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authoroehhar <harald.oehlmann@elmicron.de>2014-03-06 10:37:13 (GMT)
committeroehhar <harald.oehlmann@elmicron.de>2014-03-06 10:37:13 (GMT)
commit3d0e0863c3cb661e0e0b03a84f6227bc3b5a0d20 (patch)
tree99f3711718a5a605cd5304c96ebfe7195cc30a69
parent2910497fce32aefc629cfe738e7f2d5e0e941877 (diff)
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Terminate async connect synchronously by any blocking operation
-rw-r--r--win/tclWinSock.c116
1 files changed, 104 insertions, 12 deletions
diff --git a/win/tclWinSock.c b/win/tclWinSock.c
index 162cbd4..263ef9a 100644
--- a/win/tclWinSock.c
+++ b/win/tclWinSock.c
@@ -47,7 +47,7 @@
#include "tclWinInt.h"
-#define DEBUGGING
+//#define DEBUGGING
#ifdef DEBUGGING
#define DEBUG(x) fprintf(stderr, ">>> %p %s(%d): %s<<<\n", \
infoPtr, __FUNCTION__, __LINE__, x)
@@ -207,6 +207,9 @@ typedef struct {
#define SOCKET_ASYNC_CONNECT (1<<2) /* This socket uses async connect. */
#define SOCKET_PENDING (1<<3) /* A message has been sent for this
* socket */
+#define SOCKET_REENTER_PENDING (1<<4) /* The reentering after a received
+ * FD_CONNECT to CreateClientSocket
+ * is pending */
typedef struct {
HWND hwnd; /* Handle to window for socket messages. */
@@ -236,6 +239,7 @@ static LRESULT CALLBACK SocketProc(HWND hwnd, UINT message, WPARAM wParam,
LPARAM lParam);
static int SocketsEnabled(void);
static void TcpAccept(TcpFdList *fds, SOCKET newSocket, address addr);
+static int WaitForAsyncConnect(SocketInfo *infoPtr, int *errorCodePtr);
static int WaitForSocketEvent(SocketInfo *infoPtr, int events,
int *errorCodePtr);
static DWORD WINAPI SocketThread(LPVOID arg);
@@ -763,11 +767,12 @@ SocketEventProc(
infoPtr->flags &= ~SOCKET_PENDING;
- if (infoPtr->readyEvents & FD_CONNECT) {
+ /* Continue async connect if pending and ready */
+ if ( (infoPtr->flags & SOCKET_REENTER_PENDING)
+ && (infoPtr->readyEvents & FD_CONNECT) ) {
DEBUG("FD_CONNECT");
SetEvent(tsdPtr->socketListLock);
CreateClientSocket(NULL, infoPtr);
- infoPtr->readyEvents &= ~(FD_CONNECT);
return 1;
}
@@ -1173,15 +1178,22 @@ CreateClientSocket(
SocketInfo *infoPtr)
{
u_long flag = 1; /* Indicates nonblocking mode. */
- int async = infoPtr->flags & SOCKET_ASYNC_CONNECT;
+ /*
+ * We are started with async connect and the connect notification
+ * was not jet received
+ */
+ int async_connect = infoPtr->flags & SOCKET_ASYNC_CONNECT;
+ /* We were called by the event procedure and continue our loop */
int async_callback = infoPtr->sockets->fd != INVALID_SOCKET;
ThreadSpecificData *tsdPtr;
DWORD error;
- DEBUG(async ? "async" : "sync");
+ DEBUG(async_connect ? "async connect" : "sync connect");
if (async_callback) {
DEBUG("subsequent call");
+ /* Clear this pending reenter case */
+ infoPtr->flags &= ~(SOCKET_REENTER_PENDING);
goto reenter;
} else {
DEBUG("first call");
@@ -1257,7 +1269,7 @@ CreateClientSocket(
* Set the socket into nonblocking mode if the connect should
* be done in the background.
*/
- if (async) {
+ if (async_connect) {
ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey);
infoPtr->selectEvents |= FD_CONNECT;
@@ -1280,6 +1292,8 @@ CreateClientSocket(
#endif
if (error == WSAEWOULDBLOCK) {
DEBUG("WSAEWOULDBLOCK");
+ /* Jump out and remember that we want to get back in */
+ infoPtr->flags |= SOCKET_REENTER_PENDING;
return TCL_OK;
reenter:
Tcl_SetErrno(infoPtr->lastError);
@@ -1299,6 +1313,8 @@ out:
DEBUG("connected or finally failed");
if (Tcl_GetErrno() != 0 && interp != NULL) {
DEBUG("ERRNO");
+ /* Clear async flag so if a read is done it does not block */
+ infoPtr->flags &= ~(SOCKET_ASYNC_CONNECT);
if (interp != NULL) {
Tcl_SetObjResult(interp, Tcl_ObjPrintf(
"couldn't open socket: %s", Tcl_PosixError(interp)));
@@ -1329,6 +1345,82 @@ out:
/*
*----------------------------------------------------------------------
*
+ * WaitForAsyncConnect --
+ *
+ * Terminate an asyncroneous connect syncroneously.
+ * This routine should only be called if flag ASYNC_CONNECT is set.
+ *
+ * Results:
+ * Returns 1 on success or 0 on failure, with an error code in
+ * errorCodePtr.
+ *
+ * Side effects:
+ * Processes socket events off the system queue.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+WaitForAsyncConnect(
+ SocketInfo *infoPtr, /* Information about this socket. */
+ int *errorCodePtr) /* Where to store errors? */
+{
+ int result = 1;
+ int oldMode;
+ ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey);
+ /*
+ * A non blocking socket waiting for an asyncronous connect
+ * returns directly an error
+ */
+ if (infoPtr->flags & SOCKET_ASYNC) {
+ *errorCodePtr = EWOULDBLOCK;
+ return 0;
+ }
+
+ /*
+ * Be sure to disable event servicing so we are truly modal.
+ */
+
+ oldMode = Tcl_SetServiceMode(TCL_SERVICE_NONE);
+
+ /*
+ * Disable async connect as we continue now synchoneously
+ */
+
+ /* ToDo: need thread protection * */
+ infoPtr->flags &= ~(SOCKET_ASYNC_CONNECT);
+
+ /*
+ * Reset WSAAsyncSelect so we have a fresh set of events pending.
+ */
+
+ SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) UNSELECT,
+ (LPARAM) infoPtr);
+ SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) SELECT,
+ (LPARAM) infoPtr);
+
+ while (1) {
+ /* Check for connect event */
+ if (infoPtr->readyEvents & FD_CONNECT) {
+ /* continue async connect syncroneously */
+ result = CreateClientSocket(NULL, infoPtr);
+ (void) Tcl_SetServiceMode(oldMode);
+ /* Todo: find adequate error code */
+ *errorCodePtr = EFAULT;
+ return (result == TCL_OK);
+ }
+
+ /*
+ * Wait until something happens.
+ */
+
+ WaitForSingleObject(tsdPtr->readyEvent, INFINITE);
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
* WaitForSocketEvent --
*
* Waits until one of the specified events occurs on a socket.
@@ -1865,11 +1957,11 @@ TcpInputProc(
}
/*
- * Check to see if the socket is connected before trying to read.
+ * Check if there is an async connect to terminate
*/
- if ((infoPtr->flags & SOCKET_ASYNC_CONNECT)
- && !WaitForSocketEvent(infoPtr, FD_CONNECT, errorCodePtr)) {
+ if ( (infoPtr->flags & SOCKET_REENTER_PENDING)
+ && !WaitForAsyncConnect(infoPtr, errorCodePtr)) {
return -1;
}
@@ -1993,11 +2085,11 @@ TcpOutputProc(
}
/*
- * Check to see if the socket is connected before trying to write.
+ * Check if there is an async connect to terminate
*/
- if ((infoPtr->flags & SOCKET_ASYNC_CONNECT)
- && !WaitForSocketEvent(infoPtr, FD_CONNECT, errorCodePtr)) {
+ if ( (infoPtr->flags & SOCKET_REENTER_PENDING)
+ && !WaitForAsyncConnect(infoPtr, errorCodePtr)) {
return -1;
}