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Diffstat (limited to 'compat/zlib/as400/readme.txt')
-rw-r--r-- | compat/zlib/as400/readme.txt | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/compat/zlib/as400/readme.txt b/compat/zlib/as400/readme.txt new file mode 100644 index 0000000..7b5d93b --- /dev/null +++ b/compat/zlib/as400/readme.txt @@ -0,0 +1,115 @@ + ZLIB version 1.2.8 for AS400 installation instructions + +I) From an AS400 *SAVF file: + +1) Unpacking archive to an AS400 save file + +On the AS400: + +_ Create the ZLIB AS400 library: + + CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library') + +_ Create a work save file, for example: + + CRTSAVF FILE(ZLIB/ZLIBSAVF) + +On a PC connected to the target AS400: + +_ Unpack the save file image to a PC file "ZLIBSAVF" +_ Upload this file into the save file on the AS400, for example + using ftp in BINARY mode. + + +2) Populating the ZLIB AS400 source library + +On the AS400: + +_ Extract the saved objects into the ZLIB AS400 library using: + +RSTOBJ OBJ(*ALL) SAVLIB(ZLIB) DEV(*SAVF) SAVF(ZLIB/ZLIBSAVF) RSTLIB(ZLIB) + + +3) Customize installation: + +_ Edit CL member ZLIB/TOOLS(COMPILE) and change parameters if needed, + according to the comments. + +_ Compile this member with: + + CRTCLPGM PGM(ZLIB/COMPILE) SRCFILE(ZLIB/TOOLS) SRCMBR(COMPILE) + + +4) Compile and generate the service program: + +_ This can now be done by executing: + + CALL PGM(ZLIB/COMPILE) + + + +II) From the original source distribution: + +1) On the AS400, create the source library: + + CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library') + +2) Create the source files: + + CRTSRCPF FILE(ZLIB/SOURCES) RCDLEN(112) TEXT('ZLIB library modules') + CRTSRCPF FILE(ZLIB/H) RCDLEN(112) TEXT('ZLIB library includes') + CRTSRCPF FILE(ZLIB/TOOLS) RCDLEN(112) TEXT('ZLIB library control utilities') + +3) From the machine hosting the distribution files, upload them (with + FTP in text mode, for example) according to the following table: + + Original AS400 AS400 AS400 AS400 + file file member type description + SOURCES Original ZLIB C subprogram sources + adler32.c ADLER32 C ZLIB - Compute the Adler-32 checksum of a dta strm + compress.c COMPRESS C ZLIB - Compress a memory buffer + crc32.c CRC32 C ZLIB - Compute the CRC-32 of a data stream + deflate.c DEFLATE C ZLIB - Compress data using the deflation algorithm + gzclose.c GZCLOSE C ZLIB - Close .gz files + gzlib.c GZLIB C ZLIB - Miscellaneous .gz files IO support + gzread.c GZREAD C ZLIB - Read .gz files + gzwrite.c GZWRITE C ZLIB - Write .gz files + infback.c INFBACK C ZLIB - Inflate using a callback interface + inffast.c INFFAST C ZLIB - Fast proc. literals & length/distance pairs + inflate.c INFLATE C ZLIB - Interface to inflate modules + inftrees.c INFTREES C ZLIB - Generate Huffman trees for efficient decode + trees.c TREES C ZLIB - Output deflated data using Huffman coding + uncompr.c UNCOMPR C ZLIB - Decompress a memory buffer + zutil.c ZUTIL C ZLIB - Target dependent utility functions + H Original ZLIB C and ILE/RPG include files + crc32.h CRC32 C ZLIB - CRC32 tables + deflate.h DEFLATE C ZLIB - Internal compression state + gzguts.h GZGUTS C ZLIB - Definitions for the gzclose module + inffast.h INFFAST C ZLIB - Header to use inffast.c + inffixed.h INFFIXED C ZLIB - Table for decoding fixed codes + inflate.h INFLATE C ZLIB - Internal inflate state definitions + inftrees.h INFTREES C ZLIB - Header to use inftrees.c + trees.h TREES C ZLIB - Created automatically with -DGEN_TREES_H + zconf.h ZCONF C ZLIB - Compression library configuration + zlib.h ZLIB C ZLIB - Compression library C user interface + as400/zlib.inc ZLIB.INC RPGLE ZLIB - Compression library ILE RPG user interface + zutil.h ZUTIL C ZLIB - Internal interface and configuration + TOOLS Building source software & AS/400 README + as400/bndsrc BNDSRC Entry point exportation list + as400/compile.clp COMPILE CLP Compile sources & generate service program + as400/readme.txt README TXT Installation instructions + +4) Continue as in I)3). + + + + +Notes: For AS400 ILE RPG programmers, a /copy member defining the ZLIB + API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). + Please read comments in this member for more information. + + Remember that most foreign textual data are ASCII coded: this + implementation does not handle conversion from/to ASCII, so + text data code conversions must be done explicitely. + + Mainly for the reason above, always open zipped files in binary mode. |