diff options
Diffstat (limited to 'generic/regc_nfa.c')
-rw-r--r-- | generic/regc_nfa.c | 339 |
1 files changed, 257 insertions, 82 deletions
diff --git a/generic/regc_nfa.c b/generic/regc_nfa.c index 4fb3ea6..fc0c823 100644 --- a/generic/regc_nfa.c +++ b/generic/regc_nfa.c @@ -497,6 +497,62 @@ freearc( } /* + - hasnonemptyout - Does state have a non-EMPTY out arc? + ^ static int hasnonemptyout(struct state *); + */ +static int +hasnonemptyout( + struct state *s) +{ + struct arc *a; + + for (a = s->outs; a != NULL; a = a->outchain) { + if (a->type != EMPTY) { + return 1; + } + } + return 0; +} + +/* + - nonemptyouts - count non-EMPTY out arcs of a state + ^ static int nonemptyouts(struct state *); + */ +static int +nonemptyouts( + struct state *s) +{ + int n = 0; + struct arc *a; + + for (a = s->outs; a != NULL; a = a->outchain) { + if (a->type != EMPTY) { + n++; + } + } + return n; +} + +/* + - nonemptyins - count non-EMPTY in arcs of a state + ^ static int nonemptyins(struct state *); + */ +static int +nonemptyins( + struct state *s) +{ + int n = 0; + struct arc *a; + + for (a = s->ins; a != NULL; a = a->inchain) { + if (a->type != EMPTY) { + n++; + } + } + return n; +} + +/* - findarc - find arc, if any, from given source with given type and color * If there is more than one such arc, the result is random. ^ static struct arc *findarc(struct state *, int, pcolor); @@ -559,21 +615,25 @@ moveins( } /* - - copyins - copy all in arcs of a state to another state - ^ static void copyins(struct nfa *, struct state *, struct state *); + - copyins - copy in arcs of a state to another state + * Either all arcs, or only non-empty ones as determined by all value. + ^ static VOID copyins(struct nfa *, struct state *, struct state *, int); */ static void copyins( struct nfa *nfa, struct state *oldState, - struct state *newState) + struct state *newState, + int all) { struct arc *a; assert(oldState != newState); for (a=oldState->ins ; a!=NULL ; a=a->inchain) { - cparc(nfa, a, a->from, newState); + if (all || a->type != EMPTY) { + cparc(nfa, a, a->from, newState); + } } } @@ -598,21 +658,25 @@ moveouts( } /* - - copyouts - copy all out arcs of a state to another state - ^ static void copyouts(struct nfa *, struct state *, struct state *); + - copyouts - copy out arcs of a state to another state + * Either all arcs, or only non-empty ones as determined by all value. + ^ static VOID copyouts(struct nfa *, struct state *, struct state *, int); */ static void copyouts( struct nfa *nfa, struct state *oldState, - struct state *newState) + struct state *newState, + int all) { struct arc *a; assert(oldState != newState); for (a=oldState->outs ; a!=NULL ; a=a->outchain) { - cparc(nfa, a, newState, a->to); + if (all || a->type != EMPTY) { + cparc(nfa, a, newState, a->to); + } } } @@ -759,7 +823,9 @@ duptraverse( * Arbitrary depth limit. Needs tuning, but this value is sufficient to * make all normal tests (not reg-33.14) pass. */ -#define DUPTRAVERSE_MAX_DEPTH 500 +#ifndef DUPTRAVERSE_MAX_DEPTH +#define DUPTRAVERSE_MAX_DEPTH 700 +#endif if (depth++ > DUPTRAVERSE_MAX_DEPTH) { NERR(REG_ESPACE); @@ -968,9 +1034,9 @@ pull( if (NISERR()) { return 0; } - assert(to != from); /* con is not an inarc */ - copyins(nfa, from, s); /* duplicate inarcs */ - cparc(nfa, con, s, to); /* move constraint arc */ + assert(to != from); /* con is not an inarc */ + copyins(nfa, from, s, 1); /* duplicate inarcs */ + cparc(nfa, con, s, to); /* move constraint arc */ freearc(nfa, con); from = s; con = from->outs; @@ -1128,7 +1194,7 @@ push( if (NISERR()) { return 0; } - copyouts(nfa, to, s); /* duplicate outarcs */ + copyouts(nfa, to, s, 1); /* duplicate outarcs */ cparc(nfa, con, from, s); /* move constraint */ freearc(nfa, con); to = s; @@ -1245,100 +1311,209 @@ fixempties( FILE *f) /* for debug output; NULL none */ { struct state *s; + struct state *s2; struct state *nexts; struct arc *a; struct arc *nexta; - int progress; /* - * Find and eliminate empties until there are no more. + * First, get rid of any states whose sole out-arc is an EMPTY, + * since they're basically just aliases for their successor. The + * parsing algorithm creates enough of these that it's worth + * special-casing this. */ + for (s = nfa->states; s != NULL && !NISERR(); s = nexts) { + nexts = s->next; + if (s->flag || s->nouts != 1) { + continue; + } + a = s->outs; + assert(a != NULL && a->outchain == NULL); + if (a->type != EMPTY) { + continue; + } + if (s != a->to) { + moveins(nfa, s, a->to); + } + dropstate(nfa, s); + } - do { - progress = 0; - for (s = nfa->states; s != NULL && !NISERR() - && s->no != FREESTATE; s = nexts) { - nexts = s->next; - for (a = s->outs; a != NULL && !NISERR(); a = nexta) { - nexta = a->outchain; - if (a->type == EMPTY && unempty(nfa, a)) { - progress = 1; - } - assert(nexta == NULL || s->no != FREESTATE); + /* + * Similarly, get rid of any state with a single EMPTY in-arc, by + * folding it into its predecessor. + */ + for (s = nfa->states; s != NULL && !NISERR(); s = nexts) { + nexts = s->next; + /* Ensure tmp fields are clear for next step */ + assert(s->tmp = NULL); + if (s->flag || s->nins != 1) { + continue; + } + a = s->ins; + assert(a != NULL && a->inchain == NULL); + if (a->type != EMPTY) { + continue; + } + if (s != a->from) { + moveouts(nfa, s, a->from); + } + dropstate(nfa, s); + } + + /* + * For each remaining NFA state, find all other states that are + * reachable from it by a chain of one or more EMPTY arcs. Then + * generate new arcs that eliminate the need for each such chain. + * + * If we just do this straightforwardly, the algorithm gets slow in + * complex graphs, because the same arcs get copied to all + * intermediate states of an EMPTY chain, and then uselessly pushed + * repeatedly to the chain's final state; we waste a lot of time in + * newarc's duplicate checking. To improve matters, we decree that + * any state with only EMPTY out-arcs is "doomed" and will not be + * part of the final NFA. That can be ensured by not adding any new + * out-arcs to such a state. Having ensured that, we need not update + * the state's in-arcs list either; all arcs that might have gotten + * pushed forward to it will just get pushed directly to successor + * states. This eliminates most of the useless duplicate arcs. + */ + for (s = nfa->states; s != NULL && !NISERR(); s = s->next) { + for (s2 = emptyreachable(s, s); s2 != s && !NISERR(); + s2 = nexts) { + /* + * If s2 is doomed, we decide that (1) we will always push + * arcs forward to it, not pull them back to s; and (2) we + * can optimize away the push-forward, per comment above. + * So do nothing. + */ + if (s2->flag || hasnonemptyout(s2)) { + replaceempty(nfa, s, s2); } + + /* Reset the tmp fields as we walk back */ + nexts = s2->tmp; + s2->tmp = NULL; } - if (progress && f != NULL) { - dumpnfa(nfa, f); + s->tmp = NULL; + } + if (NISERR()) { + return; + } + + /* + * Remove all the EMPTY arcs, since we don't need them anymore. + */ + for (s = nfa->states; s != NULL; s = s->next) { + for (a = s->outs; a != NULL; a = nexta) { + nexta = a->outchain; + if (a->type == EMPTY) { + freearc(nfa, a); + } } - } while (progress && !NISERR()); + } + + /* + * And remove any states that have become useless. (This cleanup is + * not very thorough, and would be even less so if we tried to + * combine it with the previous step; but cleanup() will take care + * of anything we miss.) + */ + for (s = nfa->states; s != NULL; s = nexts) { + nexts = s->next; + if ((s->nins == 0 || s->nouts == 0) && !s->flag) { + dropstate(nfa, s); + } + } + + if (f != NULL) { + dumpnfa(nfa, f); + } } /* - - unempty - optimize out an EMPTY arc, if possible - * Actually, as it stands this function always succeeds, but the return value - * is kept with an eye on possible future changes. - ^ static int unempty(struct nfa *, struct arc *); + - emptyreachable - recursively find all states reachable from s by EMPTY arcs + * The return value is the last such state found. Its tmp field links back + * to the next-to-last such state, and so on back to s, so that all these + * states can be located without searching the whole NFA. + * The maximum recursion depth here is equal to the length of the longest + * loop-free chain of EMPTY arcs, which is surely no more than the size of + * the NFA, and in practice will be a lot less than that. + ^ static struct state *emptyreachable(struct state *, struct state *); */ -static int /* 0 couldn't, 1 could */ -unempty( - struct nfa *nfa, - struct arc *a) +static struct state * +emptyreachable( + struct state *s, + struct state *lastfound) { - struct state *from = a->from; - struct state *to = a->to; - int usefrom; /* work on from, as opposed to to? */ - - assert(a->type == EMPTY); - assert(from != nfa->pre && to != nfa->post); + struct arc *a; - if (from == to) { /* vacuous loop */ - freearc(nfa, a); - return 1; + s->tmp = lastfound; + lastfound = s; + for (a = s->outs; a != NULL; a = a->outchain) { + if (a->type == EMPTY && a->to->tmp == NULL) { + lastfound = emptyreachable(a->to, lastfound); + } } + return lastfound; +} + +/* + - replaceempty - replace an EMPTY arc chain with some non-empty arcs + * The EMPTY arc(s) should be deleted later, but we can't do it here because + * they may still be needed to identify other arc chains during fixempties(). + ^ static void replaceempty(struct nfa *, struct state *, struct state *); + */ +static void +replaceempty( + struct nfa *nfa, + struct state *from, + struct state *to) +{ + int fromouts; + int toins; + + assert(from != to); /* - * Decide which end to work on. + * Create replacement arcs that bypass the need for the EMPTY chain. We + * can do this either by pushing arcs forward (linking directly from + * "from"'s predecessors to "to") or by pulling them back (linking + * directly from "from" to "to"'s successors). In general, we choose + * whichever way creates greater fan-out or fan-in, so as to improve the + * odds of reducing the other state to zero in-arcs or out-arcs and + * thereby being able to delete it. However, if "from" is doomed (has no + * non-EMPTY out-arcs), we must keep it so, so always push forward in that + * case. + * + * The fan-out/fan-in comparison should count only non-EMPTY arcs. If + * "from" is doomed, we can skip counting "to"'s arcs, since we want to + * force taking the copynonemptyins path in that case. */ + fromouts = nonemptyouts(from); + toins = (fromouts == 0) ? 1 : nonemptyins(to); - usefrom = 1; /* default: attack from */ - if (from->nouts > to->nins) { - usefrom = 0; - } else if (from->nouts == to->nins) { - /* - * Decide on secondary issue: move/copy fewest arcs. - */ - - if (from->nins > to->nouts) { - usefrom = 0; - } + if (fromouts > toins) { + copyouts(nfa, to, from, 0); + return; + } + if (fromouts < toins) { + copyins(nfa, from, to, 0); + return; } - freearc(nfa, a); - if (usefrom) { - if (from->nouts == 0) { - /* - * Was the state's only outarc. - */ - - moveins(nfa, from, to); - freestate(nfa, from); - } else { - copyins(nfa, from, to); - } - } else { - if (to->nins == 0) { - /* - * Was the state's only inarc. - */ - - moveouts(nfa, to, from); - freestate(nfa, to); - } else { - copyouts(nfa, to, from); - } + /* + * fromouts == toins. Decide on secondary issue: copy fewest arcs. + * + * Doesn't seem to be worth the trouble to exclude empties from these + * comparisons; that takes extra time and doesn't seem to improve the + * resulting graph much. + */ + if (from->nins > to->nouts) { + copyouts(nfa, to, from, 0); + return; } - return 1; + copyins(nfa, from, to, 0); } /* |