diff options
Diffstat (limited to 'win/tclWinConsole.c')
-rw-r--r-- | win/tclWinConsole.c | 1007 |
1 files changed, 567 insertions, 440 deletions
diff --git a/win/tclWinConsole.c b/win/tclWinConsole.c index 6d3709c..6630083 100644 --- a/win/tclWinConsole.c +++ b/win/tclWinConsole.c @@ -1,23 +1,17 @@ -/* +/* * tclWinConsole.c -- * - * This file implements the Windows-specific console functions, - * and the "console" channel driver. + * This file implements the Windows-specific console functions, and the + * "console" channel driver. * * Copyright (c) 1999 by Scriptics Corp. * - * See the file "license.terms" for information on usage and redistribution - * of this file, and for a DISCLAIMER OF ALL WARRANTIES. - * - * RCS: @(#) $Id: tclWinConsole.c,v 1.11 2002/11/26 22:41:58 davygrvy Exp $ + * See the file "license.terms" for information on usage and redistribution of + * this file, and for a DISCLAIMER OF ALL WARRANTIES. */ #include "tclWinInt.h" -#include <fcntl.h> -#include <io.h> -#include <sys/stat.h> - /* * The following variable is used to tell whether this module has been * initialized. @@ -45,10 +39,28 @@ TCL_DECLARE_MUTEX(consoleMutex) */ #define CONSOLE_EOF (1<<2) /* Console has reached EOF. */ -#define CONSOLE_BUFFERED (1<<3) /* data was read into a buffer by the reader - thread */ +#define CONSOLE_BUFFERED (1<<3) /* Data was read into a buffer by the reader + * thread. */ #define CONSOLE_BUFFER_SIZE (8*1024) + +/* + * Structure containing handles associated with one of the special console + * threads. + */ + +typedef struct ConsoleThreadInfo { + HANDLE thread; /* Handle to reader or writer thread. */ + HANDLE readyEvent; /* Manual-reset event to signal _to_ the main + * thread when the worker thread has finished + * waiting for its normal work to happen. */ + HANDLE startEvent; /* Auto-reset event used by the main thread to + * signal when the thread should attempt to do + * its normal work. */ + HANDLE stopEvent; /* Auto-reset event used by the main thread to + * signal when the thread should exit. */ +} ConsoleThreadInfo; + /* * This structure describes per-instance data for a console based channel. */ @@ -68,55 +80,44 @@ typedef struct ConsoleInfo { Tcl_ThreadId threadId; /* Thread to which events should be reported. * This value is used by the reader/writer * threads. */ - HANDLE writeThread; /* Handle to writer thread. */ - HANDLE readThread; /* Handle to reader thread. */ - HANDLE writable; /* Manual-reset event to signal when the - * writer thread has finished waiting for - * the current buffer to be written. */ - HANDLE readable; /* Manual-reset event to signal when the - * reader thread has finished waiting for - * input. */ - HANDLE startWriter; /* Auto-reset event used by the main thread to - * signal when the writer thread should attempt - * to write to the console. */ - HANDLE stopWriter; /* Auto-reset event used by the main thread to - * signal when the writer thread should exit. - */ - HANDLE startReader; /* Auto-reset event used by the main thread to - * signal when the reader thread should attempt - * to read from the console. */ - HANDLE stopReader; /* Auto-reset event used by the main thread to - * signal when the reader thread should exit. - */ + ConsoleThreadInfo writer; /* A specialized thread for handling + * asynchronous writes to the console; the + * waiting starts when a start event is sent, + * and a reset event is sent back to the main + * thread when the write is done. A stop event + * is used to terminate the thread. */ + ConsoleThreadInfo reader; /* A specialized thread for handling + * asynchronous reads from the console; the + * waiting starts when a start event is sent, + * and a reset event is sent back to the main + * thread when input is available. A stop + * event is used to terminate the thread. */ DWORD writeError; /* An error caused by the last background - * write. Set to 0 if no error has been - * detected. This word is shared with the + * write. Set to 0 if no error has been + * detected. This word is shared with the * writer thread so access must be - * synchronized with the writable object. - */ - char *writeBuf; /* Current background output buffer. - * Access is synchronized with the writable - * object. */ - int writeBufLen; /* Size of write buffer. Access is - * synchronized with the writable - * object. */ - int toWrite; /* Current amount to be written. Access is + * synchronized with the writable object. */ + char *writeBuf; /* Current background output buffer. Access is + * synchronized with the writable object. */ + int writeBufLen; /* Size of write buffer. Access is + * synchronized with the writable object. */ + int toWrite; /* Current amount to be written. Access is * synchronized with the writable object. */ int readFlags; /* Flags that are shared with the reader - * thread. Access is synchronized with the - * readable object. */ - int bytesRead; /* number of bytes in the buffer */ - int offset; /* number of bytes read out of the buffer */ + * thread. Access is synchronized with the + * readable object. */ + int bytesRead; /* Number of bytes in the buffer. */ + int offset; /* Number of bytes read out of the buffer. */ char buffer[CONSOLE_BUFFER_SIZE]; - /* Data consumed by reader thread. */ + /* Data consumed by reader thread. */ } ConsoleInfo; typedef struct ThreadSpecificData { /* - * The following pointer refers to the head of the list of consoles - * that are being watched for file events. + * The following pointer refers to the head of the list of consoles that + * are being watched for file events. */ - + ConsoleInfo *firstConsolePtr; } ThreadSpecificData; @@ -128,9 +129,9 @@ static Tcl_ThreadDataKey dataKey; */ typedef struct ConsoleEvent { - Tcl_Event header; /* Information that is standard for - * all events. */ - ConsoleInfo *infoPtr; /* Pointer to console info structure. Note + Tcl_Event header; /* Information that is standard for all + * events. */ + ConsoleInfo *infoPtr; /* Pointer to console info structure. Note * that we still have to verify that the * console exists before dereferencing this * pointer. */ @@ -140,7 +141,8 @@ typedef struct ConsoleEvent { * Declarations for functions used only in this file. */ -static int ConsoleBlockModeProc(ClientData instanceData, int mode); +static int ConsoleBlockModeProc(ClientData instanceData, + int mode); static void ConsoleCheckProc(ClientData clientData, int flags); static int ConsoleCloseProc(ClientData instanceData, Tcl_Interp *interp); @@ -148,26 +150,37 @@ static int ConsoleEventProc(Tcl_Event *evPtr, int flags); static void ConsoleExitHandler(ClientData clientData); static int ConsoleGetHandleProc(ClientData instanceData, int direction, ClientData *handlePtr); -static ThreadSpecificData *ConsoleInit(void); +static void ConsoleInit(void); static int ConsoleInputProc(ClientData instanceData, char *buf, int toRead, int *errorCode); static int ConsoleOutputProc(ClientData instanceData, - CONST char *buf, int toWrite, int *errorCode); + const char *buf, int toWrite, int *errorCode); static DWORD WINAPI ConsoleReaderThread(LPVOID arg); static void ConsoleSetupProc(ClientData clientData, int flags); static void ConsoleWatchProc(ClientData instanceData, int mask); static DWORD WINAPI ConsoleWriterThread(LPVOID arg); static void ProcExitHandler(ClientData clientData); static int WaitForRead(ConsoleInfo *infoPtr, int blocking); +static void ConsoleThreadActionProc(ClientData instanceData, + int action); +static BOOL ReadConsoleBytes(HANDLE hConsole, LPVOID lpBuffer, + DWORD nbytes, LPDWORD nbytesread); +static BOOL WriteConsoleBytes(HANDLE hConsole, + const void *lpBuffer, DWORD nbytes, + LPDWORD nbyteswritten); +static void StartChannelThread(ConsoleInfo *infoPtr, + ConsoleThreadInfo *threadInfoPtr, + LPTHREAD_START_ROUTINE threadProc); +static void StopChannelThread(ConsoleThreadInfo *threadInfoPtr); /* * This structure describes the channel type structure for command console * based IO. */ -static Tcl_ChannelType consoleChannelType = { +static const Tcl_ChannelType consoleChannelType = { "console", /* Type name. */ - TCL_CHANNEL_VERSION_2, /* v2 channel */ + TCL_CHANNEL_VERSION_5, /* v5 channel */ ConsoleCloseProc, /* Close proc. */ ConsoleInputProc, /* Input proc. */ ConsoleOutputProc, /* Output proc. */ @@ -177,14 +190,66 @@ static Tcl_ChannelType consoleChannelType = { ConsoleWatchProc, /* Set up notifier to watch the channel. */ ConsoleGetHandleProc, /* Get an OS handle from channel. */ NULL, /* close2proc. */ - ConsoleBlockModeProc, /* Set blocking or non-blocking mode.*/ - NULL, /* flush proc. */ - NULL, /* handler proc. */ + ConsoleBlockModeProc, /* Set blocking or non-blocking mode. */ + NULL, /* Flush proc. */ + NULL, /* Handler proc. */ + NULL, /* Wide seek proc. */ + ConsoleThreadActionProc, /* Thread action proc. */ + NULL /* Truncation proc. */ }; /* *---------------------------------------------------------------------- * + * ReadConsoleBytes, WriteConsoleBytes -- + * + * Wrapper for ReadConsole{A,W}, that takes and returns number of bytes + * instead of number of TCHARS. + * + *---------------------------------------------------------------------- + */ + +static BOOL +ReadConsoleBytes( + HANDLE hConsole, + LPVOID lpBuffer, + DWORD nbytes, + LPDWORD nbytesread) +{ + DWORD ntchars; + BOOL result; + int tcharsize = sizeof(TCHAR); + + result = ReadConsole(hConsole, lpBuffer, nbytes / tcharsize, &ntchars, + NULL); + if (nbytesread != NULL) { + *nbytesread = ntchars * tcharsize; + } + return result; +} + +static BOOL +WriteConsoleBytes( + HANDLE hConsole, + const void *lpBuffer, + DWORD nbytes, + LPDWORD nbyteswritten) +{ + DWORD ntchars; + BOOL result; + int tcharsize = sizeof(TCHAR); + + result = WriteConsole(hConsole, lpBuffer, nbytes / tcharsize, &ntchars, + NULL); + if (nbyteswritten != NULL) { + *nbyteswritten = ntchars * tcharsize; + } + return result; +} + +/* + *---------------------------------------------------------------------- + * * ConsoleInit -- * * This function initializes the static variables for this file. @@ -198,14 +263,12 @@ static Tcl_ChannelType consoleChannelType = { *---------------------------------------------------------------------- */ -static ThreadSpecificData * -ConsoleInit() +static void +ConsoleInit(void) { - ThreadSpecificData *tsdPtr; - /* - * Check the initialized flag first, then check again in the mutex. - * This is a speed enhancement. + * Check the initialized flag first, then check again in the mutex. This + * is a speed enhancement. */ if (!initialized) { @@ -217,14 +280,13 @@ ConsoleInit() Tcl_MutexUnlock(&consoleMutex); } - tsdPtr = (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); - if (tsdPtr == NULL) { - tsdPtr = TCL_TSD_INIT(&dataKey); + if (TclThreadDataKeyGet(&dataKey) == NULL) { + ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); + tsdPtr->firstConsolePtr = NULL; Tcl_CreateEventSource(ConsoleSetupProc, ConsoleCheckProc, NULL); Tcl_CreateThreadExitHandler(ConsoleExitHandler, NULL); } - return tsdPtr; } /* @@ -232,8 +294,8 @@ ConsoleInit() * * ConsoleExitHandler -- * - * This function is called to cleanup the console module before - * Tcl is unloaded. + * This function is called to cleanup the console module before Tcl is + * unloaded. * * Results: * None. @@ -246,7 +308,7 @@ ConsoleInit() static void ConsoleExitHandler( - ClientData clientData) /* Old window proc */ + ClientData clientData) /* Old window proc. */ { Tcl_DeleteEventSource(ConsoleSetupProc, ConsoleCheckProc, NULL); } @@ -256,8 +318,8 @@ ConsoleExitHandler( * * ProcExitHandler -- * - * This function is called to cleanup the process list before - * Tcl is unloaded. + * This function is called to cleanup the process list before Tcl is + * unloaded. * * Results: * None. @@ -270,7 +332,7 @@ ConsoleExitHandler( static void ProcExitHandler( - ClientData clientData) /* Old window proc */ + ClientData clientData) /* Old window proc. */ { Tcl_MutexLock(&consoleMutex); initialized = 0; @@ -282,8 +344,8 @@ ProcExitHandler( * * ConsoleSetupProc -- * - * This procedure is invoked before Tcl_DoOneEvent blocks waiting - * for an event. + * This procedure is invoked before Tcl_DoOneEvent blocks waiting for an + * event. * * Results: * None. @@ -307,15 +369,16 @@ ConsoleSetupProc( if (!(flags & TCL_FILE_EVENTS)) { return; } - + /* - * Look to see if any events are already pending. If they are, poll. + * Look to see if any events are already pending. If they are, poll. */ - for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; + for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; infoPtr = infoPtr->nextPtr) { if (infoPtr->watchMask & TCL_WRITABLE) { - if (WaitForSingleObject(infoPtr->writable, 0) != WAIT_TIMEOUT) { + if (WaitForSingleObject(infoPtr->writer.readyEvent, + 0) != WAIT_TIMEOUT) { block = 0; } } @@ -335,8 +398,8 @@ ConsoleSetupProc( * * ConsoleCheckProc -- * - * This procedure is called by Tcl_DoOneEvent to check the console - * event source for events. + * This procedure is called by Tcl_DoOneEvent to check the console event + * source for events. * * Results: * None. @@ -353,36 +416,36 @@ ConsoleCheckProc( int flags) /* Event flags as passed to Tcl_DoOneEvent. */ { ConsoleInfo *infoPtr; - ConsoleEvent *evPtr; int needEvent; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); if (!(flags & TCL_FILE_EVENTS)) { return; } - + /* * Queue events for any ready consoles that don't already have events * queued. */ - for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; + for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; infoPtr = infoPtr->nextPtr) { if (infoPtr->flags & CONSOLE_PENDING) { continue; } - + /* * Queue an event if the console is signaled for reading or writing. */ needEvent = 0; if (infoPtr->watchMask & TCL_WRITABLE) { - if (WaitForSingleObject(infoPtr->writable, 0) != WAIT_TIMEOUT) { + if (WaitForSingleObject(infoPtr->writer.readyEvent, + 0) != WAIT_TIMEOUT) { needEvent = 1; } } - + if (infoPtr->watchMask & TCL_READABLE) { if (WaitForRead(infoPtr, 0) >= 0) { needEvent = 1; @@ -390,8 +453,9 @@ ConsoleCheckProc( } if (needEvent) { + ConsoleEvent *evPtr = ckalloc(sizeof(ConsoleEvent)); + infoPtr->flags |= CONSOLE_PENDING; - evPtr = (ConsoleEvent *) ckalloc(sizeof(ConsoleEvent)); evPtr->header.proc = ConsoleEventProc; evPtr->infoPtr = infoPtr; Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL); @@ -399,7 +463,6 @@ ConsoleCheckProc( } } - /* *---------------------------------------------------------------------- * @@ -420,21 +483,22 @@ static int ConsoleBlockModeProc( ClientData instanceData, /* Instance data for channel. */ int mode) /* TCL_MODE_BLOCKING or - * TCL_MODE_NONBLOCKING. */ + * TCL_MODE_NONBLOCKING. */ { - ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; - + ConsoleInfo *infoPtr = instanceData; + /* - * Consoles on Windows can not be switched between blocking and nonblocking, - * hence we have to emulate the behavior. This is done in the input - * function by checking against a bit in the state. We set or unset the - * bit here to cause the input function to emulate the correct behavior. + * Consoles on Windows can not be switched between blocking and + * nonblocking, hence we have to emulate the behavior. This is done in the + * input function by checking against a bit in the state. We set or unset + * the bit here to cause the input function to emulate the correct + * behavior. */ if (mode == TCL_MODE_NONBLOCKING) { infoPtr->flags |= CONSOLE_ASYNC; } else { - infoPtr->flags &= ~(CONSOLE_ASYNC); + infoPtr->flags &= ~CONSOLE_ASYNC; } return 0; } @@ -442,6 +506,84 @@ ConsoleBlockModeProc( /* *---------------------------------------------------------------------- * + * StartChannelThread, StopChannelThread -- + * + * Helpers that codify how to ask one of the console service threads to + * start and stop. + * + *---------------------------------------------------------------------- + */ + +static void +StartChannelThread( + ConsoleInfo *infoPtr, + ConsoleThreadInfo *threadInfoPtr, + LPTHREAD_START_ROUTINE threadProc) +{ + DWORD id; + + threadInfoPtr->readyEvent = CreateEvent(NULL, TRUE, TRUE, NULL); + threadInfoPtr->startEvent = CreateEvent(NULL, FALSE, FALSE, NULL); + threadInfoPtr->stopEvent = CreateEvent(NULL, FALSE, FALSE, NULL); + threadInfoPtr->thread = CreateThread(NULL, 256, threadProc, infoPtr, 0, + &id); + SetThreadPriority(threadInfoPtr->thread, THREAD_PRIORITY_HIGHEST); +} + +static void +StopChannelThread( + ConsoleThreadInfo *threadInfoPtr) +{ + DWORD exitCode = 0; + + /* + * The thread may already have closed on it's own. Check it's exit + * code. + */ + + GetExitCodeThread(threadInfoPtr->thread, &exitCode); + if (exitCode == STILL_ACTIVE) { + /* + * Set the stop event so that if the reader thread is blocked in + * ConsoleReaderThread on WaitForMultipleEvents, it will exit cleanly. + */ + + SetEvent(threadInfoPtr->stopEvent); + + /* + * Wait at most 20 milliseconds for the reader thread to close. + */ + + if (WaitForSingleObject(threadInfoPtr->thread, 20) == WAIT_TIMEOUT) { + /* + * Forcibly terminate the background thread as a last resort. + * Note that we need to guard against terminating the thread while + * it is in the middle of Tcl_ThreadAlert because it won't be able + * to release the notifier lock. + */ + + Tcl_MutexLock(&consoleMutex); + /* BUG: this leaks memory. */ + TerminateThread(threadInfoPtr->thread, 0); + Tcl_MutexUnlock(&consoleMutex); + } + } + + /* + * Close all the handles associated with the thread, and set the thread + * handle field to NULL to mark that the thread has been cleaned up. + */ + + CloseHandle(threadInfoPtr->thread); + CloseHandle(threadInfoPtr->readyEvent); + CloseHandle(threadInfoPtr->startEvent); + CloseHandle(threadInfoPtr->stopEvent); + threadInfoPtr->thread = NULL; +} + +/* + *---------------------------------------------------------------------- + * * ConsoleCloseProc -- * * Closes a console based IO channel. @@ -460,138 +602,49 @@ ConsoleCloseProc( ClientData instanceData, /* Pointer to ConsoleInfo structure. */ Tcl_Interp *interp) /* For error reporting. */ { - ConsoleInfo *consolePtr = (ConsoleInfo *) instanceData; - int errorCode; + ConsoleInfo *consolePtr = instanceData; + int errorCode = 0; ConsoleInfo *infoPtr, **nextPtrPtr; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); - DWORD exitCode; - errorCode = 0; - /* - * Clean up the background thread if necessary. Note that this - * must be done before we can close the file, since the - * thread may be blocking trying to read from the console. + * Clean up the background thread if necessary. Note that this must be + * done before we can close the file, since the thread may be blocking + * trying to read from the console. */ - - if (consolePtr->readThread) { - /* - * The thread may already have closed on it's own. Check it's - * exit code. - */ - - GetExitCodeThread(consolePtr->readThread, &exitCode); - - if (exitCode == STILL_ACTIVE) { - - /* - * Set the stop event so that if the reader thread is blocked - * in ConsoleReaderThread on WaitForMultipleEvents, it will exit - * cleanly. - */ - - SetEvent(consolePtr->stopReader); - - /* - * Wait at most 20 milliseconds for the reader thread to close. - */ - - if (WaitForSingleObject(consolePtr->readThread, 20) - == WAIT_TIMEOUT) { - /* - * Forcibly terminate the background thread as a last - * resort. Note that we need to guard against - * terminating the thread while it is in the middle of - * Tcl_ThreadAlert because it won't be able to release - * the notifier lock. - */ - - Tcl_MutexLock(&consoleMutex); - - /* BUG: this leaks memory. */ - TerminateThread(consolePtr->readThread, 0); - Tcl_MutexUnlock(&consoleMutex); - } - } - - CloseHandle(consolePtr->readThread); - CloseHandle(consolePtr->readable); - CloseHandle(consolePtr->startReader); - CloseHandle(consolePtr->stopReader); - consolePtr->readThread = NULL; + if (consolePtr->reader.thread) { + StopChannelThread(&consolePtr->reader); } consolePtr->validMask &= ~TCL_READABLE; /* - * Wait for the writer thread to finish the current buffer, then - * terminate the thread and close the handles. If the channel is - * nonblocking, there should be no pending write operations. + * Wait for the writer thread to finish the current buffer, then terminate + * the thread and close the handles. If the channel is nonblocking, there + * should be no pending write operations. */ - - if (consolePtr->writeThread) { - if (consolePtr->toWrite) { - /* - * We only need to wait if there is something to write. - * This may prevent infinite wait on exit. [python bug 216289] - */ - WaitForSingleObject(consolePtr->writable, INFINITE); - } - - /* - * The thread may already have closed on it's own. Check it's - * exit code. - */ - - GetExitCodeThread(consolePtr->writeThread, &exitCode); - - if (exitCode == STILL_ACTIVE) { - /* - * Set the stop event so that if the reader thread is blocked - * in ConsoleWriterThread on WaitForMultipleEvents, it will - * exit cleanly. - */ - - SetEvent(consolePtr->stopWriter); + if (consolePtr->writer.thread) { + if (consolePtr->toWrite) { /* - * Wait at most 20 milliseconds for the writer thread to close. + * We only need to wait if there is something to write. This may + * prevent infinite wait on exit. [Python Bug 216289] */ - if (WaitForSingleObject(consolePtr->writeThread, 20) - == WAIT_TIMEOUT) { - /* - * Forcibly terminate the background thread as a last - * resort. Note that we need to guard against - * terminating the thread while it is in the middle of - * Tcl_ThreadAlert because it won't be able to release - * the notifier lock. - */ - - Tcl_MutexLock(&consoleMutex); - - /* BUG: this leaks memory. */ - TerminateThread(consolePtr->writeThread, 0); - Tcl_MutexUnlock(&consoleMutex); - } + WaitForSingleObject(consolePtr->writer.readyEvent, INFINITE); } - CloseHandle(consolePtr->writeThread); - CloseHandle(consolePtr->writable); - CloseHandle(consolePtr->startWriter); - CloseHandle(consolePtr->stopWriter); - consolePtr->writeThread = NULL; + StopChannelThread(&consolePtr->writer); } consolePtr->validMask &= ~TCL_WRITABLE; - /* - * Don't close the Win32 handle if the handle is a standard channel - * during the thread exit process. Otherwise, one thread may kill - * the stdio of another. + * Don't close the Win32 handle if the handle is a standard channel during + * the thread exit process. Otherwise, one thread may kill the stdio of + * another. */ - if (!TclInThreadExit() + if (!TclInThreadExit() || ((GetStdHandle(STD_INPUT_HANDLE) != consolePtr->handle) && (GetStdHandle(STD_OUTPUT_HANDLE) != consolePtr->handle) && (GetStdHandle(STD_ERROR_HANDLE) != consolePtr->handle))) { @@ -600,7 +653,7 @@ ConsoleCloseProc( errorCode = errno; } } - + consolePtr->watchMask &= consolePtr->validMask; /* @@ -610,7 +663,7 @@ ConsoleCloseProc( for (nextPtrPtr = &(tsdPtr->firstConsolePtr), infoPtr = *nextPtrPtr; infoPtr != NULL; nextPtrPtr = &infoPtr->nextPtr, infoPtr = *nextPtrPtr) { - if (infoPtr == (ConsoleInfo *)consolePtr) { + if (infoPtr == (ConsoleInfo *) consolePtr) { *nextPtrPtr = infoPtr->nextPtr; break; } @@ -619,7 +672,7 @@ ConsoleCloseProc( ckfree(consolePtr->writeBuf); consolePtr->writeBuf = 0; } - ckfree((char*) consolePtr); + ckfree(consolePtr); return errorCode; } @@ -629,8 +682,8 @@ ConsoleCloseProc( * * ConsoleInputProc -- * - * Reads input from the IO channel into the buffer given. Returns - * count of how many bytes were actually read, and an error indication. + * Reads input from the IO channel into the buffer given. Returns count + * of how many bytes were actually read, and an error indication. * * Results: * A count of how many bytes were read is returned and an error @@ -644,13 +697,13 @@ ConsoleCloseProc( static int ConsoleInputProc( - ClientData instanceData, /* Console state. */ - char *buf, /* Where to store data read. */ - int bufSize, /* How much space is available - * in the buffer? */ - int *errorCode) /* Where to store error code. */ + ClientData instanceData, /* Console state. */ + char *buf, /* Where to store data read. */ + int bufSize, /* How much space is available in the + * buffer? */ + int *errorCode) /* Where to store error code. */ { - ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; + ConsoleInfo *infoPtr = instanceData; DWORD count, bytesRead = 0; int result; @@ -659,13 +712,13 @@ ConsoleInputProc( /* * Synchronize with the reader thread. */ - + result = WaitForRead(infoPtr, (infoPtr->flags & CONSOLE_ASYNC) ? 0 : 1); - + /* * If an error occurred, return immediately. */ - + if (result == -1) { *errorCode = errno; return -1; @@ -685,24 +738,31 @@ ConsoleInputProc( bytesRead = infoPtr->bytesRead - infoPtr->offset; /* - * Reset the buffer + * Reset the buffer. */ - + infoPtr->readFlags &= ~CONSOLE_BUFFERED; infoPtr->offset = 0; } return bytesRead; } - + /* - * Attempt to read bufSize bytes. The read will return immediately - * if there is any data available. Otherwise it will block until - * at least one byte is available or an EOF occurs. + * Attempt to read bufSize bytes. The read will return immediately if + * there is any data available. Otherwise it will block until at least one + * byte is available or an EOF occurs. */ - if (ReadConsole(infoPtr->handle, (LPVOID) buf, (DWORD) bufSize, &count, - (LPOVERLAPPED) NULL) == TRUE) { + if (ReadConsoleBytes(infoPtr->handle, (LPVOID) buf, (DWORD) bufSize, + &count) == TRUE) { + /* + * TODO: This potentially writes beyond the limits specified + * by the caller. In practice this is harmless, since all writes + * are into ChannelBuffers, and those have padding, but still + * ought to remove this, unless some Windows wizard can give + * a reason not to. + */ buf[count] = '\0'; return count; } @@ -715,12 +775,12 @@ ConsoleInputProc( * * ConsoleOutputProc -- * - * Writes the given output on the IO channel. Returns count of how - * many characters were actually written, and an error indication. + * Writes the given output on the IO channel. Returns count of how many + * characters were actually written, and an error indication. * * Results: - * A count of how many characters were written is returned and an - * error indication is returned in an output argument. + * A count of how many characters were written is returned and an error + * indication is returned in an output argument. * * Side effects: * Writes output on the actual channel. @@ -730,26 +790,27 @@ ConsoleInputProc( static int ConsoleOutputProc( - ClientData instanceData, /* Console state. */ - CONST char *buf, /* The data buffer. */ - int toWrite, /* How many bytes to write? */ - int *errorCode) /* Where to store error code. */ + ClientData instanceData, /* Console state. */ + const char *buf, /* The data buffer. */ + int toWrite, /* How many bytes to write? */ + int *errorCode) /* Where to store error code. */ { - ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; + ConsoleInfo *infoPtr = instanceData; + ConsoleThreadInfo *threadInfo = &infoPtr->reader; DWORD bytesWritten, timeout; - + *errorCode = 0; timeout = (infoPtr->flags & CONSOLE_ASYNC) ? 0 : INFINITE; - if (WaitForSingleObject(infoPtr->writable, timeout) == WAIT_TIMEOUT) { + if (WaitForSingleObject(threadInfo->readyEvent,timeout) == WAIT_TIMEOUT) { /* - * The writer thread is blocked waiting for a write to complete - * and the channel is in non-blocking mode. + * The writer thread is blocked waiting for a write to complete and + * the channel is in non-blocking mode. */ - errno = EAGAIN; + errno = EWOULDBLOCK; goto error; } - + /* * Check for a background error on the last write. */ @@ -775,31 +836,30 @@ ConsoleOutputProc( ckfree(infoPtr->writeBuf); } infoPtr->writeBufLen = toWrite; - infoPtr->writeBuf = ckalloc((unsigned int) toWrite); + infoPtr->writeBuf = ckalloc(toWrite); } memcpy(infoPtr->writeBuf, buf, (size_t) toWrite); infoPtr->toWrite = toWrite; - ResetEvent(infoPtr->writable); - SetEvent(infoPtr->startWriter); + ResetEvent(threadInfo->readyEvent); + SetEvent(threadInfo->startEvent); bytesWritten = toWrite; } else { /* - * In the blocking case, just try to write the buffer directly. - * This avoids an unnecessary copy. + * In the blocking case, just try to write the buffer directly. This + * avoids an unnecessary copy. */ - if (WriteFile(infoPtr->handle, (LPVOID) buf, (DWORD) toWrite, - &bytesWritten, (LPOVERLAPPED) NULL) == FALSE) { + if (WriteConsoleBytes(infoPtr->handle, buf, (DWORD) toWrite, + &bytesWritten) == FALSE) { TclWinConvertError(GetLastError()); goto error; } } return bytesWritten; - error: + error: *errorCode = errno; return -1; - } /* @@ -807,15 +867,15 @@ ConsoleOutputProc( * * ConsoleEventProc -- * - * This function is invoked by Tcl_ServiceEvent when a file event - * reaches the front of the event queue. This procedure invokes - * Tcl_NotifyChannel on the console. + * This function is invoked by Tcl_ServiceEvent when a file event reaches + * the front of the event queue. This procedure invokes Tcl_NotifyChannel + * on the console. * * Results: - * Returns 1 if the event was handled, meaning it should be removed - * from the queue. Returns 0 if the event was not handled, meaning - * it should stay on the queue. The only time the event isn't - * handled is if the TCL_FILE_EVENTS flag bit isn't set. + * Returns 1 if the event was handled, meaning it should be removed from + * the queue. Returns 0 if the event was not handled, meaning it should + * stay on the queue. The only time the event isn't handled is if the + * TCL_FILE_EVENTS flag bit isn't set. * * Side effects: * Whatever the notifier callback does. @@ -826,10 +886,10 @@ ConsoleOutputProc( static int ConsoleEventProc( Tcl_Event *evPtr, /* Event to service. */ - int flags) /* Flags that indicate what events to - * handle, such as TCL_FILE_EVENTS. */ + int flags) /* Flags that indicate what events to handle, + * such as TCL_FILE_EVENTS. */ { - ConsoleEvent *consoleEvPtr = (ConsoleEvent *)evPtr; + ConsoleEvent *consoleEvPtr = (ConsoleEvent *) evPtr; ConsoleInfo *infoPtr; int mask; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); @@ -840,15 +900,15 @@ ConsoleEventProc( /* * Search through the list of watched consoles for the one whose handle - * matches the event. We do this rather than simply dereferencing - * the handle in the event so that consoles can be deleted while the - * event is in the queue. + * matches the event. We do this rather than simply dereferencing the + * handle in the event so that consoles can be deleted while the event is + * in the queue. */ for (infoPtr = tsdPtr->firstConsolePtr; infoPtr != NULL; infoPtr = infoPtr->nextPtr) { if (consoleEvPtr->infoPtr == infoPtr) { - infoPtr->flags &= ~(CONSOLE_PENDING); + infoPtr->flags &= ~CONSOLE_PENDING; break; } } @@ -862,14 +922,15 @@ ConsoleEventProc( } /* - * Check to see if the console is readable. Note - * that we can't tell if a console is writable, so we always report it - * as being writable unless we have detected EOF. + * Check to see if the console is readable. Note that we can't tell if a + * console is writable, so we always report it as being writable unless we + * have detected EOF. */ mask = 0; if (infoPtr->watchMask & TCL_WRITABLE) { - if (WaitForSingleObject(infoPtr->writable, 0) != WAIT_TIMEOUT) { + if (WaitForSingleObject(infoPtr->writer.readyEvent, + 0) != WAIT_TIMEOUT) { mask = TCL_WRITABLE; } } @@ -881,7 +942,7 @@ ConsoleEventProc( } else { mask |= TCL_READABLE; } - } + } } /* @@ -897,8 +958,7 @@ ConsoleEventProc( * * ConsoleWatchProc -- * - * Called by the notifier to set up to watch for events on this - * channel. + * Called by the notifier to set up to watch for events on this channel. * * Results: * None. @@ -911,43 +971,41 @@ ConsoleEventProc( static void ConsoleWatchProc( - ClientData instanceData, /* Console state. */ - int mask) /* What events to watch for, OR-ed - * combination of TCL_READABLE, - * TCL_WRITABLE and TCL_EXCEPTION. */ + ClientData instanceData, /* Console state. */ + int mask) /* What events to watch for, OR-ed combination + * of TCL_READABLE, TCL_WRITABLE and + * TCL_EXCEPTION. */ { ConsoleInfo **nextPtrPtr, *ptr; - ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; + ConsoleInfo *infoPtr = instanceData; int oldMask = infoPtr->watchMask; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); /* - * Since most of the work is handled by the background threads, - * we just need to update the watchMask and then force the notifier - * to poll once. + * Since most of the work is handled by the background threads, we just + * need to update the watchMask and then force the notifier to poll once. */ infoPtr->watchMask = mask & infoPtr->validMask; if (infoPtr->watchMask) { Tcl_Time blockTime = { 0, 0 }; + if (!oldMask) { infoPtr->nextPtr = tsdPtr->firstConsolePtr; tsdPtr->firstConsolePtr = infoPtr; } Tcl_SetMaxBlockTime(&blockTime); - } else { - if (oldMask) { - /* - * Remove the console from the list of watched consoles. - */ + } else if (oldMask) { + /* + * Remove the console from the list of watched consoles. + */ - for (nextPtrPtr = &(tsdPtr->firstConsolePtr), ptr = *nextPtrPtr; - ptr != NULL; - nextPtrPtr = &ptr->nextPtr, ptr = *nextPtrPtr) { - if (infoPtr == ptr) { - *nextPtrPtr = ptr->nextPtr; - break; - } + for (nextPtrPtr = &(tsdPtr->firstConsolePtr), ptr = *nextPtrPtr; + ptr != NULL; + nextPtrPtr = &ptr->nextPtr, ptr = *nextPtrPtr) { + if (infoPtr == ptr) { + *nextPtrPtr = ptr->nextPtr; + break; } } } @@ -958,12 +1016,12 @@ ConsoleWatchProc( * * ConsoleGetHandleProc -- * - * Called from Tcl_GetChannelHandle to retrieve OS handles from - * inside a command consoleline based channel. + * Called from Tcl_GetChannelHandle to retrieve OS handles from inside a + * command consoleline based channel. * * Results: - * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if - * there is no handle for the specified direction. + * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if there is no + * handle for the specified direction. * * Side effects: * None. @@ -974,12 +1032,12 @@ ConsoleWatchProc( static int ConsoleGetHandleProc( ClientData instanceData, /* The console state. */ - int direction, /* TCL_READABLE or TCL_WRITABLE */ - ClientData *handlePtr) /* Where to store the handle. */ + int direction, /* TCL_READABLE or TCL_WRITABLE. */ + ClientData *handlePtr) /* Where to store the handle. */ { - ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData; + ConsoleInfo *infoPtr = instanceData; - *handlePtr = (ClientData) infoPtr->handle; + *handlePtr = infoPtr->handle; return TCL_OK; } @@ -988,69 +1046,70 @@ ConsoleGetHandleProc( * * WaitForRead -- * - * Wait until some data is available, the console is at - * EOF or the reader thread is blocked waiting for data (if the - * channel is in non-blocking mode). + * Wait until some data is available, the console is at EOF or the reader + * thread is blocked waiting for data (if the channel is in non-blocking + * mode). * * Results: - * Returns 1 if console is readable. Returns 0 if there is no data - * on the console, but there is buffered data. Returns -1 if an - * error occurred. If an error occurred, the threads may not - * be synchronized. + * Returns 1 if console is readable. Returns 0 if there is no data on the + * console, but there is buffered data. Returns -1 if an error occurred. + * If an error occurred, the threads may not be synchronized. * * Side effects: - * Updates the shared state flags. If no error occurred, - * the reader thread is blocked waiting for a signal from the - * main thread. + * Updates the shared state flags. If no error occurred, the reader + * thread is blocked waiting for a signal from the main thread. * *---------------------------------------------------------------------- */ static int WaitForRead( - ConsoleInfo *infoPtr, /* Console state. */ - int blocking) /* Indicates whether call should be - * blocking or not. */ + ConsoleInfo *infoPtr, /* Console state. */ + int blocking) /* Indicates whether call should be blocking + * or not. */ { DWORD timeout, count; HANDLE *handle = infoPtr->handle; + ConsoleThreadInfo *threadInfo = &infoPtr->reader; INPUT_RECORD input; - + while (1) { /* * Synchronize with the reader thread. */ - + timeout = blocking ? INFINITE : 0; - if (WaitForSingleObject(infoPtr->readable, timeout) == WAIT_TIMEOUT) { + if (WaitForSingleObject(threadInfo->readyEvent, + timeout) == WAIT_TIMEOUT) { /* * The reader thread is blocked waiting for data and the channel * is in non-blocking mode. */ - errno = EAGAIN; + + errno = EWOULDBLOCK; return -1; } - + /* - * At this point, the two threads are synchronized, so it is safe - * to access shared state. + * At this point, the two threads are synchronized, so it is safe to + * access shared state. */ - + /* * If the console has hit EOF, it is always readable. */ - + if (infoPtr->readFlags & CONSOLE_EOF) { return 1; } - + if (PeekConsoleInput(handle, &input, 1, &count) == FALSE) { - /* + /* * Check to see if the peek failed because of EOF. */ - + TclWinConvertError(GetLastError()); - + if (errno == EOF) { infoPtr->readFlags |= CONSOLE_EOF; return 1; @@ -1059,7 +1118,7 @@ WaitForRead( /* * Ignore errors if there is data in the buffer. */ - + if (infoPtr->readFlags & CONSOLE_BUFFERED) { return 0; } else { @@ -1068,22 +1127,20 @@ WaitForRead( } /* - * If there is data in the buffer, the console must be - * readable (since it is a line-oriented device). + * If there is data in the buffer, the console must be readable (since + * it is a line-oriented device). */ if (infoPtr->readFlags & CONSOLE_BUFFERED) { return 1; } - /* - * There wasn't any data available, so reset the thread and - * try again. + * There wasn't any data available, so reset the thread and try again. */ - - ResetEvent(infoPtr->readable); - SetEvent(infoPtr->startReader); + + ResetEvent(threadInfo->readyEvent); + SetEvent(threadInfo->startEvent); } } @@ -1092,31 +1149,36 @@ WaitForRead( * * ConsoleReaderThread -- * - * This function runs in a separate thread and waits for input - * to become available on a console. + * This function runs in a separate thread and waits for input to become + * available on a console. * * Results: * None. * * Side effects: - * Signals the main thread when input become available. May - * cause the main thread to wake up by posting a message. May - * one line from the console for each wait operation. + * Signals the main thread when input become available. May cause the + * main thread to wake up by posting a message. May one line from the + * console for each wait operation. * *---------------------------------------------------------------------- */ static DWORD WINAPI -ConsoleReaderThread(LPVOID arg) +ConsoleReaderThread( + LPVOID arg) { - ConsoleInfo *infoPtr = (ConsoleInfo *)arg; + ConsoleInfo *infoPtr = arg; HANDLE *handle = infoPtr->handle; - DWORD count, waitResult; + ConsoleThreadInfo *threadInfo = &infoPtr->reader; + DWORD waitResult; HANDLE wEvents[2]; - /* The first event takes precedence. */ - wEvents[0] = infoPtr->stopReader; - wEvents[1] = infoPtr->startReader; + /* + * The first event takes precedence. + */ + + wEvents[0] = threadInfo->stopEvent; + wEvents[1] = threadInfo->startEvent; for (;;) { /* @@ -1127,50 +1189,55 @@ ConsoleReaderThread(LPVOID arg) if (waitResult != (WAIT_OBJECT_0 + 1)) { /* - * The start event was not signaled. It must be the stop event - * or an error, so exit this thread. + * The start event was not signaled. It must be the stop event or + * an error, so exit this thread. */ break; } - count = 0; - - /* - * Look for data on the console, but first ignore any events - * that are not KEY_EVENTs + /* + * Look for data on the console, but first ignore any events that are + * not KEY_EVENTs. */ - if (ReadConsoleA(handle, infoPtr->buffer, CONSOLE_BUFFER_SIZE, - (LPDWORD) &infoPtr->bytesRead, NULL) != FALSE) { + + if (ReadConsoleBytes(handle, infoPtr->buffer, CONSOLE_BUFFER_SIZE, + (LPDWORD) &infoPtr->bytesRead) != FALSE) { /* * Data was stored in the buffer. */ - + infoPtr->readFlags |= CONSOLE_BUFFERED; } else { - DWORD err; - err = GetLastError(); - - if (err == EOF) { + DWORD err = GetLastError(); + + if (err == (DWORD) EOF) { infoPtr->readFlags = CONSOLE_EOF; } } /* - * Signal the main thread by signalling the readable event and - * then waking up the notifier thread. + * Signal the main thread by signalling the readable event and then + * waking up the notifier thread. */ - SetEvent(infoPtr->readable); + SetEvent(threadInfo->readyEvent); /* - * Alert the foreground thread. Note that we need to treat this like - * a critical section so the foreground thread does not terminate - * this thread while we are holding a mutex in the notifier code. + * Alert the foreground thread. Note that we need to treat this like a + * critical section so the foreground thread does not terminate this + * thread while we are holding a mutex in the notifier code. */ Tcl_MutexLock(&consoleMutex); - Tcl_ThreadAlert(infoPtr->threadId); + if (infoPtr->threadId != NULL) { + /* + * TIP #218. When in flight ignore the event, no one will receive + * it anyway. + */ + + Tcl_ThreadAlert(infoPtr->threadId); + } Tcl_MutexUnlock(&consoleMutex); } @@ -1182,32 +1249,37 @@ ConsoleReaderThread(LPVOID arg) * * ConsoleWriterThread -- * - * This function runs in a separate thread and writes data - * onto a console. + * This function runs in a separate thread and writes data onto a + * console. * * Results: * Always returns 0. * * Side effects: - * Signals the main thread when an output operation is completed. - * May cause the main thread to wake up by posting a message. + + * Signals the main thread when an output operation is completed. May + * cause the main thread to wake up by posting a message. * *---------------------------------------------------------------------- */ static DWORD WINAPI -ConsoleWriterThread(LPVOID arg) +ConsoleWriterThread( + LPVOID arg) { - - ConsoleInfo *infoPtr = (ConsoleInfo *)arg; + ConsoleInfo *infoPtr = arg; HANDLE *handle = infoPtr->handle; + ConsoleThreadInfo *threadInfo = &infoPtr->writer; DWORD count, toWrite, waitResult; char *buf; HANDLE wEvents[2]; - /* The first event takes precedence. */ - wEvents[0] = infoPtr->stopWriter; - wEvents[1] = infoPtr->startWriter; + /* + * The first event takes precedence. + */ + + wEvents[0] = threadInfo->stopEvent; + wEvents[1] = threadInfo->startEvent; for (;;) { /* @@ -1218,8 +1290,8 @@ ConsoleWriterThread(LPVOID arg) if (waitResult != (WAIT_OBJECT_0 + 1)) { /* - * The start event was not signaled. It must be the stop event - * or an error, so exit this thread. + * The start event was not signaled. It must be the stop event or + * an error, so exit this thread. */ break; @@ -1233,37 +1305,42 @@ ConsoleWriterThread(LPVOID arg) */ while (toWrite > 0) { - if (WriteConsoleA(handle, buf, toWrite, &count, NULL) == FALSE) { + if (WriteConsoleBytes(handle, buf, (DWORD) toWrite, + &count) == FALSE) { infoPtr->writeError = GetLastError(); break; - } else { - toWrite -= count; - buf += count; } + toWrite -= count; + buf += count; } /* - * Signal the main thread by signalling the writable event and - * then waking up the notifier thread. + * Signal the main thread by signalling the writable event and then + * waking up the notifier thread. */ - - SetEvent(infoPtr->writable); + + SetEvent(threadInfo->readyEvent); /* - * Alert the foreground thread. Note that we need to treat this like - * a critical section so the foreground thread does not terminate - * this thread while we are holding a mutex in the notifier code. + * Alert the foreground thread. Note that we need to treat this like a + * critical section so the foreground thread does not terminate this + * thread while we are holding a mutex in the notifier code. */ Tcl_MutexLock(&consoleMutex); - Tcl_ThreadAlert(infoPtr->threadId); + if (infoPtr->threadId != NULL) { + /* + * TIP #218. When in flight ignore the event, no one will receive + * it anyway. + */ + + Tcl_ThreadAlert(infoPtr->threadId); + } Tcl_MutexUnlock(&consoleMutex); } return 0; } - - /* *---------------------------------------------------------------------- @@ -1271,93 +1348,143 @@ ConsoleWriterThread(LPVOID arg) * TclWinOpenConsoleChannel -- * * Constructs a Console channel for the specified standard OS handle. - * This is a helper function to break up the construction of - * channels into File, Console, or Serial. + * This is a helper function to break up the construction of channels + * into File, Console, or Serial. * * Results: * Returns the new channel, or NULL. * * Side effects: - * May open the channel + * May open the channel. * *---------------------------------------------------------------------- */ Tcl_Channel -TclWinOpenConsoleChannel(handle, channelName, permissions) - HANDLE handle; - char *channelName; - int permissions; +TclWinOpenConsoleChannel( + HANDLE handle, + char *channelName, + int permissions) { char encoding[4 + TCL_INTEGER_SPACE]; ConsoleInfo *infoPtr; - ThreadSpecificData *tsdPtr; - DWORD id, modes; + DWORD modes; - tsdPtr = ConsoleInit(); + ConsoleInit(); /* * See if a channel with this handle already exists. */ - - infoPtr = (ConsoleInfo *) ckalloc((unsigned) sizeof(ConsoleInfo)); + + infoPtr = ckalloc(sizeof(ConsoleInfo)); memset(infoPtr, 0, sizeof(ConsoleInfo)); infoPtr->validMask = permissions; infoPtr->handle = handle; + infoPtr->channel = (Tcl_Channel) NULL; wsprintfA(encoding, "cp%d", GetConsoleCP()); + infoPtr->threadId = Tcl_GetCurrentThread(); + /* - * Use the pointer for the name of the result channel. - * This keeps the channel names unique, since some may share - * handles (stdin/stdout/stderr for instance). + * Use the pointer for the name of the result channel. This keeps the + * channel names unique, since some may share handles (stdin/stdout/stderr + * for instance). */ - wsprintfA(channelName, "file%lx", (int) infoPtr); - - infoPtr->channel = Tcl_CreateChannel(&consoleChannelType, channelName, - (ClientData) infoPtr, permissions); + sprintf(channelName, "file%" TCL_I_MODIFIER "x", (size_t) infoPtr); - infoPtr->threadId = Tcl_GetCurrentThread(); + infoPtr->channel = Tcl_CreateChannel(&consoleChannelType, channelName, + infoPtr, permissions); if (permissions & TCL_READABLE) { /* * Make sure the console input buffer is ready for only character - * input notifications and the buffer is set for line buffering. - * IOW, we only want to catch when complete lines are ready for - * reading. + * input notifications and the buffer is set for line buffering. IOW, + * we only want to catch when complete lines are ready for reading. */ + GetConsoleMode(infoPtr->handle, &modes); modes &= ~(ENABLE_WINDOW_INPUT | ENABLE_MOUSE_INPUT); modes |= ENABLE_LINE_INPUT; SetConsoleMode(infoPtr->handle, modes); - - infoPtr->readable = CreateEvent(NULL, TRUE, TRUE, NULL); - infoPtr->startReader = CreateEvent(NULL, FALSE, FALSE, NULL); - infoPtr->stopReader = CreateEvent(NULL, FALSE, FALSE, NULL); - infoPtr->readThread = CreateThread(NULL, 256, ConsoleReaderThread, - infoPtr, 0, &id); - SetThreadPriority(infoPtr->readThread, THREAD_PRIORITY_HIGHEST); + StartChannelThread(infoPtr, &infoPtr->reader, ConsoleReaderThread); } if (permissions & TCL_WRITABLE) { - infoPtr->writable = CreateEvent(NULL, TRUE, TRUE, NULL); - infoPtr->startWriter = CreateEvent(NULL, FALSE, FALSE, NULL); - infoPtr->stopWriter = CreateEvent(NULL, FALSE, FALSE, NULL); - infoPtr->writeThread = CreateThread(NULL, 256, ConsoleWriterThread, - infoPtr, 0, &id); - SetThreadPriority(infoPtr->writeThread, THREAD_PRIORITY_HIGHEST); + StartChannelThread(infoPtr, &infoPtr->writer, ConsoleWriterThread); } /* - * Files have default translation of AUTO and ^Z eof char, which - * means that a ^Z will be accepted as EOF when reading. + * Files have default translation of AUTO and ^Z eof char, which means + * that a ^Z will be accepted as EOF when reading. */ - + Tcl_SetChannelOption(NULL, infoPtr->channel, "-translation", "auto"); Tcl_SetChannelOption(NULL, infoPtr->channel, "-eofchar", "\032 {}"); +#ifdef UNICODE + Tcl_SetChannelOption(NULL, infoPtr->channel, "-encoding", "unicode"); +#else Tcl_SetChannelOption(NULL, infoPtr->channel, "-encoding", encoding); - +#endif return infoPtr->channel; } + +/* + *---------------------------------------------------------------------- + * + * ConsoleThreadActionProc -- + * + * Insert or remove any thread local refs to this channel. + * + * Results: + * None. + * + * Side effects: + * Changes thread local list of valid channels. + * + *---------------------------------------------------------------------- + */ + +static void +ConsoleThreadActionProc( + ClientData instanceData, + int action) +{ + ConsoleInfo *infoPtr = instanceData; + + /* + * We do not access firstConsolePtr in the thread structures. This is not + * for all serials managed by the thread, but only those we are watching. + * Removal of the filevent handlers before transfer thus takes care of + * this structure. + */ + + Tcl_MutexLock(&consoleMutex); + if (action == TCL_CHANNEL_THREAD_INSERT) { + /* + * We can't copy the thread information from the channel when the + * channel is created. At this time the channel back pointer has not + * been set yet. However in that case the threadId has already been + * set by TclpCreateCommandChannel itself, so the structure is still + * good. + */ + + ConsoleInit(); + if (infoPtr->channel != NULL) { + infoPtr->threadId = Tcl_GetChannelThread(infoPtr->channel); + } + } else { + infoPtr->threadId = NULL; + } + Tcl_MutexUnlock(&consoleMutex); +} + +/* + * Local Variables: + * mode: c + * c-basic-offset: 4 + * fill-column: 78 + * End: + */ |