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Diffstat (limited to 'generic/regguts.h')
-rw-r--r-- | generic/regguts.h | 388 |
1 files changed, 388 insertions, 0 deletions
diff --git a/generic/regguts.h b/generic/regguts.h new file mode 100644 index 0000000..badd8d4 --- /dev/null +++ b/generic/regguts.h @@ -0,0 +1,388 @@ +/* + * Internal interface definitions, etc., for the regex package + */ + + + +/* + * Environmental customization. It should not (I hope) be necessary to + * alter the file you are now reading -- regcustom.h should handle it all, + * given care here and elsewhere. + */ +#include "regcustom.h" + + + +/* + * Things that regcustom.h might override. + */ + +/* standard header files (NULL is a reasonable indicator for them) */ +#ifndef NULL +#include <stdio.h> +#include <stdlib.h> +#include <ctype.h> +#include <limits.h> +#include <string.h> +#endif + +/* assertions */ +#ifndef assert +#ifndef REG_DEBUG +#define NDEBUG +#include <assert.h> +#endif +#endif + +/* voids */ +#ifndef VOID +#define VOID void /* for function return values */ +#endif +#ifndef DISCARD +#define DISCARD VOID /* for throwing values away */ +#endif +#ifndef PVOID +#define PVOID VOID * /* generic pointer */ +#endif +#ifndef VS +#define VS(x) ((PVOID)(x)) /* cast something to generic ptr */ +#endif +#ifndef NOPARMS +#define NOPARMS VOID /* for empty parm lists */ +#endif + +/* function-pointer declarator */ +#ifndef FUNCPTR +#if __STDC__ >= 1 +#define FUNCPTR(name, args) (*name)args +#else +#define FUNCPTR(name, args) (*name)() +#endif +#endif + +/* memory allocation */ +#ifndef MALLOC +#define MALLOC(n) malloc(n) +#endif +#ifndef REALLOC +#define REALLOC(p, n) realloc(VS(p), n) +#endif +#ifndef FREE +#define FREE(p) free(VS(p)) +#endif + +/* want size of a char in bits, and max value in bounded quantifiers */ +#ifndef CHAR_BIT +#include <limits.h> +#endif +#ifndef _POSIX2_RE_DUP_MAX +#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */ +#endif + + + +/* + * misc + */ + +#define NOTREACHED 0 +#define xxx 1 + +#define DUPMAX _POSIX2_RE_DUP_MAX +#define INFINITY (DUPMAX+1) + +#define REMAGIC 0xfed7 /* magic number for main struct */ + + + +/* + * debugging facilities + */ +#ifdef REG_DEBUG +/* FDEBUG does finite-state tracing */ +#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; } +/* MDEBUG does higher-level tracing */ +#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; } +#else +#define FDEBUG(arglist) {} +#define MDEBUG(arglist) {} +#endif + + + +/* + * bitmap manipulation + */ +#define UBITS (CHAR_BIT * sizeof(unsigned)) +#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS)) +#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS))) + + + +/* + * We dissect a chr into byts for colormap table indexing. Here we define + * a byt, which will be the same as a byte on most machines... The exact + * size of a byt is not critical, but about 8 bits is good, and extraction + * of 8-bit chunks is sometimes especially fast. + */ +#ifndef BYTBITS +#define BYTBITS 8 /* bits in a byt */ +#endif +#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */ +#define BYTMASK (BYTTAB-1) /* bit mask for byt */ +#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS) +/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */ + + + +/* + * As soon as possible, we map chrs into equivalence classes -- "colors" -- + * which are of much more manageable number. + */ +typedef short color; /* colors of characters */ +typedef int pcolor; /* what color promotes to */ +#define COLORLESS (-1) /* impossible color */ +#define WHITE 0 /* default color, parent of all others */ + + + +/* + * A colormap is a tree -- more precisely, a DAG -- indexed at each level + * by a byt of the chr, to map the chr to a color efficiently. Because + * lower sections of the tree can be shared, it can exploit the usual + * sparseness of such a mapping table. The tree is always NBYTS levels + * deep (in the past it was shallower during construction but was "filled" + * to full depth at the end of that); areas that are unaltered as yet point + * to "fill blocks" which are entirely WHITE in color. + */ + +/* the tree itself */ +struct colors { + color ccolor[BYTTAB]; +}; +struct ptrs { + union tree *pptr[BYTTAB]; +}; +union tree { + struct colors colors; + struct ptrs ptrs; +}; +#define tcolor colors.ccolor +#define tptr ptrs.pptr + +/* internal per-color structure for the color machinery */ +struct colordesc { + uchr nchrs; /* number of chars of this color */ + color sub; /* open subcolor (if any); free chain ptr */ +# define NOSUB COLORLESS + struct arc *arcs; /* color chain */ + int flags; +# define FREECOL 01 /* currently free */ +# define PSEUDO 02 /* pseudocolor, no real chars */ +# define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL) + union tree *block; /* block of solid color, if any */ +}; + +/* the color map itself */ +struct colormap { + int magic; +# define CMMAGIC 0x876 + struct vars *v; /* for compile error reporting */ + size_t ncds; /* number of colordescs */ + size_t max; /* highest in use */ + color free; /* beginning of free chain (if non-0) */ + struct colordesc *cd; +# define CDEND(cm) (&(cm)->cd[(cm)->max + 1]) +# define NINLINECDS ((size_t)10) + struct colordesc cdspace[NINLINECDS]; + union tree tree[NBYTS]; /* tree top, plus fill blocks */ +}; + +/* optimization magic to do fast chr->color mapping */ +#define B0(c) ((c) & BYTMASK) +#define B1(c) (((c)>>BYTBITS) & BYTMASK) +#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK) +#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK) +#if NBYTS == 1 +#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)]) +#endif +/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */ +#if NBYTS == 2 +#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)]) +#endif +#if NBYTS == 4 +#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)]) +#endif + + + +/* + * Interface definitions for locale-interface functions in locale.c. + * Multi-character collating elements (MCCEs) cause most of the trouble. + */ +struct cvec { + int nchrs; /* number of chrs */ + int chrspace; /* number of chrs possible */ + chr *chrs; /* pointer to vector of chrs */ + int nranges; /* number of ranges (chr pairs) */ + int rangespace; /* number of chrs possible */ + chr *ranges; /* pointer to vector of chr pairs */ + int nmcces; /* number of MCCEs */ + int mccespace; /* number of MCCEs possible */ + int nmccechrs; /* number of chrs used for MCCEs */ + chr *mcces[1]; /* pointers to 0-terminated MCCEs */ + /* and both batches of chrs are on the end */ +}; + +/* caution: this value cannot be changed easily */ +#define MAXMCCE 2 /* length of longest MCCE */ + + + +/* + * definitions for NFA internal representation + * + * Having a "from" pointer within each arc may seem redundant, but it + * saves a lot of hassle. + */ +struct state; + +struct arc { + int type; +# define ARCFREE '\0' + color co; + struct state *from; /* where it's from (and contained within) */ + struct state *to; /* where it's to */ + struct arc *outchain; /* *from's outs chain or free chain */ +# define freechain outchain + struct arc *inchain; /* *to's ins chain */ + struct arc *colorchain; /* color's arc chain */ +}; + +struct arcbatch { /* for bulk allocation of arcs */ + struct arcbatch *next; +# define ABSIZE 10 + struct arc a[ABSIZE]; +}; + +struct state { + int no; +# define FREESTATE (-1) + char flag; /* marks special states */ + int nins; /* number of inarcs */ + struct arc *ins; /* chain of inarcs */ + int nouts; /* number of outarcs */ + struct arc *outs; /* chain of outarcs */ + struct arc *free; /* chain of free arcs */ + struct state *tmp; /* temporary for traversal algorithms */ + struct state *next; /* chain for traversing all */ + struct state *prev; /* back chain */ + struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */ +}; + +struct nfa { + struct state *pre; /* pre-initial state */ + struct state *init; /* initial state */ + struct state *final; /* final state */ + struct state *post; /* post-final state */ + int nstates; /* for numbering states */ + struct state *states; /* state-chain header */ + struct state *slast; /* tail of the chain */ + struct state *free; /* free list */ + struct colormap *cm; /* the color map */ + color bos[2]; /* colors, if any, assigned to BOS and BOL */ + color eos[2]; /* colors, if any, assigned to EOS and EOL */ + struct vars *v; /* simplifies compile error reporting */ + struct nfa *parent; /* parent NFA, if any */ +}; + + + +/* + * definitions for compacted NFA + */ +struct carc { + color co; /* COLORLESS is list terminator */ + int to; /* state number */ +}; + +struct cnfa { + int nstates; /* number of states */ + int ncolors; /* number of colors */ + int flags; +# define HASLACONS 01 /* uses lookahead constraints */ + int pre; /* setup state number */ + int post; /* teardown state number */ + color bos[2]; /* colors, if any, assigned to BOS and BOL */ + color eos[2]; /* colors, if any, assigned to EOS and EOL */ + struct carc **states; /* vector of pointers to outarc lists */ + struct carc *arcs; /* the area for the lists */ +}; +#define ZAPCNFA(cnfa) ((cnfa).nstates = 0) +#define NULLCNFA(cnfa) ((cnfa).nstates == 0) + + + +/* + * subexpression tree + */ +struct subre { + char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */ + char flags; +# define LONGER 01 /* prefers longer match */ +# define SHORTER 02 /* prefers shorter match */ +# define MIXED 04 /* mixed preference below */ +# define CAP 010 /* capturing parens below */ +# define BACKR 020 /* back reference below */ +# define INUSE 0100 /* in use in final tree */ +# define LOCAL 03 /* bits which may not propagate up */ +# define LMIX(f) ((f)<<2) /* LONGER -> MIXED */ +# define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */ +# define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED)) +# define MESSY(f) ((f)&(MIXED|CAP|BACKR)) +# define PREF(f) ((f)&LOCAL) +# define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2)) +# define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2)) + short retry; /* index into retry memory */ + int subno; /* subexpression number (for 'b' and '(') */ + short min; /* min repetitions, for backref only */ + short max; /* max repetitions, for backref only */ + struct subre *left; /* left child, if any (also freelist chain) */ + struct subre *right; /* right child, if any */ + struct state *begin; /* outarcs from here... */ + struct state *end; /* ...ending in inarcs here */ + struct cnfa cnfa; /* compacted NFA, if any */ + struct subre *chain; /* for bookkeeping and error cleanup */ +}; + + + +/* + * table of function pointers for generic manipulation functions + * A regex_t's re_fns points to one of these. + */ +struct fns { + VOID FUNCPTR(free, (regex_t *)); +}; + + + +/* + * the insides of a regex_t, hidden behind a void * + */ +struct guts { + int magic; +# define GUTSMAGIC 0xfed9 + int cflags; /* copy of compile flags */ + int info; /* copy of re_info */ + size_t nsub; /* copy of re_nsub */ + struct subre *tree; + struct cnfa search; /* for fast preliminary search */ + int ntree; + struct colormap cmap; + int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t)); + struct subre *lacons; /* lookahead-constraint vector */ + int nlacons; /* size of lacons */ + int usedshorter; /* used non-greedy quantifiers? */ + int unmatchable; /* cannot match anything? */ +}; |