diff options
Diffstat (limited to 'compat/zlib/contrib/dotzlib/DotZLib/Deflater.cs')
-rw-r--r-- | compat/zlib/contrib/dotzlib/DotZLib/Deflater.cs | 212 |
1 files changed, 106 insertions, 106 deletions
diff --git a/compat/zlib/contrib/dotzlib/DotZLib/Deflater.cs b/compat/zlib/contrib/dotzlib/DotZLib/Deflater.cs index 9039f41..c247792 100644 --- a/compat/zlib/contrib/dotzlib/DotZLib/Deflater.cs +++ b/compat/zlib/contrib/dotzlib/DotZLib/Deflater.cs @@ -1,106 +1,106 @@ -// -// © Copyright Henrik Ravn 2004 -// -// Use, modification and distribution are subject to the Boost Software License, Version 1.0. -// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -// - -using System; -using System.Diagnostics; -using System.Runtime.InteropServices; - -namespace DotZLib -{ - - /// <summary> - /// Implements a data compressor, using the deflate algorithm in the ZLib dll - /// </summary> - public sealed class Deflater : CodecBase - { - #region Dll imports - [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)] - private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size); - - [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] - private static extern int deflate(ref ZStream sz, int flush); - - [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] - private static extern int deflateReset(ref ZStream sz); - - [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] - private static extern int deflateEnd(ref ZStream sz); - #endregion - - /// <summary> - /// Constructs an new instance of the <c>Deflater</c> - /// </summary> - /// <param name="level">The compression level to use for this <c>Deflater</c></param> - public Deflater(CompressLevel level) : base() - { - int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream)); - if (retval != 0) - throw new ZLibException(retval, "Could not initialize deflater"); - - resetOutput(); - } - - /// <summary> - /// Adds more data to the codec to be processed. - /// </summary> - /// <param name="data">Byte array containing the data to be added to the codec</param> - /// <param name="offset">The index of the first byte to add from <c>data</c></param> - /// <param name="count">The number of bytes to add</param> - /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks> - public override void Add(byte[] data, int offset, int count) - { - if (data == null) throw new ArgumentNullException(); - if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); - if ((offset+count) > data.Length) throw new ArgumentException(); - - int total = count; - int inputIndex = offset; - int err = 0; - - while (err >= 0 && inputIndex < total) - { - copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); - while (err >= 0 && _ztream.avail_in > 0) - { - err = deflate(ref _ztream, (int)FlushTypes.None); - if (err == 0) - while (_ztream.avail_out == 0) - { - OnDataAvailable(); - err = deflate(ref _ztream, (int)FlushTypes.None); - } - inputIndex += (int)_ztream.total_in; - } - } - setChecksum( _ztream.adler ); - } - - - /// <summary> - /// Finishes up any pending data that needs to be processed and handled. - /// </summary> - public override void Finish() - { - int err; - do - { - err = deflate(ref _ztream, (int)FlushTypes.Finish); - OnDataAvailable(); - } - while (err == 0); - setChecksum( _ztream.adler ); - deflateReset(ref _ztream); - resetOutput(); - } - - /// <summary> - /// Closes the internal zlib deflate stream - /// </summary> - protected override void CleanUp() { deflateEnd(ref _ztream); } - - } -} +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+
+ /// <summary>
+ /// Implements a data compressor, using the deflate algorithm in the ZLib dll
+ /// </summary>
+ public sealed class Deflater : CodecBase
+ {
+ #region Dll imports
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+ private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int deflate(ref ZStream sz, int flush);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int deflateReset(ref ZStream sz);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int deflateEnd(ref ZStream sz);
+ #endregion
+
+ /// <summary>
+ /// Constructs an new instance of the <c>Deflater</c>
+ /// </summary>
+ /// <param name="level">The compression level to use for this <c>Deflater</c></param>
+ public Deflater(CompressLevel level) : base()
+ {
+ int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
+ if (retval != 0)
+ throw new ZLibException(retval, "Could not initialize deflater");
+
+ resetOutput();
+ }
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+ /// <param name="count">The number of bytes to add</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ public override void Add(byte[] data, int offset, int count)
+ {
+ if (data == null) throw new ArgumentNullException();
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > data.Length) throw new ArgumentException();
+
+ int total = count;
+ int inputIndex = offset;
+ int err = 0;
+
+ while (err >= 0 && inputIndex < total)
+ {
+ copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
+ while (err >= 0 && _ztream.avail_in > 0)
+ {
+ err = deflate(ref _ztream, (int)FlushTypes.None);
+ if (err == 0)
+ while (_ztream.avail_out == 0)
+ {
+ OnDataAvailable();
+ err = deflate(ref _ztream, (int)FlushTypes.None);
+ }
+ inputIndex += (int)_ztream.total_in;
+ }
+ }
+ setChecksum( _ztream.adler );
+ }
+
+
+ /// <summary>
+ /// Finishes up any pending data that needs to be processed and handled.
+ /// </summary>
+ public override void Finish()
+ {
+ int err;
+ do
+ {
+ err = deflate(ref _ztream, (int)FlushTypes.Finish);
+ OnDataAvailable();
+ }
+ while (err == 0);
+ setChecksum( _ztream.adler );
+ deflateReset(ref _ztream);
+ resetOutput();
+ }
+
+ /// <summary>
+ /// Closes the internal zlib deflate stream
+ /// </summary>
+ protected override void CleanUp() { deflateEnd(ref _ztream); }
+
+ }
+}
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