diff options
Diffstat (limited to 'compat/zlib/projects/visualc6')
-rw-r--r-- | compat/zlib/projects/visualc6/README.txt | 146 | ||||
-rw-r--r-- | compat/zlib/projects/visualc6/example.dsp | 556 | ||||
-rw-r--r-- | compat/zlib/projects/visualc6/minigzip.dsp | 556 | ||||
-rw-r--r-- | compat/zlib/projects/visualc6/zlib.dsp | 1230 | ||||
-rw-r--r-- | compat/zlib/projects/visualc6/zlib.dsw | 118 |
5 files changed, 1309 insertions, 1297 deletions
diff --git a/compat/zlib/projects/visualc6/README.txt b/compat/zlib/projects/visualc6/README.txt index d0296c2..3d0aef0 100644 --- a/compat/zlib/projects/visualc6/README.txt +++ b/compat/zlib/projects/visualc6/README.txt @@ -1,73 +1,73 @@ -Microsoft Developer Studio Project Files, Format Version 6.00 for zlib.
-
-Copyright (C) 2000-2004 Simon-Pierre Cadieux.
-Copyright (C) 2004 Cosmin Truta.
-For conditions of distribution and use, see copyright notice in zlib.h.
-
-
-This project builds the zlib binaries as follows:
-
-* Win32_DLL_Release\zlib1.dll DLL build
-* Win32_DLL_Debug\zlib1d.dll DLL build (debug version)
-* Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code
-* Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version)
-* Win32_LIB_Release\zlib.lib static build
-* Win32_LIB_Debug\zlibd.lib static build (debug version)
-* Win32_LIB_ASM_Release\zlib.lib static build using ASM code
-* Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version)
-
-
-For more information regarding the DLL builds, please see the DLL FAQ
-in ..\..\win32\DLL_FAQ.txt.
-
-
-To build and test:
-
-1) On the main menu, select "File | Open Workspace".
- Open "zlib.dsw".
-
-2) Select "Build | Set Active Configuration".
- Choose the configuration you wish to build.
-
-3) Select "Build | Clean".
-
-4) Select "Build | Build ... (F7)". Ignore warning messages about
- not being able to find certain include files (e.g. alloc.h).
-
-5) If you built one of the sample programs (example or minigzip),
- select "Build | Execute ... (Ctrl+F5)".
-
-
-To use:
-
-1) Select "Project | Settings (Alt+F7)".
- Make note of the configuration names used in your project.
- Usually, these names are "Win32 Release" and "Win32 Debug".
-
-2) In the Workspace window, select the "FileView" tab.
- Right-click on the root item "Workspace '...'".
- Select "Insert Project into Workspace".
- Switch on the checkbox "Dependency of:", and select the name
- of your project. Open "zlib.dsp".
-
-3) Select "Build | Configurations".
- For each configuration of your project:
- 3.1) Choose the zlib configuration you wish to use.
- 3.2) Click on "Add".
- 3.3) Set the new zlib configuration name to the name used by
- the configuration from the current iteration.
-
-4) Select "Build | Set Active Configuration".
- Choose the configuration you wish to build.
-
-5) Select "Build | Build ... (F7)".
-
-6) If you built an executable program, select
- "Build | Execute ... (Ctrl+F5)".
-
-
-Note:
-
-To build the ASM-enabled code, you need Microsoft Assembler
-(ML.EXE). You can get it by downloading and installing the
-latest Processor Pack for Visual C++ 6.0.
+Microsoft Developer Studio Project Files, Format Version 6.00 for zlib. + +Copyright (C) 2000-2004 Simon-Pierre Cadieux. +Copyright (C) 2004 Cosmin Truta. +For conditions of distribution and use, see copyright notice in zlib.h. + + +This project builds the zlib binaries as follows: + +* Win32_DLL_Release\zlib1.dll DLL build +* Win32_DLL_Debug\zlib1d.dll DLL build (debug version) +* Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code +* Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version) +* Win32_LIB_Release\zlib.lib static build +* Win32_LIB_Debug\zlibd.lib static build (debug version) +* Win32_LIB_ASM_Release\zlib.lib static build using ASM code +* Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version) + + +For more information regarding the DLL builds, please see the DLL FAQ +in ..\..\win32\DLL_FAQ.txt. + + +To build and test: + +1) On the main menu, select "File | Open Workspace". + Open "zlib.dsw". + +2) Select "Build | Set Active Configuration". + Choose the configuration you wish to build. + +3) Select "Build | Clean". + +4) Select "Build | Build ... (F7)". Ignore warning messages about + not being able to find certain include files (e.g. alloc.h). + +5) If you built one of the sample programs (example or minigzip), + select "Build | Execute ... (Ctrl+F5)". + + +To use: + +1) Select "Project | Settings (Alt+F7)". + Make note of the configuration names used in your project. + Usually, these names are "Win32 Release" and "Win32 Debug". + +2) In the Workspace window, select the "FileView" tab. + Right-click on the root item "Workspace '...'". + Select "Insert Project into Workspace". + Switch on the checkbox "Dependency of:", and select the name + of your project. Open "zlib.dsp". + +3) Select "Build | Configurations". + For each configuration of your project: + 3.1) Choose the zlib configuration you wish to use. + 3.2) Click on "Add". + 3.3) Set the new zlib configuration name to the name used by + the configuration from the current iteration. + +4) Select "Build | Set Active Configuration". + Choose the configuration you wish to build. + +5) Select "Build | Build ... (F7)". + +6) If you built an executable program, select + "Build | Execute ... (Ctrl+F5)". + + +Note: + +To build the ASM-enabled code, you need Microsoft Assembler +(ML.EXE). You can get it by downloading and installing the +latest Processor Pack for Visual C++ 6.0. diff --git a/compat/zlib/projects/visualc6/example.dsp b/compat/zlib/projects/visualc6/example.dsp index e072a37..2599efd 100644 --- a/compat/zlib/projects/visualc6/example.dsp +++ b/compat/zlib/projects/visualc6/example.dsp @@ -1,278 +1,278 @@ -# Microsoft Developer Studio Project File - Name="example" - Package Owner=<4>
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-
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-
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Win32 DLL Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "example___Win32_DLL_Release" +# PROP BASE Intermediate_Dir "example___Win32_DLL_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_DLL_Release" +# PROP Intermediate_Dir "Win32_DLL_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "example - Win32 DLL Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "example___Win32_DLL_Debug" +# PROP BASE Intermediate_Dir "example___Win32_DLL_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_DLL_Debug" +# PROP Intermediate_Dir "Win32_DLL_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ELSEIF "$(CFG)" == "example - Win32 LIB ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "example___Win32_LIB_ASM_Release" +# PROP BASE Intermediate_Dir "example___Win32_LIB_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_ASM_Release" +# PROP Intermediate_Dir "Win32_LIB_ASM_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "example - Win32 LIB ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "example___Win32_LIB_ASM_Debug" +# PROP BASE Intermediate_Dir "example___Win32_LIB_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_ASM_Debug" +# PROP Intermediate_Dir "Win32_LIB_ASM_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ELSEIF "$(CFG)" == "example - Win32 LIB Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "example___Win32_LIB_Release" +# PROP BASE Intermediate_Dir "example___Win32_LIB_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_Release" +# PROP Intermediate_Dir "Win32_LIB_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "example - Win32 LIB Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "example___Win32_LIB_Debug" +# PROP BASE Intermediate_Dir "example___Win32_LIB_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_Debug" +# PROP Intermediate_Dir "Win32_LIB_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "example - Win32 DLL ASM Release" +# Name "example - Win32 DLL ASM Debug" +# Name "example - Win32 DLL Release" +# Name "example - Win32 DLL Debug" +# Name "example - Win32 LIB ASM Release" +# Name "example - Win32 LIB ASM Debug" +# Name "example - Win32 LIB Release" +# Name "example - Win32 LIB Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\example.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\zconf.h +# End Source File +# Begin Source File + +SOURCE=..\..\zlib.h +# End Source File +# End Group +# End Target +# End Project diff --git a/compat/zlib/projects/visualc6/minigzip.dsp b/compat/zlib/projects/visualc6/minigzip.dsp index f32024e..941582b 100644 --- a/compat/zlib/projects/visualc6/minigzip.dsp +++ b/compat/zlib/projects/visualc6/minigzip.dsp @@ -1,278 +1,278 @@ -# Microsoft Developer Studio Project File - Name="minigzip" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=minigzip - Win32 LIB Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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-!MESSAGE
-!MESSAGE NMAKE /f "minigzip.mak".
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-!MESSAGE "minigzip - Win32 DLL Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 LIB Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "minigzip - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
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-!ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Release"
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-!ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Debug"
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-!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Release"
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-!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Debug"
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-!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Debug"
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Win32 LIB ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_ASM_Release" +# PROP Intermediate_Dir "Win32_LIB_ASM_Release" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_ASM_Debug" +# PROP Intermediate_Dir "Win32_LIB_ASM_Debug" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\zlibd.lib" + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "zlib___Win32_LIB_Release" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_Release" +# PROP Intermediate_Dir "Win32_LIB_Release" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_LIB_Debug" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_Debug" +# PROP Intermediate_Dir "Win32_LIB_Debug" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"Win32_LIB_Debug\zlibd.lib" + +!ENDIF + +# Begin Target + +# Name "zlib - Win32 DLL ASM Release" +# Name "zlib - Win32 DLL ASM Debug" +# Name "zlib - Win32 DLL Release" +# Name "zlib - Win32 DLL Debug" +# Name "zlib - Win32 LIB ASM Release" +# Name "zlib - Win32 LIB ASM Debug" +# Name "zlib - Win32 LIB Release" +# Name "zlib - Win32 LIB Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\adler32.c +# End Source File +# Begin Source File + +SOURCE=..\..\compress.c +# End Source File +# Begin Source File + +SOURCE=..\..\crc32.c +# End Source File +# Begin Source File + +SOURCE=..\..\deflate.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzclose.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzlib.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzread.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzwrite.c +# End Source File +# Begin Source File + +SOURCE=..\..\infback.c +# End Source File +# Begin Source File + +SOURCE=..\..\inffast.c +# End Source File +# Begin Source File + +SOURCE=..\..\inflate.c +# End Source File +# Begin Source File + +SOURCE=..\..\inftrees.c +# End Source File +# Begin Source File + +SOURCE=..\..\trees.c +# End Source File +# Begin Source File + +SOURCE=..\..\uncompr.c +# End Source File +# Begin Source File + +SOURCE=..\..\win32\zlib.def + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\zutil.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\crc32.h +# End Source File +# Begin Source File + +SOURCE=..\..\deflate.h +# End Source File +# Begin Source File + +SOURCE=..\..\inffast.h +# End Source File +# Begin Source File + +SOURCE=..\..\inffixed.h +# End Source File +# Begin Source File + +SOURCE=..\..\inflate.h +# End Source File +# Begin Source File + +SOURCE=..\..\inftrees.h +# End Source File +# Begin Source File + +SOURCE=..\..\trees.h +# End Source File +# Begin Source File + +SOURCE=..\..\zconf.h +# End Source File +# Begin Source File + +SOURCE=..\..\zlib.h +# End Source File +# Begin Source File + +SOURCE=..\..\zutil.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=..\..\win32\zlib1.rc +# End Source File +# End Group +# Begin Group "Assembler Files (Unsupported)" + +# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx" +# Begin Source File + +SOURCE=..\..\contrib\masmx86\gvmat32.asm + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Release +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Debug +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Release +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Debug +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\contrib\masmx86\gvmat32c.c + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\contrib\masmx86\inffas32.asm + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Release +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Debug +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Release +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Debug +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=.\README.txt +# End Source File +# End Target +# End Project diff --git a/compat/zlib/projects/visualc6/zlib.dsw b/compat/zlib/projects/visualc6/zlib.dsw index 3a771fc..2644856 100644 --- a/compat/zlib/projects/visualc6/zlib.dsw +++ b/compat/zlib/projects/visualc6/zlib.dsw @@ -1,59 +1,59 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
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