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-rw-r--r--build/VS2010/liblz4-dll/liblz4-dll.rc51
-rw-r--r--build/VS2010/liblz4-dll/liblz4-dll.vcxproj179
2 files changed, 230 insertions, 0 deletions
diff --git a/build/VS2010/liblz4-dll/liblz4-dll.rc b/build/VS2010/liblz4-dll/liblz4-dll.rc
new file mode 100644
index 0000000..b1871fe
--- /dev/null
+++ b/build/VS2010/liblz4-dll/liblz4-dll.rc
@@ -0,0 +1,51 @@
+// Microsoft Visual C++ generated resource script.
+//
+
+#include "lz4.h" /* LZ4_VERSION_STRING */
+#define APSTUDIO_READONLY_SYMBOLS
+#include "verrsrc.h"
+#undef APSTUDIO_READONLY_SYMBOLS
+
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+LANGUAGE 9, 1
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Version
+//
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
+ PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
+ FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
+#ifdef _DEBUG
+ FILEFLAGS VS_FF_DEBUG
+#else
+ FILEFLAGS 0x0L
+#endif
+ FILEOS VOS_NT_WINDOWS32
+ FILETYPE VFT_DLL
+ FILESUBTYPE VFT2_UNKNOWN
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904B0"
+ BEGIN
+ VALUE "CompanyName", "Yann Collet"
+ VALUE "FileDescription", "Extremely fast compression"
+ VALUE "FileVersion", LZ4_VERSION_STRING
+ VALUE "InternalName", "lz4.dll"
+ VALUE "LegalCopyright", "Copyright (C) 2013-2016, Yann Collet"
+ VALUE "OriginalFilename", "lz4.dll"
+ VALUE "ProductName", "LZ4"
+ VALUE "ProductVersion", LZ4_VERSION_STRING
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x0409, 1200
+ END
+END
+
+#endif
diff --git a/build/VS2010/liblz4-dll/liblz4-dll.vcxproj b/build/VS2010/liblz4-dll/liblz4-dll.vcxproj
new file mode 100644
index 0000000..56ec3b9
--- /dev/null
+++ b/build/VS2010/liblz4-dll/liblz4-dll.vcxproj
@@ -0,0 +1,179 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{9800039D-4AAA-43A4-BB78-FEF6F4836927}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>liblz4-dll</RootNamespace>
+ <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
+ <ProjectName>liblz4-dll</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>liblz4</TargetName>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>liblz4</TargetName>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ <RunCodeAnalysis>true</RunCodeAnalysis>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ <TargetName>liblz4</TargetName>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <TargetName>liblz4</TargetName>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ <RunCodeAnalysis>true</RunCodeAnalysis>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <EnablePREfast>false</EnablePREfast>
+ <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <EnablePREfast>true</EnablePREfast>
+ <AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
+ <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level4</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>false</TreatWarningAsError>
+ <EnablePREfast>false</EnablePREfast>
+ <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level4</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>false</TreatWarningAsError>
+ <EnablePREfast>true</EnablePREfast>
+ <AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
+ <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\lib\lz4.h" />
+ <ClInclude Include="..\..\..\lib\lz4frame.h" />
+ <ClInclude Include="..\..\..\lib\lz4frame_static.h" />
+ <ClInclude Include="..\..\..\lib\lz4hc.h" />
+ <ClInclude Include="..\..\..\lib\xxhash.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\lib\lz4.c" />
+ <ClCompile Include="..\..\..\lib\lz4frame.c" />
+ <ClCompile Include="..\..\..\lib\lz4hc.c" />
+ <ClCompile Include="..\..\..\lib\xxhash.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="liblz4-dll.rc" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file