diff options
Diffstat (limited to 'win/tclWinConsole.c')
-rw-r--r-- | win/tclWinConsole.c | 440 |
1 files changed, 223 insertions, 217 deletions
diff --git a/win/tclWinConsole.c b/win/tclWinConsole.c index 2aa08b3..83ef862 100644 --- a/win/tclWinConsole.c +++ b/win/tclWinConsole.c @@ -1,15 +1,15 @@ /* * tclWinConsole.c -- * - * This file implements the Windows-specific console functions, - * and the "console" channel driver. + * This file implements the Windows-specific console functions, and the + * "console" channel driver. * * Copyright (c) 1999 by Scriptics Corp. * - * See the file "license.terms" for information on usage and redistribution - * of this file, and for a DISCLAIMER OF ALL WARRANTIES. + * See the file "license.terms" for information on usage and redistribution of + * this file, and for a DISCLAIMER OF ALL WARRANTIES. * - * RCS: @(#) $Id: tclWinConsole.c,v 1.14 2005/05/10 18:35:37 kennykb Exp $ + * RCS: @(#) $Id: tclWinConsole.c,v 1.15 2005/07/24 22:56:47 dkf Exp $ */ #include "tclWinInt.h" @@ -45,10 +45,11 @@ TCL_DECLARE_MUTEX(consoleMutex) */ #define CONSOLE_EOF (1<<2) /* Console has reached EOF. */ -#define CONSOLE_BUFFERED (1<<3) /* data was read into a buffer by the reader - thread */ +#define CONSOLE_BUFFERED (1<<3) /* Data was read into a buffer by the reader + * thread. */ #define CONSOLE_BUFFER_SIZE (8*1024) + /* * This structure describes per-instance data for a console based channel. */ @@ -71,50 +72,48 @@ typedef struct ConsoleInfo { HANDLE writeThread; /* Handle to writer thread. */ HANDLE readThread; /* Handle to reader thread. */ HANDLE writable; /* Manual-reset event to signal when the - * writer thread has finished waiting for - * the current buffer to be written. */ + * writer thread has finished waiting for the + * current buffer to be written. */ HANDLE readable; /* Manual-reset event to signal when the * reader thread has finished waiting for * input. */ HANDLE startWriter; /* Auto-reset event used by the main thread to - * signal when the writer thread should attempt - * to write to the console. */ + * signal when the writer thread should + * attempt to write to the console. */ HANDLE stopWriter; /* Auto-reset event used by the main thread to * signal when the writer thread should exit. */ HANDLE startReader; /* Auto-reset event used by the main thread to - * signal when the reader thread should attempt - * to read from the console. */ + * signal when the reader thread should + * attempt to read from the console. */ HANDLE stopReader; /* Auto-reset event used by the main thread to * signal when the reader thread should exit. */ DWORD writeError; /* An error caused by the last background - * write. Set to 0 if no error has been - * detected. This word is shared with the + * write. Set to 0 if no error has been + * detected. This word is shared with the * writer thread so access must be * synchronized with the writable object. */ - char *writeBuf; /* Current background output buffer. - * Access is synchronized with the writable - * object. */ - int writeBufLen; /* Size of write buffer. Access is - * synchronized with the writable - * object. */ - int toWrite; /* Current amount to be written. Access is + char *writeBuf; /* Current background output buffer. Access is + * synchronized with the writable object. */ + int writeBufLen; /* Size of write buffer. Access is + * synchronized with the writable object. */ + int toWrite; /* Current amount to be written. Access is * synchronized with the writable object. */ int readFlags; /* Flags that are shared with the reader - * thread. Access is synchronized with the - * readable object. */ - int bytesRead; /* number of bytes in the buffer */ - int offset; /* number of bytes read out of the buffer */ + * thread. Access is synchronized with the + * readable object. */ + int bytesRead; /* number of bytes in the buffer */ + int offset; /* number of bytes read out of the buffer */ char buffer[CONSOLE_BUFFER_SIZE]; - /* Data consumed by reader thread. */ + /* Data consumed by reader thread. */ } ConsoleInfo; typedef struct ThreadSpecificData { /* - * The following pointer refers to the head of the list of consoles - * that are being watched for file events. + * The following pointer refers to the head of the list of consoles that + * are being watched for file events. */ ConsoleInfo *firstConsolePtr; @@ -128,9 +127,9 @@ static Tcl_ThreadDataKey dataKey; */ typedef struct ConsoleEvent { - Tcl_Event header; /* Information that is standard for - * all events. */ - ConsoleInfo *infoPtr; /* Pointer to console info structure. Note + Tcl_Event header; /* Information that is standard for all + * events. */ + ConsoleInfo *infoPtr; /* Pointer to console info structure. Note * that we still have to verify that the * console exists before dereferencing this * pointer. */ @@ -148,7 +147,7 @@ static int ConsoleEventProc(Tcl_Event *evPtr, int flags); static void ConsoleExitHandler(ClientData clientData); static int ConsoleGetHandleProc(ClientData instanceData, int direction, ClientData *handlePtr); -static void ConsoleInit(void); +static void ConsoleInit(void); static int ConsoleInputProc(ClientData instanceData, char *buf, int toRead, int *errorCode); static int ConsoleOutputProc(ClientData instanceData, @@ -159,9 +158,8 @@ static void ConsoleWatchProc(ClientData instanceData, int mask); static DWORD WINAPI ConsoleWriterThread(LPVOID arg); static void ProcExitHandler(ClientData clientData); static int WaitForRead(ConsoleInfo *infoPtr, int blocking); - -static void ConsoleThreadActionProc _ANSI_ARGS_ (( - ClientData instanceData, int action)); +static void ConsoleThreadActionProc(ClientData instanceData, + int action); /* * This structure describes the channel type structure for command console @@ -183,7 +181,7 @@ static Tcl_ChannelType consoleChannelType = { ConsoleBlockModeProc, /* Set blocking or non-blocking mode.*/ NULL, /* flush proc. */ NULL, /* handler proc. */ - NULL, /* wide seek proc */ + NULL, /* wide seek proc */ ConsoleThreadActionProc, /* thread action proc */ }; @@ -209,8 +207,8 @@ ConsoleInit() ThreadSpecificData *tsdPtr; /* - * Check the initialized flag first, then check again in the mutex. - * This is a speed enhancement. + * Check the initialized flag first, then check again in the mutex. This + * is a speed enhancement. */ if (!initialized) { @@ -236,8 +234,8 @@ ConsoleInit() * * ConsoleExitHandler -- * - * This function is called to cleanup the console module before - * Tcl is unloaded. + * This function is called to cleanup the console module before Tcl is + * unloaded. * * Results: * None. @@ -260,8 +258,8 @@ ConsoleExitHandler( * * ProcExitHandler -- * - * This function is called to cleanup the process list before - * Tcl is unloaded. + * This function is called to cleanup the process list before Tcl is + * unloaded. * * Results: * None. @@ -286,8 +284,8 @@ ProcExitHandler( * * ConsoleSetupProc -- * - * This procedure is invoked before Tcl_DoOneEvent blocks waiting - * for an event. + * This procedure is invoked before Tcl_DoOneEvent blocks waiting for an + * event. * * Results: * None. @@ -313,7 +311,7 @@ ConsoleSetupProc( } /* - * Look to see if any events are already pending. If they are, poll. + * Look to see if any events are already pending. If they are, poll. */ for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; @@ -339,8 +337,8 @@ ConsoleSetupProc( * * ConsoleCheckProc -- * - * This procedure is called by Tcl_DoOneEvent to check the console - * event source for events. + * This procedure is called by Tcl_DoOneEvent to check the console event + * source for events. * * Results: * None. @@ -424,15 +422,16 @@ static int ConsoleBlockModeProc( ClientData instanceData, /* Instance data for channel. */ int mode) /* TCL_MODE_BLOCKING or - * TCL_MODE_NONBLOCKING. */ + * TCL_MODE_NONBLOCKING. */ { ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; /* - * Consoles on Windows can not be switched between blocking and nonblocking, - * hence we have to emulate the behavior. This is done in the input - * function by checking against a bit in the state. We set or unset the - * bit here to cause the input function to emulate the correct behavior. + * Consoles on Windows can not be switched between blocking and + * nonblocking, hence we have to emulate the behavior. This is done in the + * input function by checking against a bit in the state. We set or unset + * the bit here to cause the input function to emulate the correct + * behavior. */ if (mode == TCL_MODE_NONBLOCKING) { @@ -473,25 +472,23 @@ ConsoleCloseProc( errorCode = 0; /* - * Clean up the background thread if necessary. Note that this - * must be done before we can close the file, since the - * thread may be blocking trying to read from the console. + * Clean up the background thread if necessary. Note that this must be + * done before we can close the file, since the thread may be blocking + * trying to read from the console. */ if (consolePtr->readThread) { - /* - * The thread may already have closed on it's own. Check it's - * exit code. + * The thread may already have closed on it's own. Check it's exit + * code. */ GetExitCodeThread(consolePtr->readThread, &exitCode); if (exitCode == STILL_ACTIVE) { - /* - * Set the stop event so that if the reader thread is blocked - * in ConsoleReaderThread on WaitForMultipleEvents, it will exit + * Set the stop event so that if the reader thread is blocked in + * ConsoleReaderThread on WaitForMultipleEvents, it will exit * cleanly. */ @@ -504,11 +501,10 @@ ConsoleCloseProc( if (WaitForSingleObject(consolePtr->readThread, 20) == WAIT_TIMEOUT) { /* - * Forcibly terminate the background thread as a last - * resort. Note that we need to guard against - * terminating the thread while it is in the middle of - * Tcl_ThreadAlert because it won't be able to release - * the notifier lock. + * Forcibly terminate the background thread as a last resort. + * Note that we need to guard against terminating the thread + * while it is in the middle of Tcl_ThreadAlert because it + * won't be able to release the notifier lock. */ Tcl_MutexLock(&consoleMutex); @@ -528,32 +524,33 @@ ConsoleCloseProc( consolePtr->validMask &= ~TCL_READABLE; /* - * Wait for the writer thread to finish the current buffer, then - * terminate the thread and close the handles. If the channel is - * nonblocking, there should be no pending write operations. + * Wait for the writer thread to finish the current buffer, then terminate + * the thread and close the handles. If the channel is nonblocking, there + * should be no pending write operations. */ if (consolePtr->writeThread) { if (consolePtr->toWrite) { /* - * We only need to wait if there is something to write. - * This may prevent infinite wait on exit. [python bug 216289] + * We only need to wait if there is something to write. This may + * prevent infinite wait on exit. [python bug 216289] */ + WaitForSingleObject(consolePtr->writable, INFINITE); } /* - * The thread may already have closed on it's own. Check it's - * exit code. + * The thread may already have closed on it's own. Check it's exit + * code. */ GetExitCodeThread(consolePtr->writeThread, &exitCode); if (exitCode == STILL_ACTIVE) { /* - * Set the stop event so that if the reader thread is blocked - * in ConsoleWriterThread on WaitForMultipleEvents, it will - * exit cleanly. + * Set the stop event so that if the reader thread is blocked in + * ConsoleWriterThread on WaitForMultipleEvents, it will exit + * cleanly. */ SetEvent(consolePtr->stopWriter); @@ -565,11 +562,10 @@ ConsoleCloseProc( if (WaitForSingleObject(consolePtr->writeThread, 20) == WAIT_TIMEOUT) { /* - * Forcibly terminate the background thread as a last - * resort. Note that we need to guard against - * terminating the thread while it is in the middle of - * Tcl_ThreadAlert because it won't be able to release - * the notifier lock. + * Forcibly terminate the background thread as a last resort. + * Note that we need to guard against terminating the thread + * while it is in the middle of Tcl_ThreadAlert because it + * won't be able to release the notifier lock. */ Tcl_MutexLock(&consoleMutex); @@ -590,9 +586,9 @@ ConsoleCloseProc( /* - * Don't close the Win32 handle if the handle is a standard channel - * during the thread exit process. Otherwise, one thread may kill - * the stdio of another. + * Don't close the Win32 handle if the handle is a standard channel during + * the thread exit process. Otherwise, one thread may kill the stdio of + * another. */ if (!TclInThreadExit() @@ -633,8 +629,8 @@ ConsoleCloseProc( * * ConsoleInputProc -- * - * Reads input from the IO channel into the buffer given. Returns - * count of how many bytes were actually read, and an error indication. + * Reads input from the IO channel into the buffer given. Returns count + * of how many bytes were actually read, and an error indication. * * Results: * A count of how many bytes were read is returned and an error @@ -648,11 +644,11 @@ ConsoleCloseProc( static int ConsoleInputProc( - ClientData instanceData, /* Console state. */ - char *buf, /* Where to store data read. */ - int bufSize, /* How much space is available - * in the buffer? */ - int *errorCode) /* Where to store error code. */ + ClientData instanceData, /* Console state. */ + char *buf, /* Where to store data read. */ + int bufSize, /* How much space is available in the + * buffer? */ + int *errorCode) /* Where to store error code. */ { ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; DWORD count, bytesRead = 0; @@ -700,13 +696,13 @@ ConsoleInputProc( } /* - * Attempt to read bufSize bytes. The read will return immediately - * if there is any data available. Otherwise it will block until - * at least one byte is available or an EOF occurs. + * Attempt to read bufSize bytes. The read will return immediately if + * there is any data available. Otherwise it will block until at least one + * byte is available or an EOF occurs. */ if (ReadConsole(infoPtr->handle, (LPVOID) buf, (DWORD) bufSize, &count, - (LPOVERLAPPED) NULL) == TRUE) { + (LPOVERLAPPED) NULL) == TRUE) { buf[count] = '\0'; return count; } @@ -719,12 +715,12 @@ ConsoleInputProc( * * ConsoleOutputProc -- * - * Writes the given output on the IO channel. Returns count of how - * many characters were actually written, and an error indication. + * Writes the given output on the IO channel. Returns count of how many + * characters were actually written, and an error indication. * * Results: - * A count of how many characters were written is returned and an - * error indication is returned in an output argument. + * A count of how many characters were written is returned and an error + * indication is returned in an output argument. * * Side effects: * Writes output on the actual channel. @@ -746,8 +742,8 @@ ConsoleOutputProc( timeout = (infoPtr->flags & CONSOLE_ASYNC) ? 0 : INFINITE; if (WaitForSingleObject(infoPtr->writable, timeout) == WAIT_TIMEOUT) { /* - * The writer thread is blocked waiting for a write to complete - * and the channel is in non-blocking mode. + * The writer thread is blocked waiting for a write to complete and + * the channel is in non-blocking mode. */ errno = EAGAIN; @@ -788,8 +784,8 @@ ConsoleOutputProc( bytesWritten = toWrite; } else { /* - * In the blocking case, just try to write the buffer directly. - * This avoids an unnecessary copy. + * In the blocking case, just try to write the buffer directly. This + * avoids an unnecessary copy. */ if (WriteConsole(infoPtr->handle, buf, toWrite, &bytesWritten, @@ -800,7 +796,7 @@ ConsoleOutputProc( } return bytesWritten; -error: + error: *errorCode = errno; return -1; } @@ -810,15 +806,15 @@ error: * * ConsoleEventProc -- * - * This function is invoked by Tcl_ServiceEvent when a file event - * reaches the front of the event queue. This procedure invokes - * Tcl_NotifyChannel on the console. + * This function is invoked by Tcl_ServiceEvent when a file event reaches + * the front of the event queue. This procedure invokes Tcl_NotifyChannel + * on the console. * * Results: - * Returns 1 if the event was handled, meaning it should be removed - * from the queue. Returns 0 if the event was not handled, meaning - * it should stay on the queue. The only time the event isn't - * handled is if the TCL_FILE_EVENTS flag bit isn't set. + * Returns 1 if the event was handled, meaning it should be removed from + * the queue. Returns 0 if the event was not handled, meaning it should + * stay on the queue. The only time the event isn't handled is if the + * TCL_FILE_EVENTS flag bit isn't set. * * Side effects: * Whatever the notifier callback does. @@ -829,8 +825,8 @@ error: static int ConsoleEventProc( Tcl_Event *evPtr, /* Event to service. */ - int flags) /* Flags that indicate what events to - * handle, such as TCL_FILE_EVENTS. */ + int flags) /* Flags that indicate what events to handle, + * such as TCL_FILE_EVENTS. */ { ConsoleEvent *consoleEvPtr = (ConsoleEvent *)evPtr; ConsoleInfo *infoPtr; @@ -843,9 +839,9 @@ ConsoleEventProc( /* * Search through the list of watched consoles for the one whose handle - * matches the event. We do this rather than simply dereferencing - * the handle in the event so that consoles can be deleted while the - * event is in the queue. + * matches the event. We do this rather than simply dereferencing the + * handle in the event so that consoles can be deleted while the event is + * in the queue. */ for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; @@ -865,9 +861,9 @@ ConsoleEventProc( } /* - * Check to see if the console is readable. Note - * that we can't tell if a console is writable, so we always report it - * as being writable unless we have detected EOF. + * Check to see if the console is readable. Note that we can't tell if a + * console is writable, so we always report it as being writable unless we + * have detected EOF. */ mask = 0; @@ -900,8 +896,7 @@ ConsoleEventProc( * * ConsoleWatchProc -- * - * Called by the notifier to set up to watch for events on this - * channel. + * Called by the notifier to set up to watch for events on this channel. * * Results: * None. @@ -914,10 +909,10 @@ ConsoleEventProc( static void ConsoleWatchProc( - ClientData instanceData, /* Console state. */ - int mask) /* What events to watch for, OR-ed - * combination of TCL_READABLE, - * TCL_WRITABLE and TCL_EXCEPTION. */ + ClientData instanceData, /* Console state. */ + int mask) /* What events to watch for, OR-ed combination + * of TCL_READABLE, TCL_WRITABLE and + * TCL_EXCEPTION. */ { ConsoleInfo **nextPtrPtr, *ptr; ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; @@ -925,9 +920,8 @@ ConsoleWatchProc( ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); /* - * Since most of the work is handled by the background threads, - * we just need to update the watchMask and then force the notifier - * to poll once. + * Since most of the work is handled by the background threads, we just + * need to update the watchMask and then force the notifier to poll once. */ infoPtr->watchMask = mask & infoPtr->validMask; @@ -938,19 +932,17 @@ ConsoleWatchProc( tsdPtr->firstConsolePtr = infoPtr; } Tcl_SetMaxBlockTime(&blockTime); - } else { - if (oldMask) { - /* - * Remove the console from the list of watched consoles. - */ + } else if (oldMask) { + /* + * Remove the console from the list of watched consoles. + */ - for (nextPtrPtr = &(tsdPtr->firstConsolePtr), ptr = *nextPtrPtr; - ptr != NULL; - nextPtrPtr = &ptr->nextPtr, ptr = *nextPtrPtr) { - if (infoPtr == ptr) { - *nextPtrPtr = ptr->nextPtr; - break; - } + for (nextPtrPtr = &(tsdPtr->firstConsolePtr), ptr = *nextPtrPtr; + ptr != NULL; + nextPtrPtr = &ptr->nextPtr, ptr = *nextPtrPtr) { + if (infoPtr == ptr) { + *nextPtrPtr = ptr->nextPtr; + break; } } } @@ -961,12 +953,12 @@ ConsoleWatchProc( * * ConsoleGetHandleProc -- * - * Called from Tcl_GetChannelHandle to retrieve OS handles from - * inside a command consoleline based channel. + * Called from Tcl_GetChannelHandle to retrieve OS handles from inside a + * command consoleline based channel. * * Results: - * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if - * there is no handle for the specified direction. + * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if there is no + * handle for the specified direction. * * Side effects: * None. @@ -978,7 +970,7 @@ static int ConsoleGetHandleProc( ClientData instanceData, /* The console state. */ int direction, /* TCL_READABLE or TCL_WRITABLE */ - ClientData *handlePtr) /* Where to store the handle. */ + ClientData *handlePtr) /* Where to store the handle. */ { ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; @@ -991,27 +983,25 @@ ConsoleGetHandleProc( * * WaitForRead -- * - * Wait until some data is available, the console is at - * EOF or the reader thread is blocked waiting for data (if the - * channel is in non-blocking mode). + * Wait until some data is available, the console is at EOF or the reader + * thread is blocked waiting for data (if the channel is in non-blocking + * mode). * * Results: - * Returns 1 if console is readable. Returns 0 if there is no data - * on the console, but there is buffered data. Returns -1 if an - * error occurred. If an error occurred, the threads may not - * be synchronized. + * Returns 1 if console is readable. Returns 0 if there is no data on the + * console, but there is buffered data. Returns -1 if an error occurred. + * If an error occurred, the threads may not be synchronized. * * Side effects: - * Updates the shared state flags. If no error occurred, - * the reader thread is blocked waiting for a signal from the - * main thread. + * Updates the shared state flags. If no error occurred, the reader + * thread is blocked waiting for a signal from the main thread. * *---------------------------------------------------------------------- */ static int WaitForRead( - ConsoleInfo *infoPtr, /* Console state. */ + ConsoleInfo *infoPtr, /* Console state. */ int blocking) /* Indicates whether call should be * blocking or not. */ { @@ -1030,13 +1020,14 @@ WaitForRead( * The reader thread is blocked waiting for data and the channel * is in non-blocking mode. */ + errno = EAGAIN; return -1; } /* - * At this point, the two threads are synchronized, so it is safe - * to access shared state. + * At this point, the two threads are synchronized, so it is safe to + * access shared state. */ /* @@ -1048,7 +1039,7 @@ WaitForRead( } if (PeekConsoleInput(handle, &input, 1, &count) == FALSE) { - /* + /* * Check to see if the peek failed because of EOF. */ @@ -1071,18 +1062,16 @@ WaitForRead( } /* - * If there is data in the buffer, the console must be - * readable (since it is a line-oriented device). + * If there is data in the buffer, the console must be readable (since + * it is a line-oriented device). */ if (infoPtr->readFlags & CONSOLE_BUFFERED) { return 1; } - /* - * There wasn't any data available, so reset the thread and - * try again. + * There wasn't any data available, so reset the thread and try again. */ ResetEvent(infoPtr->readable); @@ -1095,16 +1084,16 @@ WaitForRead( * * ConsoleReaderThread -- * - * This function runs in a separate thread and waits for input - * to become available on a console. + * This function runs in a separate thread and waits for input to become + * available on a console. * * Results: * None. * * Side effects: - * Signals the main thread when input become available. May - * cause the main thread to wake up by posting a message. May - * one line from the console for each wait operation. + * Signals the main thread when input become available. May cause the + * main thread to wake up by posting a message. May one line from the + * console for each wait operation. * *---------------------------------------------------------------------- */ @@ -1130,8 +1119,8 @@ ConsoleReaderThread(LPVOID arg) if (waitResult != (WAIT_OBJECT_0 + 1)) { /* - * The start event was not signaled. It must be the stop event - * or an error, so exit this thread. + * The start event was not signaled. It must be the stop event or + * an error, so exit this thread. */ break; @@ -1140,9 +1129,10 @@ ConsoleReaderThread(LPVOID arg) count = 0; /* - * Look for data on the console, but first ignore any events - * that are not KEY_EVENTs + * Look for data on the console, but first ignore any events that are + * not KEY_EVENTs. */ + if (ReadConsoleA(handle, infoPtr->buffer, CONSOLE_BUFFER_SIZE, (LPDWORD) &infoPtr->bytesRead, NULL) != FALSE) { /* @@ -1160,21 +1150,24 @@ ConsoleReaderThread(LPVOID arg) } /* - * Signal the main thread by signalling the readable event and - * then waking up the notifier thread. + * Signal the main thread by signalling the readable event and then + * waking up the notifier thread. */ SetEvent(infoPtr->readable); /* - * Alert the foreground thread. Note that we need to treat this like - * a critical section so the foreground thread does not terminate - * this thread while we are holding a mutex in the notifier code. + * Alert the foreground thread. Note that we need to treat this like a + * critical section so the foreground thread does not terminate this + * thread while we are holding a mutex in the notifier code. */ Tcl_MutexLock(&consoleMutex); if (infoPtr->threadId != NULL) { - /* TIP #218. When in flight ignore the event, no one will receive it anyway */ + /* + * TIP #218. When in flight ignore the event, no one will receive + * it anyway. + */ Tcl_ThreadAlert(infoPtr->threadId); } Tcl_MutexUnlock(&consoleMutex); @@ -1188,15 +1181,16 @@ ConsoleReaderThread(LPVOID arg) * * ConsoleWriterThread -- * - * This function runs in a separate thread and writes data - * onto a console. + * This function runs in a separate thread and writes data onto a + * console. * * Results: * Always returns 0. * * Side effects: - * Signals the main thread when an output operation is completed. - * May cause the main thread to wake up by posting a message. + + * Signals the main thread when an output operation is completed. May + * cause the main thread to wake up by posting a message. * *---------------------------------------------------------------------- */ @@ -1224,8 +1218,8 @@ ConsoleWriterThread(LPVOID arg) if (waitResult != (WAIT_OBJECT_0 + 1)) { /* - * The start event was not signaled. It must be the stop event - * or an error, so exit this thread. + * The start event was not signaled. It must be the stop event or + * an error, so exit this thread. */ break; @@ -1249,21 +1243,24 @@ ConsoleWriterThread(LPVOID arg) } /* - * Signal the main thread by signalling the writable event and - * then waking up the notifier thread. + * Signal the main thread by signalling the writable event and then + * waking up the notifier thread. */ SetEvent(infoPtr->writable); /* - * Alert the foreground thread. Note that we need to treat this like - * a critical section so the foreground thread does not terminate - * this thread while we are holding a mutex in the notifier code. + * Alert the foreground thread. Note that we need to treat this like a + * critical section so the foreground thread does not terminate this + * thread while we are holding a mutex in the notifier code. */ Tcl_MutexLock(&consoleMutex); if (infoPtr->threadId != NULL) { - /* TIP #218. When in flight ignore the event, no one will receive it anyway */ + /* + * TIP #218. When in flight ignore the event, no one will receive + * it anyway. + */ Tcl_ThreadAlert(infoPtr->threadId); } Tcl_MutexUnlock(&consoleMutex); @@ -1280,8 +1277,8 @@ ConsoleWriterThread(LPVOID arg) * TclWinOpenConsoleChannel -- * * Constructs a Console channel for the specified standard OS handle. - * This is a helper function to break up the construction of - * channels into File, Console, or Serial. + * This is a helper function to break up the construction of channels + * into File, Console, or Serial. * * Results: * Returns the new channel, or NULL. @@ -1320,23 +1317,23 @@ TclWinOpenConsoleChannel(handle, channelName, permissions) infoPtr->threadId = Tcl_GetCurrentThread(); /* - * Use the pointer for the name of the result channel. - * This keeps the channel names unique, since some may share - * handles (stdin/stdout/stderr for instance). + * Use the pointer for the name of the result channel. This keeps the + * channel names unique, since some may share handles (stdin/stdout/stderr + * for instance). */ wsprintfA(channelName, "file%lx", (int) infoPtr); infoPtr->channel = Tcl_CreateChannel(&consoleChannelType, channelName, - (ClientData) infoPtr, permissions); + (ClientData) infoPtr, permissions); if (permissions & TCL_READABLE) { /* * Make sure the console input buffer is ready for only character - * input notifications and the buffer is set for line buffering. - * IOW, we only want to catch when complete lines are ready for - * reading. + * input notifications and the buffer is set for line buffering. IOW, + * we only want to catch when complete lines are ready for reading. */ + GetConsoleMode(infoPtr->handle, &modes); modes &= ~(ENABLE_WINDOW_INPUT | ENABLE_MOUSE_INPUT); modes |= ENABLE_LINE_INPUT; @@ -1346,7 +1343,7 @@ TclWinOpenConsoleChannel(handle, channelName, permissions) infoPtr->startReader = CreateEvent(NULL, FALSE, FALSE, NULL); infoPtr->stopReader = CreateEvent(NULL, FALSE, FALSE, NULL); infoPtr->readThread = CreateThread(NULL, 256, ConsoleReaderThread, - infoPtr, 0, &id); + infoPtr, 0, &id); SetThreadPriority(infoPtr->readThread, THREAD_PRIORITY_HIGHEST); } @@ -1355,13 +1352,13 @@ TclWinOpenConsoleChannel(handle, channelName, permissions) infoPtr->startWriter = CreateEvent(NULL, FALSE, FALSE, NULL); infoPtr->stopWriter = CreateEvent(NULL, FALSE, FALSE, NULL); infoPtr->writeThread = CreateThread(NULL, 256, ConsoleWriterThread, - infoPtr, 0, &id); + infoPtr, 0, &id); SetThreadPriority(infoPtr->writeThread, THREAD_PRIORITY_HIGHEST); } /* - * Files have default translation of AUTO and ^Z eof char, which - * means that a ^Z will be accepted as EOF when reading. + * Files have default translation of AUTO and ^Z eof char, which means + * that a ^Z will be accepted as EOF when reading. */ Tcl_SetChannelOption(NULL, infoPtr->channel, "-translation", "auto"); @@ -1394,27 +1391,36 @@ ConsoleThreadActionProc (instanceData, action) { ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; - /* We do not access firstConsolePtr in the thread structures. This is - * not for all serials managed by the thread, but only those we are - * watching. Removal of the filevent handlers before transfer thus - * takes care of this structure. + /* We do not access firstConsolePtr in the thread structures. This is not + * for all serials managed by the thread, but only those we are watching. + * Removal of the filevent handlers before transfer thus takes care of + * this structure. */ Tcl_MutexLock(&consoleMutex); if (action == TCL_CHANNEL_THREAD_INSERT) { - /* We can't copy the thread information from the channel when - * the channel is created. At this time the channel back - * pointer has not been set yet. However in that case the - * threadId has already been set by TclpCreateCommandChannel - * itself, so the structure is still good. + /* + * We can't copy the thread information from the channel when the + * channel is created. At this time the channel back pointer has not + * been set yet. However in that case the threadId has already been + * set by TclpCreateCommandChannel itself, so the structure is still + * good. */ - ConsoleInit (); - if (infoPtr->channel != NULL) { - infoPtr->threadId = Tcl_GetChannelThread (infoPtr->channel); + ConsoleInit(); + if (infoPtr->channel != NULL) { + infoPtr->threadId = Tcl_GetChannelThread(infoPtr->channel); } } else { infoPtr->threadId = NULL; } Tcl_MutexUnlock(&consoleMutex); } + +/* + * Local Variables: + * mode: c + * c-basic-offset: 4 + * fill-column: 78 + * End: + */ |