summaryrefslogtreecommitdiffstats
path: root/win/tclWinConsole.c
diff options
context:
space:
mode:
Diffstat (limited to 'win/tclWinConsole.c')
-rw-r--r--win/tclWinConsole.c1007
1 files changed, 567 insertions, 440 deletions
diff --git a/win/tclWinConsole.c b/win/tclWinConsole.c
index 6d3709c..6630083 100644
--- a/win/tclWinConsole.c
+++ b/win/tclWinConsole.c
@@ -1,23 +1,17 @@
-/*
+/*
* tclWinConsole.c --
*
- * This file implements the Windows-specific console functions,
- * and the "console" channel driver.
+ * This file implements the Windows-specific console functions, and the
+ * "console" channel driver.
*
* Copyright (c) 1999 by Scriptics Corp.
*
- * See the file "license.terms" for information on usage and redistribution
- * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
- *
- * RCS: @(#) $Id: tclWinConsole.c,v 1.11 2002/11/26 22:41:58 davygrvy Exp $
+ * See the file "license.terms" for information on usage and redistribution of
+ * this file, and for a DISCLAIMER OF ALL WARRANTIES.
*/
#include "tclWinInt.h"
-#include <fcntl.h>
-#include <io.h>
-#include <sys/stat.h>
-
/*
* The following variable is used to tell whether this module has been
* initialized.
@@ -45,10 +39,28 @@ TCL_DECLARE_MUTEX(consoleMutex)
*/
#define CONSOLE_EOF (1<<2) /* Console has reached EOF. */
-#define CONSOLE_BUFFERED (1<<3) /* data was read into a buffer by the reader
- thread */
+#define CONSOLE_BUFFERED (1<<3) /* Data was read into a buffer by the reader
+ * thread. */
#define CONSOLE_BUFFER_SIZE (8*1024)
+
+/*
+ * Structure containing handles associated with one of the special console
+ * threads.
+ */
+
+typedef struct ConsoleThreadInfo {
+ HANDLE thread; /* Handle to reader or writer thread. */
+ HANDLE readyEvent; /* Manual-reset event to signal _to_ the main
+ * thread when the worker thread has finished
+ * waiting for its normal work to happen. */
+ HANDLE startEvent; /* Auto-reset event used by the main thread to
+ * signal when the thread should attempt to do
+ * its normal work. */
+ HANDLE stopEvent; /* Auto-reset event used by the main thread to
+ * signal when the thread should exit. */
+} ConsoleThreadInfo;
+
/*
* This structure describes per-instance data for a console based channel.
*/
@@ -68,55 +80,44 @@ typedef struct ConsoleInfo {
Tcl_ThreadId threadId; /* Thread to which events should be reported.
* This value is used by the reader/writer
* threads. */
- HANDLE writeThread; /* Handle to writer thread. */
- HANDLE readThread; /* Handle to reader thread. */
- HANDLE writable; /* Manual-reset event to signal when the
- * writer thread has finished waiting for
- * the current buffer to be written. */
- HANDLE readable; /* Manual-reset event to signal when the
- * reader thread has finished waiting for
- * input. */
- HANDLE startWriter; /* Auto-reset event used by the main thread to
- * signal when the writer thread should attempt
- * to write to the console. */
- HANDLE stopWriter; /* Auto-reset event used by the main thread to
- * signal when the writer thread should exit.
- */
- HANDLE startReader; /* Auto-reset event used by the main thread to
- * signal when the reader thread should attempt
- * to read from the console. */
- HANDLE stopReader; /* Auto-reset event used by the main thread to
- * signal when the reader thread should exit.
- */
+ ConsoleThreadInfo writer; /* A specialized thread for handling
+ * asynchronous writes to the console; the
+ * waiting starts when a start event is sent,
+ * and a reset event is sent back to the main
+ * thread when the write is done. A stop event
+ * is used to terminate the thread. */
+ ConsoleThreadInfo reader; /* A specialized thread for handling
+ * asynchronous reads from the console; the
+ * waiting starts when a start event is sent,
+ * and a reset event is sent back to the main
+ * thread when input is available. A stop
+ * event is used to terminate the thread. */
DWORD writeError; /* An error caused by the last background
- * write. Set to 0 if no error has been
- * detected. This word is shared with the
+ * write. Set to 0 if no error has been
+ * detected. This word is shared with the
* writer thread so access must be
- * synchronized with the writable object.
- */
- char *writeBuf; /* Current background output buffer.
- * Access is synchronized with the writable
- * object. */
- int writeBufLen; /* Size of write buffer. Access is
- * synchronized with the writable
- * object. */
- int toWrite; /* Current amount to be written. Access is
+ * synchronized with the writable object. */
+ char *writeBuf; /* Current background output buffer. Access is
+ * synchronized with the writable object. */
+ int writeBufLen; /* Size of write buffer. Access is
+ * synchronized with the writable object. */
+ int toWrite; /* Current amount to be written. Access is
* synchronized with the writable object. */
int readFlags; /* Flags that are shared with the reader
- * thread. Access is synchronized with the
- * readable object. */
- int bytesRead; /* number of bytes in the buffer */
- int offset; /* number of bytes read out of the buffer */
+ * thread. Access is synchronized with the
+ * readable object. */
+ int bytesRead; /* Number of bytes in the buffer. */
+ int offset; /* Number of bytes read out of the buffer. */
char buffer[CONSOLE_BUFFER_SIZE];
- /* Data consumed by reader thread. */
+ /* Data consumed by reader thread. */
} ConsoleInfo;
typedef struct ThreadSpecificData {
/*
- * The following pointer refers to the head of the list of consoles
- * that are being watched for file events.
+ * The following pointer refers to the head of the list of consoles that
+ * are being watched for file events.
*/
-
+
ConsoleInfo *firstConsolePtr;
} ThreadSpecificData;
@@ -128,9 +129,9 @@ static Tcl_ThreadDataKey dataKey;
*/
typedef struct ConsoleEvent {
- Tcl_Event header; /* Information that is standard for
- * all events. */
- ConsoleInfo *infoPtr; /* Pointer to console info structure. Note
+ Tcl_Event header; /* Information that is standard for all
+ * events. */
+ ConsoleInfo *infoPtr; /* Pointer to console info structure. Note
* that we still have to verify that the
* console exists before dereferencing this
* pointer. */
@@ -140,7 +141,8 @@ typedef struct ConsoleEvent {
* Declarations for functions used only in this file.
*/
-static int ConsoleBlockModeProc(ClientData instanceData, int mode);
+static int ConsoleBlockModeProc(ClientData instanceData,
+ int mode);
static void ConsoleCheckProc(ClientData clientData, int flags);
static int ConsoleCloseProc(ClientData instanceData,
Tcl_Interp *interp);
@@ -148,26 +150,37 @@ static int ConsoleEventProc(Tcl_Event *evPtr, int flags);
static void ConsoleExitHandler(ClientData clientData);
static int ConsoleGetHandleProc(ClientData instanceData,
int direction, ClientData *handlePtr);
-static ThreadSpecificData *ConsoleInit(void);
+static void ConsoleInit(void);
static int ConsoleInputProc(ClientData instanceData, char *buf,
int toRead, int *errorCode);
static int ConsoleOutputProc(ClientData instanceData,
- CONST char *buf, int toWrite, int *errorCode);
+ const char *buf, int toWrite, int *errorCode);
static DWORD WINAPI ConsoleReaderThread(LPVOID arg);
static void ConsoleSetupProc(ClientData clientData, int flags);
static void ConsoleWatchProc(ClientData instanceData, int mask);
static DWORD WINAPI ConsoleWriterThread(LPVOID arg);
static void ProcExitHandler(ClientData clientData);
static int WaitForRead(ConsoleInfo *infoPtr, int blocking);
+static void ConsoleThreadActionProc(ClientData instanceData,
+ int action);
+static BOOL ReadConsoleBytes(HANDLE hConsole, LPVOID lpBuffer,
+ DWORD nbytes, LPDWORD nbytesread);
+static BOOL WriteConsoleBytes(HANDLE hConsole,
+ const void *lpBuffer, DWORD nbytes,
+ LPDWORD nbyteswritten);
+static void StartChannelThread(ConsoleInfo *infoPtr,
+ ConsoleThreadInfo *threadInfoPtr,
+ LPTHREAD_START_ROUTINE threadProc);
+static void StopChannelThread(ConsoleThreadInfo *threadInfoPtr);
/*
* This structure describes the channel type structure for command console
* based IO.
*/
-static Tcl_ChannelType consoleChannelType = {
+static const Tcl_ChannelType consoleChannelType = {
"console", /* Type name. */
- TCL_CHANNEL_VERSION_2, /* v2 channel */
+ TCL_CHANNEL_VERSION_5, /* v5 channel */
ConsoleCloseProc, /* Close proc. */
ConsoleInputProc, /* Input proc. */
ConsoleOutputProc, /* Output proc. */
@@ -177,14 +190,66 @@ static Tcl_ChannelType consoleChannelType = {
ConsoleWatchProc, /* Set up notifier to watch the channel. */
ConsoleGetHandleProc, /* Get an OS handle from channel. */
NULL, /* close2proc. */
- ConsoleBlockModeProc, /* Set blocking or non-blocking mode.*/
- NULL, /* flush proc. */
- NULL, /* handler proc. */
+ ConsoleBlockModeProc, /* Set blocking or non-blocking mode. */
+ NULL, /* Flush proc. */
+ NULL, /* Handler proc. */
+ NULL, /* Wide seek proc. */
+ ConsoleThreadActionProc, /* Thread action proc. */
+ NULL /* Truncation proc. */
};
/*
*----------------------------------------------------------------------
*
+ * ReadConsoleBytes, WriteConsoleBytes --
+ *
+ * Wrapper for ReadConsole{A,W}, that takes and returns number of bytes
+ * instead of number of TCHARS.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static BOOL
+ReadConsoleBytes(
+ HANDLE hConsole,
+ LPVOID lpBuffer,
+ DWORD nbytes,
+ LPDWORD nbytesread)
+{
+ DWORD ntchars;
+ BOOL result;
+ int tcharsize = sizeof(TCHAR);
+
+ result = ReadConsole(hConsole, lpBuffer, nbytes / tcharsize, &ntchars,
+ NULL);
+ if (nbytesread != NULL) {
+ *nbytesread = ntchars * tcharsize;
+ }
+ return result;
+}
+
+static BOOL
+WriteConsoleBytes(
+ HANDLE hConsole,
+ const void *lpBuffer,
+ DWORD nbytes,
+ LPDWORD nbyteswritten)
+{
+ DWORD ntchars;
+ BOOL result;
+ int tcharsize = sizeof(TCHAR);
+
+ result = WriteConsole(hConsole, lpBuffer, nbytes / tcharsize, &ntchars,
+ NULL);
+ if (nbyteswritten != NULL) {
+ *nbyteswritten = ntchars * tcharsize;
+ }
+ return result;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
* ConsoleInit --
*
* This function initializes the static variables for this file.
@@ -198,14 +263,12 @@ static Tcl_ChannelType consoleChannelType = {
*----------------------------------------------------------------------
*/
-static ThreadSpecificData *
-ConsoleInit()
+static void
+ConsoleInit(void)
{
- ThreadSpecificData *tsdPtr;
-
/*
- * Check the initialized flag first, then check again in the mutex.
- * This is a speed enhancement.
+ * Check the initialized flag first, then check again in the mutex. This
+ * is a speed enhancement.
*/
if (!initialized) {
@@ -217,14 +280,13 @@ ConsoleInit()
Tcl_MutexUnlock(&consoleMutex);
}
- tsdPtr = (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey);
- if (tsdPtr == NULL) {
- tsdPtr = TCL_TSD_INIT(&dataKey);
+ if (TclThreadDataKeyGet(&dataKey) == NULL) {
+ ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
+
tsdPtr->firstConsolePtr = NULL;
Tcl_CreateEventSource(ConsoleSetupProc, ConsoleCheckProc, NULL);
Tcl_CreateThreadExitHandler(ConsoleExitHandler, NULL);
}
- return tsdPtr;
}
/*
@@ -232,8 +294,8 @@ ConsoleInit()
*
* ConsoleExitHandler --
*
- * This function is called to cleanup the console module before
- * Tcl is unloaded.
+ * This function is called to cleanup the console module before Tcl is
+ * unloaded.
*
* Results:
* None.
@@ -246,7 +308,7 @@ ConsoleInit()
static void
ConsoleExitHandler(
- ClientData clientData) /* Old window proc */
+ ClientData clientData) /* Old window proc. */
{
Tcl_DeleteEventSource(ConsoleSetupProc, ConsoleCheckProc, NULL);
}
@@ -256,8 +318,8 @@ ConsoleExitHandler(
*
* ProcExitHandler --
*
- * This function is called to cleanup the process list before
- * Tcl is unloaded.
+ * This function is called to cleanup the process list before Tcl is
+ * unloaded.
*
* Results:
* None.
@@ -270,7 +332,7 @@ ConsoleExitHandler(
static void
ProcExitHandler(
- ClientData clientData) /* Old window proc */
+ ClientData clientData) /* Old window proc. */
{
Tcl_MutexLock(&consoleMutex);
initialized = 0;
@@ -282,8 +344,8 @@ ProcExitHandler(
*
* ConsoleSetupProc --
*
- * This procedure is invoked before Tcl_DoOneEvent blocks waiting
- * for an event.
+ * This procedure is invoked before Tcl_DoOneEvent blocks waiting for an
+ * event.
*
* Results:
* None.
@@ -307,15 +369,16 @@ ConsoleSetupProc(
if (!(flags & TCL_FILE_EVENTS)) {
return;
}
-
+
/*
- * Look to see if any events are already pending. If they are, poll.
+ * Look to see if any events are already pending. If they are, poll.
*/
- for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL;
+ for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL;
infoPtr = infoPtr->nextPtr) {
if (infoPtr->watchMask & TCL_WRITABLE) {
- if (WaitForSingleObject(infoPtr->writable, 0) != WAIT_TIMEOUT) {
+ if (WaitForSingleObject(infoPtr->writer.readyEvent,
+ 0) != WAIT_TIMEOUT) {
block = 0;
}
}
@@ -335,8 +398,8 @@ ConsoleSetupProc(
*
* ConsoleCheckProc --
*
- * This procedure is called by Tcl_DoOneEvent to check the console
- * event source for events.
+ * This procedure is called by Tcl_DoOneEvent to check the console event
+ * source for events.
*
* Results:
* None.
@@ -353,36 +416,36 @@ ConsoleCheckProc(
int flags) /* Event flags as passed to Tcl_DoOneEvent. */
{
ConsoleInfo *infoPtr;
- ConsoleEvent *evPtr;
int needEvent;
ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
if (!(flags & TCL_FILE_EVENTS)) {
return;
}
-
+
/*
* Queue events for any ready consoles that don't already have events
* queued.
*/
- for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL;
+ for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL;
infoPtr = infoPtr->nextPtr) {
if (infoPtr->flags & CONSOLE_PENDING) {
continue;
}
-
+
/*
* Queue an event if the console is signaled for reading or writing.
*/
needEvent = 0;
if (infoPtr->watchMask & TCL_WRITABLE) {
- if (WaitForSingleObject(infoPtr->writable, 0) != WAIT_TIMEOUT) {
+ if (WaitForSingleObject(infoPtr->writer.readyEvent,
+ 0) != WAIT_TIMEOUT) {
needEvent = 1;
}
}
-
+
if (infoPtr->watchMask & TCL_READABLE) {
if (WaitForRead(infoPtr, 0) >= 0) {
needEvent = 1;
@@ -390,8 +453,9 @@ ConsoleCheckProc(
}
if (needEvent) {
+ ConsoleEvent *evPtr = ckalloc(sizeof(ConsoleEvent));
+
infoPtr->flags |= CONSOLE_PENDING;
- evPtr = (ConsoleEvent *) ckalloc(sizeof(ConsoleEvent));
evPtr->header.proc = ConsoleEventProc;
evPtr->infoPtr = infoPtr;
Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL);
@@ -399,7 +463,6 @@ ConsoleCheckProc(
}
}
-
/*
*----------------------------------------------------------------------
*
@@ -420,21 +483,22 @@ static int
ConsoleBlockModeProc(
ClientData instanceData, /* Instance data for channel. */
int mode) /* TCL_MODE_BLOCKING or
- * TCL_MODE_NONBLOCKING. */
+ * TCL_MODE_NONBLOCKING. */
{
- ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData;
-
+ ConsoleInfo *infoPtr = instanceData;
+
/*
- * Consoles on Windows can not be switched between blocking and nonblocking,
- * hence we have to emulate the behavior. This is done in the input
- * function by checking against a bit in the state. We set or unset the
- * bit here to cause the input function to emulate the correct behavior.
+ * Consoles on Windows can not be switched between blocking and
+ * nonblocking, hence we have to emulate the behavior. This is done in the
+ * input function by checking against a bit in the state. We set or unset
+ * the bit here to cause the input function to emulate the correct
+ * behavior.
*/
if (mode == TCL_MODE_NONBLOCKING) {
infoPtr->flags |= CONSOLE_ASYNC;
} else {
- infoPtr->flags &= ~(CONSOLE_ASYNC);
+ infoPtr->flags &= ~CONSOLE_ASYNC;
}
return 0;
}
@@ -442,6 +506,84 @@ ConsoleBlockModeProc(
/*
*----------------------------------------------------------------------
*
+ * StartChannelThread, StopChannelThread --
+ *
+ * Helpers that codify how to ask one of the console service threads to
+ * start and stop.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+StartChannelThread(
+ ConsoleInfo *infoPtr,
+ ConsoleThreadInfo *threadInfoPtr,
+ LPTHREAD_START_ROUTINE threadProc)
+{
+ DWORD id;
+
+ threadInfoPtr->readyEvent = CreateEvent(NULL, TRUE, TRUE, NULL);
+ threadInfoPtr->startEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
+ threadInfoPtr->stopEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
+ threadInfoPtr->thread = CreateThread(NULL, 256, threadProc, infoPtr, 0,
+ &id);
+ SetThreadPriority(threadInfoPtr->thread, THREAD_PRIORITY_HIGHEST);
+}
+
+static void
+StopChannelThread(
+ ConsoleThreadInfo *threadInfoPtr)
+{
+ DWORD exitCode = 0;
+
+ /*
+ * The thread may already have closed on it's own. Check it's exit
+ * code.
+ */
+
+ GetExitCodeThread(threadInfoPtr->thread, &exitCode);
+ if (exitCode == STILL_ACTIVE) {
+ /*
+ * Set the stop event so that if the reader thread is blocked in
+ * ConsoleReaderThread on WaitForMultipleEvents, it will exit cleanly.
+ */
+
+ SetEvent(threadInfoPtr->stopEvent);
+
+ /*
+ * Wait at most 20 milliseconds for the reader thread to close.
+ */
+
+ if (WaitForSingleObject(threadInfoPtr->thread, 20) == WAIT_TIMEOUT) {
+ /*
+ * Forcibly terminate the background thread as a last resort.
+ * Note that we need to guard against terminating the thread while
+ * it is in the middle of Tcl_ThreadAlert because it won't be able
+ * to release the notifier lock.
+ */
+
+ Tcl_MutexLock(&consoleMutex);
+ /* BUG: this leaks memory. */
+ TerminateThread(threadInfoPtr->thread, 0);
+ Tcl_MutexUnlock(&consoleMutex);
+ }
+ }
+
+ /*
+ * Close all the handles associated with the thread, and set the thread
+ * handle field to NULL to mark that the thread has been cleaned up.
+ */
+
+ CloseHandle(threadInfoPtr->thread);
+ CloseHandle(threadInfoPtr->readyEvent);
+ CloseHandle(threadInfoPtr->startEvent);
+ CloseHandle(threadInfoPtr->stopEvent);
+ threadInfoPtr->thread = NULL;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
* ConsoleCloseProc --
*
* Closes a console based IO channel.
@@ -460,138 +602,49 @@ ConsoleCloseProc(
ClientData instanceData, /* Pointer to ConsoleInfo structure. */
Tcl_Interp *interp) /* For error reporting. */
{
- ConsoleInfo *consolePtr = (ConsoleInfo *) instanceData;
- int errorCode;
+ ConsoleInfo *consolePtr = instanceData;
+ int errorCode = 0;
ConsoleInfo *infoPtr, **nextPtrPtr;
ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
- DWORD exitCode;
- errorCode = 0;
-
/*
- * Clean up the background thread if necessary. Note that this
- * must be done before we can close the file, since the
- * thread may be blocking trying to read from the console.
+ * Clean up the background thread if necessary. Note that this must be
+ * done before we can close the file, since the thread may be blocking
+ * trying to read from the console.
*/
-
- if (consolePtr->readThread) {
- /*
- * The thread may already have closed on it's own. Check it's
- * exit code.
- */
-
- GetExitCodeThread(consolePtr->readThread, &exitCode);
-
- if (exitCode == STILL_ACTIVE) {
-
- /*
- * Set the stop event so that if the reader thread is blocked
- * in ConsoleReaderThread on WaitForMultipleEvents, it will exit
- * cleanly.
- */
-
- SetEvent(consolePtr->stopReader);
-
- /*
- * Wait at most 20 milliseconds for the reader thread to close.
- */
-
- if (WaitForSingleObject(consolePtr->readThread, 20)
- == WAIT_TIMEOUT) {
- /*
- * Forcibly terminate the background thread as a last
- * resort. Note that we need to guard against
- * terminating the thread while it is in the middle of
- * Tcl_ThreadAlert because it won't be able to release
- * the notifier lock.
- */
-
- Tcl_MutexLock(&consoleMutex);
-
- /* BUG: this leaks memory. */
- TerminateThread(consolePtr->readThread, 0);
- Tcl_MutexUnlock(&consoleMutex);
- }
- }
-
- CloseHandle(consolePtr->readThread);
- CloseHandle(consolePtr->readable);
- CloseHandle(consolePtr->startReader);
- CloseHandle(consolePtr->stopReader);
- consolePtr->readThread = NULL;
+ if (consolePtr->reader.thread) {
+ StopChannelThread(&consolePtr->reader);
}
consolePtr->validMask &= ~TCL_READABLE;
/*
- * Wait for the writer thread to finish the current buffer, then
- * terminate the thread and close the handles. If the channel is
- * nonblocking, there should be no pending write operations.
+ * Wait for the writer thread to finish the current buffer, then terminate
+ * the thread and close the handles. If the channel is nonblocking, there
+ * should be no pending write operations.
*/
-
- if (consolePtr->writeThread) {
- if (consolePtr->toWrite) {
- /*
- * We only need to wait if there is something to write.
- * This may prevent infinite wait on exit. [python bug 216289]
- */
- WaitForSingleObject(consolePtr->writable, INFINITE);
- }
-
- /*
- * The thread may already have closed on it's own. Check it's
- * exit code.
- */
-
- GetExitCodeThread(consolePtr->writeThread, &exitCode);
-
- if (exitCode == STILL_ACTIVE) {
- /*
- * Set the stop event so that if the reader thread is blocked
- * in ConsoleWriterThread on WaitForMultipleEvents, it will
- * exit cleanly.
- */
-
- SetEvent(consolePtr->stopWriter);
+ if (consolePtr->writer.thread) {
+ if (consolePtr->toWrite) {
/*
- * Wait at most 20 milliseconds for the writer thread to close.
+ * We only need to wait if there is something to write. This may
+ * prevent infinite wait on exit. [Python Bug 216289]
*/
- if (WaitForSingleObject(consolePtr->writeThread, 20)
- == WAIT_TIMEOUT) {
- /*
- * Forcibly terminate the background thread as a last
- * resort. Note that we need to guard against
- * terminating the thread while it is in the middle of
- * Tcl_ThreadAlert because it won't be able to release
- * the notifier lock.
- */
-
- Tcl_MutexLock(&consoleMutex);
-
- /* BUG: this leaks memory. */
- TerminateThread(consolePtr->writeThread, 0);
- Tcl_MutexUnlock(&consoleMutex);
- }
+ WaitForSingleObject(consolePtr->writer.readyEvent, INFINITE);
}
- CloseHandle(consolePtr->writeThread);
- CloseHandle(consolePtr->writable);
- CloseHandle(consolePtr->startWriter);
- CloseHandle(consolePtr->stopWriter);
- consolePtr->writeThread = NULL;
+ StopChannelThread(&consolePtr->writer);
}
consolePtr->validMask &= ~TCL_WRITABLE;
-
/*
- * Don't close the Win32 handle if the handle is a standard channel
- * during the thread exit process. Otherwise, one thread may kill
- * the stdio of another.
+ * Don't close the Win32 handle if the handle is a standard channel during
+ * the thread exit process. Otherwise, one thread may kill the stdio of
+ * another.
*/
- if (!TclInThreadExit()
+ if (!TclInThreadExit()
|| ((GetStdHandle(STD_INPUT_HANDLE) != consolePtr->handle)
&& (GetStdHandle(STD_OUTPUT_HANDLE) != consolePtr->handle)
&& (GetStdHandle(STD_ERROR_HANDLE) != consolePtr->handle))) {
@@ -600,7 +653,7 @@ ConsoleCloseProc(
errorCode = errno;
}
}
-
+
consolePtr->watchMask &= consolePtr->validMask;
/*
@@ -610,7 +663,7 @@ ConsoleCloseProc(
for (nextPtrPtr = &(tsdPtr->firstConsolePtr), infoPtr = *nextPtrPtr;
infoPtr != NULL;
nextPtrPtr = &infoPtr->nextPtr, infoPtr = *nextPtrPtr) {
- if (infoPtr == (ConsoleInfo *)consolePtr) {
+ if (infoPtr == (ConsoleInfo *) consolePtr) {
*nextPtrPtr = infoPtr->nextPtr;
break;
}
@@ -619,7 +672,7 @@ ConsoleCloseProc(
ckfree(consolePtr->writeBuf);
consolePtr->writeBuf = 0;
}
- ckfree((char*) consolePtr);
+ ckfree(consolePtr);
return errorCode;
}
@@ -629,8 +682,8 @@ ConsoleCloseProc(
*
* ConsoleInputProc --
*
- * Reads input from the IO channel into the buffer given. Returns
- * count of how many bytes were actually read, and an error indication.
+ * Reads input from the IO channel into the buffer given. Returns count
+ * of how many bytes were actually read, and an error indication.
*
* Results:
* A count of how many bytes were read is returned and an error
@@ -644,13 +697,13 @@ ConsoleCloseProc(
static int
ConsoleInputProc(
- ClientData instanceData, /* Console state. */
- char *buf, /* Where to store data read. */
- int bufSize, /* How much space is available
- * in the buffer? */
- int *errorCode) /* Where to store error code. */
+ ClientData instanceData, /* Console state. */
+ char *buf, /* Where to store data read. */
+ int bufSize, /* How much space is available in the
+ * buffer? */
+ int *errorCode) /* Where to store error code. */
{
- ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData;
+ ConsoleInfo *infoPtr = instanceData;
DWORD count, bytesRead = 0;
int result;
@@ -659,13 +712,13 @@ ConsoleInputProc(
/*
* Synchronize with the reader thread.
*/
-
+
result = WaitForRead(infoPtr, (infoPtr->flags & CONSOLE_ASYNC) ? 0 : 1);
-
+
/*
* If an error occurred, return immediately.
*/
-
+
if (result == -1) {
*errorCode = errno;
return -1;
@@ -685,24 +738,31 @@ ConsoleInputProc(
bytesRead = infoPtr->bytesRead - infoPtr->offset;
/*
- * Reset the buffer
+ * Reset the buffer.
*/
-
+
infoPtr->readFlags &= ~CONSOLE_BUFFERED;
infoPtr->offset = 0;
}
return bytesRead;
}
-
+
/*
- * Attempt to read bufSize bytes. The read will return immediately
- * if there is any data available. Otherwise it will block until
- * at least one byte is available or an EOF occurs.
+ * Attempt to read bufSize bytes. The read will return immediately if
+ * there is any data available. Otherwise it will block until at least one
+ * byte is available or an EOF occurs.
*/
- if (ReadConsole(infoPtr->handle, (LPVOID) buf, (DWORD) bufSize, &count,
- (LPOVERLAPPED) NULL) == TRUE) {
+ if (ReadConsoleBytes(infoPtr->handle, (LPVOID) buf, (DWORD) bufSize,
+ &count) == TRUE) {
+ /*
+ * TODO: This potentially writes beyond the limits specified
+ * by the caller. In practice this is harmless, since all writes
+ * are into ChannelBuffers, and those have padding, but still
+ * ought to remove this, unless some Windows wizard can give
+ * a reason not to.
+ */
buf[count] = '\0';
return count;
}
@@ -715,12 +775,12 @@ ConsoleInputProc(
*
* ConsoleOutputProc --
*
- * Writes the given output on the IO channel. Returns count of how
- * many characters were actually written, and an error indication.
+ * Writes the given output on the IO channel. Returns count of how many
+ * characters were actually written, and an error indication.
*
* Results:
- * A count of how many characters were written is returned and an
- * error indication is returned in an output argument.
+ * A count of how many characters were written is returned and an error
+ * indication is returned in an output argument.
*
* Side effects:
* Writes output on the actual channel.
@@ -730,26 +790,27 @@ ConsoleInputProc(
static int
ConsoleOutputProc(
- ClientData instanceData, /* Console state. */
- CONST char *buf, /* The data buffer. */
- int toWrite, /* How many bytes to write? */
- int *errorCode) /* Where to store error code. */
+ ClientData instanceData, /* Console state. */
+ const char *buf, /* The data buffer. */
+ int toWrite, /* How many bytes to write? */
+ int *errorCode) /* Where to store error code. */
{
- ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData;
+ ConsoleInfo *infoPtr = instanceData;
+ ConsoleThreadInfo *threadInfo = &infoPtr->reader;
DWORD bytesWritten, timeout;
-
+
*errorCode = 0;
timeout = (infoPtr->flags & CONSOLE_ASYNC) ? 0 : INFINITE;
- if (WaitForSingleObject(infoPtr->writable, timeout) == WAIT_TIMEOUT) {
+ if (WaitForSingleObject(threadInfo->readyEvent,timeout) == WAIT_TIMEOUT) {
/*
- * The writer thread is blocked waiting for a write to complete
- * and the channel is in non-blocking mode.
+ * The writer thread is blocked waiting for a write to complete and
+ * the channel is in non-blocking mode.
*/
- errno = EAGAIN;
+ errno = EWOULDBLOCK;
goto error;
}
-
+
/*
* Check for a background error on the last write.
*/
@@ -775,31 +836,30 @@ ConsoleOutputProc(
ckfree(infoPtr->writeBuf);
}
infoPtr->writeBufLen = toWrite;
- infoPtr->writeBuf = ckalloc((unsigned int) toWrite);
+ infoPtr->writeBuf = ckalloc(toWrite);
}
memcpy(infoPtr->writeBuf, buf, (size_t) toWrite);
infoPtr->toWrite = toWrite;
- ResetEvent(infoPtr->writable);
- SetEvent(infoPtr->startWriter);
+ ResetEvent(threadInfo->readyEvent);
+ SetEvent(threadInfo->startEvent);
bytesWritten = toWrite;
} else {
/*
- * In the blocking case, just try to write the buffer directly.
- * This avoids an unnecessary copy.
+ * In the blocking case, just try to write the buffer directly. This
+ * avoids an unnecessary copy.
*/
- if (WriteFile(infoPtr->handle, (LPVOID) buf, (DWORD) toWrite,
- &bytesWritten, (LPOVERLAPPED) NULL) == FALSE) {
+ if (WriteConsoleBytes(infoPtr->handle, buf, (DWORD) toWrite,
+ &bytesWritten) == FALSE) {
TclWinConvertError(GetLastError());
goto error;
}
}
return bytesWritten;
- error:
+ error:
*errorCode = errno;
return -1;
-
}
/*
@@ -807,15 +867,15 @@ ConsoleOutputProc(
*
* ConsoleEventProc --
*
- * This function is invoked by Tcl_ServiceEvent when a file event
- * reaches the front of the event queue. This procedure invokes
- * Tcl_NotifyChannel on the console.
+ * This function is invoked by Tcl_ServiceEvent when a file event reaches
+ * the front of the event queue. This procedure invokes Tcl_NotifyChannel
+ * on the console.
*
* Results:
- * Returns 1 if the event was handled, meaning it should be removed
- * from the queue. Returns 0 if the event was not handled, meaning
- * it should stay on the queue. The only time the event isn't
- * handled is if the TCL_FILE_EVENTS flag bit isn't set.
+ * Returns 1 if the event was handled, meaning it should be removed from
+ * the queue. Returns 0 if the event was not handled, meaning it should
+ * stay on the queue. The only time the event isn't handled is if the
+ * TCL_FILE_EVENTS flag bit isn't set.
*
* Side effects:
* Whatever the notifier callback does.
@@ -826,10 +886,10 @@ ConsoleOutputProc(
static int
ConsoleEventProc(
Tcl_Event *evPtr, /* Event to service. */
- int flags) /* Flags that indicate what events to
- * handle, such as TCL_FILE_EVENTS. */
+ int flags) /* Flags that indicate what events to handle,
+ * such as TCL_FILE_EVENTS. */
{
- ConsoleEvent *consoleEvPtr = (ConsoleEvent *)evPtr;
+ ConsoleEvent *consoleEvPtr = (ConsoleEvent *) evPtr;
ConsoleInfo *infoPtr;
int mask;
ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
@@ -840,15 +900,15 @@ ConsoleEventProc(
/*
* Search through the list of watched consoles for the one whose handle
- * matches the event. We do this rather than simply dereferencing
- * the handle in the event so that consoles can be deleted while the
- * event is in the queue.
+ * matches the event. We do this rather than simply dereferencing the
+ * handle in the event so that consoles can be deleted while the event is
+ * in the queue.
*/
for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL;
infoPtr = infoPtr->nextPtr) {
if (consoleEvPtr->infoPtr == infoPtr) {
- infoPtr->flags &= ~(CONSOLE_PENDING);
+ infoPtr->flags &= ~CONSOLE_PENDING;
break;
}
}
@@ -862,14 +922,15 @@ ConsoleEventProc(
}
/*
- * Check to see if the console is readable. Note
- * that we can't tell if a console is writable, so we always report it
- * as being writable unless we have detected EOF.
+ * Check to see if the console is readable. Note that we can't tell if a
+ * console is writable, so we always report it as being writable unless we
+ * have detected EOF.
*/
mask = 0;
if (infoPtr->watchMask & TCL_WRITABLE) {
- if (WaitForSingleObject(infoPtr->writable, 0) != WAIT_TIMEOUT) {
+ if (WaitForSingleObject(infoPtr->writer.readyEvent,
+ 0) != WAIT_TIMEOUT) {
mask = TCL_WRITABLE;
}
}
@@ -881,7 +942,7 @@ ConsoleEventProc(
} else {
mask |= TCL_READABLE;
}
- }
+ }
}
/*
@@ -897,8 +958,7 @@ ConsoleEventProc(
*
* ConsoleWatchProc --
*
- * Called by the notifier to set up to watch for events on this
- * channel.
+ * Called by the notifier to set up to watch for events on this channel.
*
* Results:
* None.
@@ -911,43 +971,41 @@ ConsoleEventProc(
static void
ConsoleWatchProc(
- ClientData instanceData, /* Console state. */
- int mask) /* What events to watch for, OR-ed
- * combination of TCL_READABLE,
- * TCL_WRITABLE and TCL_EXCEPTION. */
+ ClientData instanceData, /* Console state. */
+ int mask) /* What events to watch for, OR-ed combination
+ * of TCL_READABLE, TCL_WRITABLE and
+ * TCL_EXCEPTION. */
{
ConsoleInfo **nextPtrPtr, *ptr;
- ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData;
+ ConsoleInfo *infoPtr = instanceData;
int oldMask = infoPtr->watchMask;
ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
/*
- * Since most of the work is handled by the background threads,
- * we just need to update the watchMask and then force the notifier
- * to poll once.
+ * Since most of the work is handled by the background threads, we just
+ * need to update the watchMask and then force the notifier to poll once.
*/
infoPtr->watchMask = mask & infoPtr->validMask;
if (infoPtr->watchMask) {
Tcl_Time blockTime = { 0, 0 };
+
if (!oldMask) {
infoPtr->nextPtr = tsdPtr->firstConsolePtr;
tsdPtr->firstConsolePtr = infoPtr;
}
Tcl_SetMaxBlockTime(&blockTime);
- } else {
- if (oldMask) {
- /*
- * Remove the console from the list of watched consoles.
- */
+ } else if (oldMask) {
+ /*
+ * Remove the console from the list of watched consoles.
+ */
- for (nextPtrPtr = &(tsdPtr->firstConsolePtr), ptr = *nextPtrPtr;
- ptr != NULL;
- nextPtrPtr = &ptr->nextPtr, ptr = *nextPtrPtr) {
- if (infoPtr == ptr) {
- *nextPtrPtr = ptr->nextPtr;
- break;
- }
+ for (nextPtrPtr = &(tsdPtr->firstConsolePtr), ptr = *nextPtrPtr;
+ ptr != NULL;
+ nextPtrPtr = &ptr->nextPtr, ptr = *nextPtrPtr) {
+ if (infoPtr == ptr) {
+ *nextPtrPtr = ptr->nextPtr;
+ break;
}
}
}
@@ -958,12 +1016,12 @@ ConsoleWatchProc(
*
* ConsoleGetHandleProc --
*
- * Called from Tcl_GetChannelHandle to retrieve OS handles from
- * inside a command consoleline based channel.
+ * Called from Tcl_GetChannelHandle to retrieve OS handles from inside a
+ * command consoleline based channel.
*
* Results:
- * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if
- * there is no handle for the specified direction.
+ * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if there is no
+ * handle for the specified direction.
*
* Side effects:
* None.
@@ -974,12 +1032,12 @@ ConsoleWatchProc(
static int
ConsoleGetHandleProc(
ClientData instanceData, /* The console state. */
- int direction, /* TCL_READABLE or TCL_WRITABLE */
- ClientData *handlePtr) /* Where to store the handle. */
+ int direction, /* TCL_READABLE or TCL_WRITABLE. */
+ ClientData *handlePtr) /* Where to store the handle. */
{
- ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData;
+ ConsoleInfo *infoPtr = instanceData;
- *handlePtr = (ClientData) infoPtr->handle;
+ *handlePtr = infoPtr->handle;
return TCL_OK;
}
@@ -988,69 +1046,70 @@ ConsoleGetHandleProc(
*
* WaitForRead --
*
- * Wait until some data is available, the console is at
- * EOF or the reader thread is blocked waiting for data (if the
- * channel is in non-blocking mode).
+ * Wait until some data is available, the console is at EOF or the reader
+ * thread is blocked waiting for data (if the channel is in non-blocking
+ * mode).
*
* Results:
- * Returns 1 if console is readable. Returns 0 if there is no data
- * on the console, but there is buffered data. Returns -1 if an
- * error occurred. If an error occurred, the threads may not
- * be synchronized.
+ * Returns 1 if console is readable. Returns 0 if there is no data on the
+ * console, but there is buffered data. Returns -1 if an error occurred.
+ * If an error occurred, the threads may not be synchronized.
*
* Side effects:
- * Updates the shared state flags. If no error occurred,
- * the reader thread is blocked waiting for a signal from the
- * main thread.
+ * Updates the shared state flags. If no error occurred, the reader
+ * thread is blocked waiting for a signal from the main thread.
*
*----------------------------------------------------------------------
*/
static int
WaitForRead(
- ConsoleInfo *infoPtr, /* Console state. */
- int blocking) /* Indicates whether call should be
- * blocking or not. */
+ ConsoleInfo *infoPtr, /* Console state. */
+ int blocking) /* Indicates whether call should be blocking
+ * or not. */
{
DWORD timeout, count;
HANDLE *handle = infoPtr->handle;
+ ConsoleThreadInfo *threadInfo = &infoPtr->reader;
INPUT_RECORD input;
-
+
while (1) {
/*
* Synchronize with the reader thread.
*/
-
+
timeout = blocking ? INFINITE : 0;
- if (WaitForSingleObject(infoPtr->readable, timeout) == WAIT_TIMEOUT) {
+ if (WaitForSingleObject(threadInfo->readyEvent,
+ timeout) == WAIT_TIMEOUT) {
/*
* The reader thread is blocked waiting for data and the channel
* is in non-blocking mode.
*/
- errno = EAGAIN;
+
+ errno = EWOULDBLOCK;
return -1;
}
-
+
/*
- * At this point, the two threads are synchronized, so it is safe
- * to access shared state.
+ * At this point, the two threads are synchronized, so it is safe to
+ * access shared state.
*/
-
+
/*
* If the console has hit EOF, it is always readable.
*/
-
+
if (infoPtr->readFlags & CONSOLE_EOF) {
return 1;
}
-
+
if (PeekConsoleInput(handle, &input, 1, &count) == FALSE) {
- /*
+ /*
* Check to see if the peek failed because of EOF.
*/
-
+
TclWinConvertError(GetLastError());
-
+
if (errno == EOF) {
infoPtr->readFlags |= CONSOLE_EOF;
return 1;
@@ -1059,7 +1118,7 @@ WaitForRead(
/*
* Ignore errors if there is data in the buffer.
*/
-
+
if (infoPtr->readFlags & CONSOLE_BUFFERED) {
return 0;
} else {
@@ -1068,22 +1127,20 @@ WaitForRead(
}
/*
- * If there is data in the buffer, the console must be
- * readable (since it is a line-oriented device).
+ * If there is data in the buffer, the console must be readable (since
+ * it is a line-oriented device).
*/
if (infoPtr->readFlags & CONSOLE_BUFFERED) {
return 1;
}
-
/*
- * There wasn't any data available, so reset the thread and
- * try again.
+ * There wasn't any data available, so reset the thread and try again.
*/
-
- ResetEvent(infoPtr->readable);
- SetEvent(infoPtr->startReader);
+
+ ResetEvent(threadInfo->readyEvent);
+ SetEvent(threadInfo->startEvent);
}
}
@@ -1092,31 +1149,36 @@ WaitForRead(
*
* ConsoleReaderThread --
*
- * This function runs in a separate thread and waits for input
- * to become available on a console.
+ * This function runs in a separate thread and waits for input to become
+ * available on a console.
*
* Results:
* None.
*
* Side effects:
- * Signals the main thread when input become available. May
- * cause the main thread to wake up by posting a message. May
- * one line from the console for each wait operation.
+ * Signals the main thread when input become available. May cause the
+ * main thread to wake up by posting a message. May one line from the
+ * console for each wait operation.
*
*----------------------------------------------------------------------
*/
static DWORD WINAPI
-ConsoleReaderThread(LPVOID arg)
+ConsoleReaderThread(
+ LPVOID arg)
{
- ConsoleInfo *infoPtr = (ConsoleInfo *)arg;
+ ConsoleInfo *infoPtr = arg;
HANDLE *handle = infoPtr->handle;
- DWORD count, waitResult;
+ ConsoleThreadInfo *threadInfo = &infoPtr->reader;
+ DWORD waitResult;
HANDLE wEvents[2];
- /* The first event takes precedence. */
- wEvents[0] = infoPtr->stopReader;
- wEvents[1] = infoPtr->startReader;
+ /*
+ * The first event takes precedence.
+ */
+
+ wEvents[0] = threadInfo->stopEvent;
+ wEvents[1] = threadInfo->startEvent;
for (;;) {
/*
@@ -1127,50 +1189,55 @@ ConsoleReaderThread(LPVOID arg)
if (waitResult != (WAIT_OBJECT_0 + 1)) {
/*
- * The start event was not signaled. It must be the stop event
- * or an error, so exit this thread.
+ * The start event was not signaled. It must be the stop event or
+ * an error, so exit this thread.
*/
break;
}
- count = 0;
-
- /*
- * Look for data on the console, but first ignore any events
- * that are not KEY_EVENTs
+ /*
+ * Look for data on the console, but first ignore any events that are
+ * not KEY_EVENTs.
*/
- if (ReadConsoleA(handle, infoPtr->buffer, CONSOLE_BUFFER_SIZE,
- (LPDWORD) &infoPtr->bytesRead, NULL) != FALSE) {
+
+ if (ReadConsoleBytes(handle, infoPtr->buffer, CONSOLE_BUFFER_SIZE,
+ (LPDWORD) &infoPtr->bytesRead) != FALSE) {
/*
* Data was stored in the buffer.
*/
-
+
infoPtr->readFlags |= CONSOLE_BUFFERED;
} else {
- DWORD err;
- err = GetLastError();
-
- if (err == EOF) {
+ DWORD err = GetLastError();
+
+ if (err == (DWORD) EOF) {
infoPtr->readFlags = CONSOLE_EOF;
}
}
/*
- * Signal the main thread by signalling the readable event and
- * then waking up the notifier thread.
+ * Signal the main thread by signalling the readable event and then
+ * waking up the notifier thread.
*/
- SetEvent(infoPtr->readable);
+ SetEvent(threadInfo->readyEvent);
/*
- * Alert the foreground thread. Note that we need to treat this like
- * a critical section so the foreground thread does not terminate
- * this thread while we are holding a mutex in the notifier code.
+ * Alert the foreground thread. Note that we need to treat this like a
+ * critical section so the foreground thread does not terminate this
+ * thread while we are holding a mutex in the notifier code.
*/
Tcl_MutexLock(&consoleMutex);
- Tcl_ThreadAlert(infoPtr->threadId);
+ if (infoPtr->threadId != NULL) {
+ /*
+ * TIP #218. When in flight ignore the event, no one will receive
+ * it anyway.
+ */
+
+ Tcl_ThreadAlert(infoPtr->threadId);
+ }
Tcl_MutexUnlock(&consoleMutex);
}
@@ -1182,32 +1249,37 @@ ConsoleReaderThread(LPVOID arg)
*
* ConsoleWriterThread --
*
- * This function runs in a separate thread and writes data
- * onto a console.
+ * This function runs in a separate thread and writes data onto a
+ * console.
*
* Results:
* Always returns 0.
*
* Side effects:
- * Signals the main thread when an output operation is completed.
- * May cause the main thread to wake up by posting a message.
+
+ * Signals the main thread when an output operation is completed. May
+ * cause the main thread to wake up by posting a message.
*
*----------------------------------------------------------------------
*/
static DWORD WINAPI
-ConsoleWriterThread(LPVOID arg)
+ConsoleWriterThread(
+ LPVOID arg)
{
-
- ConsoleInfo *infoPtr = (ConsoleInfo *)arg;
+ ConsoleInfo *infoPtr = arg;
HANDLE *handle = infoPtr->handle;
+ ConsoleThreadInfo *threadInfo = &infoPtr->writer;
DWORD count, toWrite, waitResult;
char *buf;
HANDLE wEvents[2];
- /* The first event takes precedence. */
- wEvents[0] = infoPtr->stopWriter;
- wEvents[1] = infoPtr->startWriter;
+ /*
+ * The first event takes precedence.
+ */
+
+ wEvents[0] = threadInfo->stopEvent;
+ wEvents[1] = threadInfo->startEvent;
for (;;) {
/*
@@ -1218,8 +1290,8 @@ ConsoleWriterThread(LPVOID arg)
if (waitResult != (WAIT_OBJECT_0 + 1)) {
/*
- * The start event was not signaled. It must be the stop event
- * or an error, so exit this thread.
+ * The start event was not signaled. It must be the stop event or
+ * an error, so exit this thread.
*/
break;
@@ -1233,37 +1305,42 @@ ConsoleWriterThread(LPVOID arg)
*/
while (toWrite > 0) {
- if (WriteConsoleA(handle, buf, toWrite, &count, NULL) == FALSE) {
+ if (WriteConsoleBytes(handle, buf, (DWORD) toWrite,
+ &count) == FALSE) {
infoPtr->writeError = GetLastError();
break;
- } else {
- toWrite -= count;
- buf += count;
}
+ toWrite -= count;
+ buf += count;
}
/*
- * Signal the main thread by signalling the writable event and
- * then waking up the notifier thread.
+ * Signal the main thread by signalling the writable event and then
+ * waking up the notifier thread.
*/
-
- SetEvent(infoPtr->writable);
+
+ SetEvent(threadInfo->readyEvent);
/*
- * Alert the foreground thread. Note that we need to treat this like
- * a critical section so the foreground thread does not terminate
- * this thread while we are holding a mutex in the notifier code.
+ * Alert the foreground thread. Note that we need to treat this like a
+ * critical section so the foreground thread does not terminate this
+ * thread while we are holding a mutex in the notifier code.
*/
Tcl_MutexLock(&consoleMutex);
- Tcl_ThreadAlert(infoPtr->threadId);
+ if (infoPtr->threadId != NULL) {
+ /*
+ * TIP #218. When in flight ignore the event, no one will receive
+ * it anyway.
+ */
+
+ Tcl_ThreadAlert(infoPtr->threadId);
+ }
Tcl_MutexUnlock(&consoleMutex);
}
return 0;
}
-
-
/*
*----------------------------------------------------------------------
@@ -1271,93 +1348,143 @@ ConsoleWriterThread(LPVOID arg)
* TclWinOpenConsoleChannel --
*
* Constructs a Console channel for the specified standard OS handle.
- * This is a helper function to break up the construction of
- * channels into File, Console, or Serial.
+ * This is a helper function to break up the construction of channels
+ * into File, Console, or Serial.
*
* Results:
* Returns the new channel, or NULL.
*
* Side effects:
- * May open the channel
+ * May open the channel.
*
*----------------------------------------------------------------------
*/
Tcl_Channel
-TclWinOpenConsoleChannel(handle, channelName, permissions)
- HANDLE handle;
- char *channelName;
- int permissions;
+TclWinOpenConsoleChannel(
+ HANDLE handle,
+ char *channelName,
+ int permissions)
{
char encoding[4 + TCL_INTEGER_SPACE];
ConsoleInfo *infoPtr;
- ThreadSpecificData *tsdPtr;
- DWORD id, modes;
+ DWORD modes;
- tsdPtr = ConsoleInit();
+ ConsoleInit();
/*
* See if a channel with this handle already exists.
*/
-
- infoPtr = (ConsoleInfo *) ckalloc((unsigned) sizeof(ConsoleInfo));
+
+ infoPtr = ckalloc(sizeof(ConsoleInfo));
memset(infoPtr, 0, sizeof(ConsoleInfo));
infoPtr->validMask = permissions;
infoPtr->handle = handle;
+ infoPtr->channel = (Tcl_Channel) NULL;
wsprintfA(encoding, "cp%d", GetConsoleCP());
+ infoPtr->threadId = Tcl_GetCurrentThread();
+
/*
- * Use the pointer for the name of the result channel.
- * This keeps the channel names unique, since some may share
- * handles (stdin/stdout/stderr for instance).
+ * Use the pointer for the name of the result channel. This keeps the
+ * channel names unique, since some may share handles (stdin/stdout/stderr
+ * for instance).
*/
- wsprintfA(channelName, "file%lx", (int) infoPtr);
-
- infoPtr->channel = Tcl_CreateChannel(&consoleChannelType, channelName,
- (ClientData) infoPtr, permissions);
+ sprintf(channelName, "file%" TCL_I_MODIFIER "x", (size_t) infoPtr);
- infoPtr->threadId = Tcl_GetCurrentThread();
+ infoPtr->channel = Tcl_CreateChannel(&consoleChannelType, channelName,
+ infoPtr, permissions);
if (permissions & TCL_READABLE) {
/*
* Make sure the console input buffer is ready for only character
- * input notifications and the buffer is set for line buffering.
- * IOW, we only want to catch when complete lines are ready for
- * reading.
+ * input notifications and the buffer is set for line buffering. IOW,
+ * we only want to catch when complete lines are ready for reading.
*/
+
GetConsoleMode(infoPtr->handle, &modes);
modes &= ~(ENABLE_WINDOW_INPUT | ENABLE_MOUSE_INPUT);
modes |= ENABLE_LINE_INPUT;
SetConsoleMode(infoPtr->handle, modes);
-
- infoPtr->readable = CreateEvent(NULL, TRUE, TRUE, NULL);
- infoPtr->startReader = CreateEvent(NULL, FALSE, FALSE, NULL);
- infoPtr->stopReader = CreateEvent(NULL, FALSE, FALSE, NULL);
- infoPtr->readThread = CreateThread(NULL, 256, ConsoleReaderThread,
- infoPtr, 0, &id);
- SetThreadPriority(infoPtr->readThread, THREAD_PRIORITY_HIGHEST);
+ StartChannelThread(infoPtr, &infoPtr->reader, ConsoleReaderThread);
}
if (permissions & TCL_WRITABLE) {
- infoPtr->writable = CreateEvent(NULL, TRUE, TRUE, NULL);
- infoPtr->startWriter = CreateEvent(NULL, FALSE, FALSE, NULL);
- infoPtr->stopWriter = CreateEvent(NULL, FALSE, FALSE, NULL);
- infoPtr->writeThread = CreateThread(NULL, 256, ConsoleWriterThread,
- infoPtr, 0, &id);
- SetThreadPriority(infoPtr->writeThread, THREAD_PRIORITY_HIGHEST);
+ StartChannelThread(infoPtr, &infoPtr->writer, ConsoleWriterThread);
}
/*
- * Files have default translation of AUTO and ^Z eof char, which
- * means that a ^Z will be accepted as EOF when reading.
+ * Files have default translation of AUTO and ^Z eof char, which means
+ * that a ^Z will be accepted as EOF when reading.
*/
-
+
Tcl_SetChannelOption(NULL, infoPtr->channel, "-translation", "auto");
Tcl_SetChannelOption(NULL, infoPtr->channel, "-eofchar", "\032 {}");
+#ifdef UNICODE
+ Tcl_SetChannelOption(NULL, infoPtr->channel, "-encoding", "unicode");
+#else
Tcl_SetChannelOption(NULL, infoPtr->channel, "-encoding", encoding);
-
+#endif
return infoPtr->channel;
}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * ConsoleThreadActionProc --
+ *
+ * Insert or remove any thread local refs to this channel.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Changes thread local list of valid channels.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+ConsoleThreadActionProc(
+ ClientData instanceData,
+ int action)
+{
+ ConsoleInfo *infoPtr = instanceData;
+
+ /*
+ * We do not access firstConsolePtr in the thread structures. This is not
+ * for all serials managed by the thread, but only those we are watching.
+ * Removal of the filevent handlers before transfer thus takes care of
+ * this structure.
+ */
+
+ Tcl_MutexLock(&consoleMutex);
+ if (action == TCL_CHANNEL_THREAD_INSERT) {
+ /*
+ * We can't copy the thread information from the channel when the
+ * channel is created. At this time the channel back pointer has not
+ * been set yet. However in that case the threadId has already been
+ * set by TclpCreateCommandChannel itself, so the structure is still
+ * good.
+ */
+
+ ConsoleInit();
+ if (infoPtr->channel != NULL) {
+ infoPtr->threadId = Tcl_GetChannelThread(infoPtr->channel);
+ }
+ } else {
+ infoPtr->threadId = NULL;
+ }
+ Tcl_MutexUnlock(&consoleMutex);
+}
+
+/*
+ * Local Variables:
+ * mode: c
+ * c-basic-offset: 4
+ * fill-column: 78
+ * End:
+ */