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-rw-r--r--generic/regguts.h170
1 files changed, 94 insertions, 76 deletions
diff --git a/generic/regguts.h b/generic/regguts.h
index 190d40b..ad9d5b9 100644
--- a/generic/regguts.h
+++ b/generic/regguts.h
@@ -39,15 +39,6 @@
* Things that regcustom.h might override.
*/
-/* standard header files (NULL is a reasonable indicator for them) */
-#ifndef NULL
-#include <stdio.h>
-#include <stdlib.h>
-#include <ctype.h>
-#include <limits.h>
-#include <string.h>
-#endif
-
/* assertions */
#ifndef assert
#ifndef REG_DEBUG
@@ -58,54 +49,20 @@
#include <assert.h>
#endif
-/* voids */
-#ifndef VOID
-#define VOID void /* for function return values */
-#endif
-#ifndef DISCARD
-#define DISCARD void /* for throwing values away */
-#endif
-#ifndef PVOID
-#define PVOID void * /* generic pointer */
-#endif
-#ifndef VS
-#define VS(x) ((void*)(x)) /* cast something to generic ptr */
-#endif
-#ifndef NOPARMS
-#define NOPARMS void /* for empty parm lists */
-#endif
-
-/* const */
-#ifndef CONST
-#define CONST const /* for old compilers, might be empty */
-#endif
-
-/* function-pointer declarator */
-#ifndef FUNCPTR
-#if __STDC__ >= 1
-#define FUNCPTR(name, args) (*name)args
-#else
-#define FUNCPTR(name, args) (*name)()
-#endif
-#endif
-
/* memory allocation */
#ifndef MALLOC
#define MALLOC(n) malloc(n)
#endif
#ifndef REALLOC
-#define REALLOC(p, n) realloc(VS(p), n)
+#define REALLOC(p, n) realloc(p, n)
#endif
#ifndef FREE
-#define FREE(p) free(VS(p))
+#define FREE(p) free(p)
#endif
/* want size of a char in bits, and max value in bounded quantifiers */
-#ifndef CHAR_BIT
-#include <limits.h>
-#endif
#ifndef _POSIX2_RE_DUP_MAX
-#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
+#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
#endif
/*
@@ -116,7 +73,7 @@
#define xxx 1
#define DUPMAX _POSIX2_RE_DUP_MAX
-#define INFINITY (DUPMAX+1)
+#define DUPINF (DUPMAX+1)
#define REMAGIC 0xfed7 /* magic number for main struct */
@@ -162,6 +119,7 @@
typedef short color; /* colors of characters */
typedef int pcolor; /* what color promotes to */
+#define MAX_COLOR SHRT_MAX /* max color value */
#define COLORLESS (-1) /* impossible color */
#define WHITE 0 /* default color, parent of all others */
@@ -189,7 +147,7 @@ union tree {
#define tcolor colors.ccolor
#define tptr ptrs.pptr
-/* internal per-color structure for the color machinery */
+/* Internal per-color descriptor structure for the color machinery */
struct colordesc {
uchr nchrs; /* number of chars of this color */
color sub; /* open subcolor (if any); free chain ptr */
@@ -202,7 +160,14 @@ struct colordesc {
union tree *block; /* block of solid color, if any */
};
-/* the color map itself */
+/*
+ * The color map itself
+ *
+ * Much of the data in the colormap struct is only used at compile time.
+ * However, the bulk of the space usage is in the "tree" structure, so it's
+ * not clear that there's much point in converting the rest to a more compact
+ * form when compilation is finished.
+ */
struct colormap {
int magic;
#define CMMAGIC 0x876
@@ -235,9 +200,9 @@ struct colormap {
/*
* Interface definitions for locale-interface functions in locale.c.
- * Multi-character collating elements (MCCEs) cause most of the trouble.
*/
+/* Representation of a set of characters. */
struct cvec {
int nchrs; /* number of chrs */
int chrspace; /* number of chrs possible */
@@ -245,18 +210,11 @@ struct cvec {
int nranges; /* number of ranges (chr pairs) */
int rangespace; /* number of chrs possible */
chr *ranges; /* pointer to vector of chr pairs */
- int nmcces; /* number of MCCEs */
- int mccespace; /* number of MCCEs possible */
- int nmccechrs; /* number of chrs used for MCCEs */
- chr *mcces[1]; /* pointers to 0-terminated MCCEs */
- /* and both batches of chrs are on the end */
};
-/* caution: this value cannot be changed easily */
-#define MAXMCCE 2 /* length of longest MCCE */
-
/*
- * definitions for NFA internal representation
+ * definitions for non-deterministic finite autmaton (NFA) internal
+ * representation
*
* Having a "from" pointer within each arc may seem redundant, but it saves a
* lot of hassle.
@@ -265,15 +223,17 @@ struct cvec {
struct state;
struct arc {
- int type;
-#define ARCFREE '\0'
+ int type; /* 0 if free, else an NFA arc type code */
color co;
struct state *from; /* where it's from (and contained within) */
struct state *to; /* where it's to */
- struct arc *outchain; /* *from's outs chain or free chain */
-#define freechain outchain
+ struct arc *outchain; /* link in *from's outs chain or free chain */
+ struct arc *outchainRev; /* back-link in *from's outs chain */
+#define freechain outchain /* we do not maintain "freechainRev" */
struct arc *inchain; /* *to's ins chain */
+ struct arc *inchainRev; /* back-link in *to's ins chain */
struct arc *colorchain; /* color's arc chain */
+ struct arc *colorchainRev; /* back-link in color's arc chain */
};
struct arcbatch { /* for bulk allocation of arcs */
@@ -284,7 +244,7 @@ struct arcbatch { /* for bulk allocation of arcs */
struct state {
int no;
-# define FREESTATE (-1)
+#define FREESTATE (-1)
char flag; /* marks special states */
int nins; /* number of inarcs */
struct arc *ins; /* chain of inarcs */
@@ -316,11 +276,22 @@ struct nfa {
/*
* definitions for compacted NFA
+ *
+ * The main space savings in a compacted NFA is from making the arcs as small
+ * as possible. We store only the transition color and next-state number for
+ * each arc. The list of out arcs for each state is an array beginning at
+ * cnfa.states[statenumber], and terminated by a dummy carc struct with
+ * co == COLORLESS.
+ *
+ * The non-dummy carc structs are of two types: plain arcs and LACON arcs.
+ * Plain arcs just store the transition color number as "co". LACON arcs
+ * store the lookahead constraint number plus cnfa.ncolors as "co". LACON
+ * arcs can be distinguished from plain by testing for co >= cnfa.ncolors.
*/
struct carc {
color co; /* COLORLESS is list terminator */
- int to; /* state number */
+ int to; /* next-state number */
};
struct cnfa {
@@ -332,19 +303,52 @@ struct cnfa {
int post; /* teardown state number */
color bos[2]; /* colors, if any, assigned to BOS and BOL */
color eos[2]; /* colors, if any, assigned to EOS and EOL */
+ char *stflags; /* vector of per-state flags bytes */
+#define CNFA_NOPROGRESS 01 /* flag bit for a no-progress state */
struct carc **states; /* vector of pointers to outarc lists */
+ /* states[n] are pointers into a single malloc'd array of arcs */
struct carc *arcs; /* the area for the lists */
};
#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
/*
+ * This symbol limits the transient heap space used by the regex compiler,
+ * and thereby also the maximum complexity of NFAs that we'll deal with.
+ * Currently we only count NFA states and arcs against this; the other
+ * transient data is generally not large enough to notice compared to those.
+ * Note that we do not charge anything for the final output data structures
+ * (the compacted NFA and the colormap).
+ */
+#ifndef REG_MAX_COMPILE_SPACE
+#define REG_MAX_COMPILE_SPACE \
+ (100000 * sizeof(struct state) + 100000 * sizeof(struct arcbatch))
+#endif
+
+/*
* subexpression tree
+ *
+ * "op" is one of:
+ * '=' plain regex without interesting substructure (implemented as DFA)
+ * 'b' back-reference (has no substructure either)
+ * '(' capture node: captures the match of its single child
+ * '.' concatenation: matches a match for left, then a match for right
+ * '|' alternation: matches a match for left or a match for right
+ * '*' iteration: matches some number of matches of its single child
+ *
+ * Note: the right child of an alternation must be another alternation or
+ * NULL; hence, an N-way branch requires N alternation nodes, not N-1 as you
+ * might expect. This could stand to be changed. Actually I'd rather see
+ * a single alternation node with N children, but that will take revising
+ * the representation of struct subre.
+ *
+ * Note: when a backref is directly quantified, we stick the min/max counts
+ * into the backref rather than plastering an iteration node on top. This is
+ * for efficiency: there is no need to search for possible division points.
*/
struct subre {
- char op; /* '|', '.' (concat), 'b' (backref), '(',
- * '=' */
+ char op; /* see type codes above */
char flags;
#define LONGER 01 /* prefers longer match */
#define SHORTER 02 /* prefers shorter match */
@@ -352,18 +356,18 @@ struct subre {
#define CAP 010 /* capturing parens below */
#define BACKR 020 /* back reference below */
#define INUSE 0100 /* in use in final tree */
-#define LOCAL 03 /* bits which may not propagate up */
+#define NOPROP 03 /* bits which may not propagate up */
#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
-#define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
+#define UP(f) (((f)&~NOPROP) | (LMIX(f) & SMIX(f) & MIXED))
#define MESSY(f) ((f)&(MIXED|CAP|BACKR))
-#define PREF(f) ((f)&LOCAL)
+#define PREF(f) ((f)&NOPROP)
#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
- short retry; /* index into retry memory */
+ short id; /* ID of subre (1..ntree-1) */
int subno; /* subexpression number (for 'b' and '(') */
- short min; /* min repetitions, for backref only */
- short max; /* max repetitions, for backref only */
+ short min; /* min repetitions for iteration or backref */
+ short max; /* max repetitions for iteration or backref */
struct subre *left; /* left child, if any (also freelist chain) */
struct subre *right; /* right child, if any */
struct state *begin; /* outarcs from here... */
@@ -378,7 +382,7 @@ struct subre {
*/
struct fns {
- VOID FUNCPTR(free, (regex_t *));
+ void (*free) (regex_t *);
};
/*
@@ -393,12 +397,26 @@ struct guts {
size_t nsub; /* copy of re_nsub */
struct subre *tree;
struct cnfa search; /* for fast preliminary search */
- int ntree;
+ int ntree; /* number of subre's, plus one */
struct colormap cmap;
- int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
+ int (*compare) (const chr *, const chr *, size_t);
struct subre *lacons; /* lookahead-constraint vector */
int nlacons; /* size of lacons */
};
+
+/*
+ * Magic for allocating a variable workspace. This default version is
+ * stack-hungry.
+ */
+
+#ifndef AllocVars
+#define AllocVars(vPtr) \
+ struct vars var; \
+ register struct vars *vPtr = &var
+#endif
+#ifndef FreeVars
+#define FreeVars(vPtr) ((void) 0)
+#endif
/*
* Local Variables: