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diff --git a/doc/lz4frame_manual.html b/doc/lz4frame_manual.html new file mode 100644 index 0000000..590c632 --- /dev/null +++ b/doc/lz4frame_manual.html @@ -0,0 +1,282 @@ +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> +<title>1.8.1 Manual</title> +</head> +<body> +<h1>1.8.1 Manual</h1> +<hr> +<a name="Contents"></a><h2>Contents</h2> +<ol> +<li><a href="#Chapter1">Introduction</a></li> +<li><a href="#Chapter2">Compiler specifics</a></li> +<li><a href="#Chapter3">Error management</a></li> +<li><a href="#Chapter4">Frame compression types</a></li> +<li><a href="#Chapter5">Simple compression function</a></li> +<li><a href="#Chapter6">Advanced compression functions</a></li> +<li><a href="#Chapter7">Resource Management</a></li> +<li><a href="#Chapter8">Compression</a></li> +<li><a href="#Chapter9">Decompression functions</a></li> +<li><a href="#Chapter10">Streaming decompression functions</a></li> +</ol> +<hr> +<a name="Chapter1"></a><h2>Introduction</h2><pre> + lz4frame.h implements LZ4 frame specification (doc/lz4_Frame_format.md). + lz4frame.h provides frame compression functions that take care + of encoding standard metadata alongside LZ4-compressed blocks. +<BR></pre> + +<a name="Chapter2"></a><h2>Compiler specifics</h2><pre></pre> + +<a name="Chapter3"></a><h2>Error management</h2><pre></pre> + +<pre><b>unsigned LZ4F_isError(LZ4F_errorCode_t code); </b>/**< tells if a `LZ4F_errorCode_t` function result is an error code */<b> +</b></pre><BR> +<pre><b>const char* LZ4F_getErrorName(LZ4F_errorCode_t code); </b>/**< return error code string; useful for debugging */<b> +</b></pre><BR> +<a name="Chapter4"></a><h2>Frame compression types</h2><pre></pre> + +<pre><b>typedef enum { + LZ4F_default=0, + LZ4F_max64KB=4, + LZ4F_max256KB=5, + LZ4F_max1MB=6, + LZ4F_max4MB=7 + LZ4F_OBSOLETE_ENUM(max64KB) + LZ4F_OBSOLETE_ENUM(max256KB) + LZ4F_OBSOLETE_ENUM(max1MB) + LZ4F_OBSOLETE_ENUM(max4MB) +} LZ4F_blockSizeID_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_blockLinked=0, + LZ4F_blockIndependent + LZ4F_OBSOLETE_ENUM(blockLinked) + LZ4F_OBSOLETE_ENUM(blockIndependent) +} LZ4F_blockMode_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_noContentChecksum=0, + LZ4F_contentChecksumEnabled + LZ4F_OBSOLETE_ENUM(noContentChecksum) + LZ4F_OBSOLETE_ENUM(contentChecksumEnabled) +} LZ4F_contentChecksum_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_noBlockChecksum=0, + LZ4F_blockChecksumEnabled +} LZ4F_blockChecksum_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_frame=0, + LZ4F_skippableFrame + LZ4F_OBSOLETE_ENUM(skippableFrame) +} LZ4F_frameType_t; +</b></pre><BR> +<pre><b>typedef struct { + LZ4F_blockSizeID_t blockSizeID; </b>/* max64KB, max256KB, max1MB, max4MB ; 0 == default */<b> + LZ4F_blockMode_t blockMode; </b>/* LZ4F_blockLinked, LZ4F_blockIndependent ; 0 == default */<b> + LZ4F_contentChecksum_t contentChecksumFlag; </b>/* if enabled, frame is terminated with a 32-bits checksum of decompressed data ; 0 == disabled (default) */<b> + LZ4F_frameType_t frameType; </b>/* read-only field : LZ4F_frame or LZ4F_skippableFrame */<b> + unsigned long long contentSize; </b>/* Size of uncompressed content ; 0 == unknown */<b> + unsigned dictID; </b>/* Dictionary ID, sent by the compressor to help decoder select the correct dictionary; 0 == no dictID provided */<b> + LZ4F_blockChecksum_t blockChecksumFlag; </b>/* if enabled, each block is followed by a checksum of block's compressed data ; 0 == disabled (default) */<b> +} LZ4F_frameInfo_t; +</b><p> makes it possible to set or read frame parameters. + It's not required to set all fields, as long as the structure was initially memset() to zero. + For all fields, 0 sets it to default value +</p></pre><BR> + +<pre><b>typedef struct { + LZ4F_frameInfo_t frameInfo; + int compressionLevel; </b>/* 0 == default (fast mode); values above LZ4HC_CLEVEL_MAX count as LZ4HC_CLEVEL_MAX; values below 0 trigger "fast acceleration", proportional to value */<b> + unsigned autoFlush; </b>/* 1 == always flush, to reduce usage of internal buffers */<b> + unsigned reserved[4]; </b>/* must be zero for forward compatibility */<b> +} LZ4F_preferences_t; +</b><p> makes it possible to supply detailed compression parameters to the stream interface. + It's not required to set all fields, as long as the structure was initially memset() to zero. + All reserved fields must be set to zero. +</p></pre><BR> + +<a name="Chapter5"></a><h2>Simple compression function</h2><pre></pre> + +<pre><b>size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr); +</b><p> Returns the maximum possible size of a frame compressed with LZ4F_compressFrame() given srcSize content and preferences. + Note : this result is only usable with LZ4F_compressFrame(), not with multi-segments compression. + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity, + const void* srcBuffer, size_t srcSize, + const LZ4F_preferences_t* preferencesPtr); +</b><p> Compress an entire srcBuffer into a valid LZ4 frame. + dstCapacity MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr). + The LZ4F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default. + @return : number of bytes written into dstBuffer. + or an error code if it fails (can be tested using LZ4F_isError()) + +</p></pre><BR> + +<a name="Chapter6"></a><h2>Advanced compression functions</h2><pre></pre> + +<pre><b>typedef struct { + unsigned stableSrc; </b>/* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */<b> + unsigned reserved[3]; +} LZ4F_compressOptions_t; +</b></pre><BR> +<a name="Chapter7"></a><h2>Resource Management</h2><pre></pre> + +<pre><b>LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version); +LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx); +</b><p> The first thing to do is to create a compressionContext object, which will be used in all compression operations. + This is achieved using LZ4F_createCompressionContext(), which takes as argument a version. + The version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL. + The function will provide a pointer to a fully allocated LZ4F_cctx object. + If @return != zero, there was an error during context creation. + Object can release its memory using LZ4F_freeCompressionContext(); + +</p></pre><BR> + +<a name="Chapter8"></a><h2>Compression</h2><pre></pre> + +<pre><b>size_t LZ4F_compressBegin(LZ4F_cctx* cctx, + void* dstBuffer, size_t dstCapacity, + const LZ4F_preferences_t* prefsPtr); +</b><p> will write the frame header into dstBuffer. + dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes. + `prefsPtr` is optional : you can provide NULL as argument, all preferences will then be set to default. + @return : number of bytes written into dstBuffer for the header + or an error code (which can be tested using LZ4F_isError()) + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr); +</b><p> Provides dstCapacity given a srcSize to guarantee operation success in worst case situations. + prefsPtr is optional : you can provide NULL as argument, preferences will be set to cover worst case scenario. + Result is always the same for a srcSize and prefsPtr, so it can be trusted to size reusable buffers. + When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() operations. + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressUpdate(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const void* srcBuffer, size_t srcSize, const LZ4F_compressOptions_t* cOptPtr); +</b><p> LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary. + An important rule is that dstCapacity MUST be large enough to ensure operation success even in worst case situations. + This value is provided by LZ4F_compressBound(). + If this condition is not respected, LZ4F_compress() will fail (result is an errorCode). + LZ4F_compressUpdate() doesn't guarantee error recovery. When an error occurs, compression context must be freed or resized. + `cOptPtr` is optional : NULL can be provided, in which case all options are set to default. + @return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered). + or an error code if it fails (which can be tested using LZ4F_isError()) + +</p></pre><BR> + +<pre><b>size_t LZ4F_flush(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_compressOptions_t* cOptPtr); +</b><p> When data must be generated and sent immediately, without waiting for a block to be completely filled, + it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx. + `dstCapacity` must be large enough to ensure the operation will be successful. + `cOptPtr` is optional : it's possible to provide NULL, all options will be set to default. + @return : number of bytes written into dstBuffer (it can be zero, which means there was no data stored within cctx) + or an error code if it fails (which can be tested using LZ4F_isError()) + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressEnd(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_compressOptions_t* cOptPtr); +</b><p> To properly finish an LZ4 frame, invoke LZ4F_compressEnd(). + It will flush whatever data remained within `cctx` (like LZ4_flush()) + and properly finalize the frame, with an endMark and a checksum. + `cOptPtr` is optional : NULL can be provided, in which case all options will be set to default. + @return : number of bytes written into dstBuffer (necessarily >= 4 (endMark), or 8 if optional frame checksum is enabled) + or an error code if it fails (which can be tested using LZ4F_isError()) + A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task. + +</p></pre><BR> + +<a name="Chapter9"></a><h2>Decompression functions</h2><pre></pre> + +<pre><b>typedef struct { + unsigned stableDst; </b>/* pledge that at least 64KB+64Bytes of previously decompressed data remain unmodifed where it was decoded. This optimization skips storage operations in tmp buffers */<b> + unsigned reserved[3]; </b>/* must be set to zero for forward compatibility */<b> +} LZ4F_decompressOptions_t; +</b></pre><BR> +<pre><b>LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version); +LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* dctx); +</b><p> Create an LZ4F_dctx object, to track all decompression operations. + The version provided MUST be LZ4F_VERSION. + The function provides a pointer to an allocated and initialized LZ4F_dctx object. + The result is an errorCode, which can be tested using LZ4F_isError(). + dctx memory can be released using LZ4F_freeDecompressionContext(); + The result of LZ4F_freeDecompressionContext() is indicative of the current state of decompressionContext when being released. + That is, it should be == 0 if decompression has been completed fully and correctly. + +</p></pre><BR> + +<a name="Chapter10"></a><h2>Streaming decompression functions</h2><pre></pre> + +<pre><b>size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx, + LZ4F_frameInfo_t* frameInfoPtr, + const void* srcBuffer, size_t* srcSizePtr); +</b><p> This function extracts frame parameters (max blockSize, dictID, etc.). + Its usage is optional. + Extracted information is typically useful for allocation and dictionary. + This function works in 2 situations : + - At the beginning of a new frame, in which case + it will decode information from `srcBuffer`, starting the decoding process. + Input size must be large enough to successfully decode the entire frame header. + Frame header size is variable, but is guaranteed to be <= LZ4F_HEADER_SIZE_MAX bytes. + It's allowed to provide more input data than this minimum. + - After decoding has been started. + In which case, no input is read, frame parameters are extracted from dctx. + - If decoding has barely started, but not yet extracted information from header, + LZ4F_getFrameInfo() will fail. + The number of bytes consumed from srcBuffer will be updated within *srcSizePtr (necessarily <= original value). + Decompression must resume from (srcBuffer + *srcSizePtr). + @return : an hint about how many srcSize bytes LZ4F_decompress() expects for next call, + or an error code which can be tested using LZ4F_isError(). + note 1 : in case of error, dctx is not modified. Decoding operation can resume from beginning safely. + note 2 : frame parameters are *copied into* an already allocated LZ4F_frameInfo_t structure. + +</p></pre><BR> + +<pre><b>size_t LZ4F_decompress(LZ4F_dctx* dctx, + void* dstBuffer, size_t* dstSizePtr, + const void* srcBuffer, size_t* srcSizePtr, + const LZ4F_decompressOptions_t* dOptPtr); +</b><p> Call this function repetitively to regenerate compressed data from `srcBuffer`. + The function will read up to *srcSizePtr bytes from srcBuffer, + and decompress data into dstBuffer, of capacity *dstSizePtr. + + The number of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value). + The number of bytes decompressed into dstBuffer will be written into *dstSizePtr (necessarily <= original value). + + The function does not necessarily read all input bytes, so always check value in *srcSizePtr. + Unconsumed source data must be presented again in subsequent invocations. + + `dstBuffer` can freely change between each consecutive function invocation. + `dstBuffer` content will be overwritten. + + @return : an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call. + Schematically, it's the size of the current (or remaining) compressed block + header of next block. + Respecting the hint provides some small speed benefit, because it skips intermediate buffers. + This is just a hint though, it's always possible to provide any srcSize. + + When a frame is fully decoded, @return will be 0 (no more data expected). + When provided with more bytes than necessary to decode a frame, + LZ4F_decompress() will stop reading exactly at end of current frame, and @return 0. + + If decompression failed, @return is an error code, which can be tested using LZ4F_isError(). + After a decompression error, the `dctx` context is not resumable. + Use LZ4F_resetDecompressionContext() to return to clean state. + + After a frame is fully decoded, dctx can be used again to decompress another frame. + +</p></pre><BR> + +<pre><b>void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx); </b>/* always successful */<b> +</b><p> In case of an error, the context is left in "undefined" state. + In which case, it's necessary to reset it, before re-using it. + This method can also be used to abruptly stop any unfinished decompression, + and start a new one using same context resources. +</p></pre><BR> + +</html> +</body> |