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| author | dgp <dgp@users.sourceforge.net> | 2018-10-17 19:47:01 (GMT) |
|---|---|---|
| committer | dgp <dgp@users.sourceforge.net> | 2018-10-17 19:47:01 (GMT) |
| commit | 1b03667a27e4f198e48c344454663aae4c085a14 (patch) | |
| tree | 70bbdddb4f6bdec0c26dd22cf8ccd499b1c97416 /unix/tclUnixSock.c | |
| parent | 5c24bebd2b402df644549d6c0efe6586dde65891 (diff) | |
| parent | e154c5151281fbbe01ef1361f5f6980a5ec5a6d3 (diff) | |
| download | tcl-1b03667a27e4f198e48c344454663aae4c085a14.zip tcl-1b03667a27e4f198e48c344454663aae4c085a14.tar.gz tcl-1b03667a27e4f198e48c344454663aae4c085a14.tar.bz2 | |
merge 8.7
Diffstat (limited to 'unix/tclUnixSock.c')
| -rw-r--r-- | unix/tclUnixSock.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/unix/tclUnixSock.c b/unix/tclUnixSock.c index 980ab4d..2793d3b 100644 --- a/unix/tclUnixSock.c +++ b/unix/tclUnixSock.c @@ -1124,7 +1124,7 @@ TcpGetHandleProc( * TcpAsyncCallback -- * * Called by the event handler that TcpConnect sets up internally for - * [socket -async] to get notified when the asyncronous connection + * [socket -async] to get notified when the asynchronous connection * attempt has succeeded or failed. * * ---------------------------------------------------------------------- @@ -1157,7 +1157,7 @@ TcpAsyncCallback( * * Remarks: * A single host name may resolve to more than one IP address, e.g. for - * an IPv4/IPv6 dual stack host. For handling asyncronously connecting + * an IPv4/IPv6 dual stack host. For handling asynchronously connecting * sockets in the background for such hosts, this function can act as a * coroutine. On the first call, it sets up the control variables for the * two nested loops over the local and remote addresses. Once the first @@ -1165,7 +1165,7 @@ TcpAsyncCallback( * event handler for that socket, and returns. When the callback occurs, * control is transferred to the "reenter" label, right after the initial * return and the loops resume as if they had never been interrupted. - * For syncronously connecting sockets, the loops work the usual way. + * For synchronously connecting sockets, the loops work the usual way. * * ---------------------------------------------------------------------- */ |
