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Diffstat (limited to 'lib/dll')
-rw-r--r-- | lib/dll/README.md | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/lib/dll/README.md b/lib/dll/README.md index bbbd768..d6b4e84 100644 --- a/lib/dll/README.md +++ b/lib/dll/README.md @@ -33,18 +33,21 @@ The compiled executable will require LZ4 DLL which is available at `dll\liblz4.d #### The example of usage of static and dynamic LZ4 libraries with Visual C++ Open `fullbench\fullbench-dll.sln` to compile `fullbench-dll` that uses a -dynamic LZ4 library from the `dll` directory. +dynamic LZ4 library from the `dll` directory. The solution works with Visual C++ +2010 or newer. When one will open the solution with Visual C++ newer than 2010 +then the solution will upgraded to the current version. #### Using LZ4 DLL with Visual C++ The header files from `include\` and the import library `dll\liblz4.lib` are required to compile a project using Visual C++. -1. The header files should be added to a given project or referenced within - `Additional Include Directories` that can be found in project properties - `C/C++` then `General`. + +1. The header files should be added to `Additional Include Directories` that can + be found in project properties `C/C++` then `General`. 2. The import library has to be added to `Additional Dependencies` that can be found in project properties `Linker` then `Input`. If one will provide only the name `liblz4.lib` without a full path to the library the directory has to be added to `Linker\General\Additional Library Directories`. + The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`. |