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/*
 * simple_buffer.c
 * Copyright  : Kyle Harper
 * License    : Follows same licensing as the lz4.c/lz4.h program at any given time.  Currently, BSD 2.
 * Description: Example program to demonstrate the basic usage of the compress/decompress functions within lz4.c/lz4.h.
 *              The functions you'll likely want are LZ4_compress_default and LZ4_decompress_safe.  Both of these are documented in
 *              the lz4.h header file; I recommend reading them.
 */

/* Includes, for Power! */
#include "lz4.h"     // This is all that is required to expose the prototypes for basic compression and decompression.
#include <stdio.h>   // For printf()
#include <string.h>  // For memcmp()
#include <stdlib.h>  // For exit()

/*
 * Easy show-error-and-bail function.
 */
void run_screaming(const char* message, const int code) {
  printf("%s \n", message);
  exit(code);
}


/*
 * main
 */
int main(void) {
  /* Introduction */
  // Below we will have a Compression and Decompression section to demonstrate.
  // There are a few important notes before we start:
  //   1) The return codes of LZ4_ functions are important.
  //      Read lz4.h if you're unsure what a given code means.
  //   2) LZ4 uses char* pointers in all LZ4_ functions.
  //      This is baked into the API and probably not going to change.
  //      If your program uses pointers that are unsigned char*, void*, or otherwise different,
  //      you may need to do some casting or set the right -W compiler flags to ignore those warnings (e.g.: -Wno-pointer-sign).

  /* Compression */
  // We'll store some text into a variable pointed to by *src to be compressed later.
  const char* const src = "Lorem ipsum dolor sit amet, consectetur adipiscing elit.";
  // The compression function needs to know how many bytes exist.  Since we're using a string, we can use strlen() + 1 (for \0).
  const int src_size = (int)(strlen(src) + 1);
  // LZ4 provides a function that will tell you the maximum size of compressed output based on input data via LZ4_compressBound().
  const int max_dst_size = LZ4_compressBound(src_size);
  // We will use that size for our destination boundary when allocating space.
  char* compressed_data = malloc(max_dst_size);
  if (compressed_data == NULL)
    run_screaming("Failed to allocate memory for *compressed_data.", 1);
  // That's all the information and preparation LZ4 needs to compress *src into *compressed_data.
  // Invoke LZ4_compress_default now with our size values and pointers to our memory locations.
  // Save the return value for error checking.
  const int compressed_data_size = LZ4_compress_default(src, compressed_data, src_size, max_dst_size);
  // Check return_value to determine what happened.
  if (compressed_data_size < 0)
    run_screaming("A negative result from LZ4_compress_default indicates a failure trying to compress the data.  See exit code (echo $?) for value returned.", compressed_data_size);
  if (compressed_data_size == 0)
    run_screaming("A result of 0 means compression worked, but was stopped because the destination buffer couldn't hold all the information.", 1);
  if (compressed_data_size > 0)
    printf("We successfully compressed some data!\n");
  // Not only does a positive return_value mean success, the value returned == the number of bytes required.
  // You can use this to realloc() *compress_data to free up memory, if desired.  We'll do so just to demonstrate the concept.
  compressed_data = (char *)realloc(compressed_data, compressed_data_size);
  if (compressed_data == NULL)
    run_screaming("Failed to re-alloc memory for compressed_data.  Sad :(", 1);

  /* Decompression */
  // Now that we've successfully compressed the information from *src to *compressed_data, let's do the opposite!  We'll create a
  // *new_src location of size src_size since we know that value.
  char* const regen_buffer = malloc(src_size);
  if (regen_buffer == NULL)
    run_screaming("Failed to allocate memory for *regen_buffer.", 1);
  // The LZ4_decompress_safe function needs to know where the compressed data is, how many bytes long it is,
  // where the regen_buffer memory location is, and how large regen_buffer (uncompressed) output will be.
  // Again, save the return_value.
  const int decompressed_size = LZ4_decompress_safe(compressed_data, regen_buffer, compressed_data_size, src_size);
  free(compressed_data);   /* no longer useful */
  if (decompressed_size < 0)
    run_screaming("A negative result from LZ4_decompress_safe indicates a failure trying to decompress the data.  See exit code (echo $?) for value returned.", decompressed_size);
  if (decompressed_size == 0)
    run_screaming("I'm not sure this function can ever return 0.  Documentation in lz4.h doesn't indicate so.", 1);
  if (decompressed_size > 0)
    printf("We successfully decompressed some data!\n");
  // Not only does a positive return value mean success,
  // value returned == number of bytes regenerated from compressed_data stream.

  /* Validation */
  // We should be able to compare our original *src with our *new_src and be byte-for-byte identical.
  if (memcmp(src, regen_buffer, src_size) != 0)
    run_screaming("Validation failed.  *src and *new_src are not identical.", 1);
  printf("Validation done.  The string we ended up with is:\n%s\n", regen_buffer);
  return 0;
}