/*
* This file is part of MXE.
* See index.html for further information.
*/
#include
#include
#include
int main(int argc, char* argv[])
{
FPSmanager framerate_manager;
(void)argc;
(void)argv;
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return 1;
SDL_initFramerate(&framerate_manager);
SDL_setFramerate(&framerate_manager, 60);
SDL_framerateDelay(&framerate_manager);
SDL_Quit();
return 0;
}