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-rw-r--r--generic/tclThreadAlloc.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/generic/tclThreadAlloc.c b/generic/tclThreadAlloc.c
index ddf888a..5cb8027 100644
--- a/generic/tclThreadAlloc.c
+++ b/generic/tclThreadAlloc.c
@@ -287,7 +287,7 @@ TclFreeAllocCache(
*nextPtrPtr = cachePtr->nextPtr;
cachePtr->nextPtr = NULL;
Tcl_MutexUnlock(listLockPtr);
- free(cachePtr);
+ TclpSysFree(cachePtr);
}
/*
@@ -332,7 +332,7 @@ TclpAlloc(
/*
* Increment the requested size to include room for the Block structure.
- * Call malloc() directly if the required amount is greater than the
+ * Call TclpSysAlloc() directly if the required amount is greater than the
* largest block, otherwise pop the smallest block large enough,
* allocating more blocks if necessary.
*/
@@ -344,7 +344,7 @@ TclpAlloc(
#endif
if (size > MAXALLOC) {
bucket = NBUCKETS;
- blockPtr = malloc(size);
+ blockPtr = TclpSysAlloc(size, 0);
if (blockPtr != NULL) {
cachePtr->totalAssigned += reqSize;
}
@@ -407,7 +407,7 @@ TclpFree(
bucket = blockPtr->sourceBucket;
if (bucket == NBUCKETS) {
cachePtr->totalAssigned -= blockPtr->blockReqSize;
- free(blockPtr);
+ TclpSysFree(blockPtr);
return;
}
@@ -472,7 +472,7 @@ TclpRealloc(
/*
* If the block is not a system block and fits in place, simply return the
* existing pointer. Otherwise, if the block is a system block and the new
- * size would also require a system block, call realloc() directly.
+ * size would also require a system block, call TclpSysRealloc() directly.
*/
blockPtr = Ptr2Block(ptr);
@@ -495,7 +495,7 @@ TclpRealloc(
} else if (size > MAXALLOC) {
cachePtr->totalAssigned -= blockPtr->blockReqSize;
cachePtr->totalAssigned += reqSize;
- blockPtr = realloc(blockPtr, size);
+ blockPtr = TclpSysRealloc(blockPtr, size);
if (blockPtr == NULL) {
return NULL;
}
@@ -567,7 +567,7 @@ TclThreadAllocObj(void)
Tcl_Obj *newObjsPtr;
cachePtr->numObjects = numMove = NOBJALLOC;
- newObjsPtr = malloc(sizeof(Tcl_Obj) * numMove);
+ newObjsPtr = TclpSysAlloc(sizeof(Tcl_Obj) * numMove, 0);
if (newObjsPtr == NULL) {
Tcl_Panic("alloc: could not allocate %d new objects", numMove);
}
@@ -964,7 +964,7 @@ GetBlocks(
if (blockPtr == NULL) {
size = MAXALLOC;
- blockPtr = malloc(size);
+ blockPtr = TclpSysAlloc(size, 0);
if (blockPtr == NULL) {
return 0;
}