/* LZ4 - Fast LZ compression algorithm Copyright (C) 2011, Yann Collet. BSD License Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ //************************************** // Includes //************************************** #include // for malloc #include // for memset #include "lz4.h" //************************************** // Performance parameter //************************************** // Increasing this value improves compression ratio // Lowering this value reduces memory usage // Lowering may also improve speed, typically on reaching cache size limits (L1 32KB for Intel, 64KB for AMD) // Memory usage formula for 32 bits systems : N->2^(N+2) Bytes (examples : 17 -> 512KB ; 12 -> 16KB) #define HASH_LOG 12 //************************************** // Basic Types //************************************** #if defined(_MSC_VER) #define BYTE unsigned __int8 #define U16 unsigned __int16 #define U32 unsigned __int32 #define S32 __int32 #else #include #define BYTE uint8_t #define U16 uint16_t #define U32 uint32_t #define S32 int32_t #endif //************************************** // Constants //************************************** #define MINMATCH 4 #define SKIPSTRENGTH 6 #define STACKLIMIT 13 #define HEAPMODE (HASH_LOG>STACKLIMIT) // Defines if memory is allocated into the stack (local variable), or into the heap (malloc()). #define COPYTOKEN 4 #define COPYLENGTH 8 #define LASTLITERALS 5 #define MFLIMIT (COPYLENGTH+MINMATCH) #define MINLENGTH (MFLIMIT+1) #define MAXD_LOG 16 #define MAX_DISTANCE ((1 << MAXD_LOG) - 1) #define HASHTABLESIZE (1 << HASH_LOG) #define HASH_MASK (HASHTABLESIZE - 1) #define ML_BITS 4 #define ML_MASK ((1U<> ((MINMATCH*8)-HASH_LOG)) #define LZ4_HASH_VALUE(p) LZ4_HASH_FUNCTION(*(U32*)(p)) #define LZ4_COPYPACKET(s,d) *(U32*)d = *(U32*)s; d+=4; s+=4; *(U32*)d = *(U32*)s; d+=4; s+=4; #define LZ4_WILDCOPY(s,d,e) do { LZ4_COPYPACKET(s,d) } while (dhashTable; memset((void*)HashTable, 0, sizeof(srt->hashTable)); #else (void) ctx; #endif // First Byte HashTable[LZ4_HASH_VALUE(ip)] = ip; ip++; forwardH = LZ4_HASH_VALUE(ip); // Main Loop for ( ; ; ) { int findMatchAttempts = (1U << skipStrength) + 3; const BYTE* forwardIp = ip; const BYTE* ref; BYTE* token; // Find a match do { U32 h = forwardH; int step = findMatchAttempts++ >> skipStrength; ip = forwardIp; forwardIp = ip + step; if (forwardIp > mflimit) { goto _last_literals; } forwardH = LZ4_HASH_VALUE(forwardIp); ref = HashTable[h]; HashTable[h] = ip; } while ((ref < ip - MAX_DISTANCE) || (*(U32*)ref != *(U32*)ip)); // Catch up while ((ip>anchor) && (ref>(BYTE*)source) && (ip[-1]==ref[-1])) { ip--; ref--; } // Encode Literal length length = ip - anchor; token = op++; if (length>=(int)RUN_MASK) { *token=(RUN_MASK< 254 ; len-=255) *op++ = 255; *op++ = (BYTE)len; } else *token = (length<=(int)ML_MASK) { *token+=ML_MASK; len-=ML_MASK; for(; len > 509 ; len-=510) { *op++ = 255; *op++ = 255; } if (len > 254) { len-=255; *op++ = 255; } *op++ = (BYTE)len; } else *token += len; // Test end of chunk if (ip > mflimit) { anchor = ip; break; } // Test next position ref = HashTable[LZ4_HASH_VALUE(ip)]; HashTable[LZ4_HASH_VALUE(ip)] = ip; if ((ref > ip - (MAX_DISTANCE + 1)) && (*(U32*)ref == *(U32*)ip)) { token = op++; *token=0; goto _next_match; } // Prepare next loop anchor = ip++; forwardH = LZ4_HASH_VALUE(ip); } _last_literals: // Encode Last Literals { int lastRun = iend - anchor; if (lastRun>=(int)RUN_MASK) { *op++=(RUN_MASK< 254 ; lastRun-=255) *op++ = 255; *op++ = (BYTE) lastRun; } else *op++ = (lastRun<>ML_BITS)) == RUN_MASK) { for (;*ip==255;length+=255) {ip++;} length += *ip++; } // copy literals ref = op+length; if (ref > olimit) { if (ref > oend) goto _output_error; memcpy(op, ip, length); ip+=length; break; // Necessarily EOF } LZ4_WILDCOPY(ip, op, ref); ip -= (op-ref); op = ref; // correction // get offset ref -= *(U16*)ip; ip+=2; // get matchlength if ((length=(token&ML_MASK)) == ML_MASK) { for (;*ip==255;length+=255) {ip++;} length += *ip++; } // copy repeated sequence if (op-ref olimit) { if (cpy > oend) goto _output_error; LZ4_WILDCOPY(ref, op, olimit); while(op>ML_BITS)) == RUN_MASK) { for (;(len=*ip++)==255;length+=255){} length += len; } // copy literals ref = op+length; if (ref>oend-4) { if (ref > oend) goto _output_error; while(op=iend) break; // check EOF // get offset ref -= *(U16*)ip; ip+=2; // get matchlength if ((length=(token&ML_MASK)) == ML_MASK) { for (;(len=*ip++)==255;length+=255){} length += len; } length += MINMATCH; // copy repeated sequence cpy = op + length; if (op-ref<4) { *op++ = *ref++; *op++ = *ref++; *op++ = *ref++; *op++ = *ref++; ref -= dec[op-ref]; } else { *(U32*)op=*(U32*)ref; op+=4; ref+=4; } if (cpy>oend-4) { if (cpy > oend) goto _output_error; while(op=oend) break; // Check EOF continue; } do { *(U32*)op = *(U32*)ref; op+=4; ref+=4; } while (op