| Commit message (Collapse) | Author | Age | Files | Lines |
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The following script was applied:
sed ':a;/part of MXE.$/{N;s/\n//;ba}' -i $(git grep -l 'part of MXE')
sed 's/\(part of MXE\).*\(See index.html\)/\1. \2/' -i \
$(git grep -l 'part of MXE.*See index.html')
before='This file is part of MXE. See index.html for further information.'
after='This file is part of MXE. See LICENSE.md for licensing information.'
sed "s/$before/$after/" -i $(git grep -l 'part of MXE')
Then git grep 'index.html for further information' revealed two other files.
One of them was patched manually (patch.mk). Makefile has text
"See index.html for further information" unrelated to licensing.
See https://github.com/mxe/mxe/issues/1500#issuecomment-241340792
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Boost and SDL2 aren't detected and need more work, other packages are
either outdated or missing from MXE.
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The following script was applied:
set -xue
find src/ plugins/ -name '*.mk' -type f > mks
# special cases for test file:
# ls -d src/*-test* | sed 's@-test.*@@' | sort | uniq --repeated
sed 's@$(2).c@$(PWD)/src/$(PKG)-test.c@g' -i \
src/{boost,freeimage,hdf5,lapack,sdl,sdl_image,sdl_sound}.mk
sed 's@$(2).f@$(PWD)/src/$(PKG)-test.f@g' -i src/lapack.mk
sed 's@$(PWD)/$(2).pro@$(PWD)/src/$(PKG)-test.pro@g' -i \
src/qt.mk plugins/examples/custom-qt-min/overrides.mk
sed 's@$(2)-CMakeLists.txt@$(PWD)/src/$(PKG)-test-CMakeLists.txt@g' \
-i src/{sdl_image,sdl_sound}.mk
# check
for base in $(ls -d src/*-test* | sed 's@-test.*@@' | sort | uniq --repeated); do
! grep -q '$(2)' "${base}.mk"
done
# other $(2)
sed 's@$(2).cpp@$(TEST_FILE)@g' -i $(cat mks)
sed 's@$(2).cxx@$(TEST_FILE)@g' -i $(cat mks)
sed 's@$(2).c@$(TEST_FILE)@g' -i $(cat mks)
sed 's@$(2).ml@$(TEST_FILE)@g' -i $(cat mks)
sed 's@$(2).f@$(TEST_FILE)@g' -i $(cat mks)
# check
! grep '$(2)' $(cat mks)
See https://github.com/mxe/mxe/issues/1452
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They build just fine. The Direct3D11 renderer fails to build with
an include error and hence has not been enabled.
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Cf. upstream ticket at
<https://bitbucket.org/cegui/cegui/issues/1131/opengl-renderers-fail-to-crosscompile-due>.
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The build fails in the OpenGL parser with "_imp__" errors in GLEW
currently.
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closes #871
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closes #369
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Most of the automatic conversion was done using the following Python script:
import os
import re
pkgs = sorted(mkfile[:-len('.mk')] for mkfile in os.listdir('src') if mkfile.endswith('.mk'))
with open('index.html', 'rb') as f:
index = f.read()
pkgs_index = re.findall('<td class="package">([^<]*)</td>', index)
assert pkgs_index == pkgs
versions = dict(re.findall('<td id="([^"]*)-version">([^<]*)</td>', index))
assert sorted(versions.keys()) == pkgs
for pkg in pkgs:
version = versions[pkg]
with open('src/' + pkg + '.mk', 'rb') as f:
mk = f.read()
checksumpos = mk.index('\n$(PKG)_CHECKSUM ')
versionline = '\n$(PKG)_VERSION := %(version)s' % {'version': version}
newmk = mk[:checksumpos] + versionline + mk[checksumpos:]
with open('src/' + pkg + '.mk', 'wb') as f:
f.write(newmk)
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