diff options
Diffstat (limited to 'doc/lz4_manual.html')
-rw-r--r-- | doc/lz4_manual.html | 134 |
1 files changed, 73 insertions, 61 deletions
diff --git a/doc/lz4_manual.html b/doc/lz4_manual.html index 9ab1984..4c9c7de 100644 --- a/doc/lz4_manual.html +++ b/doc/lz4_manual.html @@ -60,26 +60,26 @@ <a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre> -<pre><b>int LZ4_compress_default(const char* source, char* dest, int sourceSize, int maxDestSize); -</b><p> Compresses 'sourceSize' bytes from buffer 'source' - into already allocated 'dest' buffer of size 'maxDestSize'. - Compression is guaranteed to succeed if 'maxDestSize' >= LZ4_compressBound(sourceSize). +<pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity); +</b><p> Compresses 'srcSize' bytes from buffer 'src' + into already allocated 'dst' buffer of size 'dstCapacity'. + Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize). It also runs faster, so it's a recommended setting. - If the function cannot compress 'source' into a more limited 'dest' budget, + If the function cannot compress 'src' into a limited 'dst' budget, compression stops *immediately*, and the function result is zero. - As a consequence, 'dest' content is not valid. - This function never writes outside 'dest' buffer, nor read outside 'source' buffer. - sourceSize : Max supported value is LZ4_MAX_INPUT_VALUE - maxDestSize : full or partial size of buffer 'dest' (which must be already allocated) - return : the number of bytes written into buffer 'dest' (necessarily <= maxOutputSize) - or 0 if compression fails + As a consequence, 'dst' content is not valid. + This function never writes outside 'dst' buffer, nor read outside 'source' buffer. + srcSize : supported max value is LZ4_MAX_INPUT_VALUE + dstCapacity : full or partial size of buffer 'dst' (which must be already allocated) + return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity) + or 0 if compression fails </p></pre><BR> -<pre><b>int LZ4_decompress_safe (const char* source, char* dest, int compressedSize, int maxDecompressedSize); -</b><p> compressedSize : is the precise full size of the compressed block. - maxDecompressedSize : is the size of destination buffer, which must be already allocated. - return : the number of bytes decompressed into destination buffer (necessarily <= maxDecompressedSize) - If destination buffer is not large enough, decoding will stop and output an error code (<0). +<pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity); +</b><p> compressedSize : is the exact complete size of the compressed block. + dstCapacity : is the size of destination buffer, which must be already allocated. + return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity) + If destination buffer is not large enough, decoding will stop and output an error code (negative value). If the source stream is detected malformed, the function will stop decoding and return a negative result. This function is protected against buffer overflow exploits, including malicious data packets. It never writes outside output buffer, nor reads outside input buffer. @@ -97,7 +97,7 @@ or 0, if input size is too large ( > LZ4_MAX_INPUT_SIZE) </p></pre><BR> -<pre><b>int LZ4_compress_fast (const char* source, char* dest, int sourceSize, int maxDestSize, int acceleration); +<pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); </b><p> Same as LZ4_compress_default(), but allows to select an "acceleration" factor. The larger the acceleration value, the faster the algorithm, but also the lesser the compression. It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed. @@ -106,45 +106,45 @@ </p></pre><BR> <pre><b>int LZ4_sizeofState(void); -int LZ4_compress_fast_extState (void* state, const char* source, char* dest, int inputSize, int maxDestSize, int acceleration); +int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); </b><p> Same compression function, just using an externally allocated memory space to store compression state. Use LZ4_sizeofState() to know how much memory must be allocated, and allocate it on 8-bytes boundaries (using malloc() typically). Then, provide it as 'void* state' to compression function. </p></pre><BR> -<pre><b>int LZ4_compress_destSize (const char* source, char* dest, int* sourceSizePtr, int targetDestSize); -</b><p> Reverse the logic, by compressing as much data as possible from 'source' buffer - into already allocated buffer 'dest' of size 'targetDestSize'. - This function either compresses the entire 'source' content into 'dest' if it's large enough, - or fill 'dest' buffer completely with as much data as possible from 'source'. - *sourceSizePtr : will be modified to indicate how many bytes where read from 'source' to fill 'dest'. - New value is necessarily <= old value. - return : Nb bytes written into 'dest' (necessarily <= targetDestSize) - or 0 if compression fails +<pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize); +</b><p> Reverse the logic : compresses as much data as possible from 'src' buffer + into already allocated buffer 'dst' of size 'targetDestSize'. + This function either compresses the entire 'src' content into 'dst' if it's large enough, + or fill 'dst' buffer completely with as much data as possible from 'src'. + *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'. + New value is necessarily <= old value. + return : Nb bytes written into 'dst' (necessarily <= targetDestSize) + or 0 if compression fails </p></pre><BR> -<pre><b>int LZ4_decompress_fast (const char* source, char* dest, int originalSize); -</b><p> originalSize : is the original and therefore uncompressed size +<pre><b>int LZ4_decompress_fast (const char* src, char* dst, int originalSize); +</b><p> originalSize : is the original uncompressed size return : the number of bytes read from the source buffer (in other words, the compressed size) If the source stream is detected malformed, the function will stop decoding and return a negative result. - Destination buffer must be already allocated. Its size must be a minimum of 'originalSize' bytes. - note : This function fully respect memory boundaries for properly formed compressed data. + Destination buffer must be already allocated. Its size must be >= 'originalSize' bytes. + note : This function respects memory boundaries for *properly formed* compressed data. It is a bit faster than LZ4_decompress_safe(). However, it does not provide any protection against intentionally modified data stream (malicious input). Use this function in trusted environment only (data to decode comes from a trusted source). </p></pre><BR> -<pre><b>int LZ4_decompress_safe_partial (const char* source, char* dest, int compressedSize, int targetOutputSize, int maxDecompressedSize); -</b><p> This function decompress a compressed block of size 'compressedSize' at position 'source' - into destination buffer 'dest' of size 'maxDecompressedSize'. - The function tries to stop decompressing operation as soon as 'targetOutputSize' has been reached, - reducing decompression time. - return : the number of bytes decoded in the destination buffer (necessarily <= maxDecompressedSize) - Note : this number can be < 'targetOutputSize' should the compressed block to decode be smaller. +<pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity); +</b><p> This function decompress a compressed block of size 'srcSize' at position 'src' + into destination buffer 'dst' of size 'dstCapacity'. + The function will decompress a minimum of 'targetOutputSize' bytes, and stop after that. + However, it's not accurate, and may write more than 'targetOutputSize' (but <= dstCapacity). + @return : the number of bytes decoded in the destination buffer (necessarily <= dstCapacity) + Note : this number can be < 'targetOutputSize' should the compressed block contain less data. Always control how many bytes were decoded. If the source stream is detected malformed, the function will stop decoding and return a negative result. - This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets + This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets. </p></pre><BR> <a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre> @@ -158,24 +158,29 @@ int LZ4_freeStream (LZ4_stream_t* streamPtr); <pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr); </b><p> An LZ4_stream_t structure can be allocated once and re-used multiple times. - Use this function to init an allocated `LZ4_stream_t` structure and start a new compression. + Use this function to start compressing a new stream. </p></pre><BR> <pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize); -</b><p> Use this function to load a static dictionary into LZ4_stream. +</b><p> Use this function to load a static dictionary into LZ4_stream_t. Any previous data will be forgotten, only 'dictionary' will remain in memory. - Loading a size of 0 is allowed. - Return : dictionary size, in bytes (necessarily <= 64 KB) + Loading a size of 0 is allowed, and is the same as reset. + @return : dictionary size, in bytes (necessarily <= 64 KB) </p></pre><BR> <pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); -</b><p> Compress buffer content 'src', using data from previously compressed blocks as dictionary to improve compression ratio. - Important : Previous data blocks are assumed to remain present and unmodified ! +</b><p> Compress content into 'src' using data from previously compressed blocks, improving compression ratio. 'dst' buffer must be already allocated. If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster. - If not, and if compressed data cannot fit into 'dst' buffer size, compression stops, and function @return==0. + + Important : Up to 64KB of previously compressed data is assumed to remain present and unmodified in memory ! + Special 1 : If input buffer is a double-buffer, it can have any size, including < 64 KB. + Special 2 : If input buffer is a ring-buffer, it can have any size, including < 64 KB. + + @return : size of compressed block + or 0 if there is an error (typically, compressed data cannot fit into 'dst') After an error, the stream status is invalid, it can only be reset or freed. </p></pre><BR> @@ -193,36 +198,41 @@ int LZ4_freeStream (LZ4_stream_t* streamPtr); <pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void); int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); -</b><p> creation / destruction of streaming decompression tracking structure +</b><p> creation / destruction of streaming decompression tracking structure. + A tracking structure can be re-used multiple times sequentially. </p></pre><BR> <pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize); -</b><p> Use this function to instruct where to find the dictionary. - Setting a size of 0 is allowed (same effect as reset). - @return : 1 if OK, 0 if error +</b><p> An LZ4_streamDecode_t structure can be allocated once and re-used multiple times. + Use this function to start decompression of a new stream of blocks. + A dictionary can optionnally be set. Use NULL or size 0 for a simple reset order. + @return : 1 if OK, 0 if error </p></pre><BR> -<pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int compressedSize, int maxDecompressedSize); -int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int originalSize); -</b><p> These decoding functions allow decompression of multiple blocks in "streaming" mode. - Previously decoded blocks *must* remain available at the memory position where they were decoded (up to 64 KB) - In the case of a ring buffers, decoding buffer must be either : +<pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity); +int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize); +</b><p> These decoding functions allow decompression of consecutive blocks in "streaming" mode. + A block is an unsplittable entity, it must be presented entirely to a decompression function. + Decompression functions only accept one block at a time. + Previously decoded blocks *must* remain available at the memory position where they were decoded (up to 64 KB). + + Special : if application sets a ring buffer for decompression, it must respect one of the following conditions : - Exactly same size as encoding buffer, with same update rule (block boundaries at same positions) In which case, the decoding & encoding ring buffer can have any size, including very small ones ( < 64 KB). - Larger than encoding buffer, by a minimum of maxBlockSize more bytes. - maxBlockSize is implementation dependent. It's the maximum size you intend to compress into a single block. + maxBlockSize is implementation dependent. It's the maximum size of any single block. In which case, encoding and decoding buffers do not need to be synchronized, and encoding ring buffer can have any size, including small ones ( < 64 KB). - _At least_ 64 KB + 8 bytes + maxBlockSize. In which case, encoding and decoding buffers do not need to be synchronized, and encoding ring buffer can have any size, including larger than decoding buffer. Whenever these conditions are not possible, save the last 64KB of decoded data into a safe buffer, - and indicate where it is saved using LZ4_setStreamDecode() + and indicate where it is saved using LZ4_setStreamDecode() before decompressing next block. </p></pre><BR> -<pre><b>int LZ4_decompress_safe_usingDict (const char* source, char* dest, int compressedSize, int maxDecompressedSize, const char* dictStart, int dictSize); -int LZ4_decompress_fast_usingDict (const char* source, char* dest, int originalSize, const char* dictStart, int dictSize); +<pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize); +int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize); </b><p> These decoding functions work the same as a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue() They are stand-alone, and don't need an LZ4_streamDecode_t structure. @@ -301,9 +311,11 @@ union LZ4_streamDecode_u { # define LZ4_DEPRECATED(message) </b>/* disable deprecation warnings */<b> #else # define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) -# if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b> +# if defined(__clang__) </b>/* clang doesn't handle mixed C++11 and CNU attributes */<b> +# define LZ4_DEPRECATED(message) __attribute__((deprecated(message))) +# elif defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b> # define LZ4_DEPRECATED(message) [[deprecated(message)]] -# elif (LZ4_GCC_VERSION >= 405) || defined(__clang__) +# elif (LZ4_GCC_VERSION >= 405) # define LZ4_DEPRECATED(message) __attribute__((deprecated(message))) # elif (LZ4_GCC_VERSION >= 301) # define LZ4_DEPRECATED(message) __attribute__((deprecated)) |