/* * simple_buffer.c * Copyright : Kyle Harper * License : Follows same licensing as the lz4.c/lz4.h program at any given time. Currently, BSD 2. * Description: Example program to demonstrate the basic usage of the compress/decompress functions within lz4.c/lz4.h. * The functions you'll likely want are LZ4_compress_default and LZ4_decompress_safe. * Both of these are documented in the lz4.h header file; I recommend reading them. */ /* Dependencies */ #include // For printf() #include // For memcmp() #include // For exit() #include "lz4.h" // This is all that is required to expose the prototypes for basic compression and decompression. /* * Simple show-error-and-bail function. */ void run_screaming(const char* message, const int code) { printf("%s \n", message); exit(code); } /* * main */ int main(void) { /* Introduction */ // Below we will have a Compression and Decompression section to demonstrate. // There are a few important notes before we start: // 1) The return codes of LZ4_ functions are important. // Read lz4.h if you're unsure what a given code means. // 2) LZ4 uses char* pointers in all LZ4_ functions. // This is baked into the API and not going to change, for consistency. // If your program uses different pointer types, // you may need to do some casting or set the right -Wno compiler flags to ignore those warnings (e.g.: -Wno-pointer-sign). /* Compression */ // We'll store some text into a variable pointed to by *src to be compressed later. const char* const src = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Lorem ipsum dolor site amat."; // The compression function needs to know how many bytes exist. Since we're using a string, we can use strlen() + 1 (for \0). const int src_size = (int)(strlen(src) + 1); // LZ4 provides a function that will tell you the maximum size of compressed output based on input data via LZ4_compressBound(). const int max_dst_size = LZ4_compressBound(src_size); // We will use that size for our destination boundary when allocating space. char* compressed_data = malloc((size_t)max_dst_size); if (compressed_data == NULL) run_screaming("Failed to allocate memory for *compressed_data.", 1); // That's all the information and preparation LZ4 needs to compress *src into *compressed_data. // Invoke LZ4_compress_default now with our size values and pointers to our memory locations. // Save the return value for error checking. const int compressed_data_size = LZ4_compress_default(src, compressed_data, src_size, max_dst_size); // Check return_value to determine what happened. if (compressed_data_size <= 0) run_screaming("A 0 or negative result from LZ4_compress_default() indicates a failure trying to compress the data. ", 1); if (compressed_data_size > 0) printf("We successfully compressed some data! Ratio: %.2f\n", (float) compressed_data_size/src_size); // Not only does a positive return_value mean success, the value returned == the number of bytes required. // You can use this to realloc() *compress_data to free up memory, if desired. We'll do so just to demonstrate the concept. compressed_data = (char *)realloc(compressed_data, (size_t)compressed_data_size); if (compressed_data == NULL) run_screaming("Failed to re-alloc memory for compressed_data. Sad :(", 1); /* Decompression */ // Now that we've successfully compressed the information from *src to *compressed_data, let's do the opposite! // The decompression will need to know the compressed size, and an upper bound of the decompressed size. // In this example, we just re-use this information from previous section, // but in a real-world scenario, metadata must be transmitted to the decompression side. // Each implementation is in charge of this part. Oftentimes, it adds some header of its own. // Sometimes, the metadata can be extracted from the local context. // First, let's create a *new_src location of size src_size since we know that value. char* const regen_buffer = malloc(src_size); if (regen_buffer == NULL) run_screaming("Failed to allocate memory for *regen_buffer.", 1); // The LZ4_decompress_safe function needs to know where the compressed data is, how many bytes long it is, // where the regen_buffer memory location is, and how large regen_buffer (uncompressed) output will be. // Again, save the return_value. const int decompressed_size = LZ4_decompress_safe(compressed_data, regen_buffer, compressed_data_size, src_size); free(compressed_data); /* no longer useful */ if (decompressed_size < 0) run_screaming("A negative result from LZ4_decompress_safe indicates a failure trying to decompress the data. See exit code (echo $?) for value returned.", decompressed_size); if (decompressed_size >= 0) printf("We successfully decompressed some data!\n"); // Not only does a positive return value mean success, // value returned == number of bytes regenerated from compressed_data stream. if (decompressed_size != src_size) run_screaming("Decompressed data is different from original! \n", 1); /* Validation */ // We should be able to compare our original *src with our *new_src and be byte-for-byte identical. if (memcmp(src, regen_buffer, src_size) != 0) run_screaming("Validation failed. *src and *new_src are not identical.", 1); printf("Validation done. The string we ended up with is:\n%s\n", regen_buffer); return 0; }