diff options
Diffstat (limited to 'lz4hc.h')
-rw-r--r-- | lz4hc.h | 344 |
1 files changed, 172 insertions, 172 deletions
@@ -1,172 +1,172 @@ -/*
- LZ4 HC - High Compression Mode of LZ4
- Header File
- Copyright (C) 2011-2013, Yann Collet.
- BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the following disclaimer
- in the documentation and/or other materials provided with the
- distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- You can contact the author at :
- - LZ4 homepage : http://fastcompression.blogspot.com/p/lz4.html
- - LZ4 source repository : http://code.google.com/p/lz4/
-*/
-#pragma once
-
-
-#if defined (__cplusplus)
-extern "C" {
-#endif
-
-
-int LZ4_compressHC (const char* source, char* dest, int inputSize);
-/*
-LZ4_compressHC :
- return : the number of bytes in compressed buffer dest
- or 0 if compression fails.
- note : destination buffer must be already allocated.
- To avoid any problem, size it to handle worst cases situations (input data not compressible)
- Worst case size evaluation is provided by function LZ4_compressBound() (see "lz4.h")
-*/
-
-int LZ4_compressHC_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize);
-/*
-LZ4_compress_limitedOutput() :
- Compress 'inputSize' bytes from 'source' into an output buffer 'dest' of maximum size 'maxOutputSize'.
- If it cannot achieve it, compression will stop, and result of the function will be zero.
- This function never writes outside of provided output buffer.
-
- inputSize : Max supported value is 1 GB
- maxOutputSize : is maximum allowed size into the destination buffer (which must be already allocated)
- return : the number of output bytes written in buffer 'dest'
- or 0 if compression fails.
-*/
-
-
-int LZ4_compressHC2 (const char* source, char* dest, int inputSize, int compressionLevel);
-int LZ4_compressHC2_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
-/*
- Same functions as above, but with programmable 'compressionLevel'.
- Recommended values are between 4 and 9, although any value between 0 and 16 will work.
- 'compressionLevel'==0 means use default 'compressionLevel' value.
- Values above 16 behave the same as 16.
- Equivalent variants exist for all other compression functions below.
-*/
-
-/* Note :
-Decompression functions are provided within LZ4 source code (see "lz4.h") (BSD license)
-*/
-
-
-/**************************************
- Using an external allocation
-**************************************/
-int LZ4_sizeofStateHC();
-int LZ4_compressHC_withStateHC (void* state, const char* source, char* dest, int inputSize);
-int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
-
-int LZ4_compressHC2_withStateHC (void* state, const char* source, char* dest, int inputSize, int compressionLevel);
-int LZ4_compressHC2_limitedOutput_withStateHC(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
-
-/*
-These functions are provided should you prefer to allocate memory for compression tables with your own allocation methods.
-To know how much memory must be allocated for the compression tables, use :
-int LZ4_sizeofStateHC();
-
-Note that tables must be aligned for pointer (32 or 64 bits), otherwise compression will fail (return code 0).
-
-The allocated memory can be provided to the compressions functions using 'void* state' parameter.
-LZ4_compress_withStateHC() and LZ4_compress_limitedOutput_withStateHC() are equivalent to previously described functions.
-They just use the externally allocated memory area instead of allocating their own (on stack, or on heap).
-*/
-
-
-/**************************************
- Streaming Functions
-**************************************/
-void* LZ4_createHC (const char* inputBuffer);
-int LZ4_compressHC_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize);
-int LZ4_compressHC_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize);
-char* LZ4_slideInputBufferHC (void* LZ4HC_Data);
-int LZ4_freeHC (void* LZ4HC_Data);
-
-int LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel);
-int LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
-
-/*
-These functions allow the compression of dependent blocks, where each block benefits from prior 64 KB within preceding blocks.
-In order to achieve this, it is necessary to start creating the LZ4HC Data Structure, thanks to the function :
-
-void* LZ4_createHC (const char* inputBuffer);
-The result of the function is the (void*) pointer on the LZ4HC Data Structure.
-This pointer will be needed in all other functions.
-If the pointer returned is NULL, then the allocation has failed, and compression must be aborted.
-The only parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
-The input buffer must be already allocated, and size at least 192KB.
-'inputBuffer' will also be the 'const char* source' of the first block.
-
-All blocks are expected to lay next to each other within the input buffer, starting from 'inputBuffer'.
-To compress each block, use either LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue().
-Their behavior are identical to LZ4_compressHC() or LZ4_compressHC_limitedOutput(),
-but require the LZ4HC Data Structure as their first argument, and check that each block starts right after the previous one.
-If next block does not begin immediately after the previous one, the compression will fail (return 0).
-
-When it's no longer possible to lay the next block after the previous one (not enough space left into input buffer), a call to :
-char* LZ4_slideInputBufferHC(void* LZ4HC_Data);
-must be performed. It will typically copy the latest 64KB of input at the beginning of input buffer.
-Note that, for this function to work properly, minimum size of an input buffer must be 192KB.
-==> The memory position where the next input data block must start is provided as the result of the function.
-
-Compression can then resume, using LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue(), as usual.
-
-When compression is completed, a call to LZ4_freeHC() will release the memory used by the LZ4HC Data Structure.
-*/
-
-int LZ4_sizeofStreamStateHC();
-int LZ4_resetStreamStateHC(void* state, const char* inputBuffer);
-
-/*
-These functions achieve the same result as :
-void* LZ4_createHC (const char* inputBuffer);
-
-They are provided here to allow the user program to allocate memory using its own routines.
-
-To know how much space must be allocated, use LZ4_sizeofStreamStateHC();
-Note also that space must be aligned for pointers (32 or 64 bits).
-
-Once space is allocated, you must initialize it using : LZ4_resetStreamStateHC(void* state, const char* inputBuffer);
-void* state is a pointer to the space allocated.
-It must be aligned for pointers (32 or 64 bits), and be large enough.
-The parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
-The input buffer must be already allocated, and size at least 192KB.
-'inputBuffer' will also be the 'const char* source' of the first block.
-
-The same space can be re-used multiple times, just by initializing it each time with LZ4_resetStreamState().
-return value of LZ4_resetStreamStateHC() must be 0 is OK.
-Any other value means there was an error (typically, state is not aligned for pointers (32 or 64 bits)).
-*/
-
-
-#if defined (__cplusplus)
-}
-#endif
+/* + LZ4 HC - High Compression Mode of LZ4 + Header File + Copyright (C) 2011-2013, Yann Collet. + BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php) + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following disclaimer + in the documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + You can contact the author at : + - LZ4 homepage : http://fastcompression.blogspot.com/p/lz4.html + - LZ4 source repository : http://code.google.com/p/lz4/ +*/ +#pragma once + + +#if defined (__cplusplus) +extern "C" { +#endif + + +int LZ4_compressHC (const char* source, char* dest, int inputSize); +/* +LZ4_compressHC : + return : the number of bytes in compressed buffer dest + or 0 if compression fails. + note : destination buffer must be already allocated. + To avoid any problem, size it to handle worst cases situations (input data not compressible) + Worst case size evaluation is provided by function LZ4_compressBound() (see "lz4.h") +*/ + +int LZ4_compressHC_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize); +/* +LZ4_compress_limitedOutput() : + Compress 'inputSize' bytes from 'source' into an output buffer 'dest' of maximum size 'maxOutputSize'. + If it cannot achieve it, compression will stop, and result of the function will be zero. + This function never writes outside of provided output buffer. + + inputSize : Max supported value is 1 GB + maxOutputSize : is maximum allowed size into the destination buffer (which must be already allocated) + return : the number of output bytes written in buffer 'dest' + or 0 if compression fails. +*/ + + +int LZ4_compressHC2 (const char* source, char* dest, int inputSize, int compressionLevel); +int LZ4_compressHC2_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel); +/* + Same functions as above, but with programmable 'compressionLevel'. + Recommended values are between 4 and 9, although any value between 0 and 16 will work. + 'compressionLevel'==0 means use default 'compressionLevel' value. + Values above 16 behave the same as 16. + Equivalent variants exist for all other compression functions below. +*/ + +/* Note : +Decompression functions are provided within LZ4 source code (see "lz4.h") (BSD license) +*/ + + +/************************************** + Using an external allocation +**************************************/ +int LZ4_sizeofStateHC(void); +int LZ4_compressHC_withStateHC (void* state, const char* source, char* dest, int inputSize); +int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize); + +int LZ4_compressHC2_withStateHC (void* state, const char* source, char* dest, int inputSize, int compressionLevel); +int LZ4_compressHC2_limitedOutput_withStateHC(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel); + +/* +These functions are provided should you prefer to allocate memory for compression tables with your own allocation methods. +To know how much memory must be allocated for the compression tables, use : +int LZ4_sizeofStateHC(); + +Note that tables must be aligned for pointer (32 or 64 bits), otherwise compression will fail (return code 0). + +The allocated memory can be provided to the compressions functions using 'void* state' parameter. +LZ4_compress_withStateHC() and LZ4_compress_limitedOutput_withStateHC() are equivalent to previously described functions. +They just use the externally allocated memory area instead of allocating their own (on stack, or on heap). +*/ + + +/************************************** + Streaming Functions +**************************************/ +void* LZ4_createHC (const char* inputBuffer); +int LZ4_compressHC_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize); +int LZ4_compressHC_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize); +char* LZ4_slideInputBufferHC (void* LZ4HC_Data); +int LZ4_freeHC (void* LZ4HC_Data); + +int LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel); +int LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel); + +/* +These functions allow the compression of dependent blocks, where each block benefits from prior 64 KB within preceding blocks. +In order to achieve this, it is necessary to start creating the LZ4HC Data Structure, thanks to the function : + +void* LZ4_createHC (const char* inputBuffer); +The result of the function is the (void*) pointer on the LZ4HC Data Structure. +This pointer will be needed in all other functions. +If the pointer returned is NULL, then the allocation has failed, and compression must be aborted. +The only parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer. +The input buffer must be already allocated, and size at least 192KB. +'inputBuffer' will also be the 'const char* source' of the first block. + +All blocks are expected to lay next to each other within the input buffer, starting from 'inputBuffer'. +To compress each block, use either LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue(). +Their behavior are identical to LZ4_compressHC() or LZ4_compressHC_limitedOutput(), +but require the LZ4HC Data Structure as their first argument, and check that each block starts right after the previous one. +If next block does not begin immediately after the previous one, the compression will fail (return 0). + +When it's no longer possible to lay the next block after the previous one (not enough space left into input buffer), a call to : +char* LZ4_slideInputBufferHC(void* LZ4HC_Data); +must be performed. It will typically copy the latest 64KB of input at the beginning of input buffer. +Note that, for this function to work properly, minimum size of an input buffer must be 192KB. +==> The memory position where the next input data block must start is provided as the result of the function. + +Compression can then resume, using LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue(), as usual. + +When compression is completed, a call to LZ4_freeHC() will release the memory used by the LZ4HC Data Structure. +*/ + +int LZ4_sizeofStreamStateHC(void); +int LZ4_resetStreamStateHC(void* state, const char* inputBuffer); + +/* +These functions achieve the same result as : +void* LZ4_createHC (const char* inputBuffer); + +They are provided here to allow the user program to allocate memory using its own routines. + +To know how much space must be allocated, use LZ4_sizeofStreamStateHC(); +Note also that space must be aligned for pointers (32 or 64 bits). + +Once space is allocated, you must initialize it using : LZ4_resetStreamStateHC(void* state, const char* inputBuffer); +void* state is a pointer to the space allocated. +It must be aligned for pointers (32 or 64 bits), and be large enough. +The parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer. +The input buffer must be already allocated, and size at least 192KB. +'inputBuffer' will also be the 'const char* source' of the first block. + +The same space can be re-used multiple times, just by initializing it each time with LZ4_resetStreamState(). +return value of LZ4_resetStreamStateHC() must be 0 is OK. +Any other value means there was an error (typically, state is not aligned for pointers (32 or 64 bits)). +*/ + + +#if defined (__cplusplus) +} +#endif |