diff options
Diffstat (limited to 'win/tclWinSock.c')
| -rw-r--r-- | win/tclWinSock.c | 4436 |
1 files changed, 2671 insertions, 1765 deletions
diff --git a/win/tclWinSock.c b/win/tclWinSock.c index 4586698..01cefb5 100644 --- a/win/tclWinSock.c +++ b/win/tclWinSock.c @@ -1,195 +1,201 @@ -/* +/* * tclWinSock.c -- * * This file contains Windows-specific socket related code. * * Copyright (c) 1995-1997 Sun Microsystems, Inc. * - * See the file "license.terms" for information on usage and redistribution - * of this file, and for a DISCLAIMER OF ALL WARRANTIES. + * See the file "license.terms" for information on usage and redistribution of + * this file, and for a DISCLAIMER OF ALL WARRANTIES. + * + * ----------------------------------------------------------------------- + * The order and naming of functions in this file should minimize + * the file diff to tclUnixSock.c. + * ----------------------------------------------------------------------- + * + * General information on how this module works. + * + * - Each Tcl-thread with its sockets maintains an internal window to receive + * socket messages from the OS. + * + * - To ensure that message reception is always running this window is + * actually owned and handled by an internal thread. This we call the + * co-thread of Tcl's thread. + * + * - The whole structure is set up by InitSockets() which is called for each + * Tcl thread. The implementation of the co-thread is in SocketThread(), + * and the messages are handled by SocketProc(). The connection between + * both is not directly visible, it is done through a Win32 window class. + * This class is initialized by InitSockets() as well, and used in the + * creation of the message receiver windows. + * + * - An important thing to note is that *both* thread and co-thread have + * access to the list of sockets maintained in the private TSD data of the + * thread. The co-thread was given access to it upon creation through the + * new thread's client-data. * - * RCS: @(#) $Id: tclWinSock.c,v 1.36.2.1 2003/10/23 16:24:42 andreas_kupries Exp $ + * Because of this dual access the TSD data contains an OS mutex, the + * "socketListLock", to mediate exclusion between thread and co-thread. + * + * The co-thread's access is all in SocketProc(). The thread's access is + * through SocketEventProc() (1) and the functions called by it. + * + * (Ad 1) This is the handler function for all queued socket events, which + * all the OS messages are translated to through the EventSource (2) + * driven by the OS messages. + * + * (Ad 2) The main functions for this are SocketSetupProc() and + * SocketCheckProc(). */ #include "tclWinInt.h" +#ifdef _MSC_VER +# pragma comment (lib, "ws2_32") +#endif + +/* + * Support for control over sockets' KEEPALIVE and NODELAY behavior is + * currently disabled. + */ + +#undef TCL_FEATURE_KEEPALIVE_NAGLE + /* - * Make sure to remove the redirection defines set in tclWinPort.h - * that is in use in other sections of the core, except for us. + * Helper macros to make parts of this file clearer. The macros do exactly + * what they say on the tin. :-) They also only ever refer to their arguments + * once, and so can be used without regard to side effects. */ -#undef getservbyname -#undef getsockopt -#undef ntohs -#undef setsockopt + +#define SET_BITS(var, bits) ((var) |= (bits)) +#define CLEAR_BITS(var, bits) ((var) &= ~(bits)) + +/* "sock" + a pointer in hex + \0 */ +#define SOCK_CHAN_LENGTH (4 + sizeof(void *) * 2 + 1) +#define SOCK_TEMPLATE "sock%p" /* * The following variable is used to tell whether this module has been - * initialized. + * initialized. If 1, initialization of sockets was successful, if -1 then + * socket initialization failed (WSAStartup failed). */ static int initialized = 0; - -static int hostnameInitialized = 0; -static char hostname[255]; /* This buffer should be big enough for - * hostname plus domain name. */ - +static const TCHAR className[] = TEXT("TclSocket"); TCL_DECLARE_MUTEX(socketMutex) - /* - * Mingw and Cygwin may not have LPFN_* typedefs. + * The following defines declare the messages used on socket windows. */ -#ifdef HAVE_NO_LPFN_DECLS - typedef SOCKET (PASCAL FAR *LPFN_ACCEPT)(SOCKET s, - struct sockaddr FAR * addr, int FAR * addrlen); - typedef int (PASCAL FAR *LPFN_BIND)(SOCKET s, - const struct sockaddr FAR *addr, int namelen); - typedef int (PASCAL FAR *LPFN_CLOSESOCKET)(SOCKET s); - typedef int (PASCAL FAR *LPFN_CONNECT)(SOCKET s, - const struct sockaddr FAR *name, int namelen); - typedef struct hostent FAR * (PASCAL FAR *LPFN_GETHOSTBYADDR) - (const char FAR *addr, int addrlen, int addrtype); - typedef struct hostent FAR * (PASCAL FAR *LPFN_GETHOSTBYNAME) - (const char FAR * name); - typedef int (PASCAL FAR *LPFN_GETHOSTNAME)(char FAR * name, - int namelen); - typedef int (PASCAL FAR *LPFN_GETPEERNAME)(SOCKET sock, - struct sockaddr FAR *name, int FAR *namelen); - typedef struct servent FAR * (PASCAL FAR *LPFN_GETSERVBYNAME) - (const char FAR * name, const char FAR * proto); - typedef int (PASCAL FAR *LPFN_GETSOCKNAME)(SOCKET sock, - struct sockaddr FAR *name, int FAR *namelen); - typedef int (PASCAL FAR *LPFN_GETSOCKOPT)(SOCKET s, int level, - int optname, char FAR * optval, int FAR *optlen); - typedef u_short (PASCAL FAR *LPFN_HTONS)(u_short hostshort); - typedef unsigned long (PASCAL FAR *LPFN_INET_ADDR) - (const char FAR * cp); - typedef char FAR * (PASCAL FAR *LPFN_INET_NTOA) - (struct in_addr in); - typedef int (PASCAL FAR *LPFN_IOCTLSOCKET)(SOCKET s, - long cmd, u_long FAR *argp); - typedef int (PASCAL FAR *LPFN_LISTEN)(SOCKET s, int backlog); - typedef u_short (PASCAL FAR *LPFN_NTOHS)(u_short netshort); - typedef int (PASCAL FAR *LPFN_RECV)(SOCKET s, char FAR * buf, - int len, int flags); - typedef int (PASCAL FAR *LPFN_SELECT)(int nfds, - fd_set FAR * readfds, fd_set FAR * writefds, - fd_set FAR * exceptfds, - const struct timeval FAR * timeout); - typedef int (PASCAL FAR *LPFN_SEND)(SOCKET s, - const char FAR * buf, int len, int flags); - typedef int (PASCAL FAR *LPFN_SETSOCKOPT)(SOCKET s, - int level, int optname, const char FAR * optval, - int optlen); - typedef SOCKET (PASCAL FAR *LPFN_SOCKET)(int af, - int type, int protocol); - typedef int (PASCAL FAR *LPFN_WSAASYNCSELECT)(SOCKET s, - HWND hWnd, u_int wMsg, long lEvent); - typedef int (PASCAL FAR *LPFN_WSACLEANUP)(void); - typedef int (PASCAL FAR *LPFN_WSAGETLASTERROR)(void); - typedef int (PASCAL FAR *LPFN_WSASTARTUP)(WORD wVersionRequired, - LPWSADATA lpWSAData); -#endif - +#define SOCKET_MESSAGE WM_USER+1 +#define SOCKET_SELECT WM_USER+2 +#define SOCKET_TERMINATE WM_USER+3 +#define SELECT TRUE +#define UNSELECT FALSE /* - * The following structure contains pointers to all of the WinSock API - * entry points used by Tcl. It is initialized by InitSockets. Since - * we dynamically load the Winsock DLL on demand, we must use this - * function table to refer to functions in the winsock API. + * This is needed to comply with the strict aliasing rules of GCC, but it also + * simplifies casting between the different sockaddr types. */ -static struct { - HMODULE hModule; /* Handle to WinSock library. */ - - /* Winsock 1.1 functions */ - LPFN_ACCEPT accept; - LPFN_BIND bind; - LPFN_CLOSESOCKET closesocket; - LPFN_CONNECT connect; - LPFN_GETHOSTBYADDR gethostbyaddr; - LPFN_GETHOSTBYNAME gethostbyname; - LPFN_GETHOSTNAME gethostname; - LPFN_GETPEERNAME getpeername; - LPFN_GETSERVBYNAME getservbyname; - LPFN_GETSOCKNAME getsockname; - LPFN_GETSOCKOPT getsockopt; - LPFN_HTONS htons; - LPFN_INET_ADDR inet_addr; - LPFN_INET_NTOA inet_ntoa; - LPFN_IOCTLSOCKET ioctlsocket; - LPFN_LISTEN listen; - LPFN_NTOHS ntohs; - LPFN_RECV recv; - LPFN_SELECT select; - LPFN_SEND send; - LPFN_SETSOCKOPT setsockopt; - LPFN_SOCKET socket; - LPFN_WSAASYNCSELECT WSAAsyncSelect; - LPFN_WSACLEANUP WSACleanup; - LPFN_WSAGETLASTERROR WSAGetLastError; - LPFN_WSASTARTUP WSAStartup; - -} winSock; +typedef union { + struct sockaddr sa; + struct sockaddr_in sa4; + struct sockaddr_in6 sa6; + struct sockaddr_storage sas; +} address; + +#ifndef IN6_ARE_ADDR_EQUAL +#define IN6_ARE_ADDR_EQUAL IN6_ADDR_EQUAL +#endif /* - * The following defines declare the messages used on socket windows. + * This structure describes per-instance state of a tcp based channel. */ -#define SOCKET_MESSAGE WM_USER+1 -#define SOCKET_SELECT WM_USER+2 -#define SOCKET_TERMINATE WM_USER+3 -#define SELECT TRUE -#define UNSELECT FALSE +typedef struct TcpState TcpState; + +typedef struct TcpFdList { + TcpState *statePtr; + SOCKET fd; + struct TcpFdList *next; +} TcpFdList; + +struct TcpState { + Tcl_Channel channel; /* Channel associated with this socket. */ + struct TcpFdList *sockets; /* Windows SOCKET handle. */ + int flags; /* Bit field comprised of the flags described + * below. */ + int watchEvents; /* OR'ed combination of FD_READ, FD_WRITE, + * FD_CLOSE, FD_ACCEPT and FD_CONNECT that + * indicate which events are interesting. */ + volatile int readyEvents; /* OR'ed combination of FD_READ, FD_WRITE, + * FD_CLOSE, FD_ACCEPT and FD_CONNECT that + * indicate which events have occurred. + * Set by notifier thread, access must be + * protected by semaphore */ + int selectEvents; /* OR'ed combination of FD_READ, FD_WRITE, + * FD_CLOSE, FD_ACCEPT and FD_CONNECT that + * indicate which events are currently being + * selected. */ + volatile int acceptEventCount; + /* Count of the current number of FD_ACCEPTs + * that have arrived and not yet processed. + * Set by notifier thread, access must be + * protected by semaphore */ + Tcl_TcpAcceptProc *acceptProc; + /* Proc to call on accept. */ + ClientData acceptProcData; /* The data for the accept proc. */ + + /* + * Only needed for client sockets + */ + + struct addrinfo *addrlist; /* Addresses to connect to. */ + struct addrinfo *addr; /* Iterator over addrlist. */ + struct addrinfo *myaddrlist;/* Local address. */ + struct addrinfo *myaddr; /* Iterator over myaddrlist. */ + int connectError; /* Cache status of async socket. */ + int cachedBlocking; /* Cache blocking mode of async socket. */ + volatile int notifierConnectError; + /* Async connect error set by notifier thread. + * This error is still a windows error code. + * Access must be protected by semaphore */ + struct TcpState *nextPtr; /* The next socket on the per-thread socket + * list. */ +}; /* - * The following structure is used to store the data associated with - * each socket. + * These bits may be ORed together into the "flags" field of a TcpState + * structure. */ -typedef struct SocketInfo { - Tcl_Channel channel; /* Channel associated with this - * socket. */ - SOCKET socket; /* Windows SOCKET handle. */ - int flags; /* Bit field comprised of the flags - * described below. */ - int watchEvents; /* OR'ed combination of FD_READ, - * FD_WRITE, FD_CLOSE, FD_ACCEPT and - * FD_CONNECT that indicate which - * events are interesting. */ - int readyEvents; /* OR'ed combination of FD_READ, - * FD_WRITE, FD_CLOSE, FD_ACCEPT and - * FD_CONNECT that indicate which - * events have occurred. */ - int selectEvents; /* OR'ed combination of FD_READ, - * FD_WRITE, FD_CLOSE, FD_ACCEPT and - * FD_CONNECT that indicate which - * events are currently being - * selected. */ - int acceptEventCount; /* Count of the current number of - * FD_ACCEPTs that have arrived and - * not yet processed. */ - Tcl_TcpAcceptProc *acceptProc; /* Proc to call on accept. */ - ClientData acceptProcData; /* The data for the accept proc. */ - int lastError; /* Error code from last message. */ - struct SocketInfo *nextPtr; /* The next socket on the per-thread - * socket list. */ -} SocketInfo; +#define TCP_NONBLOCKING (1<<0) /* Socket with non-blocking I/O */ +#define TCP_ASYNC_CONNECT (1<<1) /* Async connect in progress. */ +#define SOCKET_EOF (1<<2) /* A zero read happened on the + * socket. */ +#define SOCKET_PENDING (1<<3) /* A message has been sent for this + * socket */ +#define TCP_ASYNC_PENDING (1<<4) /* TcpConnect was called to + * process an async connect. This + * flag indicates that reentry is + * still pending */ +#define TCP_ASYNC_FAILED (1<<5) /* An async connect finally failed */ /* - * The following structure is what is added to the Tcl event queue when - * a socket event occurs. + * The following structure is what is added to the Tcl event queue when a + * socket event occurs. */ -typedef struct SocketEvent { - Tcl_Event header; /* Information that is standard for - * all events. */ - SOCKET socket; /* Socket descriptor that is ready. Used - * to find the SocketInfo structure for - * the file (can't point directly to the - * SocketInfo structure because it could - * go away while the event is queued). */ +typedef struct { + Tcl_Event header; /* Information that is standard for all + * events. */ + SOCKET socket; /* Socket descriptor that is ready. Used to + * find the TcpState structure for the file + * (can't point directly to the TcpState + * structure because it could go away while + * the event is queued). */ } SocketEvent; /* @@ -198,746 +204,780 @@ typedef struct SocketEvent { #define TCP_BUFFER_SIZE 4096 -/* - * The following macros may be used to set the flags field of - * a SocketInfo structure. - */ -#define SOCKET_ASYNC (1<<0) /* The socket is in blocking - * mode. */ -#define SOCKET_EOF (1<<1) /* A zero read happened on - * the socket. */ -#define SOCKET_ASYNC_CONNECT (1<<2) /* This socket uses async - * connect. */ -#define SOCKET_PENDING (1<<3) /* A message has been sent - * for this socket */ - -typedef struct ThreadSpecificData { - HWND hwnd; /* Handle to window for socket messages. */ - HANDLE socketThread; /* Thread handling the window */ - Tcl_ThreadId threadId; /* Parent thread. */ - HANDLE readyEvent; /* Event indicating that a socket event is - * ready. Also used to indicate that the - * socketThread has been initialized and has - * started. */ - HANDLE socketListLock; /* Win32 Event to lock the socketList */ - SocketInfo *socketList; /* Every open socket in this thread has an - * entry on this list. */ +typedef struct { + HWND hwnd; /* Handle to window for socket messages. */ + HANDLE socketThread; /* Thread handling the window */ + Tcl_ThreadId threadId; /* Parent thread. */ + HANDLE readyEvent; /* Event indicating that a socket event is + * ready. Also used to indicate that the + * socketThread has been initialized and has + * started. */ + HANDLE socketListLock; /* Win32 Event to lock the socketList */ + TcpState *pendingTcpState; + /* This socket is opened but not jet in the + * list. This value is also checked by + * the event structure. */ + TcpState *socketList; /* Every open socket in this thread has an + * entry on this list. */ } ThreadSpecificData; static Tcl_ThreadDataKey dataKey; static WNDCLASS windowClass; /* - * Static functions defined in this file. + * Static routines for this file: */ -static SocketInfo * CreateSocket _ANSI_ARGS_((Tcl_Interp *interp, - int port, CONST char *host, - int server, CONST char *myaddr, - int myport, int async)); -static int CreateSocketAddress _ANSI_ARGS_( - (LPSOCKADDR_IN sockaddrPtr, - CONST char *host, int port)); -static void InitSockets _ANSI_ARGS_((void)); -static SocketInfo * NewSocketInfo _ANSI_ARGS_((SOCKET socket)); -static Tcl_EventCheckProc SocketCheckProc; -static Tcl_EventProc SocketEventProc; -static void SocketExitHandler _ANSI_ARGS_(( - ClientData clientData)); -static LRESULT CALLBACK SocketProc _ANSI_ARGS_((HWND hwnd, - UINT message, WPARAM wParam, - LPARAM lParam)); -static Tcl_EventSetupProc SocketSetupProc; -static Tcl_ExitProc SocketThreadExitHandler; -static int SocketsEnabled _ANSI_ARGS_((void)); -static void TcpAccept _ANSI_ARGS_((SocketInfo *infoPtr)); -static Tcl_DriverBlockModeProc TcpBlockProc; +static int TcpConnect(Tcl_Interp *interp, + TcpState *state); +static void InitSockets(void); +static TcpState * NewSocketInfo(SOCKET socket); +static void SocketExitHandler(ClientData clientData); +static LRESULT CALLBACK SocketProc(HWND hwnd, UINT message, WPARAM wParam, + LPARAM lParam); +static int SocketsEnabled(void); +static void TcpAccept(TcpFdList *fds, SOCKET newSocket, address addr); +static int WaitForConnect(TcpState *statePtr, int *errorCodePtr); +static int WaitForSocketEvent(TcpState *statePtr, int events, + int *errorCodePtr); +static void AddSocketInfoFd(TcpState *statePtr, SOCKET socket); +static int FindFDInList(TcpState *statePtr, SOCKET socket); +static DWORD WINAPI SocketThread(LPVOID arg); +static void TcpThreadActionProc(ClientData instanceData, + int action); + +static Tcl_EventCheckProc SocketCheckProc; +static Tcl_EventProc SocketEventProc; +static Tcl_EventSetupProc SocketSetupProc; +static Tcl_DriverBlockModeProc TcpBlockModeProc; static Tcl_DriverCloseProc TcpCloseProc; +static Tcl_DriverClose2Proc TcpClose2Proc; static Tcl_DriverSetOptionProc TcpSetOptionProc; static Tcl_DriverGetOptionProc TcpGetOptionProc; static Tcl_DriverInputProc TcpInputProc; static Tcl_DriverOutputProc TcpOutputProc; static Tcl_DriverWatchProc TcpWatchProc; static Tcl_DriverGetHandleProc TcpGetHandleProc; -static int WaitForSocketEvent _ANSI_ARGS_(( - SocketInfo *infoPtr, int events, - int *errorCodePtr)); -static DWORD WINAPI SocketThread _ANSI_ARGS_((LPVOID arg)); /* * This structure describes the channel type structure for TCP socket - * based IO. + * based IO: */ -static Tcl_ChannelType tcpChannelType = { - "tcp", /* Type name. */ - TCL_CHANNEL_VERSION_2, /* v2 channel */ - TcpCloseProc, /* Close proc. */ - TcpInputProc, /* Input proc. */ - TcpOutputProc, /* Output proc. */ - NULL, /* Seek proc. */ - TcpSetOptionProc, /* Set option proc. */ - TcpGetOptionProc, /* Get option proc. */ - TcpWatchProc, /* Set up notifier to watch this channel. */ - TcpGetHandleProc, /* Get an OS handle from channel. */ - NULL, /* close2proc. */ - TcpBlockProc, /* Set socket into (non-)blocking mode. */ - NULL, /* flush proc. */ - NULL, /* handler proc. */ +static const Tcl_ChannelType tcpChannelType = { + "tcp", /* Type name. */ + TCL_CHANNEL_VERSION_5, /* v5 channel */ + TcpCloseProc, /* Close proc. */ + TcpInputProc, /* Input proc. */ + TcpOutputProc, /* Output proc. */ + NULL, /* Seek proc. */ + TcpSetOptionProc, /* Set option proc. */ + TcpGetOptionProc, /* Get option proc. */ + TcpWatchProc, /* Initialize notifier. */ + TcpGetHandleProc, /* Get OS handles out of channel. */ + TcpClose2Proc, /* Close2 proc. */ + TcpBlockModeProc, /* Set blocking or non-blocking mode.*/ + NULL, /* flush proc. */ + NULL, /* handler proc. */ + NULL, /* wide seek proc. */ + TcpThreadActionProc, /* thread action proc. */ + NULL /* truncate proc. */ }; +/* + * The following variable holds the network name of this host. + */ + +static TclInitProcessGlobalValueProc InitializeHostName; +static ProcessGlobalValue hostName = + {0, 0, NULL, NULL, InitializeHostName, NULL, NULL}; + +/* + * Address print debug functions + */ +#if 0 +void +printaddrinfo( + struct addrinfo *ai, + char *prefix) +{ + char host[NI_MAXHOST], port[NI_MAXSERV]; + + getnameinfo(ai->ai_addr, ai->ai_addrlen, + host, sizeof(host), port, sizeof(port), + NI_NUMERICHOST|NI_NUMERICSERV); +} + +void +printaddrinfolist( + struct addrinfo *addrlist, + char *prefix) +{ + struct addrinfo *ai; + + for (ai = addrlist; ai != NULL; ai = ai->ai_next) { + printaddrinfo(ai, prefix); + } +} +#endif /* *---------------------------------------------------------------------- * - * InitSockets -- - * - * Initialize the socket module. Attempts to load the wsock32.dll - * library and set up the winSock function table. If successful, - * registers the event window for the socket notifier code. + * InitializeHostName -- * - * Assumes Mutex is held. + * This routine sets the process global value of the name of the local + * host on which the process is running. * * Results: * None. * - * Side effects: - * Dynamically loads wsock32.dll, and registers a new window - * class and creates a window for use in asynchronous socket - * notification. - * *---------------------------------------------------------------------- */ -static void -InitSockets() +void +InitializeHostName( + char **valuePtr, + size_t *lengthPtr, + Tcl_Encoding *encodingPtr) { - DWORD id; - WSADATA wsaData; - DWORD err; - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); - - if (!initialized) { - initialized = 1; - Tcl_CreateExitHandler(SocketExitHandler, (ClientData) NULL); - - winSock.hModule = LoadLibraryA("wsock32.dll"); - - if (winSock.hModule == NULL) { - return; - } - - /* - * Initialize the function table. - */ - - winSock.accept = (LPFN_ACCEPT) - GetProcAddress(winSock.hModule, "accept"); - winSock.bind = (LPFN_BIND) - GetProcAddress(winSock.hModule, "bind"); - winSock.closesocket = (LPFN_CLOSESOCKET) - GetProcAddress(winSock.hModule, "closesocket"); - winSock.connect = (LPFN_CONNECT) - GetProcAddress(winSock.hModule, "connect"); - winSock.gethostbyaddr = (LPFN_GETHOSTBYADDR) - GetProcAddress(winSock.hModule, "gethostbyaddr"); - winSock.gethostbyname = (LPFN_GETHOSTBYNAME) - GetProcAddress(winSock.hModule, "gethostbyname"); - winSock.gethostname = (LPFN_GETHOSTNAME) - GetProcAddress(winSock.hModule, "gethostname"); - winSock.getpeername = (LPFN_GETPEERNAME) - GetProcAddress(winSock.hModule, "getpeername"); - winSock.getservbyname = (LPFN_GETSERVBYNAME) - GetProcAddress(winSock.hModule, "getservbyname"); - winSock.getsockname = (LPFN_GETSOCKNAME) - GetProcAddress(winSock.hModule, "getsockname"); - winSock.getsockopt = (LPFN_GETSOCKOPT) - GetProcAddress(winSock.hModule, "getsockopt"); - winSock.htons = (LPFN_HTONS) - GetProcAddress(winSock.hModule, "htons"); - winSock.inet_addr = (LPFN_INET_ADDR) - GetProcAddress(winSock.hModule, "inet_addr"); - winSock.inet_ntoa = (LPFN_INET_NTOA) - GetProcAddress(winSock.hModule, "inet_ntoa"); - winSock.ioctlsocket = (LPFN_IOCTLSOCKET) - GetProcAddress(winSock.hModule, "ioctlsocket"); - winSock.listen = (LPFN_LISTEN) - GetProcAddress(winSock.hModule, "listen"); - winSock.ntohs = (LPFN_NTOHS) - GetProcAddress(winSock.hModule, "ntohs"); - winSock.recv = (LPFN_RECV) - GetProcAddress(winSock.hModule, "recv"); - winSock.select = (LPFN_SELECT) - GetProcAddress(winSock.hModule, "select"); - winSock.send = (LPFN_SEND) - GetProcAddress(winSock.hModule, "send"); - winSock.setsockopt = (LPFN_SETSOCKOPT) - GetProcAddress(winSock.hModule, "setsockopt"); - winSock.socket = (LPFN_SOCKET) - GetProcAddress(winSock.hModule, "socket"); - winSock.WSAAsyncSelect = (LPFN_WSAASYNCSELECT) - GetProcAddress(winSock.hModule, "WSAAsyncSelect"); - winSock.WSACleanup = (LPFN_WSACLEANUP) - GetProcAddress(winSock.hModule, "WSACleanup"); - winSock.WSAGetLastError = (LPFN_WSAGETLASTERROR) - GetProcAddress(winSock.hModule, "WSAGetLastError"); - winSock.WSAStartup = (LPFN_WSASTARTUP) - GetProcAddress(winSock.hModule, "WSAStartup"); - - /* - * Now check that all fields are properly initialized. If not, - * return zero to indicate that we failed to initialize - * properly. - */ - - if ((winSock.accept == NULL) || - (winSock.bind == NULL) || - (winSock.closesocket == NULL) || - (winSock.connect == NULL) || - (winSock.gethostbyname == NULL) || - (winSock.gethostbyaddr == NULL) || - (winSock.gethostname == NULL) || - (winSock.getpeername == NULL) || - (winSock.getservbyname == NULL) || - (winSock.getsockname == NULL) || - (winSock.getsockopt == NULL) || - (winSock.htons == NULL) || - (winSock.inet_addr == NULL) || - (winSock.inet_ntoa == NULL) || - (winSock.ioctlsocket == NULL) || - (winSock.listen == NULL) || - (winSock.ntohs == NULL) || - (winSock.recv == NULL) || - (winSock.select == NULL) || - (winSock.send == NULL) || - (winSock.setsockopt == NULL) || - (winSock.socket == NULL) || - (winSock.WSAAsyncSelect == NULL) || - (winSock.WSACleanup == NULL) || - (winSock.WSAGetLastError == NULL) || - (winSock.WSAStartup == NULL)) - { - goto unloadLibrary; - } - - /* - * Create the async notification window with a new class. We - * must create a new class to avoid a Windows 95 bug that causes - * us to get the wrong message number for socket events if the - * message window is a subclass of a static control. - */ - - windowClass.style = 0; - windowClass.cbClsExtra = 0; - windowClass.cbWndExtra = 0; - windowClass.hInstance = TclWinGetTclInstance(); - windowClass.hbrBackground = NULL; - windowClass.lpszMenuName = NULL; - windowClass.lpszClassName = "TclSocket"; - windowClass.lpfnWndProc = SocketProc; - windowClass.hIcon = NULL; - windowClass.hCursor = NULL; - - if (!RegisterClassA(&windowClass)) { - TclWinConvertError(GetLastError()); - goto unloadLibrary; - } - - /* - * Initialize the winsock library and check the interface - * version actually loaded. We only ask for the 1.1 interface - * and do require that it not be less than 1.1. - */ - -#define WSA_VERSION_MAJOR 1 -#define WSA_VERSION_MINOR 1 -#define WSA_VERSION_REQD MAKEWORD(WSA_VERSION_MAJOR, WSA_VERSION_MINOR) - - if ((err = winSock.WSAStartup(WSA_VERSION_REQD, &wsaData)) != 0) { - TclWinConvertWSAError(err); - goto unloadLibrary; - } + TCHAR tbuf[MAX_COMPUTERNAME_LENGTH + 1]; + DWORD length = MAX_COMPUTERNAME_LENGTH + 1; + Tcl_DString ds; + if (GetComputerName(tbuf, &length) != 0) { /* - * Note the byte positions are swapped for the comparison, so - * that 0x0002 (2.0, MAKEWORD(2,0)) doesn't look less than 0x0101 - * (1.1). We want the comparison to be 0x0200 < 0x0101. + * Convert string from native to UTF then change to lowercase. */ - if (MAKEWORD(HIBYTE(wsaData.wVersion), LOBYTE(wsaData.wVersion)) - < MAKEWORD(WSA_VERSION_MINOR, WSA_VERSION_MAJOR)) { - TclWinConvertWSAError(WSAVERNOTSUPPORTED); - winSock.WSACleanup(); - goto unloadLibrary; - } - -#undef WSA_VERSION_REQD -#undef WSA_VERSION_MAJOR -#undef WSA_VERSION_MINOR - } - - /* - * Check for per-thread initialization. - */ - - if (tsdPtr == NULL) { - tsdPtr = TCL_TSD_INIT(&dataKey); - tsdPtr->socketList = NULL; - tsdPtr->hwnd = NULL; - - tsdPtr->threadId = Tcl_GetCurrentThread(); - - tsdPtr->readyEvent = CreateEvent(NULL, FALSE, FALSE, NULL); - tsdPtr->socketListLock = CreateEvent(NULL, FALSE, TRUE, NULL); - tsdPtr->socketThread = CreateThread(NULL, 256, SocketThread, - tsdPtr, 0, &id); - SetThreadPriority(tsdPtr->socketThread, THREAD_PRIORITY_HIGHEST); + Tcl_UtfToLower(Tcl_WinTCharToUtf(tbuf, -1, &ds)); - if (tsdPtr->socketThread == NULL) { - goto unloadLibrary; - } - + } else { + Tcl_DStringInit(&ds); + if (TclpHasSockets(NULL) == TCL_OK) { + /* + * The buffer size of 256 is recommended by the MSDN page that + * documents gethostname() as being always adequate. + */ - /* - * Wait for the thread to signal that the window has - * been created and is ready to go. Timeout after twenty - * seconds. - */ - - if (WaitForSingleObject(tsdPtr->readyEvent, 20000) - == WAIT_TIMEOUT) { - goto unloadLibrary; - } + Tcl_DString inDs; - if (tsdPtr->hwnd == NULL) { - goto unloadLibrary; + Tcl_DStringInit(&inDs); + Tcl_DStringSetLength(&inDs, 256); + if (gethostname(Tcl_DStringValue(&inDs), + Tcl_DStringLength(&inDs)) == 0) { + Tcl_ExternalToUtfDString(NULL, Tcl_DStringValue(&inDs), -1, + &ds); + } + Tcl_DStringFree(&inDs); } - - Tcl_CreateEventSource(SocketSetupProc, SocketCheckProc, NULL); - Tcl_CreateThreadExitHandler(SocketThreadExitHandler, NULL); } - return; -unloadLibrary: - if (tsdPtr != NULL && tsdPtr->hwnd != NULL) { - SocketThreadExitHandler(0); - } - FreeLibrary(winSock.hModule); - winSock.hModule = NULL; - return; + *encodingPtr = Tcl_GetEncoding(NULL, "utf-8"); + *lengthPtr = Tcl_DStringLength(&ds); + *valuePtr = ckalloc(*lengthPtr + 1); + memcpy(*valuePtr, Tcl_DStringValue(&ds), *lengthPtr + 1); + Tcl_DStringFree(&ds); } /* *---------------------------------------------------------------------- * - * SocketsEnabled -- + * Tcl_GetHostName -- * - * Check that the WinSock DLL is loaded and ready. + * Returns the name of the local host. * * Results: - * 1 if it is. + * A string containing the network name for this machine, or an empty + * string if we can't figure out the name. The caller must not modify or + * free this string. * * Side effects: - * None. + * Caches the name to return for future calls. * *---------------------------------------------------------------------- */ - /* ARGSUSED */ -static int -SocketsEnabled() +const char * +Tcl_GetHostName(void) { - int enabled; - Tcl_MutexLock(&socketMutex); - enabled = (winSock.hModule != NULL); - Tcl_MutexUnlock(&socketMutex); - return enabled; + return Tcl_GetString(TclGetProcessGlobalValue(&hostName)); } - /* *---------------------------------------------------------------------- * - * SocketExitHandler -- + * TclpHasSockets -- * - * Callback invoked during exit clean up to delete the socket - * communication window and to release the WinSock DLL. + * This function determines whether sockets are available on the current + * system and returns an error in interp if they are not. Note that + * interp may be NULL. * * Results: - * None. + * Returns TCL_OK if the system supports sockets, or TCL_ERROR with an + * error in interp (if non-NULL). * * Side effects: - * None. + * If not already prepared, initializes the TSD structure and socket + * message handling thread associated to the calling thread for the + * subsystem of the driver. * *---------------------------------------------------------------------- */ - /* ARGSUSED */ -static void -SocketExitHandler(clientData) - ClientData clientData; /* Not used. */ +int +TclpHasSockets( + Tcl_Interp *interp) /* Where to write an error message if sockets + * are not present, or NULL if no such message + * is to be written. */ { Tcl_MutexLock(&socketMutex); - if (winSock.hModule) { - /* - * Make sure the socket event handling window is cleaned-up - * for, at most, this thread. - */ - SocketThreadExitHandler(clientData); - UnregisterClass("TclSocket", TclWinGetTclInstance()); - winSock.WSACleanup(); - FreeLibrary(winSock.hModule); - winSock.hModule = NULL; - } - initialized = 0; - hostnameInitialized = 0; + InitSockets(); Tcl_MutexUnlock(&socketMutex); + + if (SocketsEnabled()) { + return TCL_OK; + } + if (interp != NULL) { + Tcl_SetObjResult(interp, Tcl_NewStringObj( + "sockets are not available on this system", -1)); + } + return TCL_ERROR; } /* *---------------------------------------------------------------------- * - * SocketThreadExitHandler -- + * TclpFinalizeSockets -- * - * Callback invoked during thread clean up to delete the socket - * event source. + * This function is called from Tcl_FinalizeThread to finalize the + * platform specific socket subsystem. Also, it may be called from within + * this module to cleanup the state if unable to initialize the sockets + * subsystem. * * Results: * None. * * Side effects: - * Delete the event source. + * Deletes the event source and destroys the socket thread. * *---------------------------------------------------------------------- */ - /* ARGSUSED */ -static void -SocketThreadExitHandler(clientData) - ClientData clientData; /* Not used. */ +void +TclpFinalizeSockets(void) { - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); - if (tsdPtr != NULL && tsdPtr->socketThread != NULL) { - DWORD exitCode; + /* + * Careful! This is a finalizer! + */ - GetExitCodeThread(tsdPtr->socketThread, &exitCode); - if (exitCode == STILL_ACTIVE) { + if (tsdPtr == NULL) { + return; + } + + if (tsdPtr->socketThread != NULL) { + if (tsdPtr->hwnd != NULL) { PostMessage(tsdPtr->hwnd, SOCKET_TERMINATE, 0, 0); /* - * Wait for the thread to close. This ensures that we are - * completely cleaned up before we leave this function. + * Wait for the thread to exit. This ensures that we are + * completely cleaned up before we leave this function. */ - WaitForSingleObject(tsdPtr->socketThread, INFINITE); + WaitForSingleObject(tsdPtr->readyEvent, INFINITE); + tsdPtr->hwnd = NULL; } CloseHandle(tsdPtr->socketThread); tsdPtr->socketThread = NULL; + } + if (tsdPtr->readyEvent != NULL) { CloseHandle(tsdPtr->readyEvent); + tsdPtr->readyEvent = NULL; + } + if (tsdPtr->socketListLock != NULL) { CloseHandle(tsdPtr->socketListLock); - - Tcl_DeleteThreadExitHandler(SocketThreadExitHandler, NULL); - Tcl_DeleteEventSource(SocketSetupProc, SocketCheckProc, NULL); + tsdPtr->socketListLock = NULL; } + Tcl_DeleteEventSource(SocketSetupProc, SocketCheckProc, NULL); } /* *---------------------------------------------------------------------- * - * TclpHasSockets -- + * TcpBlockModeProc -- * - * This function determines whether sockets are available on the - * current system and returns an error in interp if they are not. - * Note that interp may be NULL. + * This function is invoked by the generic IO level to set blocking and + * nonblocking mode on a TCP socket based channel. * * Results: - * Returns TCL_OK if the system supports sockets, or TCL_ERROR with - * an error in interp. + * 0 if successful, errno when failed. * * Side effects: - * If not already prepared, initializes the TSD structure and - * socket message handling thread associated to the calling thread - * for the subsystem of the driver. + * Sets the device into blocking or nonblocking mode. * *---------------------------------------------------------------------- */ -int -TclpHasSockets(interp) - Tcl_Interp *interp; + /* ARGSUSED */ +static int +TcpBlockModeProc( + ClientData instanceData, /* Socket state. */ + int mode) /* The mode to set. Can be one of + * TCL_MODE_BLOCKING or + * TCL_MODE_NONBLOCKING. */ { - Tcl_MutexLock(&socketMutex); - InitSockets(); - Tcl_MutexUnlock(&socketMutex); + TcpState *statePtr = instanceData; - if (SocketsEnabled()) { - return TCL_OK; - } - if (interp != NULL) { - Tcl_AppendResult(interp, "sockets are not available on this system", - NULL); + if (mode == TCL_MODE_NONBLOCKING) { + SET_BITS(statePtr->flags, TCP_NONBLOCKING); + } else { + CLEAR_BITS(statePtr->flags, TCP_NONBLOCKING); } - return TCL_ERROR; + return 0; } /* *---------------------------------------------------------------------- * - * SocketSetupProc -- + * WaitForConnect -- + * + * Check the state of an async connect process. If a connection attempt + * terminated, process it, which may finalize it or may start the next + * attempt. If a connect error occures, it is saved in + * statePtr->connectError to be reported by 'fconfigure -error'. * - * This procedure is invoked before Tcl_DoOneEvent blocks waiting - * for an event. + * There are two modes of operation, defined by errorCodePtr: + * * non-NULL: Called by explicite read/write command. Block if socket + * is blocking. + * May return two error codes: + * * EWOULDBLOCK: if connect is still in progress + * * ENOTCONN: if connect failed. This would be the error message + * of a rect or sendto syscall so this is emulated here. + * * Null: Called by a backround operation. Do not block and don't + * return any error code. * * Results: - * None. + * 0 if the connection has completed, -1 if still in progress or there is + * an error. * * Side effects: - * Adjusts the block time if needed. + * Processes socket events off the system queue. May process + * asynchroneous connect. * *---------------------------------------------------------------------- */ -void -SocketSetupProc(data, flags) - ClientData data; /* Not used. */ - int flags; /* Event flags as passed to Tcl_DoOneEvent. */ +static int +WaitForConnect( + TcpState *statePtr, /* State of the socket. */ + int *errorCodePtr) /* Where to store errors? A passed + * null-pointer activates background mode. */ { - SocketInfo *infoPtr; - Tcl_Time blockTime = { 0, 0 }; - ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); + int result; + int oldMode; + ThreadSpecificData *tsdPtr; - if (!(flags & TCL_FILE_EVENTS)) { - return; - } - /* - * Check to see if there is a ready socket. If so, poll. + * Check if an async connect failed already and error reporting is + * demanded, return the error ENOTCONN. */ - WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - for (infoPtr = tsdPtr->socketList; infoPtr != NULL; - infoPtr = infoPtr->nextPtr) { - if (infoPtr->readyEvents & infoPtr->watchEvents) { - Tcl_SetMaxBlockTime(&blockTime); - break; - } + if (errorCodePtr != NULL && (statePtr->flags & TCP_ASYNC_FAILED)) { + *errorCodePtr = ENOTCONN; + return -1; } - SetEvent(tsdPtr->socketListLock); -} - -/* - *---------------------------------------------------------------------- - * - * SocketCheckProc -- - * - * This procedure is called by Tcl_DoOneEvent to check the socket - * event source for events. - * - * Results: - * None. - * - * Side effects: - * May queue an event. - * - *---------------------------------------------------------------------- - */ -static void -SocketCheckProc(data, flags) - ClientData data; /* Not used. */ - int flags; /* Event flags as passed to Tcl_DoOneEvent. */ -{ - SocketInfo *infoPtr; - SocketEvent *evPtr; - ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); + /* + * Check if an async connect is running. If not return ok + */ - if (!(flags & TCL_FILE_EVENTS)) { - return; + if (!(statePtr->flags & TCP_ASYNC_CONNECT)) { + return 0; } - + /* - * Queue events for any ready sockets that don't already have events - * queued (caused by persistent states that won't generate WinSock - * events). + * Be sure to disable event servicing so we are truly modal. */ - WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - for (infoPtr = tsdPtr->socketList; infoPtr != NULL; - infoPtr = infoPtr->nextPtr) { - if ((infoPtr->readyEvents & infoPtr->watchEvents) - && !(infoPtr->flags & SOCKET_PENDING)) { - infoPtr->flags |= SOCKET_PENDING; - evPtr = (SocketEvent *) ckalloc(sizeof(SocketEvent)); - evPtr->header.proc = SocketEventProc; - evPtr->socket = infoPtr->socket; - Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL); + oldMode = Tcl_SetServiceMode(TCL_SERVICE_NONE); + + /* + * Loop in the blocking case until the connect signal is present + */ + + while (1) { + /* + * Get the statePtr lock. + */ + + tsdPtr = TclThreadDataKeyGet(&dataKey); + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + /* + * Check for connect event. + */ + + if (statePtr->readyEvents & FD_CONNECT) { + /* + * Consume the connect event. + */ + + CLEAR_BITS(statePtr->readyEvents, FD_CONNECT); + + /* + * For blocking sockets and foreground processing, disable async + * connect as we continue now synchoneously. + */ + + if (errorCodePtr != NULL && + !(statePtr->flags & TCP_NONBLOCKING)) { + CLEAR_BITS(statePtr->flags, TCP_ASYNC_CONNECT); + } + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); + + /* + * Continue connect. If switched to synchroneous connect, the + * connect is terminated. + */ + + result = TcpConnect(NULL, statePtr); + + /* + * Restore event service mode. + */ + + (void) Tcl_SetServiceMode(oldMode); + + /* + * Check for Succesfull connect or async connect restart + */ + + if (result == TCL_OK) { + /* + * Check for async connect restart (not possible for + * foreground blocking operation) + */ + + if (statePtr->flags & TCP_ASYNC_PENDING) { + if (errorCodePtr != NULL) { + *errorCodePtr = EWOULDBLOCK; + } + return -1; + } + return 0; + } + + /* + * Connect finally failed. For foreground operation return + * ENOTCONN. + */ + + if (errorCodePtr != NULL) { + *errorCodePtr = ENOTCONN; + } + return -1; + } + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); + + /* + * Background operation returns with no action as there was no connect + * event + */ + + if (errorCodePtr == NULL) { + return -1; } + + /* + * A non blocking socket waiting for an asyncronous connect returns + * directly the error EWOULDBLOCK. + */ + + if (statePtr->flags & TCP_NONBLOCKING) { + *errorCodePtr = EWOULDBLOCK; + return -1; + } + + /* + * Wait until something happens. + */ + + WaitForSingleObject(tsdPtr->readyEvent, INFINITE); } - SetEvent(tsdPtr->socketListLock); } /* *---------------------------------------------------------------------- * - * SocketEventProc -- + * TcpInputProc -- * - * This procedure is called by Tcl_ServiceEvent when a socket event - * reaches the front of the event queue. This procedure is - * responsible for notifying the generic channel code. + * This function is invoked by the generic IO level to read input from a + * TCP socket based channel. * * Results: - * Returns 1 if the event was handled, meaning it should be removed - * from the queue. Returns 0 if the event was not handled, meaning - * it should stay on the queue. The only time the event isn't - * handled is if the TCL_FILE_EVENTS flag bit isn't set. + * The number of bytes read is returned or -1 on error. An output + * argument contains the POSIX error code on error, or zero if no error + * occurred. * * Side effects: - * Whatever the channel callback procedures do. + * Reads input from the input device of the channel. * *---------------------------------------------------------------------- */ + /* ARGSUSED */ static int -SocketEventProc(evPtr, flags) - Tcl_Event *evPtr; /* Event to service. */ - int flags; /* Flags that indicate what events to - * handle, such as TCL_FILE_EVENTS. */ +TcpInputProc( + ClientData instanceData, /* Socket state. */ + char *buf, /* Where to store data read. */ + int bufSize, /* How much space is available in the + * buffer? */ + int *errorCodePtr) /* Where to store error code. */ { - SocketInfo *infoPtr; - SocketEvent *eventPtr = (SocketEvent *) evPtr; - int mask = 0; - int events; - ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); + TcpState *statePtr = instanceData; + int bytesRead; + DWORD error; + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); - if (!(flags & TCL_FILE_EVENTS)) { - return 0; - } + *errorCodePtr = 0; /* - * Find the specified socket on the socket list. + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. */ - WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - for (infoPtr = tsdPtr->socketList; infoPtr != NULL; - infoPtr = infoPtr->nextPtr) { - if (infoPtr->socket == eventPtr->socket) { - break; - } + if (!SocketsEnabled()) { + *errorCodePtr = EFAULT; + return -1; } - SetEvent(tsdPtr->socketListLock); /* - * Discard events that have gone stale. + * First check to see if EOF was already detected, to prevent calling the + * socket stack after the first time EOF is detected. */ - if (!infoPtr) { - return 1; + if (statePtr->flags & SOCKET_EOF) { + return 0; } - infoPtr->flags &= ~SOCKET_PENDING; - /* - * Handle connection requests directly. + * Check if there is an async connect running. + * For blocking sockets terminate connect, otherwise do one step. + * For a non blocking socket return EWOULDBLOCK if connect not terminated */ - if (infoPtr->readyEvents & FD_ACCEPT) { - TcpAccept(infoPtr); - return 1; + if (WaitForConnect(statePtr, errorCodePtr) != 0) { + return -1; } /* - * Mask off unwanted events and compute the read/write mask so - * we can notify the channel. + * No EOF, and it is connected, so try to read more from the socket. Note + * that we clear the FD_READ bit because read events are level triggered + * so a new event will be generated if there is still data available to be + * read. We have to simulate blocking behavior here since we are always + * using non-blocking sockets. */ - events = infoPtr->readyEvents & infoPtr->watchEvents; + while (1) { + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, + (WPARAM) UNSELECT, (LPARAM) statePtr); + /* + * Single fd operation: this proc is only called for a connected + * socket. + */ + + bytesRead = recv(statePtr->sockets->fd, buf, bufSize, 0); + CLEAR_BITS(statePtr->readyEvents, FD_READ); - if (events & FD_CLOSE) { /* - * If the socket was closed and the channel is still interested - * in read events, then we need to ensure that we keep polling - * for this event until someone does something with the channel. - * Note that we do this before calling Tcl_NotifyChannel so we don't - * have to watch out for the channel being deleted out from under - * us. This may cause a redundant trip through the event loop, but - * it's simpler than trying to do unwind protection. + * Check for end-of-file condition or successful read. */ - Tcl_Time blockTime = { 0, 0 }; - Tcl_SetMaxBlockTime(&blockTime); - mask |= TCL_READABLE|TCL_WRITABLE; - } else if (events & FD_READ) { - fd_set readFds; - struct timeval timeout; + if (bytesRead == 0) { + SET_BITS(statePtr->flags, SOCKET_EOF); + } + if (bytesRead != SOCKET_ERROR) { + break; + } /* - * We must check to see if data is really available, since someone - * could have consumed the data in the meantime. Turn off async - * notification so select will work correctly. If the socket is - * still readable, notify the channel driver, otherwise reset the - * async select handler and keep waiting. + * If an error occurs after the FD_CLOSE has arrived, then ignore the + * error and report an EOF. */ - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) UNSELECT, (LPARAM) infoPtr); - - FD_ZERO(&readFds); - FD_SET(infoPtr->socket, &readFds); - timeout.tv_usec = 0; - timeout.tv_sec = 0; - - if (winSock.select(0, &readFds, NULL, NULL, &timeout) != 0) { - mask |= TCL_READABLE; - } else { - infoPtr->readyEvents &= ~(FD_READ); - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) infoPtr); + if (statePtr->readyEvents & FD_CLOSE) { + SET_BITS(statePtr->flags, SOCKET_EOF); + bytesRead = 0; + break; } - } - if (events & (FD_WRITE | FD_CONNECT)) { - mask |= TCL_WRITABLE; - } - if (mask) { - Tcl_NotifyChannel(infoPtr->channel, mask); + error = WSAGetLastError(); + + /* + * If an RST comes, then ignore the error and report an EOF just like + * on unix. + */ + + if (error == WSAECONNRESET) { + SET_BITS(statePtr->flags, SOCKET_EOF); + bytesRead = 0; + break; + } + + /* + * Check for error condition or underflow in non-blocking case. + */ + + if ((statePtr->flags & TCP_NONBLOCKING) || (error != WSAEWOULDBLOCK)) { + TclWinConvertError(error); + *errorCodePtr = Tcl_GetErrno(); + bytesRead = -1; + break; + } + + /* + * In the blocking case, wait until the file becomes readable or + * closed and try again. + */ + + if (!WaitForSocketEvent(statePtr, FD_READ|FD_CLOSE, errorCodePtr)) { + bytesRead = -1; + break; + } } - return 1; + + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM)SELECT, (LPARAM)statePtr); + + return bytesRead; } /* *---------------------------------------------------------------------- * - * TcpBlockProc -- + * TcpOutputProc -- * - * Sets a socket into blocking or non-blocking mode. + * This function is called by the generic IO level to write data to a + * socket based channel. * * Results: - * 0 if successful, errno if there was an error. + * The number of bytes written or -1 on failure. * * Side effects: - * None. + * Produces output on the socket. * *---------------------------------------------------------------------- */ static int -TcpBlockProc(instanceData, mode) - ClientData instanceData; /* The socket to block/un-block. */ - int mode; /* TCL_MODE_BLOCKING or - * TCL_MODE_NONBLOCKING. */ +TcpOutputProc( + ClientData instanceData, /* Socket state. */ + const char *buf, /* The data buffer. */ + int toWrite, /* How many bytes to write? */ + int *errorCodePtr) /* Where to store error code. */ { - SocketInfo *infoPtr = (SocketInfo *) instanceData; + TcpState *statePtr = instanceData; + int written; + DWORD error; + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); - if (mode == TCL_MODE_NONBLOCKING) { - infoPtr->flags |= SOCKET_ASYNC; - } else { - infoPtr->flags &= ~(SOCKET_ASYNC); + *errorCodePtr = 0; + + /* + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. + */ + + if (!SocketsEnabled()) { + *errorCodePtr = EFAULT; + return -1; } - return 0; + + /* + * Check if there is an async connect running. + * For blocking sockets terminate connect, otherwise do one step. + * For a non blocking socket return EWOULDBLOCK if connect not terminated + */ + + if (WaitForConnect(statePtr, errorCodePtr) != 0) { + return -1; + } + + while (1) { + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, + (WPARAM) UNSELECT, (LPARAM) statePtr); + + /* + * Single fd operation: this proc is only called for a connected + * socket. + */ + + written = send(statePtr->sockets->fd, buf, toWrite, 0); + if (written != SOCKET_ERROR) { + /* + * Since Windows won't generate a new write event until we hit an + * overflow condition, we need to force the event loop to poll + * until the condition changes. + */ + + if (statePtr->watchEvents & FD_WRITE) { + Tcl_Time blockTime = { 0, 0 }; + Tcl_SetMaxBlockTime(&blockTime); + } + break; + } + + /* + * Check for error condition or overflow. In the event of overflow, we + * need to clear the FD_WRITE flag so we can detect the next writable + * event. Note that Windows only sends a new writable event after a + * send fails with WSAEWOULDBLOCK. + */ + + error = WSAGetLastError(); + if (error == WSAEWOULDBLOCK) { + CLEAR_BITS(statePtr->readyEvents, FD_WRITE); + if (statePtr->flags & TCP_NONBLOCKING) { + *errorCodePtr = EWOULDBLOCK; + written = -1; + break; + } + } else { + TclWinConvertError(error); + *errorCodePtr = Tcl_GetErrno(); + written = -1; + break; + } + + /* + * In the blocking case, wait until the file becomes writable or + * closed and try again. + */ + + if (!WaitForSocketEvent(statePtr, FD_WRITE|FD_CLOSE, errorCodePtr)) { + written = -1; + break; + } + } + + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM)SELECT, + (LPARAM)statePtr); + + return written; } /* @@ -945,9 +985,9 @@ TcpBlockProc(instanceData, mode) * * TcpCloseProc -- * - * This procedure is called by the generic IO level to perform - * channel type specific cleanup on a socket based channel - * when the channel is closed. + * This function is called by the generic IO level to perform channel + * type specific cleanup on a socket based channel when the channel is + * closed. * * Results: * 0 if successful, the value of errno if failed. @@ -960,445 +1000,1006 @@ TcpBlockProc(instanceData, mode) /* ARGSUSED */ static int -TcpCloseProc(instanceData, interp) - ClientData instanceData; /* The socket to close. */ - Tcl_Interp *interp; /* Unused. */ +TcpCloseProc( + ClientData instanceData, /* The socket to close. */ + Tcl_Interp *interp) /* Unused. */ { - SocketInfo *infoPtr = (SocketInfo *) instanceData; - SocketInfo **nextPtrPtr; + TcpState *statePtr = instanceData; + /* TIP #218 */ int errorCode = 0; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. */ if (SocketsEnabled()) { - /* - * Clean up the OS socket handle. The default Windows setting - * for a socket is SO_DONTLINGER, which does a graceful shutdown - * in the background. - */ - - if (winSock.closesocket(infoPtr->socket) == SOCKET_ERROR) { - TclWinConvertWSAError((DWORD) winSock.WSAGetLastError()); - errorCode = Tcl_GetErrno(); - } + * Clean up the OS socket handle. The default Windows setting for a + * socket is SO_DONTLINGER, which does a graceful shutdown in the + * background. + */ + + while (statePtr->sockets != NULL) { + TcpFdList *thisfd = statePtr->sockets; + + statePtr->sockets = thisfd->next; + if (closesocket(thisfd->fd) == SOCKET_ERROR) { + TclWinConvertError((DWORD) WSAGetLastError()); + errorCode = Tcl_GetErrno(); + } + ckfree(thisfd); + } + } + + if (statePtr->addrlist != NULL) { + freeaddrinfo(statePtr->addrlist); + } + if (statePtr->myaddrlist != NULL) { + freeaddrinfo(statePtr->myaddrlist); } /* - * Remove the socket from socketList. + * Clear an eventual tsd info list pointer. + * + * This may be called, if an async socket connect fails or is closed + * between connect and thread action callback. */ - WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - for (nextPtrPtr = &(tsdPtr->socketList); (*nextPtrPtr) != NULL; - nextPtrPtr = &((*nextPtrPtr)->nextPtr)) { - if ((*nextPtrPtr) == infoPtr) { - (*nextPtrPtr) = infoPtr->nextPtr; - break; - } + if (tsdPtr->pendingTcpState != NULL + && tsdPtr->pendingTcpState == statePtr) { + /* + * Get infoPtr lock, because this concerns the notifier thread. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + tsdPtr->pendingTcpState = NULL; + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); } - - SetEvent(tsdPtr->socketListLock); - ckfree((char *) infoPtr); + + /* + * TIP #218. Removed the code removing the structure from the global + * socket list. This is now done by the thread action callbacks, and only + * there. This happens before this code is called. We can free without + * fear of damaging the list. + */ + + ckfree(statePtr); return errorCode; } /* *---------------------------------------------------------------------- * - * NewSocketInfo -- + * TcpClose2Proc -- * - * This function allocates and initializes a new SocketInfo - * structure. + * This function is called by the generic IO level to perform the channel + * type specific part of a half-close: namely, a shutdown() on a socket. * * Results: - * Returns a newly allocated SocketInfo. + * 0 if successful, the value of errno if failed. * * Side effects: - * Adds the socket to the global socket list. + * Shuts down one side of the socket. * *---------------------------------------------------------------------- */ -static SocketInfo * -NewSocketInfo(socket) - SOCKET socket; +static int +TcpClose2Proc( + ClientData instanceData, /* The socket to close. */ + Tcl_Interp *interp, /* For error reporting. */ + int flags) /* Flags that indicate which side to close. */ { - SocketInfo *infoPtr; - ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); + TcpState *statePtr = instanceData; + int errorCode = 0; + int sd; - infoPtr = (SocketInfo *) ckalloc((unsigned) sizeof(SocketInfo)); - infoPtr->socket = socket; - infoPtr->flags = 0; - infoPtr->watchEvents = 0; - infoPtr->readyEvents = 0; - infoPtr->selectEvents = 0; - infoPtr->acceptEventCount = 0; - infoPtr->acceptProc = NULL; - infoPtr->lastError = 0; + /* + * Shutdown the OS socket handle. + */ - WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - infoPtr->nextPtr = tsdPtr->socketList; - tsdPtr->socketList = infoPtr; - SetEvent(tsdPtr->socketListLock); - - return infoPtr; + switch(flags) { + case TCL_CLOSE_READ: + sd = SD_RECEIVE; + break; + case TCL_CLOSE_WRITE: + sd = SD_SEND; + break; + default: + if (interp) { + Tcl_SetObjResult(interp, Tcl_NewStringObj( + "socket close2proc called bidirectionally", -1)); + } + return TCL_ERROR; + } + + /* + * Single fd operation: Tcl_OpenTcpServer() does not set TCL_READABLE or + * TCL_WRITABLE so this should never be called for a server socket. + */ + + if (shutdown(statePtr->sockets->fd, sd) == SOCKET_ERROR) { + TclWinConvertError((DWORD) WSAGetLastError()); + errorCode = Tcl_GetErrno(); + } + + return errorCode; } /* *---------------------------------------------------------------------- * - * CreateSocket -- + * TcpSetOptionProc -- * - * This function opens a new socket and initializes the - * SocketInfo structure. + * Sets Tcp channel specific options. * * Results: - * Returns a new SocketInfo, or NULL with an error in interp. + * None, unless an error happens. * * Side effects: - * Adds a new socket to the socketList. + * Changes attributes of the socket at the system level. * *---------------------------------------------------------------------- */ -static SocketInfo * -CreateSocket(interp, port, host, server, myaddr, myport, async) - Tcl_Interp *interp; /* For error reporting; can be NULL. */ - int port; /* Port number to open. */ - CONST char *host; /* Name of host on which to open port. */ - int server; /* 1 if socket should be a server socket, - * else 0 for a client socket. */ - CONST char *myaddr; /* Optional client-side address */ - int myport; /* Optional client-side port */ - int async; /* If nonzero, connect client socket - * asynchronously. */ +static int +TcpSetOptionProc( + ClientData instanceData, /* Socket state. */ + Tcl_Interp *interp, /* For error reporting - can be NULL. */ + const char *optionName, /* Name of the option to set. */ + const char *value) /* New value for option. */ { - u_long flag = 1; /* Indicates nonblocking mode. */ - int asyncConnect = 0; /* Will be 1 if async connect is - * in progress. */ - SOCKADDR_IN sockaddr; /* Socket address */ - SOCKADDR_IN mysockaddr; /* Socket address for client */ +#ifdef TCL_FEATURE_KEEPALIVE_NAGLE + TcpState *statePtr = instanceData; SOCKET sock; - SocketInfo *infoPtr; /* The returned value. */ - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); +#endif /*TCL_FEATURE_KEEPALIVE_NAGLE*/ /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. */ if (!SocketsEnabled()) { - return NULL; + if (interp) { + Tcl_SetObjResult(interp, Tcl_NewStringObj( + "winsock is not initialized", -1)); + } + return TCL_ERROR; } - if (! CreateSocketAddress(&sockaddr, host, port)) { - goto error; - } - if ((myaddr != NULL || myport != 0) && - ! CreateSocketAddress(&mysockaddr, myaddr, myport)) { - goto error; - } +#ifdef TCL_FEATURE_KEEPALIVE_NAGLE +#error "TCL_FEATURE_KEEPALIVE_NAGLE not reviewed for whether to treat statePtr->sockets as single fd or list" + sock = statePtr->sockets->fd; - sock = winSock.socket(AF_INET, SOCK_STREAM, 0); - if (sock == INVALID_SOCKET) { - goto error; + if (!strcasecmp(optionName, "-keepalive")) { + BOOL val = FALSE; + int boolVar, rtn; + + if (Tcl_GetBoolean(interp, value, &boolVar) != TCL_OK) { + return TCL_ERROR; + } + if (boolVar) { + val = TRUE; + } + rtn = setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, + (const char *) &val, sizeof(BOOL)); + if (rtn != 0) { + TclWinConvertError(WSAGetLastError()); + if (interp) { + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "couldn't set socket option: %s", + Tcl_PosixError(interp))); + } + return TCL_ERROR; + } + return TCL_OK; + } else if (!strcasecmp(optionName, "-nagle")) { + BOOL val = FALSE; + int boolVar, rtn; + + if (Tcl_GetBoolean(interp, value, &boolVar) != TCL_OK) { + return TCL_ERROR; + } + if (!boolVar) { + val = TRUE; + } + rtn = setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, + (const char *) &val, sizeof(BOOL)); + if (rtn != 0) { + TclWinConvertError(WSAGetLastError()); + if (interp) { + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "couldn't set socket option: %s", + Tcl_PosixError(interp))); + } + return TCL_ERROR; + } + return TCL_OK; } + return Tcl_BadChannelOption(interp, optionName, "keepalive nagle"); +#else + return Tcl_BadChannelOption(interp, optionName, ""); +#endif /*TCL_FEATURE_KEEPALIVE_NAGLE*/ +} + +/* + *---------------------------------------------------------------------- + * + * TcpGetOptionProc -- + * + * Computes an option value for a TCP socket based channel, or a list of + * all options and their values. + * + * Note: This code is based on code contributed by John Haxby. + * + * Results: + * A standard Tcl result. The value of the specified option or a list of + * all options and their values is returned in the supplied DString. Sets + * Error message if needed. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +static int +TcpGetOptionProc( + ClientData instanceData, /* Socket state. */ + Tcl_Interp *interp, /* For error reporting - can be NULL. */ + const char *optionName, /* Name of the option to retrieve the value + * for, or NULL to get all options and their + * values. */ + Tcl_DString *dsPtr) /* Where to store the computed value; + * initialized by caller. */ +{ + TcpState *statePtr = instanceData; + char host[NI_MAXHOST], port[NI_MAXSERV]; + SOCKET sock; + size_t len = 0; + int reverseDNS = 0; +#define SUPPRESS_RDNS_VAR "::tcl::unsupported::noReverseDNS" + /* - * Win-NT has a misfeature that sockets are inherited in child - * processes by default. Turn off the inherit bit. + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. */ - SetHandleInformation( (HANDLE) sock, HANDLE_FLAG_INHERIT, 0 ); - + if (!SocketsEnabled()) { + if (interp) { + Tcl_SetObjResult(interp, Tcl_NewStringObj( + "winsock is not initialized", -1)); + } + return TCL_ERROR; + } + /* - * Set kernel space buffering + * Go one step in async connect + * + * If any error is thrown save it as backround error to report eventually + * below. */ - TclSockMinimumBuffers((int) sock, TCP_BUFFER_SIZE); + WaitForConnect(statePtr, NULL); - if (server) { - /* - * Bind to the specified port. Note that we must not call setsockopt - * with SO_REUSEADDR because Microsoft allows addresses to be reused - * even if they are still in use. - * - * Bind should not be affected by the socket having already been - * set into nonblocking mode. If there is trouble, this is one place - * to look for bugs. - */ - - if (winSock.bind(sock, (SOCKADDR *) &sockaddr, - sizeof(SOCKADDR_IN)) == SOCKET_ERROR) { - goto error; - } + sock = statePtr->sockets->fd; + if (optionName != NULL) { + len = strlen(optionName); + } - /* - * Set the maximum number of pending connect requests to the - * max value allowed on each platform (Win32 and Win32s may be - * different, and there may be differences between TCP/IP stacks). + if ((len > 1) && (optionName[1] == 'e') && + (strncmp(optionName, "-error", len) == 0)) { + /* + * Do not return any errors if async connect is running. */ - - if (winSock.listen(sock, SOMAXCONN) == SOCKET_ERROR) { - goto error; - } - /* - * Add this socket to the global list of sockets. - */ + if (!(statePtr->flags & TCP_ASYNC_PENDING)) { + if (statePtr->flags & TCP_ASYNC_FAILED) { + /* + * In case of a failed async connect, eventually report the + * connect error only once. Do not report the system error, + * as this comes again and again. + */ - infoPtr = NewSocketInfo(sock); + if (statePtr->connectError != 0) { + Tcl_DStringAppend(dsPtr, + Tcl_ErrnoMsg(statePtr->connectError), -1); + statePtr->connectError = 0; + } + } else { + /* + * Report an eventual last error of the socket system. + */ - /* - * Set up the select mask for connection request events. - */ + int optlen; + int ret; + DWORD err; - infoPtr->selectEvents = FD_ACCEPT; - infoPtr->watchEvents |= FD_ACCEPT; + /* + * Populate the err variable with a POSIX error + */ - } else { + optlen = sizeof(int); + ret = getsockopt(sock, SOL_SOCKET, SO_ERROR, + (char *)&err, &optlen); - /* - * Try to bind to a local port, if specified. - */ - - if (myaddr != NULL || myport != 0) { - if (winSock.bind(sock, (SOCKADDR *) &mysockaddr, - sizeof(SOCKADDR_IN)) == SOCKET_ERROR) { - goto error; - } - } - - /* - * Set the socket into nonblocking mode if the connect should be - * done in the background. - */ - - if (async) { - if (winSock.ioctlsocket(sock, (long) FIONBIO, &flag) == SOCKET_ERROR) { - goto error; + /* + * The error was not returned directly but should be taken + * from WSA. + */ + + if (ret == SOCKET_ERROR) { + err = WSAGetLastError(); + } + + /* + * Return error message. + */ + + if (err) { + TclWinConvertError(err); + Tcl_DStringAppend(dsPtr, Tcl_ErrnoMsg(Tcl_GetErrno()), + -1); + } } } + return TCL_OK; + } - /* - * Attempt to connect to the remote socket. - */ + if ((len > 1) && (optionName[1] == 'c') && + (strncmp(optionName, "-connecting", len) == 0)) { + Tcl_DStringAppend(dsPtr, + (statePtr->flags & TCP_ASYNC_PENDING) + ? "1" : "0", -1); + return TCL_OK; + } + + if (interp != NULL + && Tcl_GetVar2(interp, SUPPRESS_RDNS_VAR, NULL, 0) != NULL) { + reverseDNS = NI_NUMERICHOST; + } + + if ((len == 0) || ((len > 1) && (optionName[1] == 'p') && + (strncmp(optionName, "-peername", len) == 0))) { + address peername; + socklen_t size = sizeof(peername); - if (winSock.connect(sock, (SOCKADDR *) &sockaddr, - sizeof(SOCKADDR_IN)) == SOCKET_ERROR) { - TclWinConvertWSAError((DWORD) winSock.WSAGetLastError()); - if (Tcl_GetErrno() != EWOULDBLOCK) { - goto error; + if (statePtr->flags & TCP_ASYNC_PENDING) { + /* + * In async connect output an empty string + */ + + if (len == 0) { + Tcl_DStringAppendElement(dsPtr, "-peername"); + Tcl_DStringAppendElement(dsPtr, ""); + } else { + return TCL_OK; + } + } else if (getpeername(sock, (LPSOCKADDR) &(peername.sa), + &size) == 0) { + /* + * Peername fetch succeeded - output list + */ + + if (len == 0) { + Tcl_DStringAppendElement(dsPtr, "-peername"); + Tcl_DStringStartSublist(dsPtr); } + getnameinfo(&(peername.sa), size, host, sizeof(host), + NULL, 0, NI_NUMERICHOST); + Tcl_DStringAppendElement(dsPtr, host); + getnameinfo(&(peername.sa), size, host, sizeof(host), + port, sizeof(port), reverseDNS | NI_NUMERICSERV); + Tcl_DStringAppendElement(dsPtr, host); + Tcl_DStringAppendElement(dsPtr, port); + if (len == 0) { + Tcl_DStringEndSublist(dsPtr); + } else { + return TCL_OK; + } + } else { /* - * The connection is progressing in the background. + * getpeername failed - but if we were asked for all the options + * (len==0), don't flag an error at that point because it could be + * an fconfigure request on a server socket (such sockets have no + * peer). {Copied from unix/tclUnixChan.c} */ - asyncConnect = 1; - } + if (len) { + TclWinConvertError((DWORD) WSAGetLastError()); + if (interp) { + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "can't get peername: %s", + Tcl_PosixError(interp))); + } + return TCL_ERROR; + } + } + } - /* - * Add this socket to the global list of sockets. - */ + if ((len == 0) || ((len > 1) && (optionName[1] == 's') && + (strncmp(optionName, "-sockname", len) == 0))) { + TcpFdList *fds; + address sockname; + socklen_t size; + int found = 0; - infoPtr = NewSocketInfo(sock); + if (len == 0) { + Tcl_DStringAppendElement(dsPtr, "-sockname"); + Tcl_DStringStartSublist(dsPtr); + } + if (statePtr->flags & TCP_ASYNC_PENDING) { + /* + * In async connect output an empty string + */ - /* - * Set up the select mask for read/write events. If the connect - * attempt has not completed, include connect events. - */ + found = 1; + } else { + for (fds = statePtr->sockets; fds != NULL; fds = fds->next) { + sock = fds->fd; + size = sizeof(sockname); + if (getsockname(sock, &(sockname.sa), &size) >= 0) { + int flags = reverseDNS; + + found = 1; + getnameinfo(&sockname.sa, size, host, sizeof(host), + NULL, 0, NI_NUMERICHOST); + Tcl_DStringAppendElement(dsPtr, host); - infoPtr->selectEvents = FD_READ | FD_WRITE | FD_CLOSE; - if (asyncConnect) { - infoPtr->flags |= SOCKET_ASYNC_CONNECT; - infoPtr->selectEvents |= FD_CONNECT; + /* + * We don't want to resolve INADDR_ANY and sin6addr_any; + * they can sometimes cause problems (and never have a + * name). + */ + + flags |= NI_NUMERICSERV; + if (sockname.sa.sa_family == AF_INET) { + if (sockname.sa4.sin_addr.s_addr == INADDR_ANY) { + flags |= NI_NUMERICHOST; + } + } else if (sockname.sa.sa_family == AF_INET6) { + if ((IN6_ARE_ADDR_EQUAL(&sockname.sa6.sin6_addr, + &in6addr_any)) || + (IN6_IS_ADDR_V4MAPPED(&sockname.sa6.sin6_addr) + && sockname.sa6.sin6_addr.s6_addr[12] == 0 + && sockname.sa6.sin6_addr.s6_addr[13] == 0 + && sockname.sa6.sin6_addr.s6_addr[14] == 0 + && sockname.sa6.sin6_addr.s6_addr[15] == 0)) { + flags |= NI_NUMERICHOST; + } + } + getnameinfo(&sockname.sa, size, host, sizeof(host), + port, sizeof(port), flags); + Tcl_DStringAppendElement(dsPtr, host); + Tcl_DStringAppendElement(dsPtr, port); + } + } + } + if (found) { + if (len) { + return TCL_OK; + } + Tcl_DStringEndSublist(dsPtr); + } else { + if (interp) { + TclWinConvertError((DWORD) WSAGetLastError()); + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "can't get sockname: %s", Tcl_PosixError(interp))); + } + return TCL_ERROR; } } - /* - * Register for interest in events in the select mask. Note that this - * automatically places the socket into non-blocking mode. - */ +#ifdef TCL_FEATURE_KEEPALIVE_NAGLE + if (len == 0 || !strncmp(optionName, "-keepalive", len)) { + int optlen; + BOOL opt = FALSE; - winSock.ioctlsocket(sock, (long) FIONBIO, &flag); - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) infoPtr); + if (len == 0) { + Tcl_DStringAppendElement(dsPtr, "-keepalive"); + } + optlen = sizeof(BOOL); + getsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, (char *)&opt, &optlen); + if (opt) { + Tcl_DStringAppendElement(dsPtr, "1"); + } else { + Tcl_DStringAppendElement(dsPtr, "0"); + } + if (len > 0) { + return TCL_OK; + } + } - return infoPtr; + if (len == 0 || !strncmp(optionName, "-nagle", len)) { + int optlen; + BOOL opt = FALSE; -error: - TclWinConvertWSAError((DWORD) winSock.WSAGetLastError()); - if (interp != NULL) { - Tcl_AppendResult(interp, "couldn't open socket: ", - Tcl_PosixError(interp), (char *) NULL); + if (len == 0) { + Tcl_DStringAppendElement(dsPtr, "-nagle"); + } + optlen = sizeof(BOOL); + getsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *)&opt, &optlen); + if (opt) { + Tcl_DStringAppendElement(dsPtr, "0"); + } else { + Tcl_DStringAppendElement(dsPtr, "1"); + } + if (len > 0) { + return TCL_OK; + } } - if (sock != INVALID_SOCKET) { - winSock.closesocket(sock); +#endif /*TCL_FEATURE_KEEPALIVE_NAGLE*/ + + if (len > 0) { +#ifdef TCL_FEATURE_KEEPALIVE_NAGLE + return Tcl_BadChannelOption(interp, optionName, + "connecting peername sockname keepalive nagle"); +#else + return Tcl_BadChannelOption(interp, optionName, + "connecting peername sockname"); +#endif /*TCL_FEATURE_KEEPALIVE_NAGLE*/ } - return NULL; + + return TCL_OK; } /* *---------------------------------------------------------------------- * - * CreateSocketAddress -- + * TcpWatchProc -- * - * This function initializes a sockaddr structure for a host and port. + * Informs the channel driver of the events that the generic channel code + * wishes to receive on this socket. * * Results: - * 1 if the host was valid, 0 if the host could not be converted to - * an IP address. + * None. * * Side effects: - * Fills in the *sockaddrPtr structure. + * May cause the notifier to poll if any of the specified conditions are + * already true. * *---------------------------------------------------------------------- */ -static int -CreateSocketAddress(sockaddrPtr, host, port) - LPSOCKADDR_IN sockaddrPtr; /* Socket address */ - CONST char *host; /* Host. NULL implies INADDR_ANY */ - int port; /* Port number */ +static void +TcpWatchProc( + ClientData instanceData, /* The socket state. */ + int mask) /* Events of interest; an OR-ed combination of + * TCL_READABLE, TCL_WRITABLE and + * TCL_EXCEPTION. */ { - struct hostent *hostent; /* Host database entry */ - struct in_addr addr; /* For 64/32 bit madness */ + TcpState *statePtr = instanceData; /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. + * Update the watch events mask. Only if the socket is not a server + * socket. [Bug 557878] */ - if (!SocketsEnabled()) { - Tcl_SetErrno(EFAULT); - return 0; - } + if (!statePtr->acceptProc) { + statePtr->watchEvents = 0; + if (mask & TCL_READABLE) { + SET_BITS(statePtr->watchEvents, FD_READ | FD_CLOSE); + } + if (mask & TCL_WRITABLE) { + SET_BITS(statePtr->watchEvents, FD_WRITE | FD_CLOSE); + } - ZeroMemory(sockaddrPtr, sizeof(SOCKADDR_IN)); - sockaddrPtr->sin_family = AF_INET; - sockaddrPtr->sin_port = winSock.htons((u_short) (port & 0xFFFF)); - if (host == NULL) { - addr.s_addr = INADDR_ANY; - } else { - addr.s_addr = winSock.inet_addr(host); - if (addr.s_addr == INADDR_NONE) { - hostent = winSock.gethostbyname(host); - if (hostent != NULL) { - memcpy(&addr, hostent->h_addr, (size_t) hostent->h_length); - } else { -#ifdef EHOSTUNREACH - Tcl_SetErrno(EHOSTUNREACH); -#else -#ifdef ENXIO - Tcl_SetErrno(ENXIO); -#endif -#endif - return 0; /* Error. */ - } + /* + * If there are any conditions already set, then tell the notifier to + * poll rather than block. + */ + + if (statePtr->readyEvents & statePtr->watchEvents) { + Tcl_Time blockTime = { 0, 0 }; + + Tcl_SetMaxBlockTime(&blockTime); } } +} + +/* + *---------------------------------------------------------------------- + * + * TcpGetHandleProc -- + * + * Called from Tcl_GetChannelHandle to retrieve OS handles from inside a + * TCP socket based channel. + * + * Results: + * Returns TCL_OK with the fd in handlePtr, or TCL_ERROR if there is no + * handle for the specified direction. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ - /* - * NOTE: On 64 bit machines the assignment below is rumored to not - * do the right thing. Please report errors related to this if you - * observe incorrect behavior on 64 bit machines such as DEC Alphas. - * Should we modify this code to do an explicit memcpy? - */ + /* ARGSUSED */ +static int +TcpGetHandleProc( + ClientData instanceData, /* The socket state. */ + int direction, /* Not used. */ + ClientData *handlePtr) /* Where to store the handle. */ +{ + TcpState *statePtr = instanceData; - sockaddrPtr->sin_addr.s_addr = addr.s_addr; - return 1; /* Success. */ + *handlePtr = INT2PTR(statePtr->sockets->fd); + return TCL_OK; } + + /* *---------------------------------------------------------------------- * - * WaitForSocketEvent -- + * TcpConnect -- * - * Waits until one of the specified events occurs on a socket. + * This function opens a new socket in client mode. + * + * This might be called in 3 circumstances: + * - By a regular socket command + * - By the event handler to continue an asynchroneous connect + * - By a blocking socket function (gets/puts) to terminate the + * connect synchroneously * * Results: - * Returns 1 on success or 0 on failure, with an error code in - * errorCodePtr. + * TCL_OK, if the socket was successfully connected or an asynchronous + * connection is in progress. If an error occurs, TCL_ERROR is returned + * and an error message is left in interp. * * Side effects: - * Processes socket events off the system queue. + * Opens a socket. + * + * Remarks: + * A single host name may resolve to more than one IP address, e.g. for + * an IPv4/IPv6 dual stack host. For handling asyncronously connecting + * sockets in the background for such hosts, this function can act as a + * coroutine. On the first call, it sets up the control variables for the + * two nested loops over the local and remote addresses. Once the first + * connection attempt is in progress, it sets up itself as a writable + * event handler for that socket, and returns. When the callback occurs, + * control is transferred to the "reenter" label, right after the initial + * return and the loops resume as if they had never been interrupted. + * For syncronously connecting sockets, the loops work the usual way. * *---------------------------------------------------------------------- */ static int -WaitForSocketEvent(infoPtr, events, errorCodePtr) - SocketInfo *infoPtr; /* Information about this socket. */ - int events; /* Events to look for. */ - int *errorCodePtr; /* Where to store errors? */ +TcpConnect( + Tcl_Interp *interp, /* For error reporting; can be NULL. */ + TcpState *statePtr) { - int result = 1; - int oldMode; - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); + DWORD error; + int async_connect = statePtr->flags & TCP_ASYNC_CONNECT; + /* We are started with async connect and the + * connect notification was not yet + * received. */ + int async_callback = statePtr->flags & TCP_ASYNC_PENDING; + /* We were called by the event procedure and + * continue our loop. */ + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); + + if (async_callback) { + goto reenter; + } + + for (statePtr->addr = statePtr->addrlist; statePtr->addr != NULL; + statePtr->addr = statePtr->addr->ai_next) { + for (statePtr->myaddr = statePtr->myaddrlist; + statePtr->myaddr != NULL; + statePtr->myaddr = statePtr->myaddr->ai_next) { + /* + * No need to try combinations of local and remote addresses + * of different families. + */ + + if (statePtr->myaddr->ai_family != statePtr->addr->ai_family) { + continue; + } + + /* + * Close the socket if it is still open from the last unsuccessful + * iteration. + */ + + if (statePtr->sockets->fd != INVALID_SOCKET) { + closesocket(statePtr->sockets->fd); + } + + /* + * Get statePtr lock. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + /* + * Reset last error from last try + */ + + statePtr->notifierConnectError = 0; + Tcl_SetErrno(0); + + statePtr->sockets->fd = socket(statePtr->myaddr->ai_family, + SOCK_STREAM, 0); + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); + + /* + * Continue on socket creation error. + */ + + if (statePtr->sockets->fd == INVALID_SOCKET) { + TclWinConvertError((DWORD) WSAGetLastError()); + continue; + } + + /* + * Win-NT has a misfeature that sockets are inherited in child + * processes by default. Turn off the inherit bit. + */ + + SetHandleInformation((HANDLE) statePtr->sockets->fd, + HANDLE_FLAG_INHERIT, 0); + + /* + * Set kernel space buffering + */ + + TclSockMinimumBuffers((void *) statePtr->sockets->fd, + TCP_BUFFER_SIZE); + + /* + * Try to bind to a local port. + */ + + if (bind(statePtr->sockets->fd, statePtr->myaddr->ai_addr, + statePtr->myaddr->ai_addrlen) == SOCKET_ERROR) { + TclWinConvertError((DWORD) WSAGetLastError()); + continue; + } + + /* + * For asyncroneous connect set the socket in nonblocking mode + * and activate connect notification + */ + + if (async_connect) { + TcpState *statePtr2; + int in_socket_list = 0; + + /* + * Get statePtr lock. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + /* + * Bugfig for 336441ed59 to not ignore notifications until the + * infoPtr is in the list. + * Check if my statePtr is already in the tsdPtr->socketList + * It is set after this call by TcpThreadActionProc and is set + * on a second round. + * + * If not, we buffer my statePtr in the tsd memory so it is + * not lost by the event procedure + */ + + for (statePtr2 = tsdPtr->socketList; statePtr2 != NULL; + statePtr2 = statePtr2->nextPtr) { + if (statePtr2 == statePtr) { + in_socket_list = 1; + break; + } + } + if (!in_socket_list) { + tsdPtr->pendingTcpState = statePtr; + } + + /* + * Set connect mask to connect events + * + * This is activated by a SOCKET_SELECT message to the + * notifier thread. + */ + + SET_BITS(statePtr->selectEvents, FD_CONNECT); + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); + + /* + * Activate accept notification. + */ + + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) SELECT, + (LPARAM) statePtr); + } + + /* + * Attempt to connect to the remote socket. + */ + + connect(statePtr->sockets->fd, statePtr->addr->ai_addr, + statePtr->addr->ai_addrlen); + + error = WSAGetLastError(); + TclWinConvertError(error); + + if (async_connect && error == WSAEWOULDBLOCK) { + /* + * Asynchroneous connect + * + * Remember that we jump back behind this next round + */ + + SET_BITS(statePtr->flags, TCP_ASYNC_PENDING); + return TCL_OK; + + reenter: + /* + * Re-entry point for async connect after connect event or + * blocking operation + * + * Clear the reenter flag + */ + + CLEAR_BITS(statePtr->flags, TCP_ASYNC_PENDING); + + /* + * Get statePtr lock. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + /* + * Get signaled connect error. + */ + + TclWinConvertError((DWORD) statePtr->notifierConnectError); + + /* + * Clear eventual connect flag. + */ + + CLEAR_BITS(statePtr->selectEvents, FD_CONNECT); + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); + } + + /* + * Clear the tsd socket list pointer if we did not wait for the + * FD_CONNECT asynchronously. + */ + + tsdPtr->pendingTcpState = NULL; + if (Tcl_GetErrno() == 0) { + goto out; + } + } + } + + out: /* - * Be sure to disable event servicing so we are truly modal. + * Socket connected or connection failed */ - oldMode = Tcl_SetServiceMode(TCL_SERVICE_NONE); - /* - * Reset WSAAsyncSelect so we have a fresh set of events pending. + * Async connect terminated */ - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) UNSELECT, (LPARAM) infoPtr); + CLEAR_BITS(statePtr->flags, TCP_ASYNC_CONNECT); - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) infoPtr); + if (Tcl_GetErrno() == 0) { + /* + * Succesfully connected + * + * Set up the select mask for read/write events. + */ - while (1) { + statePtr->selectEvents = FD_READ | FD_WRITE | FD_CLOSE; - if (infoPtr->lastError) { - *errorCodePtr = infoPtr->lastError; - result = 0; - break; - } else if (infoPtr->readyEvents & events) { - break; - } else if (infoPtr->flags & SOCKET_ASYNC) { - *errorCodePtr = EWOULDBLOCK; - result = 0; - break; + /* + * Register for interest in events in the select mask. Note that this + * automatically places the socket into non-blocking mode. + */ + + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) SELECT, + (LPARAM) statePtr); + } else { + /* + * Connect failed + * + * For async connect schedule a writable event to report the fail. + */ + + if (async_callback) { + /* + * Set up the select mask for read/write events. + */ + + statePtr->selectEvents = FD_WRITE|FD_READ; + + /* + * Get statePtr lock. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + /* + * Signal ready readable and writable events. + */ + + SET_BITS(statePtr->readyEvents, FD_WRITE | FD_READ); + + /* + * Flag error to event routine. + */ + + SET_BITS(statePtr->flags, TCP_ASYNC_FAILED); + + /* + * Save connect error to be reported by 'fconfigure -error'. + */ + + statePtr->connectError = Tcl_GetErrno(); + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); } /* - * Wait until something happens. + * Error message on syncroneous connect */ - WaitForSingleObject(tsdPtr->readyEvent, INFINITE); + + if (interp != NULL) { + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "couldn't open socket: %s", Tcl_PosixError(interp))); + } + return TCL_ERROR; } - - (void) Tcl_SetServiceMode(oldMode); - return result; + return TCL_OK; } /* *---------------------------------------------------------------------- * - * Tcl_OpenTcpClient -- + * Tcl_OpenTcpClient, Tcl_OpenTcpClientEx -- * * Opens a TCP client socket and creates a channel around it. * * Results: - * The channel or NULL if failed. An error message is returned - * in the interpreter on failure. + * The channel or NULL if failed. An error message is returned in the + * interpreter on failure. * * Side effects: * Opens a client socket and creates a new channel. @@ -1407,46 +2008,100 @@ WaitForSocketEvent(infoPtr, events, errorCodePtr) */ Tcl_Channel -Tcl_OpenTcpClient(interp, port, host, myaddr, myport, async) - Tcl_Interp *interp; /* For error reporting; can be NULL. */ - int port; /* Port number to open. */ - CONST char *host; /* Host on which to open port. */ - CONST char *myaddr; /* Client-side address */ - int myport; /* Client-side port */ - int async; /* If nonzero, should connect - * client socket asynchronously. */ +Tcl_OpenTcpClient( + Tcl_Interp *interp, /* For error reporting; can be NULL. */ + int port, /* Port number to open. */ + const char *host, /* Host on which to open port. */ + const char *myaddr, /* Client-side address */ + int myport, /* Client-side port */ + int async) /* If nonzero, attempt to do an asynchronous + * connect. Otherwise we do a blocking + * connect. */ { - SocketInfo *infoPtr; - char channelName[16 + TCL_INTEGER_SPACE]; + char service[TCL_INTEGER_SPACE], myservice[TCL_INTEGER_SPACE]; + + TclFormatInt(service, port); + TclFormatInt(myservice, myport); + + return Tcl_OpenTcpClientEx(interp, service, host, myaddr, myservice, async!=0); +} + +Tcl_Channel +Tcl_OpenTcpClientEx( + Tcl_Interp *interp, /* For error reporting; can be NULL. */ + const char *service, /* Port number to open. */ + const char *host, /* Host on which to open port. */ + const char *myaddr, /* Client-side address */ + const char *myservice, /* Client-side port */ + unsigned int flags) /* If nonzero, attempt to do an asynchronous + * connect. Otherwise we do a blocking + * connect. */ +{ + TcpState *statePtr; + const char *errorMsg = NULL; + struct addrinfo *addrlist = NULL, *myaddrlist = NULL; + char channelName[SOCK_CHAN_LENGTH]; if (TclpHasSockets(interp) != TCL_OK) { return NULL; } /* - * Create a new client socket and wrap it in a channel. + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. */ - infoPtr = CreateSocket(interp, port, host, 0, myaddr, myport, async); - if (infoPtr == NULL) { + if (!SocketsEnabled()) { return NULL; } - wsprintfA(channelName, "sock%d", infoPtr->socket); + /* + * Do the name lookups for the local and remote addresses. + */ - infoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, - (ClientData) infoPtr, (TCL_READABLE | TCL_WRITABLE)); - if (Tcl_SetChannelOption(interp, infoPtr->channel, "-translation", - "auto crlf") == TCL_ERROR) { - Tcl_Close((Tcl_Interp *) NULL, infoPtr->channel); - return (Tcl_Channel) NULL; + if (!TclCreateSocketAddress(interp, &addrlist, host, service, 0, &errorMsg) + || !TclCreateSocketAddress(interp, &myaddrlist, myaddr, myservice, 1, + &errorMsg)) { + if (addrlist != NULL) { + freeaddrinfo(addrlist); + } + if (interp != NULL) { + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "couldn't open socket: %s", errorMsg)); + } + return NULL; } - if (Tcl_SetChannelOption(NULL, infoPtr->channel, "-eofchar", "") - == TCL_ERROR) { - Tcl_Close((Tcl_Interp *) NULL, infoPtr->channel); - return (Tcl_Channel) NULL; + + statePtr = NewSocketInfo(INVALID_SOCKET); + statePtr->addrlist = addrlist; + statePtr->myaddrlist = myaddrlist; + if (flags&1) { + SET_BITS(statePtr->flags, TCP_ASYNC_CONNECT); } - return infoPtr->channel; + + /* + * Create a new client socket and wrap it in a channel. + */ + if (TcpConnect(interp, statePtr) != TCL_OK) { + TcpCloseProc(statePtr, NULL); + return NULL; + } + + sprintf(channelName, SOCK_TEMPLATE, statePtr); + + statePtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, + statePtr, (TCL_READABLE | TCL_WRITABLE)); + if (TCL_ERROR == Tcl_SetChannelOption(NULL, statePtr->channel, + "-translation", "auto crlf")) { + Tcl_Close(NULL, statePtr->channel); + return NULL; + } else if (TCL_ERROR == Tcl_SetChannelOption(NULL, statePtr->channel, + "-eofchar", "")) { + Tcl_Close(NULL, statePtr->channel); + return NULL; + } + return statePtr->channel; } /* @@ -1462,58 +2117,56 @@ Tcl_OpenTcpClient(interp, port, host, myaddr, myport, async) * Side effects: * None. * - * NOTE: Code contributed by Mark Diekhans (markd@grizzly.com) - * *---------------------------------------------------------------------- */ Tcl_Channel -Tcl_MakeTcpClientChannel(sock) - ClientData sock; /* The socket to wrap up into a channel. */ +Tcl_MakeTcpClientChannel( + ClientData sock) /* The socket to wrap up into a channel. */ { - SocketInfo *infoPtr; - char channelName[16 + TCL_INTEGER_SPACE]; + TcpState *statePtr; + char channelName[SOCK_CHAN_LENGTH]; ThreadSpecificData *tsdPtr; if (TclpHasSockets(NULL) != TCL_OK) { return NULL; } - tsdPtr = (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); + tsdPtr = TclThreadDataKeyGet(&dataKey); /* * Set kernel space buffering and non-blocking. */ - TclSockMinimumBuffers((int) sock, TCP_BUFFER_SIZE); + TclSockMinimumBuffers(sock, TCP_BUFFER_SIZE); - infoPtr = NewSocketInfo((SOCKET) sock); + statePtr = NewSocketInfo((SOCKET) sock); /* * Start watching for read/write events on the socket. */ - infoPtr->selectEvents = FD_READ | FD_CLOSE | FD_WRITE; - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) infoPtr); + statePtr->selectEvents = FD_READ | FD_CLOSE | FD_WRITE; + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM)SELECT, + (LPARAM)statePtr); - wsprintfA(channelName, "sock%d", infoPtr->socket); - infoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, - (ClientData) infoPtr, (TCL_READABLE | TCL_WRITABLE)); - Tcl_SetChannelOption(NULL, infoPtr->channel, "-translation", "auto crlf"); - return infoPtr->channel; + sprintf(channelName, SOCK_TEMPLATE, statePtr); + statePtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, + statePtr, (TCL_READABLE | TCL_WRITABLE)); + Tcl_SetChannelOption(NULL, statePtr->channel, "-translation", "auto crlf"); + return statePtr->channel; } /* *---------------------------------------------------------------------- * - * Tcl_OpenTcpServer -- + * Tcl_OpenTcpServerEx -- * * Opens a TCP server socket and creates a channel around it. * * Results: - * The channel or NULL if failed. An error message is returned - * in the interpreter on failure. + * The channel or NULL if failed. If an error occurred, an error message + * is left in the interp's result if interp is not NULL. * * Side effects: * Opens a server socket and creates a new channel. @@ -1522,115 +2175,238 @@ Tcl_MakeTcpClientChannel(sock) */ Tcl_Channel -Tcl_OpenTcpServer(interp, port, host, acceptProc, acceptProcData) - Tcl_Interp *interp; /* For error reporting - may be - * NULL. */ - int port; /* Port number to open. */ - CONST char *host; /* Name of local host. */ - Tcl_TcpAcceptProc *acceptProc; /* Callback for accepting connections - * from new clients. */ - ClientData acceptProcData; /* Data for the callback. */ +Tcl_OpenTcpServerEx( + Tcl_Interp *interp, /* For error reporting - may be NULL. */ + const char *service, /* Port number to open. */ + const char *myHost, /* Name of local host. */ + unsigned int flags, /* Flags. */ + int backlog, /* Length of OS listen backlog queue, or -1 + * for default. */ + Tcl_TcpAcceptProc *acceptProc, + /* Callback for accepting connections from new + * clients. */ + ClientData acceptProcData) /* Data for the callback. */ { - SocketInfo *infoPtr; - char channelName[16 + TCL_INTEGER_SPACE]; + SOCKET sock = INVALID_SOCKET; + unsigned short chosenport = 0; + struct addrinfo *addrlist = NULL; + struct addrinfo *addrPtr; /* Socket address to listen on. */ + TcpState *statePtr = NULL; /* The returned value. */ + char channelName[SOCK_CHAN_LENGTH]; + u_long flag = 1; /* Indicates nonblocking mode. */ + const char *errorMsg = NULL; + int optvalue, port; if (TclpHasSockets(interp) != TCL_OK) { return NULL; } /* - * Create a new client socket and wrap it in a channel. + * Check that WinSock is initialized; do not call it if not, to prevent + * system crashes. This can happen at exit time if the exit handler for + * WinSock ran before other exit handlers that want to use sockets. */ - infoPtr = CreateSocket(interp, port, host, 1, NULL, 0, 0); - if (infoPtr == NULL) { + if (!SocketsEnabled()) { return NULL; } - infoPtr->acceptProc = acceptProc; - infoPtr->acceptProcData = acceptProcData; + /* + * Construct the addresses for each end of the socket. + */ + + if (TclSockGetPort(interp, service, "tcp", &port) != TCL_OK) { + errorMsg = "invalid port number"; + goto error; + } + + if (!TclCreateSocketAddress(interp, &addrlist, myHost, service, 1, + &errorMsg)) { + goto error; + } + + for (addrPtr = addrlist; addrPtr != NULL; addrPtr = addrPtr->ai_next) { + sock = socket(addrPtr->ai_family, addrPtr->ai_socktype, + addrPtr->ai_protocol); + if (sock == INVALID_SOCKET) { + TclWinConvertError((DWORD) WSAGetLastError()); + continue; + } + + /* + * Win-NT has a misfeature that sockets are inherited in child + * processes by default. Turn off the inherit bit. + */ + + SetHandleInformation((HANDLE) sock, HANDLE_FLAG_INHERIT, 0); + + /* + * Set kernel space buffering + */ + + TclSockMinimumBuffers((void *)sock, TCP_BUFFER_SIZE); - wsprintfA(channelName, "sock%d", infoPtr->socket); + /* + * Make sure we use the same port when opening two server sockets + * for IPv4 and IPv6. + * + * As sockaddr_in6 uses the same offset and size for the port + * member as sockaddr_in, we can handle both through the IPv4 API. + */ + + if (port == 0 && chosenport != 0) { + ((struct sockaddr_in *) addrPtr->ai_addr)->sin_port = + htons(chosenport); + } + + /* + * The SO_REUSEADDR option on Windows behaves like SO_REUSEPORT on + * unix systems. + */ - infoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, - (ClientData) infoPtr, 0); - if (Tcl_SetChannelOption(interp, infoPtr->channel, "-eofchar", "") + if (flags & TCL_TCPSERVER_REUSEPORT) { + optvalue = 1; + (void) setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, + (char *) &optvalue, sizeof(optvalue)); + } + + /* + * Bind to the specified port. + * + * Bind should not be affected by the socket having already been + * set into nonblocking mode. If there is trouble, this is one + * place to look for bugs. + */ + + if (bind(sock, addrPtr->ai_addr, + addrPtr->ai_addrlen) == SOCKET_ERROR) { + TclWinConvertError((DWORD) WSAGetLastError()); + closesocket(sock); + continue; + } + if (port == 0 && chosenport == 0) { + address sockname; + socklen_t namelen = sizeof(sockname); + + /* + * Synchronize port numbers when binding to port 0 of multiple + * addresses. + */ + + if (getsockname(sock, &sockname.sa, &namelen) >= 0) { + chosenport = ntohs(sockname.sa4.sin_port); + } + } + + /* + * Set the maximum number of pending connect requests to the max + * value allowed on each platform (Win32 and Win32s may be + * different, and there may be differences between TCP/IP stacks). + */ + + if (backlog < 0) { + backlog = SOMAXCONN; + } + if (listen(sock, backlog) == SOCKET_ERROR) { + TclWinConvertError((DWORD) WSAGetLastError()); + closesocket(sock); + continue; + } + + if (statePtr == NULL) { + /* + * Add this socket to the global list of sockets. + */ + + statePtr = NewSocketInfo(sock); + } else { + AddSocketInfoFd(statePtr, sock); + } + } + + error: + if (addrlist != NULL) { + freeaddrinfo(addrlist); + } + + if (statePtr != NULL) { + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); + + statePtr->acceptProc = acceptProc; + statePtr->acceptProcData = acceptProcData; + sprintf(channelName, SOCK_TEMPLATE, statePtr); + statePtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, + statePtr, 0); + /* + * Set up the select mask for connection request events. + */ + + statePtr->selectEvents = FD_ACCEPT; + + /* + * Register for interest in events in the select mask. Note that this + * automatically places the socket into non-blocking mode. + */ + + ioctlsocket(sock, (long) FIONBIO, &flag); + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) SELECT, + (LPARAM) statePtr); + if (Tcl_SetChannelOption(interp, statePtr->channel, "-eofchar", "") == TCL_ERROR) { - Tcl_Close((Tcl_Interp *) NULL, infoPtr->channel); - return (Tcl_Channel) NULL; + Tcl_Close(NULL, statePtr->channel); + return NULL; + } + return statePtr->channel; } - return infoPtr->channel; + if (interp != NULL) { + Tcl_SetObjResult(interp, Tcl_ObjPrintf( + "couldn't open socket: %s", + (errorMsg ? errorMsg : Tcl_PosixError(interp)))); + } + + if (sock != INVALID_SOCKET) { + closesocket(sock); + } + return NULL; } /* *---------------------------------------------------------------------- * * TcpAccept -- - * Accept a TCP socket connection. This is called by - * SocketEventProc and it in turns calls the registered accept - * procedure. + * Accept a TCP socket connection. This is called by the event loop. * * Results: * None. * * Side effects: - * Invokes the accept proc which may invoke arbitrary Tcl code. + * Creates a new connection socket. Calls the registered callback for the + * connection acceptance mechanism. * *---------------------------------------------------------------------- */ + /* ARGSUSED */ static void -TcpAccept(infoPtr) - SocketInfo *infoPtr; /* Socket to accept. */ +TcpAccept( + TcpFdList *fds, /* Server socket that accepted newSocket. */ + SOCKET newSocket, /* Newly accepted socket. */ + address addr) /* Address of new socket. */ { - SOCKET newSocket; - SocketInfo *newInfoPtr; - SOCKADDR_IN addr; - int len; - char channelName[16 + TCL_INTEGER_SPACE]; - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); - - /* - * Accept the incoming connection request. - */ - - len = sizeof(SOCKADDR_IN); - - newSocket = winSock.accept(infoPtr->socket, (SOCKADDR *)&addr, - &len); - - /* - * Clear the ready mask so we can detect the next connection request. - * Note that connection requests are level triggered, so if there is - * a request already pending, a new event will be generated. - */ - - if (newSocket == INVALID_SOCKET) { - infoPtr->acceptEventCount = 0; - infoPtr->readyEvents &= ~(FD_ACCEPT); - return; - } - - /* - * It is possible that more than one FD_ACCEPT has been sent, so an extra - * count must be kept. Decrement the count, and reset the readyEvent bit - * if the count is no longer > 0. - */ - - infoPtr->acceptEventCount--; - - if (infoPtr->acceptEventCount <= 0) { - infoPtr->readyEvents &= ~(FD_ACCEPT); - } + TcpState *newInfoPtr; + TcpState *statePtr = fds->statePtr; + int len = sizeof(addr); + char channelName[SOCK_CHAN_LENGTH]; + char host[NI_MAXHOST], port[NI_MAXSERV]; + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); /* - * Win-NT has a misfeature that sockets are inherited in child - * processes by default. Turn off the inherit bit. + * Win-NT has a misfeature that sockets are inherited in child processes + * by default. Turn off the inherit bit. */ - SetHandleInformation( (HANDLE) newSocket, HANDLE_FLAG_INHERIT, 0 ); + SetHandleInformation((HANDLE) newSocket, HANDLE_FLAG_INHERIT, 0); /* * Add this socket to the global list of sockets. @@ -1643,659 +2419,732 @@ TcpAccept(infoPtr) */ newInfoPtr->selectEvents = (FD_READ | FD_WRITE | FD_CLOSE); - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) newInfoPtr); + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) SELECT, + (LPARAM) newInfoPtr); - wsprintfA(channelName, "sock%d", newInfoPtr->socket); + sprintf(channelName, SOCK_TEMPLATE, newInfoPtr); newInfoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName, - (ClientData) newInfoPtr, (TCL_READABLE | TCL_WRITABLE)); + newInfoPtr, (TCL_READABLE | TCL_WRITABLE)); if (Tcl_SetChannelOption(NULL, newInfoPtr->channel, "-translation", "auto crlf") == TCL_ERROR) { - Tcl_Close((Tcl_Interp *) NULL, newInfoPtr->channel); + Tcl_Close(NULL, newInfoPtr->channel); return; } if (Tcl_SetChannelOption(NULL, newInfoPtr->channel, "-eofchar", "") == TCL_ERROR) { - Tcl_Close((Tcl_Interp *) NULL, newInfoPtr->channel); + Tcl_Close(NULL, newInfoPtr->channel); return; } /* - * Invoke the accept callback procedure. + * Invoke the accept callback function. */ - if (infoPtr->acceptProc != NULL) { - (infoPtr->acceptProc) (infoPtr->acceptProcData, - newInfoPtr->channel, - winSock.inet_ntoa(addr.sin_addr), - winSock.ntohs(addr.sin_port)); + if (statePtr->acceptProc != NULL) { + getnameinfo(&(addr.sa), len, host, sizeof(host), port, sizeof(port), + NI_NUMERICHOST|NI_NUMERICSERV); + statePtr->acceptProc(statePtr->acceptProcData, newInfoPtr->channel, + host, atoi(port)); } } /* *---------------------------------------------------------------------- * - * TcpInputProc -- + * InitSockets -- * - * This procedure is called by the generic IO level to read data from - * a socket based channel. + * Registers the event window for the socket notifier code. + * + * Assumes socketMutex is held. * * Results: - * The number of bytes read or -1 on error. + * None. * * Side effects: - * Consumes input from the socket. + * Register a new window class and creates a + * window for use in asynchronous socket notification. * *---------------------------------------------------------------------- */ -static int -TcpInputProc(instanceData, buf, toRead, errorCodePtr) - ClientData instanceData; /* The socket state. */ - char *buf; /* Where to store data. */ - int toRead; /* Maximum number of bytes to read. */ - int *errorCodePtr; /* Where to store error codes. */ +static void +InitSockets(void) { - SocketInfo *infoPtr = (SocketInfo *) instanceData; - int bytesRead; - DWORD error; - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); - - *errorCodePtr = 0; + DWORD id; + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); - /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. - */ + if (!initialized) { + initialized = 1; + TclCreateLateExitHandler(SocketExitHandler, NULL); - if (!SocketsEnabled()) { - *errorCodePtr = EFAULT; - return -1; + /* + * Create the async notification window with a new class. We must + * create a new class to avoid a Windows 95 bug that causes us to get + * the wrong message number for socket events if the message window is + * a subclass of a static control. + */ + + windowClass.style = 0; + windowClass.cbClsExtra = 0; + windowClass.cbWndExtra = 0; + windowClass.hInstance = TclWinGetTclInstance(); + windowClass.hbrBackground = NULL; + windowClass.lpszMenuName = NULL; + windowClass.lpszClassName = className; + windowClass.lpfnWndProc = SocketProc; + windowClass.hIcon = NULL; + windowClass.hCursor = NULL; + + if (!RegisterClass(&windowClass)) { + TclWinConvertError(GetLastError()); + goto initFailure; + } } /* - * First check to see if EOF was already detected, to prevent - * calling the socket stack after the first time EOF is detected. + * Check for per-thread initialization. */ - if (infoPtr->flags & SOCKET_EOF) { - return 0; + if (tsdPtr != NULL) { + return; } /* - * Check to see if the socket is connected before trying to read. + * OK, this thread has never done anything with sockets before. Construct + * a worker thread to handle asynchronous events related to sockets + * assigned to _this_ thread. */ - if ((infoPtr->flags & SOCKET_ASYNC_CONNECT) - && ! WaitForSocketEvent(infoPtr, FD_CONNECT, errorCodePtr)) { - return -1; + tsdPtr = TCL_TSD_INIT(&dataKey); + tsdPtr->pendingTcpState = NULL; + tsdPtr->socketList = NULL; + tsdPtr->hwnd = NULL; + tsdPtr->threadId = Tcl_GetCurrentThread(); + tsdPtr->readyEvent = CreateEvent(NULL, FALSE, FALSE, NULL); + if (tsdPtr->readyEvent == NULL) { + goto initFailure; } - + tsdPtr->socketListLock = CreateEvent(NULL, FALSE, TRUE, NULL); + if (tsdPtr->socketListLock == NULL) { + goto initFailure; + } + tsdPtr->socketThread = CreateThread(NULL, 256, SocketThread, tsdPtr, 0, + &id); + if (tsdPtr->socketThread == NULL) { + goto initFailure; + } + + SetThreadPriority(tsdPtr->socketThread, THREAD_PRIORITY_HIGHEST); + /* - * No EOF, and it is connected, so try to read more from the socket. - * Note that we clear the FD_READ bit because read events are level - * triggered so a new event will be generated if there is still data - * available to be read. We have to simulate blocking behavior here - * since we are always using non-blocking sockets. + * Wait for the thread to signal when the window has been created and if + * it is ready to go. */ - while (1) { - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) UNSELECT, (LPARAM) infoPtr); - bytesRead = winSock.recv(infoPtr->socket, buf, toRead, 0); - infoPtr->readyEvents &= ~(FD_READ); - - /* - * Check for end-of-file condition or successful read. - */ - - if (bytesRead == 0) { - infoPtr->flags |= SOCKET_EOF; - } - if (bytesRead != SOCKET_ERROR) { - break; - } - - /* - * If an error occurs after the FD_CLOSE has arrived, - * then ignore the error and report an EOF. - */ - - if (infoPtr->readyEvents & FD_CLOSE) { - infoPtr->flags |= SOCKET_EOF; - bytesRead = 0; - break; - } - - /* - * Check for error condition or underflow in non-blocking case. - */ - - error = winSock.WSAGetLastError(); - if ((infoPtr->flags & SOCKET_ASYNC) || (error != WSAEWOULDBLOCK)) { - TclWinConvertWSAError(error); - *errorCodePtr = Tcl_GetErrno(); - bytesRead = -1; - break; - } - - /* - * In the blocking case, wait until the file becomes readable - * or closed and try again. - */ + WaitForSingleObject(tsdPtr->readyEvent, INFINITE); - if (!WaitForSocketEvent(infoPtr, FD_READ|FD_CLOSE, errorCodePtr)) { - bytesRead = -1; - break; - } + if (tsdPtr->hwnd == NULL) { + goto initFailure; /* Trouble creating the window. */ } - - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) infoPtr); - - return bytesRead; + + Tcl_CreateEventSource(SocketSetupProc, SocketCheckProc, NULL); + return; + + initFailure: + TclpFinalizeSockets(); + initialized = -1; + return; } /* *---------------------------------------------------------------------- * - * TcpOutputProc -- + * SocketsEnabled -- + * + * Check that the WinSock was successfully initialized. * - * This procedure is called by the generic IO level to write data - * to a socket based channel. + * Warning: + * This check was useful in times of Windows98 where WinSock may + * not be available. This is not the case any more. + * This function may be removed with TCL 9.0 * * Results: - * The number of bytes written or -1 on failure. + * 1 if it is. * * Side effects: - * Produces output on the socket. + * None. * *---------------------------------------------------------------------- */ + /* ARGSUSED */ static int -TcpOutputProc(instanceData, buf, toWrite, errorCodePtr) - ClientData instanceData; /* The socket state. */ - CONST char *buf; /* Where to get data. */ - int toWrite; /* Maximum number of bytes to write. */ - int *errorCodePtr; /* Where to store error codes. */ +SocketsEnabled(void) { - SocketInfo *infoPtr = (SocketInfo *) instanceData; - int bytesWritten; - DWORD error; - ThreadSpecificData *tsdPtr = - (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey); + int enabled; - *errorCodePtr = 0; + Tcl_MutexLock(&socketMutex); + enabled = (initialized == 1); + Tcl_MutexUnlock(&socketMutex); + return enabled; +} - /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. - */ + +/* + *---------------------------------------------------------------------- + * + * SocketExitHandler -- + * + * Callback invoked during exit clean up to delete the socket + * communication window. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ - if (!SocketsEnabled()) { - *errorCodePtr = EFAULT; - return -1; - } + /* ARGSUSED */ +static void +SocketExitHandler( + ClientData clientData) /* Not used. */ +{ + Tcl_MutexLock(&socketMutex); /* - * Check to see if the socket is connected before trying to write. + * Make sure the socket event handling window is cleaned-up for, at + * most, this thread. */ - - if ((infoPtr->flags & SOCKET_ASYNC_CONNECT) - && ! WaitForSocketEvent(infoPtr, FD_CONNECT, errorCodePtr)) { - return -1; - } - - while (1) { - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) UNSELECT, (LPARAM) infoPtr); - - bytesWritten = winSock.send(infoPtr->socket, buf, toWrite, 0); - if (bytesWritten != SOCKET_ERROR) { - /* - * Since Windows won't generate a new write event until we hit - * an overflow condition, we need to force the event loop to - * poll until the condition changes. - */ - if (infoPtr->watchEvents & FD_WRITE) { - Tcl_Time blockTime = { 0, 0 }; - Tcl_SetMaxBlockTime(&blockTime); - } - break; - } - - /* - * Check for error condition or overflow. In the event of overflow, we - * need to clear the FD_WRITE flag so we can detect the next writable - * event. Note that Windows only sends a new writable event after a - * send fails with WSAEWOULDBLOCK. - */ + TclpFinalizeSockets(); + UnregisterClass(className, TclWinGetTclInstance()); + initialized = 0; + Tcl_MutexUnlock(&socketMutex); +} + +/* + *---------------------------------------------------------------------- + * + * SocketSetupProc -- + * + * This function is invoked before Tcl_DoOneEvent blocks waiting for an + * event. + * + * Results: + * None. + * + * Side effects: + * Adjusts the block time if needed. + * + *---------------------------------------------------------------------- + */ - error = winSock.WSAGetLastError(); - if (error == WSAEWOULDBLOCK) { - infoPtr->readyEvents &= ~(FD_WRITE); - if (infoPtr->flags & SOCKET_ASYNC) { - *errorCodePtr = EWOULDBLOCK; - bytesWritten = -1; - break; - } - } else { - TclWinConvertWSAError(error); - *errorCodePtr = Tcl_GetErrno(); - bytesWritten = -1; - break; - } +void +SocketSetupProc( + ClientData data, /* Not used. */ + int flags) /* Event flags as passed to Tcl_DoOneEvent. */ +{ + TcpState *statePtr; + Tcl_Time blockTime = { 0, 0 }; + ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); - /* - * In the blocking case, wait until the file becomes writable - * or closed and try again. - */ + if (!(flags & TCL_FILE_EVENTS)) { + return; + } - if (!WaitForSocketEvent(infoPtr, FD_WRITE|FD_CLOSE, errorCodePtr)) { - bytesWritten = -1; + /* + * Check to see if there is a ready socket. If so, poll. + */ + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + for (statePtr = tsdPtr->socketList; statePtr != NULL; + statePtr = statePtr->nextPtr) { + if (statePtr->readyEvents & + (statePtr->watchEvents | FD_CONNECT | FD_ACCEPT) + ) { + Tcl_SetMaxBlockTime(&blockTime); break; } } - - SendMessage(tsdPtr->hwnd, SOCKET_SELECT, - (WPARAM) SELECT, (LPARAM) infoPtr); - - return bytesWritten; + SetEvent(tsdPtr->socketListLock); } /* *---------------------------------------------------------------------- * - * TcpSetOptionProc -- + * SocketCheckProc -- * - * Sets Tcp channel specific options. + * This function is called by Tcl_DoOneEvent to check the socket event + * source for events. * * Results: - * None, unless an error happens. + * None. * * Side effects: - * Changes attributes of the socket at the system level. + * May queue an event. * *---------------------------------------------------------------------- */ -static int -TcpSetOptionProc ( - ClientData instanceData, /* Socket state. */ - Tcl_Interp *interp, /* For error reporting - can be NULL. */ - CONST char *optionName, /* Name of the option to set. */ - CONST char *value) /* New value for option. */ +static void +SocketCheckProc( + ClientData data, /* Not used. */ + int flags) /* Event flags as passed to Tcl_DoOneEvent. */ { - SocketInfo *infoPtr; - SOCKET sock; -/* - BOOL val = FALSE; - int boolVar, rtn; -*/ - /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. - */ + TcpState *statePtr; + SocketEvent *evPtr; + ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); - if (!SocketsEnabled()) { - if (interp) { - Tcl_AppendResult(interp, "winsock is not initialized", NULL); - } - return TCL_ERROR; + if (!(flags & TCL_FILE_EVENTS)) { + return; } - infoPtr = (SocketInfo *) instanceData; - sock = infoPtr->socket; - -/* - if (!stricmp(optionName, "-keepalive")) { - if (Tcl_GetBoolean(interp, value, &boolVar) != TCL_OK) { - return TCL_ERROR; - } - if (boolVar) val = TRUE; - rtn = winSock.setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, - (const char *) &val, sizeof(BOOL)); - if (rtn != 0) { - TclWinConvertWSAError(winSock.WSAGetLastError()); - if (interp) { - Tcl_AppendResult(interp, "couldn't set socket option: ", - Tcl_PosixError(interp), NULL); - } - return TCL_ERROR; - } - return TCL_OK; + /* + * Queue events for any ready sockets that don't already have events + * queued (caused by persistent states that won't generate WinSock + * events). + */ - } else if (!stricmp(optionName, "-nagle")) { - if (Tcl_GetBoolean(interp, value, &boolVar) != TCL_OK) { - return TCL_ERROR; - } - if (!boolVar) val = TRUE; - rtn = winSock.setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, - (const char *) &val, sizeof(BOOL)); - if (rtn != 0) { - TclWinConvertWSAError(winSock.WSAGetLastError()); - if (interp) { - Tcl_AppendResult(interp, "couldn't set socket option: ", - Tcl_PosixError(interp), NULL); - } - return TCL_ERROR; + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + for (statePtr = tsdPtr->socketList; statePtr != NULL; + statePtr = statePtr->nextPtr) { + if ((statePtr->readyEvents & + (statePtr->watchEvents | FD_CONNECT | FD_ACCEPT)) + && !(statePtr->flags & SOCKET_PENDING)) { + SET_BITS(statePtr->flags, SOCKET_PENDING); + evPtr = ckalloc(sizeof(SocketEvent)); + evPtr->header.proc = SocketEventProc; + evPtr->socket = statePtr->sockets->fd; + Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL); } - return TCL_OK; } - - return Tcl_BadChannelOption(interp, optionName, "keepalive nagle"); -*/ - return Tcl_BadChannelOption(interp, optionName, ""); + SetEvent(tsdPtr->socketListLock); } /* *---------------------------------------------------------------------- * - * TcpGetOptionProc -- + * SocketEventProc -- * - * Computes an option value for a TCP socket based channel, or a - * list of all options and their values. - * - * Note: This code is based on code contributed by John Haxby. + * This function is called by Tcl_ServiceEvent when a socket event + * reaches the front of the event queue. This function is responsible for + * notifying the generic channel code. * * Results: - * A standard Tcl result. The value of the specified option or a - * list of all options and their values is returned in the - * supplied DString. + * Returns 1 if the event was handled, meaning it should be removed from + * the queue. Returns 0 if the event was not handled, meaning it should + * stay on the queue. The only time the event isn't handled is if the + * TCL_FILE_EVENTS flag bit isn't set. * * Side effects: - * None. + * Whatever the channel callback functions do. * *---------------------------------------------------------------------- */ static int -TcpGetOptionProc(instanceData, interp, optionName, dsPtr) - ClientData instanceData; /* Socket state. */ - Tcl_Interp *interp; /* For error reporting - can be NULL */ - CONST char *optionName; /* Name of the option to - * retrieve the value for, or - * NULL to get all options and - * their values. */ - Tcl_DString *dsPtr; /* Where to store the computed - * value; initialized by caller. */ +SocketEventProc( + Tcl_Event *evPtr, /* Event to service. */ + int flags) /* Flags that indicate what events to handle, + * such as TCL_FILE_EVENTS. */ { - SocketInfo *infoPtr; - SOCKADDR_IN sockname; - SOCKADDR_IN peername; - struct hostent *hostEntPtr; - SOCKET sock; - int size = sizeof(SOCKADDR_IN); - size_t len = 0; - char buf[TCL_INTEGER_SPACE]; + TcpState *statePtr; + SocketEvent *eventPtr = (SocketEvent *) evPtr; + int mask = 0, events; + ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); + TcpFdList *fds; + SOCKET newSocket; + address addr; + int len; + + if (!(flags & TCL_FILE_EVENTS)) { + return 0; + } /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. + * Find the specified socket on the socket list. */ - if (!SocketsEnabled()) { - if (interp) { - Tcl_AppendResult(interp, "winsock is not initialized", NULL); + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + for (statePtr = tsdPtr->socketList; statePtr != NULL; + statePtr = statePtr->nextPtr) { + if (statePtr->sockets->fd == eventPtr->socket) { + break; } - return TCL_ERROR; } - - infoPtr = (SocketInfo *) instanceData; - sock = (int) infoPtr->socket; - if (optionName != (char *) NULL) { - len = strlen(optionName); + + /* + * Discard events that have gone stale. + */ + + if (!statePtr) { + SetEvent(tsdPtr->socketListLock); + return 1; } - if ((len > 1) && (optionName[1] == 'e') && - (strncmp(optionName, "-error", len) == 0)) { - int optlen; - DWORD err; - int ret; - - optlen = sizeof(int); - ret = TclWinGetSockOpt(sock, SOL_SOCKET, SO_ERROR, - (char *)&err, &optlen); - if (ret == SOCKET_ERROR) { - err = winSock.WSAGetLastError(); - } - if (err) { - TclWinConvertWSAError(err); - Tcl_DStringAppend(dsPtr, Tcl_ErrnoMsg(Tcl_GetErrno()), -1); + /* + * Clear flag that (this) event is pending + */ + + CLEAR_BITS(statePtr->flags, SOCKET_PENDING); + + /* + * Continue async connect if pending and ready + */ + + if (statePtr->readyEvents & FD_CONNECT) { + if (statePtr->flags & TCP_ASYNC_PENDING) { + /* + * Do one step and save eventual connect error + */ + + SetEvent(tsdPtr->socketListLock); + WaitForConnect(statePtr,NULL); + } else { + /* + * No async connect reenter pending. Just clear event. + */ + + CLEAR_BITS(statePtr->readyEvents, FD_CONNECT); + SetEvent(tsdPtr->socketListLock); } - return TCL_OK; + return 1; } - if ((len == 0) || - ((len > 1) && (optionName[1] == 'p') && - (strncmp(optionName, "-peername", len) == 0))) { - if (winSock.getpeername(sock, (LPSOCKADDR) &peername, &size) - == 0) { - if (len == 0) { - Tcl_DStringAppendElement(dsPtr, "-peername"); - Tcl_DStringStartSublist(dsPtr); - } - Tcl_DStringAppendElement(dsPtr, - winSock.inet_ntoa(peername.sin_addr)); - - if (peername.sin_addr.s_addr == 0) { - hostEntPtr = (struct hostent *) NULL; - } else { - hostEntPtr = winSock.gethostbyaddr( - (char *) &(peername.sin_addr), sizeof(peername.sin_addr), - AF_INET); - } - if (hostEntPtr != (struct hostent *) NULL) { - Tcl_DStringAppendElement(dsPtr, hostEntPtr->h_name); - } else { - Tcl_DStringAppendElement(dsPtr, - winSock.inet_ntoa(peername.sin_addr)); - } - TclFormatInt(buf, winSock.ntohs(peername.sin_port)); - Tcl_DStringAppendElement(dsPtr, buf); - if (len == 0) { - Tcl_DStringEndSublist(dsPtr); - } else { - return TCL_OK; - } - } else { - /* - * getpeername failed - but if we were asked for all the options - * (len==0), don't flag an error at that point because it could - * be an fconfigure request on a server socket. (which have - * no peer). {copied from unix/tclUnixChan.c} + /* + * Handle connection requests directly. + */ + + if (statePtr->readyEvents & FD_ACCEPT) { + for (fds = statePtr->sockets; fds != NULL; fds = fds->next) { + /* + * Accept the incoming connection request. */ - if (len) { - TclWinConvertWSAError((DWORD) winSock.WSAGetLastError()); - if (interp) { - Tcl_AppendResult(interp, "can't get peername: ", - Tcl_PosixError(interp), - (char *) NULL); - } - return TCL_ERROR; - } - } - } - if ((len == 0) || - ((len > 1) && (optionName[1] == 's') && - (strncmp(optionName, "-sockname", len) == 0))) { - if (winSock.getsockname(sock, (LPSOCKADDR) &sockname, &size) - == 0) { - if (len == 0) { - Tcl_DStringAppendElement(dsPtr, "-sockname"); - Tcl_DStringStartSublist(dsPtr); - } - Tcl_DStringAppendElement(dsPtr, - winSock.inet_ntoa(sockname.sin_addr)); - if (sockname.sin_addr.s_addr == 0) { - hostEntPtr = (struct hostent *) NULL; - } else { - hostEntPtr = winSock.gethostbyaddr( - (char *) &(sockname.sin_addr), sizeof(peername.sin_addr), - AF_INET); + len = sizeof(address); + newSocket = accept(fds->fd, &(addr.sa), &len); + + /* + * On Tcl server sockets with multiple OS fds we loop over the fds + * trying an accept() on each, so we expect INVALID_SOCKET. There + * are also other network stack conditions that can result in + * FD_ACCEPT but a subsequent failure on accept() by the time we + * get around to it. + * + * Access to sockets (acceptEventCount, readyEvents) in socketList + * is still protected by the lock (prevents reintroduction of + * SF Tcl Bug 3056775. + */ + + if (newSocket == INVALID_SOCKET) { + /* int err = WSAGetLastError(); */ + continue; } - if (hostEntPtr != (struct hostent *) NULL) { - Tcl_DStringAppendElement(dsPtr, hostEntPtr->h_name); - } else { - Tcl_DStringAppendElement(dsPtr, - winSock.inet_ntoa(sockname.sin_addr)); - } - TclFormatInt(buf, winSock.ntohs(sockname.sin_port)); - Tcl_DStringAppendElement(dsPtr, buf); - if (len == 0) { - Tcl_DStringEndSublist(dsPtr); - } else { - return TCL_OK; - } - } else { - if (interp) { - TclWinConvertWSAError((DWORD) winSock.WSAGetLastError()); - Tcl_AppendResult(interp, "can't get sockname: ", - Tcl_PosixError(interp), - (char *) NULL); + + /* + * It is possible that more than one FD_ACCEPT has been sent, so + * an extra count must be kept. Decrement the count, and reset the + * readyEvent bit if the count is no longer > 0. + */ + + statePtr->acceptEventCount--; + + if (statePtr->acceptEventCount <= 0) { + CLEAR_BITS(statePtr->readyEvents, FD_ACCEPT); } - return TCL_ERROR; - } - } -/* - if (len == 0 || !strncmp(optionName, "-keepalive", len)) { - int optlen; - BOOL opt = FALSE; - - if (len == 0) { - Tcl_DStringAppendElement(dsPtr, "-keepalive"); - } - optlen = sizeof(BOOL); - winSock.getsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, (char *)&opt, - &optlen); - if (opt) { - Tcl_DStringAppendElement(dsPtr, "1"); - } else { - Tcl_DStringAppendElement(dsPtr, "0"); + SetEvent(tsdPtr->socketListLock); + + /* + * Caution: TcpAccept() has the side-effect of evaluating the + * server accept script (via AcceptCallbackProc() in tclIOCmd.c), + * which can close the server socket and invalidate statePtr and + * fds. If TcpAccept() accepts a socket we must return immediately + * and let SocketCheckProc queue additional FD_ACCEPT events. + */ + + TcpAccept(fds, newSocket, addr); + return 1; } - if (len > 0) return TCL_OK; + + /* + * Loop terminated with no sockets accepted; clear the ready mask so + * we can detect the next connection request. Note that connection + * requests are level triggered, so if there is a request already + * pending, a new event will be generated. + */ + + statePtr->acceptEventCount = 0; + CLEAR_BITS(statePtr->readyEvents, FD_ACCEPT); + + SetEvent(tsdPtr->socketListLock); + return 1; } - if (len == 0 || !strncmp(optionName, "-nagle", len)) { - int optlen; - BOOL opt = FALSE; - - if (len == 0) { - Tcl_DStringAppendElement(dsPtr, "-nagle"); - } - optlen = sizeof(BOOL); - winSock.getsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char *)&opt, - &optlen); - if (opt) { - Tcl_DStringAppendElement(dsPtr, "0"); + SetEvent(tsdPtr->socketListLock); + + /* + * Mask off unwanted events and compute the read/write mask so we can + * notify the channel. + */ + + events = statePtr->readyEvents & statePtr->watchEvents; + + if (events & FD_CLOSE) { + /* + * If the socket was closed and the channel is still interested in + * read events, then we need to ensure that we keep polling for this + * event until someone does something with the channel. Note that we + * do this before calling Tcl_NotifyChannel so we don't have to watch + * out for the channel being deleted out from under us. This may cause + * a redundant trip through the event loop, but it's simpler than + * trying to do unwind protection. + */ + + Tcl_Time blockTime = { 0, 0 }; + + Tcl_SetMaxBlockTime(&blockTime); + SET_BITS(mask, TCL_READABLE | TCL_WRITABLE); + } else if (events & FD_READ) { + + /* + * Throw the readable event if an async connect failed. + */ + + if (statePtr->flags & TCP_ASYNC_FAILED) { + SET_BITS(mask, TCL_READABLE); + } else { - Tcl_DStringAppendElement(dsPtr, "1"); + fd_set readFds; + struct timeval timeout; + + /* + * We must check to see if data is really available, since someone + * could have consumed the data in the meantime. Turn off async + * notification so select will work correctly. If the socket is + * still readable, notify the channel driver, otherwise reset the + * async select handler and keep waiting. + */ + + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, + (WPARAM) UNSELECT, (LPARAM) statePtr); + + FD_ZERO(&readFds); + FD_SET(statePtr->sockets->fd, &readFds); + timeout.tv_usec = 0; + timeout.tv_sec = 0; + + if (select(0, &readFds, NULL, NULL, &timeout) != 0) { + SET_BITS(mask, TCL_READABLE); + } else { + CLEAR_BITS(statePtr->readyEvents, FD_READ); + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, + (WPARAM) SELECT, (LPARAM) statePtr); + } } - if (len > 0) return TCL_OK; } -*/ - if (len > 0) { - /*return Tcl_BadChannelOption(interp, optionName, "peername sockname keepalive nagle");*/ - return Tcl_BadChannelOption(interp, optionName, "peername sockname"); + /* + * writable event + */ + + if (events & FD_WRITE) { + SET_BITS(mask, TCL_WRITABLE); } - return TCL_OK; + /* + * Call registered event procedures + */ + + if (mask) { + Tcl_NotifyChannel(statePtr->channel, mask); + } + return 1; } /* *---------------------------------------------------------------------- * - * TcpWatchProc -- + * AddSocketInfoFd -- * - * Informs the channel driver of the events that the generic - * channel code wishes to receive on this socket. + * This function adds a SOCKET file descriptor to the 'sockets' linked + * list of a TcpState structure. * * Results: * None. * * Side effects: - * May cause the notifier to poll if any of the specified - * conditions are already true. + * None, except for allocation of memory. * *---------------------------------------------------------------------- */ static void -TcpWatchProc(instanceData, mask) - ClientData instanceData; /* The socket state. */ - int mask; /* Events of interest; an OR-ed - * combination of TCL_READABLE, - * TCL_WRITABLE and TCL_EXCEPTION. */ +AddSocketInfoFd( + TcpState *statePtr, + SOCKET socket) { - SocketInfo *infoPtr = (SocketInfo *) instanceData; - - /* - * Update the watch events mask. Only if the socket is not a - * server socket. Fix for SF Tcl Bug #557878. - */ + TcpFdList *fds = statePtr->sockets; - if (!infoPtr->acceptProc) { - infoPtr->watchEvents = 0; - if (mask & TCL_READABLE) { - infoPtr->watchEvents |= (FD_READ|FD_CLOSE|FD_ACCEPT); - } - if (mask & TCL_WRITABLE) { - infoPtr->watchEvents |= (FD_WRITE|FD_CLOSE|FD_CONNECT); - } - + if (fds == NULL) { /* - * If there are any conditions already set, then tell the notifier to poll - * rather than block. - */ + * Add the first FD. + */ - if (infoPtr->readyEvents & infoPtr->watchEvents) { - Tcl_Time blockTime = { 0, 0 }; - Tcl_SetMaxBlockTime(&blockTime); + statePtr->sockets = ckalloc(sizeof(TcpFdList)); + fds = statePtr->sockets; + } else { + /* + * Find end of list and append FD. + */ + + while (fds->next != NULL) { + fds = fds->next; } + + fds->next = ckalloc(sizeof(TcpFdList)); + fds = fds->next; } + + /* + * Populate new FD. + */ + + fds->fd = socket; + fds->statePtr = statePtr; + fds->next = NULL; +} + + +/* + *---------------------------------------------------------------------- + * + * NewSocketInfo -- + * + * This function allocates and initializes a new TcpState structure. + * + * Results: + * Returns a newly allocated TcpState. + * + * Side effects: + * None, except for allocation of memory. + * + *---------------------------------------------------------------------- + */ + +static TcpState * +NewSocketInfo(SOCKET socket) +{ + TcpState *statePtr = ckalloc(sizeof(TcpState)); + + memset(statePtr, 0, sizeof(TcpState)); + + /* + * TIP #218. Removed the code inserting the new structure into the global + * list. This is now handled in the thread action callbacks, and only + * there. + */ + + AddSocketInfoFd(statePtr, socket); + + return statePtr; } /* *---------------------------------------------------------------------- * - * TcpGetProc -- + * WaitForSocketEvent -- * - * Called from Tcl_GetChannelHandle to retrieve an OS handle from inside - * a TCP socket based channel. + * Waits until one of the specified events occurs on a socket. + * For event FD_CONNECT use WaitForConnect. * * Results: - * Returns TCL_OK with the socket in handlePtr. + * Returns 1 on success or 0 on failure, with an error code in + * errorCodePtr. * * Side effects: - * None. + * Processes socket events off the system queue. * *---------------------------------------------------------------------- */ static int -TcpGetHandleProc(instanceData, direction, handlePtr) - ClientData instanceData; /* The socket state. */ - int direction; /* Not used. */ - ClientData *handlePtr; /* Where to store the handle. */ +WaitForSocketEvent( + TcpState *statePtr, /* Information about this socket. */ + int events, /* Events to look for. May be one of + * FD_READ or FD_WRITE. + */ + int *errorCodePtr) /* Where to store errors? */ { - SocketInfo *statePtr = (SocketInfo *) instanceData; + int result = 1; + int oldMode; + ThreadSpecificData *tsdPtr = TclThreadDataKeyGet(&dataKey); - *handlePtr = (ClientData) statePtr->socket; - return TCL_OK; + /* + * Be sure to disable event servicing so we are truly modal. + */ + + oldMode = Tcl_SetServiceMode(TCL_SERVICE_NONE); + + /* + * Reset WSAAsyncSelect so we have a fresh set of events pending. + */ + + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) UNSELECT, + (LPARAM) statePtr); + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, (WPARAM) SELECT, + (LPARAM) statePtr); + + while (1) { + int event_found; + + /* + * Get statePtr lock. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + + /* + * Check if event occured. + */ + + event_found = (statePtr->readyEvents & events); + + /* + * Free list lock. + */ + + SetEvent(tsdPtr->socketListLock); + + /* + * Exit loop if event occured. + */ + + if (event_found) { + break; + } + + /* + * Exit loop if event did not occur but this is a non-blocking channel + */ + + if (statePtr->flags & TCP_NONBLOCKING) { + *errorCodePtr = EWOULDBLOCK; + result = 0; + break; + } + + /* + * Wait until something happens. + */ + + WaitForSingleObject(tsdPtr->readyEvent, INFINITE); + } + + (void) Tcl_SetServiceMode(oldMode); + return result; } /* @@ -2315,33 +3164,49 @@ TcpGetHandleProc(instanceData, direction, handlePtr) */ static DWORD WINAPI -SocketThread(LPVOID arg) +SocketThread( + LPVOID arg) { MSG msg; - ThreadSpecificData *tsdPtr = (ThreadSpecificData *)(arg); + ThreadSpecificData *tsdPtr = arg; + + /* + * Create a dummy window receiving socket events. + */ - tsdPtr->hwnd = CreateWindow("TclSocket", "TclSocket", - WS_TILED, 0, 0, 0, 0, NULL, NULL, windowClass.hInstance, arg); + tsdPtr->hwnd = CreateWindow(className, className, WS_TILED, 0, 0, 0, 0, + NULL, NULL, windowClass.hInstance, arg); /* - * Signal the main thread that the window has been created - * and that the socket thread is ready to go. + * Signalize thread creator that we are done creating the window. */ - + SetEvent(tsdPtr->readyEvent); - + + /* + * If unable to create the window, exit this thread immediately. + */ + if (tsdPtr->hwnd == NULL) { return 1; } /* - * Process all messages on the socket window until WM_QUIT. + * Process all messages on the socket window until WM_QUIT. This threads + * exits only when instructed to do so by the call to + * PostMessage(SOCKET_TERMINATE) in TclpFinalizeSockets(). */ while (GetMessage(&msg, NULL, 0, 0) > 0) { DispatchMessage(&msg); } + /* + * This releases waiters on thread exit in TclpFinalizeSockets() + */ + + SetEvent(tsdPtr->readyEvent); + return msg.wParam; } @@ -2351,152 +3216,154 @@ SocketThread(LPVOID arg) * * SocketProc -- * - * This function is called when WSAAsyncSelect has been used - * to register interest in a socket event, and the event has - * occurred. + * This function is called when WSAAsyncSelect has been used to register + * interest in a socket event, and the event has occurred. * * Results: * 0 on success. * * Side effects: - * The flags for the given socket are updated to reflect the - * event that occured. + * The flags for the given socket are updated to reflect the event that + * occured. * *---------------------------------------------------------------------- */ static LRESULT CALLBACK -SocketProc(hwnd, message, wParam, lParam) - HWND hwnd; - UINT message; - WPARAM wParam; - LPARAM lParam; +SocketProc( + HWND hwnd, + UINT message, + WPARAM wParam, + LPARAM lParam) { int event, error; SOCKET socket; - SocketInfo *infoPtr; - ThreadSpecificData *tsdPtr = + TcpState *statePtr; + int info_found = 0; + TcpFdList *fds = NULL; + ThreadSpecificData *tsdPtr = (ThreadSpecificData *) #ifdef _WIN64 - (ThreadSpecificData *) GetWindowLongPtr(hwnd, GWLP_USERDATA); + GetWindowLongPtr(hwnd, GWLP_USERDATA); #else - (ThreadSpecificData *) GetWindowLong(hwnd, GWL_USERDATA); + GetWindowLong(hwnd, GWL_USERDATA); #endif switch (message) { + default: + return DefWindowProc(hwnd, message, wParam, lParam); + break; - default: - return DefWindowProc(hwnd, message, wParam, lParam); - break; - - case WM_CREATE: - /* - * store the initial tsdPtr, it's from a different thread, so it's - * not directly accessible, but needed. - */ + case WM_CREATE: + /* + * Store the initial tsdPtr, it's from a different thread, so it's not + * directly accessible, but needed. + */ #ifdef _WIN64 - SetWindowLongPtr(hwnd, GWLP_USERDATA, - (LONG_PTR) ((LPCREATESTRUCT)lParam)->lpCreateParams); + SetWindowLongPtr(hwnd, GWLP_USERDATA, + (LONG_PTR) ((LPCREATESTRUCT)lParam)->lpCreateParams); #else - SetWindowLong(hwnd, GWL_USERDATA, - (LONG) ((LPCREATESTRUCT)lParam)->lpCreateParams); + SetWindowLong(hwnd, GWL_USERDATA, + (LONG) ((LPCREATESTRUCT)lParam)->lpCreateParams); #endif - break; + break; - case WM_DESTROY: - PostQuitMessage(0); - break; + case WM_DESTROY: + PostQuitMessage(0); + break; - case SOCKET_MESSAGE: - event = WSAGETSELECTEVENT(lParam); - error = WSAGETSELECTERROR(lParam); - socket = (SOCKET) wParam; + case SOCKET_MESSAGE: + event = WSAGETSELECTEVENT(lParam); + error = WSAGETSELECTERROR(lParam); + socket = (SOCKET) wParam; - /* - * Find the specified socket on the socket list and update its - * eventState flag. - */ - - WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - for (infoPtr = tsdPtr->socketList; infoPtr != NULL; - infoPtr = infoPtr->nextPtr) { - if (infoPtr->socket == socket) { - /* - * Update the socket state. - */ - - /* - * A count of FD_ACCEPTS is stored, so if an FD_CLOSE - * event happens, then clear the FD_ACCEPT count. - * Otherwise, increment the count if the current - * event is an FD_ACCEPT. - */ + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); - if (event & FD_CLOSE) { - infoPtr->acceptEventCount = 0; - infoPtr->readyEvents &= ~(FD_WRITE|FD_ACCEPT); - } else if (event & FD_ACCEPT) { - infoPtr->acceptEventCount++; - } + /* + * Find the specified socket on the socket list and update its + * eventState flag. + */ - if (event & FD_CONNECT) { - /* - * The socket is now connected, - * clear the async connect flag. - */ + for (statePtr = tsdPtr->socketList; statePtr != NULL; + statePtr = statePtr->nextPtr) { + if (FindFDInList(statePtr, socket)) { + info_found = 1; + break; + } + } - infoPtr->flags &= ~(SOCKET_ASYNC_CONNECT); + /* + * Check if there is a pending info structure not jet in the list. + */ - /* - * Remember any error that occurred so we can report - * connection failures. - */ + if (!info_found + && tsdPtr->pendingTcpState != NULL + && FindFDInList(tsdPtr->pendingTcpState, socket)) { + statePtr = tsdPtr->pendingTcpState; + info_found = 1; + } + if (info_found) { + /* + * Update the socket state. + * + * A count of FD_ACCEPTS is stored, so if an FD_CLOSE event + * happens, then clear the FD_ACCEPT count. Otherwise, increment + * the count if the current event is an FD_ACCEPT. + */ - if (error != ERROR_SUCCESS) { - TclWinConvertWSAError((DWORD) error); - infoPtr->lastError = Tcl_GetErrno(); - } + if (event & FD_CLOSE) { + statePtr->acceptEventCount = 0; + CLEAR_BITS(statePtr->readyEvents, FD_WRITE | FD_ACCEPT); + } else if (event & FD_ACCEPT) { + statePtr->acceptEventCount++; + } - } - if(infoPtr->flags & SOCKET_ASYNC_CONNECT) { - infoPtr->flags &= ~(SOCKET_ASYNC_CONNECT); - if (error != ERROR_SUCCESS) { - TclWinConvertWSAError((DWORD) error); - infoPtr->lastError = Tcl_GetErrno(); - } - infoPtr->readyEvents |= FD_WRITE; - } - infoPtr->readyEvents |= event; + if (event & FD_CONNECT) { + /* + * Remember any error that occurred so we can report + * connection failures. + */ - /* - * Wake up the Main Thread. - */ - SetEvent(tsdPtr->readyEvent); - Tcl_ThreadAlert(tsdPtr->threadId); - break; + if (error != ERROR_SUCCESS) { + statePtr->notifierConnectError = error; } } - SetEvent(tsdPtr->socketListLock); - break; - case SOCKET_SELECT: - infoPtr = (SocketInfo *) lParam; - if (wParam == SELECT) { + /* + * Inform main thread about signaled events + */ + + SET_BITS(statePtr->readyEvents, event); + + /* + * Wake up the Main Thread. + */ + + SetEvent(tsdPtr->readyEvent); + Tcl_ThreadAlert(tsdPtr->threadId); + } + SetEvent(tsdPtr->socketListLock); + break; - winSock.WSAAsyncSelect(infoPtr->socket, hwnd, - SOCKET_MESSAGE, infoPtr->selectEvents); + case SOCKET_SELECT: + statePtr = (TcpState *) lParam; + for (fds = statePtr->sockets; fds != NULL; fds = fds->next) { + if (wParam == SELECT) { + WSAAsyncSelect(fds->fd, hwnd, + SOCKET_MESSAGE, statePtr->selectEvents); } else { /* * Clear the selection mask */ - winSock.WSAAsyncSelect(infoPtr->socket, hwnd, 0, 0); + WSAAsyncSelect(fds->fd, hwnd, 0, 0); } - break; + } + break; - case SOCKET_TERMINATE: - DestroyWindow(hwnd); - break; + case SOCKET_TERMINATE: + DestroyWindow(hwnd); + break; } return 0; @@ -2505,67 +3372,31 @@ SocketProc(hwnd, message, wParam, lParam) /* *---------------------------------------------------------------------- * - * Tcl_GetHostName -- + * FindFDInList -- * - * Returns the name of the local host. + * Return true, if the given file descriptior is contained in the + * file descriptor list. * * Results: - * A string containing the network name for this machine, or - * an empty string if we can't figure out the name. The caller - * must not modify or free this string. + * true if found. * * Side effects: - * None. * *---------------------------------------------------------------------- */ -CONST char * -Tcl_GetHostName() +static int +FindFDInList( + TcpState *statePtr, + SOCKET socket) { - DWORD length; - WCHAR wbuf[MAX_COMPUTERNAME_LENGTH + 1]; - - Tcl_MutexLock(&socketMutex); - InitSockets(); - - if (hostnameInitialized) { - Tcl_MutexUnlock(&socketMutex); - return hostname; - } - Tcl_MutexUnlock(&socketMutex); - - if (TclpHasSockets(NULL) == TCL_OK) { - /* - * INTL: bug - */ - - if (winSock.gethostname(hostname, sizeof(hostname)) == 0) { - Tcl_MutexLock(&socketMutex); - hostnameInitialized = 1; - Tcl_MutexUnlock(&socketMutex); - return hostname; + TcpFdList *fds; + for (fds = statePtr->sockets; fds != NULL; fds = fds->next) { + if (fds->fd == socket) { + return 1; } } - Tcl_MutexLock(&socketMutex); - length = sizeof(hostname); - if ((*tclWinProcs->getComputerNameProc)(wbuf, &length) != 0) { - /* - * Convert string from native to UTF then change to lowercase. - */ - - Tcl_DString ds; - - lstrcpynA(hostname, Tcl_WinTCharToUtf((TCHAR *) wbuf, -1, &ds), - sizeof(hostname)); - Tcl_DStringFree(&ds); - Tcl_UtfToLower(hostname); - } else { - hostname[0] = '\0'; - } - hostnameInitialized = 1; - Tcl_MutexUnlock(&socketMutex); - return hostname; + return 0; } /* @@ -2573,10 +3404,11 @@ Tcl_GetHostName() * * TclWinGetSockOpt, et al. -- * - * These functions are wrappers that let us bind the WinSock - * API dynamically so we can run on systems that don't have - * the wsock32.dll. We need wrappers for these interfaces - * because they are called from the generic Tcl code. + * Those functions are historically exported by the stubs table and + * just use the original system calls now. + * + * Warning: + * Those functions are depreciated and will be removed with TCL 9.0. * * Results: * As defined for each function. @@ -2587,72 +3419,146 @@ Tcl_GetHostName() *---------------------------------------------------------------------- */ +#ifndef TCL_NO_DEPRECATED +#undef TclWinGetSockOpt int -TclWinGetSockOpt(SOCKET s, int level, int optname, char * optval, - int FAR *optlen) +TclWinGetSockOpt( + SOCKET s, + int level, + int optname, + char *optval, + int *optlen) { - /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. - */ - if (!SocketsEnabled()) { - return SOCKET_ERROR; - } - - return winSock.getsockopt(s, level, optname, optval, optlen); + return getsockopt(s, level, optname, optval, optlen); } - +#undef TclWinSetSockOpt int -TclWinSetSockOpt(SOCKET s, int level, int optname, const char * optval, - int optlen) +TclWinSetSockOpt( + SOCKET s, + int level, + int optname, + const char *optval, + int optlen) { - /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. - */ - if (!SocketsEnabled()) { - return SOCKET_ERROR; - } + return setsockopt(s, level, optname, optval, optlen); +} - return winSock.setsockopt(s, level, optname, optval, optlen); +#undef TclpInetNtoa +char * +TclpInetNtoa( + struct in_addr addr) +{ + return inet_ntoa(addr); +} +#undef TclWinGetServByName +struct servent * +TclWinGetServByName( + const char *name, + const char *proto) +{ + return getservbyname(name, proto); } +#endif /* TCL_NO_DEPRECATED */ + +/* + *---------------------------------------------------------------------- + * + * TcpThreadActionProc -- + * + * Insert or remove any thread local refs to this channel. + * + * Results: + * None. + * + * Side effects: + * Changes thread local list of valid channels. + * + *---------------------------------------------------------------------- + */ -u_short -TclWinNToHS(u_short netshort) +static void +TcpThreadActionProc( + ClientData instanceData, + int action) { - /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. - */ + ThreadSpecificData *tsdPtr; + TcpState *statePtr = instanceData; + int notifyCmd; - if (!SocketsEnabled()) { - return (u_short) -1; - } + if (action == TCL_CHANNEL_THREAD_INSERT) { + /* + * Ensure that socket subsystem is initialized in this thread, or else + * sockets will not work. + */ - return winSock.ntohs(netshort); -} + Tcl_MutexLock(&socketMutex); + InitSockets(); + Tcl_MutexUnlock(&socketMutex); + + tsdPtr = TCL_TSD_INIT(&dataKey); + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + statePtr->nextPtr = tsdPtr->socketList; + tsdPtr->socketList = statePtr; + + if (statePtr == tsdPtr->pendingTcpState) { + tsdPtr->pendingTcpState = NULL; + } + + SetEvent(tsdPtr->socketListLock); + + notifyCmd = SELECT; + } else { + TcpState **nextPtrPtr; + int removed = 0; + + tsdPtr = TCL_TSD_INIT(&dataKey); + + /* + * TIP #218, Bugfix: All access to socketList has to be protected by + * the lock. + */ + + WaitForSingleObject(tsdPtr->socketListLock, INFINITE); + for (nextPtrPtr = &(tsdPtr->socketList); (*nextPtrPtr) != NULL; + nextPtrPtr = &((*nextPtrPtr)->nextPtr)) { + if ((*nextPtrPtr) == statePtr) { + (*nextPtrPtr) = statePtr->nextPtr; + removed = 1; + break; + } + } + SetEvent(tsdPtr->socketListLock); + + /* + * This could happen if the channel was created in one thread and then + * moved to another without updating the thread local data in each + * thread. + */ + + if (!removed) { + Tcl_Panic("file info ptr not on thread channel list"); + } + + notifyCmd = UNSELECT; + } -struct servent * -TclWinGetServByName(const char * name, const char * proto) -{ /* - * Check that WinSock is initialized; do not call it if not, to - * prevent system crashes. This can happen at exit time if the exit - * handler for WinSock ran before other exit handlers that want to - * use sockets. + * Ensure that, or stop, notifications for the socket occur in this + * thread. */ - if (!SocketsEnabled()) { - return (struct servent *) NULL; - } - return winSock.getservbyname(name, proto); + SendMessage(tsdPtr->hwnd, SOCKET_SELECT, + (WPARAM) notifyCmd, (LPARAM) statePtr); } - - + +/* + * Local Variables: + * mode: c + * c-basic-offset: 4 + * fill-column: 78 + * tab-width: 8 + * indent-tabs-mode: nil + * End: + */ |
