From 23009817f6e2dc4bd9752f81475258fc2ced7d64 Mon Sep 17 00:00:00 2001 From: Volker Grabsch Date: Thu, 8 Apr 2010 11:48:01 +0200 Subject: "static-matrices" patch for package sdl_pango (by David Bruce) --- src/sdl_pango-2-static-matrices.patch | 71 +++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 src/sdl_pango-2-static-matrices.patch diff --git a/src/sdl_pango-2-static-matrices.patch b/src/sdl_pango-2-static-matrices.patch new file mode 100644 index 0000000..57cb6c1 --- /dev/null +++ b/src/sdl_pango-2-static-matrices.patch @@ -0,0 +1,71 @@ +This file is part of mingw-cross-env. +See doc/index.html for further information. + +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h 2010-04-08 11:33:48.000000000 +0200 ++++ SDL_Pango-0.1.2/src/SDL_Pango.h 2010-04-08 11:36:51.000000000 +0200 +@@ -46,7 +46,7 @@ + Uint8 m[4][4]; /*! Matrix variables */ + } SDLPango_Matrix; + +-const SDLPango_Matrix _MATRIX_WHITE_BACK ++static const SDLPango_Matrix _MATRIX_WHITE_BACK + = {255, 0, 0, 0, + 255, 0, 0, 0, + 255, 0, 0, 0, +@@ -55,9 +55,9 @@ + /*! + Specifies white back and black letter. + */ +-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK; ++static const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK; + +-const SDLPango_Matrix _MATRIX_BLACK_BACK ++static const SDLPango_Matrix _MATRIX_BLACK_BACK + = {0, 255, 0, 0, + 0, 255, 0, 0, + 0, 255, 0, 0, +@@ -65,9 +65,9 @@ + /*! + Specifies black back and white letter. + */ +-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK; ++static const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK; + +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER ++static const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER + = {0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, +@@ -75,9 +75,9 @@ + /*! + Specifies transparent back and black letter. + */ +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER; ++static const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER; + +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER ++static const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER + = {255, 255, 0, 0, + 255, 255, 0, 0, + 255, 255, 0, 0, +@@ -85,9 +85,9 @@ + /*! + Specifies transparent back and white letter. + */ +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER; ++static const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER; + +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER ++static const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER + = {255, 255, 0, 0, + 255, 255, 0, 0, + 255, 255, 0, 0, +@@ -96,7 +96,7 @@ + Specifies transparent back and transparent letter. + This is useful for KARAOKE like rendering. + */ +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; ++static const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; + + /*! + Specifies direction of text. See Pango reference for detail -- cgit v0.12