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-rw-r--r-- | doc/lz4_manual.html | 25 | ||||
-rw-r--r-- | lib/lz4.h | 29 |
2 files changed, 28 insertions, 26 deletions
diff --git a/doc/lz4_manual.html b/doc/lz4_manual.html index 083211d..1480089 100644 --- a/doc/lz4_manual.html +++ b/doc/lz4_manual.html @@ -364,23 +364,23 @@ int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); and decompression to start at beginning of the buffer. Buffer size must feature some margin, hence be larger than final size. - |<------------------------buffer----------------------------------->| - |<------------compressed data---------->| + |<------------------------buffer--------------------------------->| + |<-----------compressed data--------->| |<-----------decompressed size------------------>| - |<-----margin----->| + |<----margin---->| This technique is more useful for decompression, since decompressed size is typically larger, - and margin is mostly required to avoid stripe overflow, so it's short. + and margin is short. In-place decompression will work inside any buffer which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize). This presumes that decompressedSize > compressedSize. Otherwise, it means compression actually expanded data, - which can happen when data is not compressible (already compressed, or encrypted), and it would be more efficient to store such data with a flag indicating it's not compressed. + This can happen when data is not compressible (already compressed, or encrypted). - For compression, margin is larger, as it must be able to cope with both + For in-place compression, margin is larger, as it must be able to cope with both history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX, and data expansion, which can happen when input is not compressible. As a consequence, buffer size requirements are much higher, @@ -388,10 +388,11 @@ int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); There are ways to limit this cost for compression : - Reduce history size, by modifying LZ4_DISTANCE_MAX. - Note that it is a compile-time constant, so all future compression will apply this parameter. + Note that it is a compile-time constant, so all compressions will apply this limit. Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX, so it's a reasonable trick when inputs are known to be small. - Require the compressor to deliver a "maximum compressed size". + This is the `dstCapacity` parameter in `LZ4_compress*()`. When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail, in which case, the return code will be 0 (zero). The caller must be ready for these cases to happen, @@ -400,16 +401,16 @@ int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); the amount of margin required for in-place compression. In-place compression can work in any buffer - which size is >= LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) + which size is >= (maxCompressedSize) with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success. - This macro depends on both maxCompressedSize and LZ4_DISTANCE_MAX, - so there are ways to reduce memory requirements by playing with them. + LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX, + so it's possible to reduce memory requirements by playing with them. </p></pre><BR> -<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ( (decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize */<b> +<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b> </b></pre><BR> -<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ( (maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b> +<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b> </b></pre><BR> <a name="Chapter9"></a><h2>PRIVATE DEFINITIONS</h2><pre> Do not use these definitions directly. @@ -476,23 +476,23 @@ LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const * and decompression to start at beginning of the buffer. * Buffer size must feature some margin, hence be larger than final size. * - * |<------------------------buffer----------------------------------->| - * |<------------compressed data---------->| + * |<------------------------buffer--------------------------------->| + * |<-----------compressed data--------->| * |<-----------decompressed size------------------>| - * |<-----margin----->| + * |<----margin---->| * * This technique is more useful for decompression, * since decompressed size is typically larger, - * and margin is mostly required to avoid stripe overflow, so it's short. + * and margin is short. * * In-place decompression will work inside any buffer * which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize). * This presumes that decompressedSize > compressedSize. * Otherwise, it means compression actually expanded data, - * which can happen when data is not compressible (already compressed, or encrypted), * and it would be more efficient to store such data with a flag indicating it's not compressed. + * This can happen when data is not compressible (already compressed, or encrypted). * - * For compression, margin is larger, as it must be able to cope with both + * For in-place compression, margin is larger, as it must be able to cope with both * history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX, * and data expansion, which can happen when input is not compressible. * As a consequence, buffer size requirements are much higher, @@ -500,10 +500,11 @@ LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const * * There are ways to limit this cost for compression : * - Reduce history size, by modifying LZ4_DISTANCE_MAX. - * Note that it is a compile-time constant, so all future compression will apply this parameter. + * Note that it is a compile-time constant, so all compressions will apply this limit. * Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX, * so it's a reasonable trick when inputs are known to be small. * - Require the compressor to deliver a "maximum compressed size". + * This is the `dstCapacity` parameter in `LZ4_compress*()`. * When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail, * in which case, the return code will be 0 (zero). * The caller must be ready for these cases to happen, @@ -512,21 +513,21 @@ LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const * the amount of margin required for in-place compression. * * In-place compression can work in any buffer - * which size is >= LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) + * which size is >= (maxCompressedSize) * with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success. - * This macro depends on both maxCompressedSize and LZ4_DISTANCE_MAX, - * so there are ways to reduce memory requirements by playing with them. + * LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX, + * so it's possible to reduce memory requirements by playing with them. */ -#define LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize) (((decompressedSize) >> 8) + 32) -#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ( (decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) /**< note: presumes that compressedSize < decompressedSize */ +#define LZ4_DECOMPRESS_INPLACE_MARGIN(compressedSize) (((compressedSize) >> 8) + 32) +#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) /**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */ #ifndef LZ4_DISTANCE_MAX /* history window size; can be user-defined at compile time */ # define LZ4_DISTANCE_MAX 65535 /* set to maximum value by default */ #endif -#define LZ4_COMPRESS_INPLACE_MARGIN (LZ4_DISTANCE_MAX + 32) -#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ( (maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */ +#define LZ4_COMPRESS_INPLACE_MARGIN (LZ4_DISTANCE_MAX + 32) /* LZ4_DISTANCE_MAX can be safely replaced by srcSize when it's smaller */ +#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */ #endif /* LZ4_STATIC_3504398509 */ #endif /* LZ4_STATIC_LINKING_ONLY */ |