summaryrefslogtreecommitdiffstats
path: root/win/tclWinSock.c
diff options
context:
space:
mode:
Diffstat (limited to 'win/tclWinSock.c')
-rw-r--r--win/tclWinSock.c2113
1 files changed, 2113 insertions, 0 deletions
diff --git a/win/tclWinSock.c b/win/tclWinSock.c
new file mode 100644
index 0000000..bd81d2d
--- /dev/null
+++ b/win/tclWinSock.c
@@ -0,0 +1,2113 @@
+/*
+ * tclWinSock.c --
+ *
+ * This file contains Windows-specific socket related code.
+ *
+ * Copyright (c) 1995-1997 Sun Microsystems, Inc.
+ *
+ * See the file "license.terms" for information on usage and redistribution
+ * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
+ *
+ * SCCS: @(#) tclWinSock.c 1.80 97/10/09 18:24:59
+ */
+
+#include "tclInt.h"
+#include "tclPort.h"
+
+/*
+ * The following variable is used to tell whether this module has been
+ * initialized.
+ */
+
+static int initialized = 0;
+
+static int hostnameInitialized = 0;
+static char hostname[255]; /* This buffer should be big enough for
+ * hostname plus domain name. */
+
+/*
+ * The following structure contains pointers to all of the WinSock API entry
+ * points used by Tcl. It is initialized by InitSockets. Since we
+ * dynamically load Winsock.dll on demand, we must use this function table
+ * to refer to functions in the socket API.
+ */
+
+static struct {
+ HINSTANCE hInstance; /* Handle to WinSock library. */
+ HWND hwnd; /* Handle to window for socket messages. */
+ SOCKET (PASCAL FAR *accept)(SOCKET s, struct sockaddr FAR *addr,
+ int FAR *addrlen);
+ int (PASCAL FAR *bind)(SOCKET s, const struct sockaddr FAR *addr,
+ int namelen);
+ int (PASCAL FAR *closesocket)(SOCKET s);
+ int (PASCAL FAR *connect)(SOCKET s, const struct sockaddr FAR *name,
+ int namelen);
+ int (PASCAL FAR *ioctlsocket)(SOCKET s, long cmd, u_long FAR *argp);
+ int (PASCAL FAR *getsockopt)(SOCKET s, int level, int optname,
+ char FAR * optval, int FAR *optlen);
+ u_short (PASCAL FAR *htons)(u_short hostshort);
+ unsigned long (PASCAL FAR *inet_addr)(const char FAR * cp);
+ char FAR * (PASCAL FAR *inet_ntoa)(struct in_addr in);
+ int (PASCAL FAR *listen)(SOCKET s, int backlog);
+ u_short (PASCAL FAR *ntohs)(u_short netshort);
+ int (PASCAL FAR *recv)(SOCKET s, char FAR * buf, int len, int flags);
+ int (PASCAL FAR *send)(SOCKET s, const char FAR * buf, int len, int flags);
+ int (PASCAL FAR *setsockopt)(SOCKET s, int level, int optname,
+ const char FAR * optval, int optlen);
+ int (PASCAL FAR *shutdown)(SOCKET s, int how);
+ SOCKET (PASCAL FAR *socket)(int af, int type, int protocol);
+ struct hostent FAR * (PASCAL FAR *gethostbyname)(const char FAR * name);
+ struct hostent FAR * (PASCAL FAR *gethostbyaddr)(const char FAR *addr,
+ int addrlen, int addrtype);
+ int (PASCAL FAR *gethostname)(char FAR * name, int namelen);
+ int (PASCAL FAR *getpeername)(SOCKET sock, struct sockaddr FAR *name,
+ int FAR *namelen);
+ struct servent FAR * (PASCAL FAR *getservbyname)(const char FAR * name,
+ const char FAR * proto);
+ int (PASCAL FAR *getsockname)(SOCKET sock, struct sockaddr FAR *name,
+ int FAR *namelen);
+ int (PASCAL FAR *WSAStartup)(WORD wVersionRequired, LPWSADATA lpWSAData);
+ int (PASCAL FAR *WSACleanup)(void);
+ int (PASCAL FAR *WSAGetLastError)(void);
+ int (PASCAL FAR *WSAAsyncSelect)(SOCKET s, HWND hWnd, u_int wMsg,
+ long lEvent);
+} winSock;
+
+/*
+ * The following defines declare the messages used on socket windows.
+ */
+
+#define SOCKET_MESSAGE WM_USER+1
+
+/*
+ * The following structure is used to store the data associated with
+ * each socket.
+ */
+
+typedef struct SocketInfo {
+ Tcl_Channel channel; /* Channel associated with this socket. */
+ SOCKET socket; /* Windows SOCKET handle. */
+ int flags; /* Bit field comprised of the flags
+ * described below. */
+ int watchEvents; /* OR'ed combination of FD_READ, FD_WRITE,
+ * FD_CLOSE, FD_ACCEPT and FD_CONNECT that
+ * indicate which events are interesting. */
+ int readyEvents; /* OR'ed combination of FD_READ, FD_WRITE,
+ * FD_CLOSE, FD_ACCEPT and FD_CONNECT that
+ * indicate which events have occurred. */
+ int selectEvents; /* OR'ed combination of FD_READ, FD_WRITE,
+ * FD_CLOSE, FD_ACCEPT and FD_CONNECT that
+ * indicate which events are currently
+ * being selected. */
+ Tcl_TcpAcceptProc *acceptProc; /* Proc to call on accept. */
+ ClientData acceptProcData; /* The data for the accept proc. */
+ int lastError; /* Error code from last message. */
+ struct SocketInfo *nextPtr; /* The next socket on the global socket
+ * list. */
+} SocketInfo;
+
+/*
+ * The following structure is what is added to the Tcl event queue when
+ * a socket event occurs.
+ */
+
+typedef struct SocketEvent {
+ Tcl_Event header; /* Information that is standard for
+ * all events. */
+ SOCKET socket; /* Socket descriptor that is ready. Used
+ * to find the SocketInfo structure for
+ * the file (can't point directly to the
+ * SocketInfo structure because it could
+ * go away while the event is queued). */
+} SocketEvent;
+
+/*
+ * This defines the minimum buffersize maintained by the kernel.
+ */
+
+#define TCP_BUFFER_SIZE 4096
+
+/*
+ * The following macros may be used to set the flags field of
+ * a SocketInfo structure.
+ */
+
+#define SOCKET_ASYNC (1<<0) /* The socket is in blocking mode. */
+#define SOCKET_EOF (1<<1) /* A zero read happened on
+ * the socket. */
+#define SOCKET_ASYNC_CONNECT (1<<2) /* This socket uses async connect. */
+#define SOCKET_PENDING (1<<3) /* A message has been sent
+ * for this socket */
+
+/*
+ * Every open socket has an entry on the following list.
+ */
+
+static SocketInfo *socketList;
+
+/*
+ * Static functions defined in this file.
+ */
+
+static SocketInfo * CreateSocket _ANSI_ARGS_((Tcl_Interp *interp,
+ int port, char *host, int server, char *myaddr,
+ int myport, int async));
+static int CreateSocketAddress _ANSI_ARGS_(
+ (struct sockaddr_in *sockaddrPtr,
+ char *host, int port));
+static void InitSockets _ANSI_ARGS_((void));
+static SocketInfo * NewSocketInfo _ANSI_ARGS_((SOCKET socket));
+static void SocketCheckProc _ANSI_ARGS_((ClientData clientData,
+ int flags));
+static int SocketEventProc _ANSI_ARGS_((Tcl_Event *evPtr,
+ int flags));
+static void SocketExitHandler _ANSI_ARGS_((ClientData clientData));
+static LRESULT CALLBACK SocketProc _ANSI_ARGS_((HWND hwnd, UINT message,
+ WPARAM wParam, LPARAM lParam));
+static void SocketSetupProc _ANSI_ARGS_((ClientData clientData,
+ int flags));
+static void TcpAccept _ANSI_ARGS_((SocketInfo *infoPtr));
+static int TcpBlockProc _ANSI_ARGS_((ClientData instanceData,
+ int mode));
+static int TcpCloseProc _ANSI_ARGS_((ClientData instanceData,
+ Tcl_Interp *interp));
+static int TcpGetOptionProc _ANSI_ARGS_((ClientData instanceData,
+ Tcl_Interp *interp, char *optionName,
+ Tcl_DString *optionValue));
+static int TcpInputProc _ANSI_ARGS_((ClientData instanceData,
+ char *buf, int toRead, int *errorCode));
+static int TcpOutputProc _ANSI_ARGS_((ClientData instanceData,
+ char *buf, int toWrite, int *errorCode));
+static void TcpWatchProc _ANSI_ARGS_((ClientData instanceData,
+ int mask));
+static int TcpGetHandleProc _ANSI_ARGS_((ClientData instanceData,
+ int direction, ClientData *handlePtr));
+static int WaitForSocketEvent _ANSI_ARGS_((SocketInfo *infoPtr,
+ int events, int *errorCodePtr));
+
+/*
+ * This structure describes the channel type structure for TCP socket
+ * based IO.
+ */
+
+static Tcl_ChannelType tcpChannelType = {
+ "tcp", /* Type name. */
+ TcpBlockProc, /* Set socket into blocking/non-blocking mode. */
+ TcpCloseProc, /* Close proc. */
+ TcpInputProc, /* Input proc. */
+ TcpOutputProc, /* Output proc. */
+ NULL, /* Seek proc. */
+ NULL, /* Set option proc. */
+ TcpGetOptionProc, /* Get option proc. */
+ TcpWatchProc, /* Initialize notifier to watch this channel. */
+ TcpGetHandleProc, /* Get an OS handle from channel. */
+};
+
+/*
+ * Define version of Winsock required by Tcl.
+ */
+
+#define WSA_VERSION_REQD MAKEWORD(1,1)
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * InitSockets --
+ *
+ * Initialize the socket module. Attempts to load the wsock32.dll
+ * library and set up the winSock function table. If successful,
+ * registers the event window for the socket notifier code.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Dynamically loads wsock32.dll, and registers a new window
+ * class and creates a window for use in asynchronous socket
+ * notification.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+InitSockets()
+{
+ WSADATA wsaData;
+ OSVERSIONINFO info;
+ WNDCLASS class;
+
+ initialized = 1;
+ Tcl_CreateExitHandler(SocketExitHandler, (ClientData) NULL);
+
+ /*
+ * Find out if we're running on Win32s.
+ */
+
+ info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ GetVersionEx(&info);
+
+ /*
+ * Check to see if Sockets are supported on this system. Since
+ * win32s panics if we call WSAStartup on a system that doesn't
+ * have winsock.dll, we need to look for it on the system first.
+ * If we find winsock, then load the library and initialize the
+ * stub table.
+ */
+
+ if ((info.dwPlatformId != VER_PLATFORM_WIN32s)
+ || (SearchPath(NULL, "WINSOCK", ".DLL", 0, NULL, NULL) != 0)) {
+ winSock.hInstance = LoadLibrary("wsock32.dll");
+ } else {
+ winSock.hInstance = NULL;
+ }
+
+ /*
+ * Initialize the function table.
+ */
+
+ if (winSock.hInstance == NULL) {
+ return;
+ }
+
+ winSock.accept = (SOCKET (PASCAL FAR *)(SOCKET s,
+ struct sockaddr FAR *addr, int FAR *addrlen))
+ GetProcAddress(winSock.hInstance, "accept");
+ winSock.bind = (int (PASCAL FAR *)(SOCKET s,
+ const struct sockaddr FAR *addr, int namelen))
+ GetProcAddress(winSock.hInstance, "bind");
+ winSock.closesocket = (int (PASCAL FAR *)(SOCKET s))
+ GetProcAddress(winSock.hInstance, "closesocket");
+ winSock.connect = (int (PASCAL FAR *)(SOCKET s,
+ const struct sockaddr FAR *name, int namelen))
+ GetProcAddress(winSock.hInstance, "connect");
+ winSock.ioctlsocket = (int (PASCAL FAR *)(SOCKET s, long cmd,
+ u_long FAR *argp)) GetProcAddress(winSock.hInstance, "ioctlsocket");
+ winSock.getsockopt = (int (PASCAL FAR *)(SOCKET s,
+ int level, int optname, char FAR * optval, int FAR *optlen))
+ GetProcAddress(winSock.hInstance, "getsockopt");
+ winSock.htons = (u_short (PASCAL FAR *)(u_short hostshort))
+ GetProcAddress(winSock.hInstance, "htons");
+ winSock.inet_addr = (unsigned long (PASCAL FAR *)(const char FAR *cp))
+ GetProcAddress(winSock.hInstance, "inet_addr");
+ winSock.inet_ntoa = (char FAR * (PASCAL FAR *)(struct in_addr in))
+ GetProcAddress(winSock.hInstance, "inet_ntoa");
+ winSock.listen = (int (PASCAL FAR *)(SOCKET s, int backlog))
+ GetProcAddress(winSock.hInstance, "listen");
+ winSock.ntohs = (u_short (PASCAL FAR *)(u_short netshort))
+ GetProcAddress(winSock.hInstance, "ntohs");
+ winSock.recv = (int (PASCAL FAR *)(SOCKET s, char FAR * buf,
+ int len, int flags)) GetProcAddress(winSock.hInstance, "recv");
+ winSock.send = (int (PASCAL FAR *)(SOCKET s, const char FAR * buf,
+ int len, int flags)) GetProcAddress(winSock.hInstance, "send");
+ winSock.setsockopt = (int (PASCAL FAR *)(SOCKET s, int level,
+ int optname, const char FAR * optval, int optlen))
+ GetProcAddress(winSock.hInstance, "setsockopt");
+ winSock.shutdown = (int (PASCAL FAR *)(SOCKET s, int how))
+ GetProcAddress(winSock.hInstance, "shutdown");
+ winSock.socket = (SOCKET (PASCAL FAR *)(int af, int type,
+ int protocol)) GetProcAddress(winSock.hInstance, "socket");
+ winSock.gethostbyaddr = (struct hostent FAR * (PASCAL FAR *)
+ (const char FAR *addr, int addrlen, int addrtype))
+ GetProcAddress(winSock.hInstance, "gethostbyaddr");
+ winSock.gethostbyname = (struct hostent FAR * (PASCAL FAR *)
+ (const char FAR *name))
+ GetProcAddress(winSock.hInstance, "gethostbyname");
+ winSock.gethostname = (int (PASCAL FAR *)(char FAR * name,
+ int namelen)) GetProcAddress(winSock.hInstance, "gethostname");
+ winSock.getpeername = (int (PASCAL FAR *)(SOCKET sock,
+ struct sockaddr FAR *name, int FAR *namelen))
+ GetProcAddress(winSock.hInstance, "getpeername");
+ winSock.getservbyname = (struct servent FAR * (PASCAL FAR *)
+ (const char FAR * name, const char FAR * proto))
+ GetProcAddress(winSock.hInstance, "getservbyname");
+ winSock.getsockname = (int (PASCAL FAR *)(SOCKET sock,
+ struct sockaddr FAR *name, int FAR *namelen))
+ GetProcAddress(winSock.hInstance, "getsockname");
+ winSock.WSAStartup = (int (PASCAL FAR *)(WORD wVersionRequired,
+ LPWSADATA lpWSAData)) GetProcAddress(winSock.hInstance, "WSAStartup");
+ winSock.WSACleanup = (int (PASCAL FAR *)(void))
+ GetProcAddress(winSock.hInstance, "WSACleanup");
+ winSock.WSAGetLastError = (int (PASCAL FAR *)(void))
+ GetProcAddress(winSock.hInstance, "WSAGetLastError");
+ winSock.WSAAsyncSelect = (int (PASCAL FAR *)(SOCKET s, HWND hWnd,
+ u_int wMsg, long lEvent))
+ GetProcAddress(winSock.hInstance, "WSAAsyncSelect");
+
+ /*
+ * Now check that all fields are properly initialized. If not, return
+ * zero to indicate that we failed to initialize properly.
+ */
+
+ if ((winSock.hInstance == NULL) ||
+ (winSock.accept == NULL) ||
+ (winSock.bind == NULL) ||
+ (winSock.closesocket == NULL) ||
+ (winSock.connect == NULL) ||
+ (winSock.ioctlsocket == NULL) ||
+ (winSock.getsockopt == NULL) ||
+ (winSock.htons == NULL) ||
+ (winSock.inet_addr == NULL) ||
+ (winSock.inet_ntoa == NULL) ||
+ (winSock.listen == NULL) ||
+ (winSock.ntohs == NULL) ||
+ (winSock.recv == NULL) ||
+ (winSock.send == NULL) ||
+ (winSock.setsockopt == NULL) ||
+ (winSock.socket == NULL) ||
+ (winSock.gethostbyname == NULL) ||
+ (winSock.gethostbyaddr == NULL) ||
+ (winSock.gethostname == NULL) ||
+ (winSock.getpeername == NULL) ||
+ (winSock.getservbyname == NULL) ||
+ (winSock.getsockname == NULL) ||
+ (winSock.WSAStartup == NULL) ||
+ (winSock.WSACleanup == NULL) ||
+ (winSock.WSAGetLastError == NULL) ||
+ (winSock.WSAAsyncSelect == NULL)) {
+ goto unloadLibrary;
+ }
+
+ /*
+ * Initialize the winsock library and check the version number.
+ */
+
+ if ((*winSock.WSAStartup)(WSA_VERSION_REQD, &wsaData) != 0) {
+ goto unloadLibrary;
+ }
+ if (wsaData.wVersion != WSA_VERSION_REQD) {
+ (*winSock.WSACleanup)();
+ goto unloadLibrary;
+ }
+
+ /*
+ * Create the async notification window with a new class. We
+ * must create a new class to avoid a Windows 95 bug that causes
+ * us to get the wrong message number for socket events if the
+ * message window is a subclass of a static control.
+ */
+
+ class.style = 0;
+ class.cbClsExtra = 0;
+ class.cbWndExtra = 0;
+ class.hInstance = TclWinGetTclInstance();
+ class.hbrBackground = NULL;
+ class.lpszMenuName = NULL;
+ class.lpszClassName = "TclSocket";
+ class.lpfnWndProc = SocketProc;
+ class.hIcon = NULL;
+ class.hCursor = NULL;
+
+ if (RegisterClass(&class)) {
+ winSock.hwnd = CreateWindow("TclSocket", "TclSocket", WS_TILED, 0, 0,
+ 0, 0, NULL, NULL, class.hInstance, NULL);
+ } else {
+ winSock.hwnd = NULL;
+ }
+ if (winSock.hwnd == NULL) {
+ TclWinConvertError(GetLastError());
+ (*winSock.WSACleanup)();
+ goto unloadLibrary;
+ }
+ Tcl_CreateEventSource(SocketSetupProc, SocketCheckProc, NULL);
+ return;
+
+unloadLibrary:
+ FreeLibrary(winSock.hInstance);
+ winSock.hInstance = NULL;
+ return;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SocketExitHandler --
+ *
+ * Callback invoked during exit clean up to delete the socket
+ * communication window and to release the WinSock DLL.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+ /* ARGSUSED */
+static void
+SocketExitHandler(clientData)
+ ClientData clientData; /* Not used. */
+{
+ if (winSock.hInstance) {
+ DestroyWindow(winSock.hwnd);
+ UnregisterClass("TclSocket", TclWinGetTclInstance());
+ (*winSock.WSACleanup)();
+ FreeLibrary(winSock.hInstance);
+ winSock.hInstance = NULL;
+ }
+ Tcl_DeleteEventSource(SocketSetupProc, SocketCheckProc, NULL);
+ initialized = 0;
+ hostnameInitialized = 0;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TclHasSockets --
+ *
+ * This function determines whether sockets are available on the
+ * current system and returns an error in interp if they are not.
+ * Note that interp may be NULL.
+ *
+ * Results:
+ * Returns TCL_OK if the system supports sockets, or TCL_ERROR with
+ * an error in interp.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+int
+TclHasSockets(interp)
+ Tcl_Interp *interp;
+{
+ if (!initialized) {
+ InitSockets();
+ }
+
+ if (winSock.hInstance != NULL) {
+ return TCL_OK;
+ }
+ if (interp != NULL) {
+ Tcl_AppendResult(interp, "sockets are not available on this system",
+ NULL);
+ }
+ return TCL_ERROR;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SocketSetupProc --
+ *
+ * This procedure is invoked before Tcl_DoOneEvent blocks waiting
+ * for an event.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Adjusts the block time if needed.
+ *
+ *----------------------------------------------------------------------
+ */
+
+void
+SocketSetupProc(data, flags)
+ ClientData data; /* Not used. */
+ int flags; /* Event flags as passed to Tcl_DoOneEvent. */
+{
+ SocketInfo *infoPtr;
+ Tcl_Time blockTime = { 0, 0 };
+
+ if (!(flags & TCL_FILE_EVENTS)) {
+ return;
+ }
+
+ /*
+ * Check to see if there is a ready socket. If so, poll.
+ */
+
+ for (infoPtr = socketList; infoPtr != NULL; infoPtr = infoPtr->nextPtr) {
+ if (infoPtr->readyEvents & infoPtr->watchEvents) {
+ Tcl_SetMaxBlockTime(&blockTime);
+ break;
+ }
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SocketCheckProc --
+ *
+ * This procedure is called by Tcl_DoOneEvent to check the socket
+ * event source for events.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * May queue an event.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+SocketCheckProc(data, flags)
+ ClientData data; /* Not used. */
+ int flags; /* Event flags as passed to Tcl_DoOneEvent. */
+{
+ SocketInfo *infoPtr;
+ SocketEvent *evPtr;
+
+ if (!(flags & TCL_FILE_EVENTS)) {
+ return;
+ }
+
+ /*
+ * Queue events for any ready sockets that don't already have events
+ * queued (caused by persistent states that won't generate WinSock
+ * events).
+ */
+
+ for (infoPtr = socketList; infoPtr != NULL; infoPtr = infoPtr->nextPtr) {
+ if ((infoPtr->readyEvents & infoPtr->watchEvents)
+ && !(infoPtr->flags & SOCKET_PENDING)) {
+ infoPtr->flags |= SOCKET_PENDING;
+ evPtr = (SocketEvent *) ckalloc(sizeof(SocketEvent));
+ evPtr->header.proc = SocketEventProc;
+ evPtr->socket = infoPtr->socket;
+ Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL);
+ }
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SocketEventProc --
+ *
+ * This procedure is called by Tcl_ServiceEvent when a socket event
+ * reaches the front of the event queue. This procedure is
+ * responsible for notifying the generic channel code.
+ *
+ * Results:
+ * Returns 1 if the event was handled, meaning it should be removed
+ * from the queue. Returns 0 if the event was not handled, meaning
+ * it should stay on the queue. The only time the event isn't
+ * handled is if the TCL_FILE_EVENTS flag bit isn't set.
+ *
+ * Side effects:
+ * Whatever the channel callback procedures do.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+SocketEventProc(evPtr, flags)
+ Tcl_Event *evPtr; /* Event to service. */
+ int flags; /* Flags that indicate what events to
+ * handle, such as TCL_FILE_EVENTS. */
+{
+ SocketInfo *infoPtr;
+ SocketEvent *eventPtr = (SocketEvent *) evPtr;
+ int mask = 0;
+ u_long nBytes;
+ int status, events;
+
+ if (!(flags & TCL_FILE_EVENTS)) {
+ return 0;
+ }
+
+ /*
+ * Find the specified socket on the socket list.
+ */
+
+ for (infoPtr = socketList; infoPtr != NULL; infoPtr = infoPtr->nextPtr) {
+ if (infoPtr->socket == eventPtr->socket) {
+ break;
+ }
+ }
+
+ /*
+ * Discard events that have gone stale.
+ */
+
+ if (!infoPtr) {
+ return 1;
+ }
+
+ infoPtr->flags &= ~SOCKET_PENDING;
+
+ /*
+ * Handle connection requests directly.
+ */
+
+ if (infoPtr->readyEvents & FD_ACCEPT) {
+ TcpAccept(infoPtr);
+ return 1;
+ }
+
+
+ /*
+ * Mask off unwanted events and compute the read/write mask so
+ * we can notify the channel.
+ */
+
+ events = infoPtr->readyEvents & infoPtr->watchEvents;
+
+ if (events & FD_CLOSE) {
+ /*
+ * If the socket was closed and the channel is still interested
+ * in read events, then we need to ensure that we keep polling
+ * for this event until someone does something with the channel.
+ * Note that we do this before calling Tcl_NotifyChannel so we don't
+ * have to watch out for the channel being deleted out from under
+ * us. This may cause a redundant trip through the event loop, but
+ * it's simpler than trying to do unwind protection.
+ */
+
+ Tcl_Time blockTime = { 0, 0 };
+ Tcl_SetMaxBlockTime(&blockTime);
+ mask |= TCL_READABLE;
+ } else if (events & FD_READ) {
+ /*
+ * We must check to see if data is really available, since someone
+ * could have consumed the data in the meantime.
+ */
+
+ status = (*winSock.ioctlsocket)(infoPtr->socket, FIONREAD,
+ &nBytes);
+ if (status != SOCKET_ERROR && nBytes > 0) {
+ mask |= TCL_READABLE;
+ } else {
+ /*
+ * We are in a strange state, probably because someone
+ * besides Tcl is reading from this socket. Try to
+ * recover by clearing the read event.
+ */
+
+ infoPtr->readyEvents &= ~(FD_READ);
+
+ /*
+ * Re-issue WSAAsyncSelect() since we are gobbling up an
+ * event, without letting the reader do any I/O to re-enable
+ * the notification.
+ */
+
+ (void) (*winSock.WSAAsyncSelect)(infoPtr->socket, winSock.hwnd,
+ SOCKET_MESSAGE, infoPtr->selectEvents);
+ }
+ }
+ if (events & FD_WRITE) {
+ mask |= TCL_WRITABLE;
+ }
+
+ if (mask) {
+ Tcl_NotifyChannel(infoPtr->channel, mask);
+ }
+ return 1;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpBlockProc --
+ *
+ * Sets a socket into blocking or non-blocking mode.
+ *
+ * Results:
+ * 0 if successful, errno if there was an error.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+TcpBlockProc(instanceData, mode)
+ ClientData instanceData; /* The socket to block/un-block. */
+ int mode; /* TCL_MODE_BLOCKING or
+ * TCL_MODE_NONBLOCKING. */
+{
+ SocketInfo *infoPtr = (SocketInfo *) instanceData;
+
+ if (mode == TCL_MODE_NONBLOCKING) {
+ infoPtr->flags |= SOCKET_ASYNC;
+ } else {
+ infoPtr->flags &= ~(SOCKET_ASYNC);
+ }
+ return 0;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpCloseProc --
+ *
+ * This procedure is called by the generic IO level to perform
+ * channel type specific cleanup on a socket based channel
+ * when the channel is closed.
+ *
+ * Results:
+ * 0 if successful, the value of errno if failed.
+ *
+ * Side effects:
+ * Closes the socket.
+ *
+ *----------------------------------------------------------------------
+ */
+
+ /* ARGSUSED */
+static int
+TcpCloseProc(instanceData, interp)
+ ClientData instanceData; /* The socket to close. */
+ Tcl_Interp *interp; /* Unused. */
+{
+ SocketInfo *infoPtr = (SocketInfo *) instanceData;
+ SocketInfo **nextPtrPtr;
+ int errorCode = 0;
+
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance != NULL) {
+
+ /*
+ * Clean up the OS socket handle. The default Windows setting
+ * for a socket is SO_DONTLINGER, which does a graceful shutdown
+ * in the background.
+ */
+
+ if ((*winSock.closesocket)(infoPtr->socket) == SOCKET_ERROR) {
+ TclWinConvertWSAError((*winSock.WSAGetLastError)());
+ errorCode = Tcl_GetErrno();
+ }
+ }
+
+ /*
+ * Remove the socket from socketList.
+ */
+
+ for (nextPtrPtr = &socketList; (*nextPtrPtr) != NULL;
+ nextPtrPtr = &((*nextPtrPtr)->nextPtr)) {
+ if ((*nextPtrPtr) == infoPtr) {
+ (*nextPtrPtr) = infoPtr->nextPtr;
+ break;
+ }
+ }
+ ckfree((char *) infoPtr);
+ return errorCode;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * NewSocketInfo --
+ *
+ * This function allocates and initializes a new SocketInfo
+ * structure.
+ *
+ * Results:
+ * Returns a newly allocated SocketInfo.
+ *
+ * Side effects:
+ * Adds the socket to the global socket list.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static SocketInfo *
+NewSocketInfo(socket)
+ SOCKET socket;
+{
+ SocketInfo *infoPtr;
+
+ infoPtr = (SocketInfo *) ckalloc((unsigned) sizeof(SocketInfo));
+ infoPtr->socket = socket;
+ infoPtr->flags = 0;
+ infoPtr->watchEvents = 0;
+ infoPtr->readyEvents = 0;
+ infoPtr->selectEvents = 0;
+ infoPtr->acceptProc = NULL;
+ infoPtr->lastError = 0;
+ infoPtr->nextPtr = socketList;
+ socketList = infoPtr;
+ return infoPtr;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * CreateSocket --
+ *
+ * This function opens a new socket and initializes the
+ * SocketInfo structure.
+ *
+ * Results:
+ * Returns a new SocketInfo, or NULL with an error in interp.
+ *
+ * Side effects:
+ * Adds a new socket to the socketList.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static SocketInfo *
+CreateSocket(interp, port, host, server, myaddr, myport, async)
+ Tcl_Interp *interp; /* For error reporting; can be NULL. */
+ int port; /* Port number to open. */
+ char *host; /* Name of host on which to open port. */
+ int server; /* 1 if socket should be a server socket,
+ * else 0 for a client socket. */
+ char *myaddr; /* Optional client-side address */
+ int myport; /* Optional client-side port */
+ int async; /* If nonzero, connect client socket
+ * asynchronously. */
+{
+ u_long flag = 1; /* Indicates nonblocking mode. */
+ int asyncConnect = 0; /* Will be 1 if async connect is
+ * in progress. */
+ struct sockaddr_in sockaddr; /* Socket address */
+ struct sockaddr_in mysockaddr; /* Socket address for client */
+ SOCKET sock;
+ SocketInfo *infoPtr; /* The returned value. */
+
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ return NULL;
+ }
+
+ if (! CreateSocketAddress(&sockaddr, host, port)) {
+ goto error;
+ }
+ if ((myaddr != NULL || myport != 0) &&
+ ! CreateSocketAddress(&mysockaddr, myaddr, myport)) {
+ goto error;
+ }
+
+ sock = (*winSock.socket)(AF_INET, SOCK_STREAM, 0);
+ if (sock == INVALID_SOCKET) {
+ goto error;
+ }
+
+ /*
+ * Set kernel space buffering
+ */
+
+ TclSockMinimumBuffers(sock, TCP_BUFFER_SIZE);
+
+ if (server) {
+ /*
+ * Bind to the specified port. Note that we must not call setsockopt
+ * with SO_REUSEADDR because Microsoft allows addresses to be reused
+ * even if they are still in use.
+ *
+ * Bind should not be affected by the socket having already been
+ * set into nonblocking mode. If there is trouble, this is one place
+ * to look for bugs.
+ */
+
+ if ((*winSock.bind)(sock, (struct sockaddr *) &sockaddr,
+ sizeof(sockaddr)) == SOCKET_ERROR) {
+ goto error;
+ }
+
+ /*
+ * Set the maximum number of pending connect requests to the
+ * max value allowed on each platform (Win32 and Win32s may be
+ * different, and there may be differences between TCP/IP stacks).
+ */
+
+ if ((*winSock.listen)(sock, SOMAXCONN) == SOCKET_ERROR) {
+ goto error;
+ }
+
+ /*
+ * Add this socket to the global list of sockets.
+ */
+
+ infoPtr = NewSocketInfo(sock);
+
+ /*
+ * Set up the select mask for connection request events.
+ */
+
+ infoPtr->selectEvents = FD_ACCEPT;
+ infoPtr->watchEvents |= FD_ACCEPT;
+
+ } else {
+
+ /*
+ * Try to bind to a local port, if specified.
+ */
+
+ if (myaddr != NULL || myport != 0) {
+ if ((*winSock.bind)(sock, (struct sockaddr *) &mysockaddr,
+ sizeof(struct sockaddr)) == SOCKET_ERROR) {
+ goto error;
+ }
+ }
+
+ /*
+ * Set the socket into nonblocking mode if the connect should be
+ * done in the background.
+ */
+
+ if (async) {
+ if ((*winSock.ioctlsocket)(sock, FIONBIO, &flag) == SOCKET_ERROR) {
+ goto error;
+ }
+ }
+
+ /*
+ * Attempt to connect to the remote socket.
+ */
+
+ if ((*winSock.connect)(sock, (struct sockaddr *) &sockaddr,
+ sizeof(sockaddr)) == SOCKET_ERROR) {
+ TclWinConvertWSAError((*winSock.WSAGetLastError)());
+ if (Tcl_GetErrno() != EWOULDBLOCK) {
+ goto error;
+ }
+
+ /*
+ * The connection is progressing in the background.
+ */
+
+ asyncConnect = 1;
+ }
+
+ /*
+ * Add this socket to the global list of sockets.
+ */
+
+ infoPtr = NewSocketInfo(sock);
+
+ /*
+ * Set up the select mask for read/write events. If the connect
+ * attempt has not completed, include connect events.
+ */
+
+ infoPtr->selectEvents = FD_READ | FD_WRITE | FD_CLOSE;
+ if (asyncConnect) {
+ infoPtr->flags |= SOCKET_ASYNC_CONNECT;
+ infoPtr->selectEvents |= FD_CONNECT;
+ }
+ }
+
+ /*
+ * Register for interest in events in the select mask. Note that this
+ * automatically places the socket into non-blocking mode.
+ */
+
+ (void) (*winSock.WSAAsyncSelect)(infoPtr->socket, winSock.hwnd,
+ SOCKET_MESSAGE, infoPtr->selectEvents);
+
+ return infoPtr;
+
+error:
+ TclWinConvertWSAError((*winSock.WSAGetLastError)());
+ if (interp != NULL) {
+ Tcl_AppendResult(interp, "couldn't open socket: ",
+ Tcl_PosixError(interp), (char *) NULL);
+ }
+ if (sock != INVALID_SOCKET) {
+ (*winSock.closesocket)(sock);
+ }
+ return NULL;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * CreateSocketAddress --
+ *
+ * This function initializes a sockaddr structure for a host and port.
+ *
+ * Results:
+ * 1 if the host was valid, 0 if the host could not be converted to
+ * an IP address.
+ *
+ * Side effects:
+ * Fills in the *sockaddrPtr structure.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+CreateSocketAddress(sockaddrPtr, host, port)
+ struct sockaddr_in *sockaddrPtr; /* Socket address */
+ char *host; /* Host. NULL implies INADDR_ANY */
+ int port; /* Port number */
+{
+ struct hostent *hostent; /* Host database entry */
+ struct in_addr addr; /* For 64/32 bit madness */
+
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ Tcl_SetErrno(EFAULT);
+ return 0;
+ }
+
+ (void) memset((char *) sockaddrPtr, '\0', sizeof(struct sockaddr_in));
+ sockaddrPtr->sin_family = AF_INET;
+ sockaddrPtr->sin_port = (*winSock.htons)((short) (port & 0xFFFF));
+ if (host == NULL) {
+ addr.s_addr = INADDR_ANY;
+ } else {
+ addr.s_addr = (*winSock.inet_addr)(host);
+ if (addr.s_addr == INADDR_NONE) {
+ hostent = (*winSock.gethostbyname)(host);
+ if (hostent != NULL) {
+ memcpy((char *) &addr,
+ (char *) hostent->h_addr_list[0],
+ (size_t) hostent->h_length);
+ } else {
+#ifdef EHOSTUNREACH
+ Tcl_SetErrno(EHOSTUNREACH);
+#else
+#ifdef ENXIO
+ Tcl_SetErrno(ENXIO);
+#endif
+#endif
+ return 0; /* Error. */
+ }
+ }
+ }
+
+ /*
+ * NOTE: On 64 bit machines the assignment below is rumored to not
+ * do the right thing. Please report errors related to this if you
+ * observe incorrect behavior on 64 bit machines such as DEC Alphas.
+ * Should we modify this code to do an explicit memcpy?
+ */
+
+ sockaddrPtr->sin_addr.s_addr = addr.s_addr;
+ return 1; /* Success. */
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * WaitForSocketEvent --
+ *
+ * Waits until one of the specified events occurs on a socket.
+ *
+ * Results:
+ * Returns 1 on success or 0 on failure, with an error code in
+ * errorCodePtr.
+ *
+ * Side effects:
+ * Processes socket events off the system queue.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+WaitForSocketEvent(infoPtr, events, errorCodePtr)
+ SocketInfo *infoPtr; /* Information about this socket. */
+ int events; /* Events to look for. */
+ int *errorCodePtr; /* Where to store errors? */
+{
+ MSG msg;
+ int result = 1;
+ int oldMode;
+
+ /*
+ * Be sure to disable event servicing so we are truly modal.
+ */
+
+ oldMode = Tcl_SetServiceMode(TCL_SERVICE_NONE);
+
+ while (!(infoPtr->readyEvents & events)) {
+ if (infoPtr->flags & SOCKET_ASYNC) {
+ if (!PeekMessage(&msg, winSock.hwnd, SOCKET_MESSAGE,
+ SOCKET_MESSAGE, PM_REMOVE)) {
+ *errorCodePtr = EWOULDBLOCK;
+ result = 0;
+ break;
+ }
+ } else {
+ /*
+ * Look for a socket event. Note that we will be getting
+ * events for all of Tcl's sockets, not just the one we wanted.
+ */
+
+ result = GetMessage(&msg, winSock.hwnd, SOCKET_MESSAGE,
+ SOCKET_MESSAGE);
+ if (result == -1) {
+ TclWinConvertError(GetLastError());
+ *errorCodePtr = Tcl_GetErrno();
+ result = 0;
+ break;
+ }
+
+ /*
+ * I don't think we can get a WM_QUIT during a tight modal
+ * loop, but just in case...
+ */
+
+ if (result == 0) {
+ panic("WaitForSocketEvent: Got WM_QUIT during modal loop!");
+ }
+ }
+
+ /*
+ * Dispatch the message and then check for an error on the socket.
+ */
+
+ infoPtr->lastError = 0;
+ DispatchMessage(&msg);
+ if (infoPtr->lastError) {
+ *errorCodePtr = infoPtr->lastError;
+ result = 0;
+ break;
+ }
+ }
+
+ (void) Tcl_SetServiceMode(oldMode);
+ return result;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tcl_OpenTcpClient --
+ *
+ * Opens a TCP client socket and creates a channel around it.
+ *
+ * Results:
+ * The channel or NULL if failed. An error message is returned
+ * in the interpreter on failure.
+ *
+ * Side effects:
+ * Opens a client socket and creates a new channel.
+ *
+ *----------------------------------------------------------------------
+ */
+
+Tcl_Channel
+Tcl_OpenTcpClient(interp, port, host, myaddr, myport, async)
+ Tcl_Interp *interp; /* For error reporting; can be NULL. */
+ int port; /* Port number to open. */
+ char *host; /* Host on which to open port. */
+ char *myaddr; /* Client-side address */
+ int myport; /* Client-side port */
+ int async; /* If nonzero, should connect
+ * client socket asynchronously. */
+{
+ SocketInfo *infoPtr;
+ char channelName[20];
+
+ if (TclHasSockets(interp) != TCL_OK) {
+ return NULL;
+ }
+
+ /*
+ * Create a new client socket and wrap it in a channel.
+ */
+
+ infoPtr = CreateSocket(interp, port, host, 0, myaddr, myport, async);
+ if (infoPtr == NULL) {
+ return NULL;
+ }
+
+ sprintf(channelName, "sock%d", infoPtr->socket);
+
+ infoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName,
+ (ClientData) infoPtr, (TCL_READABLE | TCL_WRITABLE));
+ if (Tcl_SetChannelOption(interp, infoPtr->channel, "-translation",
+ "auto crlf") == TCL_ERROR) {
+ Tcl_Close((Tcl_Interp *) NULL, infoPtr->channel);
+ return (Tcl_Channel) NULL;
+ }
+ if (Tcl_SetChannelOption(NULL, infoPtr->channel, "-eofchar", "")
+ == TCL_ERROR) {
+ Tcl_Close((Tcl_Interp *) NULL, infoPtr->channel);
+ return (Tcl_Channel) NULL;
+ }
+ return infoPtr->channel;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tcl_MakeTcpClientChannel --
+ *
+ * Creates a Tcl_Channel from an existing client TCP socket.
+ *
+ * Results:
+ * The Tcl_Channel wrapped around the preexisting TCP socket.
+ *
+ * Side effects:
+ * None.
+ *
+ * NOTE: Code contributed by Mark Diekhans (markd@grizzly.com)
+ *
+ *----------------------------------------------------------------------
+ */
+
+Tcl_Channel
+Tcl_MakeTcpClientChannel(sock)
+ ClientData sock; /* The socket to wrap up into a channel. */
+{
+ SocketInfo *infoPtr;
+ char channelName[20];
+
+ if (TclHasSockets(NULL) != TCL_OK) {
+ return NULL;
+ }
+
+ /*
+ * Set kernel space buffering and non-blocking.
+ */
+
+ TclSockMinimumBuffers((SOCKET) sock, TCP_BUFFER_SIZE);
+
+ infoPtr = NewSocketInfo((SOCKET) sock);
+
+ /*
+ * Start watching for read/write events on the socket.
+ */
+
+ infoPtr->selectEvents = FD_READ | FD_CLOSE | FD_WRITE;
+ (void) (*winSock.WSAAsyncSelect)(infoPtr->socket, winSock.hwnd,
+ SOCKET_MESSAGE, infoPtr->selectEvents);
+
+ sprintf(channelName, "sock%d", infoPtr->socket);
+ infoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName,
+ (ClientData) infoPtr, (TCL_READABLE | TCL_WRITABLE));
+ Tcl_SetChannelOption(NULL, infoPtr->channel, "-translation", "auto crlf");
+ return infoPtr->channel;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tcl_OpenTcpServer --
+ *
+ * Opens a TCP server socket and creates a channel around it.
+ *
+ * Results:
+ * The channel or NULL if failed. An error message is returned
+ * in the interpreter on failure.
+ *
+ * Side effects:
+ * Opens a server socket and creates a new channel.
+ *
+ *----------------------------------------------------------------------
+ */
+
+Tcl_Channel
+Tcl_OpenTcpServer(interp, port, host, acceptProc, acceptProcData)
+ Tcl_Interp *interp; /* For error reporting - may be
+ * NULL. */
+ int port; /* Port number to open. */
+ char *host; /* Name of local host. */
+ Tcl_TcpAcceptProc *acceptProc; /* Callback for accepting connections
+ * from new clients. */
+ ClientData acceptProcData; /* Data for the callback. */
+{
+ SocketInfo *infoPtr;
+ char channelName[20];
+
+ if (TclHasSockets(interp) != TCL_OK) {
+ return NULL;
+ }
+
+ /*
+ * Create a new client socket and wrap it in a channel.
+ */
+
+ infoPtr = CreateSocket(interp, port, host, 1, NULL, 0, 0);
+ if (infoPtr == NULL) {
+ return NULL;
+ }
+
+ infoPtr->acceptProc = acceptProc;
+ infoPtr->acceptProcData = acceptProcData;
+
+ sprintf(channelName, "sock%d", infoPtr->socket);
+
+ infoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName,
+ (ClientData) infoPtr, 0);
+ if (Tcl_SetChannelOption(interp, infoPtr->channel, "-eofchar", "")
+ == TCL_ERROR) {
+ Tcl_Close((Tcl_Interp *) NULL, infoPtr->channel);
+ return (Tcl_Channel) NULL;
+ }
+
+ return infoPtr->channel;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpAccept --
+ * Accept a TCP socket connection. This is called by
+ * SocketEventProc and it in turns calls the registered accept
+ * procedure.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Invokes the accept proc which may invoke arbitrary Tcl code.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+TcpAccept(infoPtr)
+ SocketInfo *infoPtr; /* Socket to accept. */
+{
+ SOCKET newSocket;
+ SocketInfo *newInfoPtr;
+ struct sockaddr_in addr;
+ int len;
+ char channelName[20];
+
+ /*
+ * Accept the incoming connection request.
+ */
+
+ len = sizeof(struct sockaddr_in);
+ newSocket = (*winSock.accept)(infoPtr->socket, (struct sockaddr *)&addr,
+ &len);
+
+ /*
+ * Clear the ready mask so we can detect the next connection request.
+ * Note that connection requests are level triggered, so if there is
+ * a request already pending, a new event will be generated.
+ */
+
+ infoPtr->readyEvents &= ~(FD_ACCEPT);
+
+ if (newSocket == INVALID_SOCKET) {
+ return;
+ }
+
+ /*
+ * Add this socket to the global list of sockets.
+ */
+
+ newInfoPtr = NewSocketInfo(newSocket);
+
+ /*
+ * Select on read/write events and create the channel.
+ */
+
+ newInfoPtr->selectEvents = (FD_READ | FD_WRITE | FD_CLOSE);
+ (void) (*winSock.WSAAsyncSelect)(newInfoPtr->socket, winSock.hwnd,
+ SOCKET_MESSAGE, newInfoPtr->selectEvents);
+
+ sprintf(channelName, "sock%d", newInfoPtr->socket);
+ newInfoPtr->channel = Tcl_CreateChannel(&tcpChannelType, channelName,
+ (ClientData) newInfoPtr, (TCL_READABLE | TCL_WRITABLE));
+ if (Tcl_SetChannelOption(NULL, newInfoPtr->channel, "-translation",
+ "auto crlf") == TCL_ERROR) {
+ Tcl_Close((Tcl_Interp *) NULL, newInfoPtr->channel);
+ return;
+ }
+ if (Tcl_SetChannelOption(NULL, newInfoPtr->channel, "-eofchar", "")
+ == TCL_ERROR) {
+ Tcl_Close((Tcl_Interp *) NULL, newInfoPtr->channel);
+ return;
+ }
+
+ /*
+ * Invoke the accept callback procedure.
+ */
+
+ if (infoPtr->acceptProc != NULL) {
+ (infoPtr->acceptProc) (infoPtr->acceptProcData, newInfoPtr->channel,
+ (*winSock.inet_ntoa)(addr.sin_addr),
+ (*winSock.ntohs)(addr.sin_port));
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpInputProc --
+ *
+ * This procedure is called by the generic IO level to read data from
+ * a socket based channel.
+ *
+ * Results:
+ * The number of bytes read or -1 on error.
+ *
+ * Side effects:
+ * Consumes input from the socket.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+TcpInputProc(instanceData, buf, toRead, errorCodePtr)
+ ClientData instanceData; /* The socket state. */
+ char *buf; /* Where to store data. */
+ int toRead; /* Maximum number of bytes to read. */
+ int *errorCodePtr; /* Where to store error codes. */
+{
+ SocketInfo *infoPtr = (SocketInfo *) instanceData;
+ int bytesRead;
+ int error;
+
+ *errorCodePtr = 0;
+
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ *errorCodePtr = EFAULT;
+ return -1;
+ }
+
+ /*
+ * First check to see if EOF was already detected, to prevent
+ * calling the socket stack after the first time EOF is detected.
+ */
+
+ if (infoPtr->flags & SOCKET_EOF) {
+ return 0;
+ }
+
+ /*
+ * Check to see if the socket is connected before trying to read.
+ */
+
+ if ((infoPtr->flags & SOCKET_ASYNC_CONNECT)
+ && ! WaitForSocketEvent(infoPtr, FD_CONNECT, errorCodePtr)) {
+ return -1;
+ }
+
+ /*
+ * No EOF, and it is connected, so try to read more from the socket.
+ * Note that we clear the FD_READ bit because read events are level
+ * triggered so a new event will be generated if there is still data
+ * available to be read. We have to simulate blocking behavior here
+ * since we are always using non-blocking sockets.
+ */
+
+ while (1) {
+ if (infoPtr->readyEvents & (FD_CLOSE|FD_READ)) {
+ bytesRead = (*winSock.recv)(infoPtr->socket, buf, toRead, 0);
+ infoPtr->readyEvents &= ~(FD_READ);
+
+ /*
+ * Check for end-of-file condition or successful read.
+ */
+
+ if (bytesRead == 0) {
+ infoPtr->flags |= SOCKET_EOF;
+ }
+ if (bytesRead != SOCKET_ERROR) {
+ return bytesRead;
+ }
+
+ /*
+ * If an error occurs after the FD_CLOSE has arrived,
+ * then ignore the error and report an EOF.
+ */
+
+ if (infoPtr->readyEvents & FD_CLOSE) {
+ infoPtr->flags |= SOCKET_EOF;
+ return 0;
+ }
+
+ /*
+ * Check for error condition or underflow in non-blocking case.
+ */
+
+ error = (*winSock.WSAGetLastError)();
+ if ((infoPtr->flags & SOCKET_ASYNC) || (error != WSAEWOULDBLOCK)) {
+ TclWinConvertWSAError(error);
+ *errorCodePtr = Tcl_GetErrno();
+ return -1;
+ }
+
+ } else if (infoPtr->flags & SOCKET_ASYNC) {
+ *errorCodePtr = EWOULDBLOCK;
+ return -1;
+ }
+
+ /*
+ * In the blocking case, wait until the file becomes readable
+ * or closed and try again.
+ */
+
+ if (!WaitForSocketEvent(infoPtr, FD_READ|FD_CLOSE, errorCodePtr)) {
+ return -1;
+ }
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpOutputProc --
+ *
+ * This procedure is called by the generic IO level to write data
+ * to a socket based channel.
+ *
+ * Results:
+ * The number of bytes written or -1 on failure.
+ *
+ * Side effects:
+ * Produces output on the socket.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+TcpOutputProc(instanceData, buf, toWrite, errorCodePtr)
+ ClientData instanceData; /* The socket state. */
+ char *buf; /* Where to get data. */
+ int toWrite; /* Maximum number of bytes to write. */
+ int *errorCodePtr; /* Where to store error codes. */
+{
+ SocketInfo *infoPtr = (SocketInfo *) instanceData;
+ int bytesWritten;
+ int error;
+
+ *errorCodePtr = 0;
+
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ *errorCodePtr = EFAULT;
+ return -1;
+ }
+
+ /*
+ * Check to see if the socket is connected before trying to write.
+ */
+
+ if ((infoPtr->flags & SOCKET_ASYNC_CONNECT)
+ && ! WaitForSocketEvent(infoPtr, FD_CONNECT, errorCodePtr)) {
+ return -1;
+ }
+
+ while (1) {
+ bytesWritten = (*winSock.send)(infoPtr->socket, buf, toWrite, 0);
+ if (bytesWritten != SOCKET_ERROR) {
+ /*
+ * Since Windows won't generate a new write event until we hit
+ * an overflow condition, we need to force the event loop to
+ * poll until the condition changes.
+ */
+
+ if (infoPtr->watchEvents & FD_WRITE) {
+ Tcl_Time blockTime = { 0, 0 };
+ Tcl_SetMaxBlockTime(&blockTime);
+ }
+ break;
+ }
+
+ /*
+ * Check for error condition or overflow. In the event of overflow, we
+ * need to clear the FD_WRITE flag so we can detect the next writable
+ * event. Note that Windows only sends a new writable event after a
+ * send fails with WSAEWOULDBLOCK.
+ */
+
+ error = (*winSock.WSAGetLastError)();
+ if (error == WSAEWOULDBLOCK) {
+ infoPtr->readyEvents &= ~(FD_WRITE);
+ if (infoPtr->flags & SOCKET_ASYNC) {
+ *errorCodePtr = EWOULDBLOCK;
+ return -1;
+ }
+ } else {
+ TclWinConvertWSAError(error);
+ *errorCodePtr = Tcl_GetErrno();
+ return -1;
+ }
+
+ /*
+ * In the blocking case, wait until the file becomes writable
+ * or closed and try again.
+ */
+
+ if (!WaitForSocketEvent(infoPtr, FD_WRITE|FD_CLOSE, errorCodePtr)) {
+ return -1;
+ }
+ }
+
+ return bytesWritten;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpGetOptionProc --
+ *
+ * Computes an option value for a TCP socket based channel, or a
+ * list of all options and their values.
+ *
+ * Note: This code is based on code contributed by John Haxby.
+ *
+ * Results:
+ * A standard Tcl result. The value of the specified option or a
+ * list of all options and their values is returned in the
+ * supplied DString.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+TcpGetOptionProc(instanceData, interp, optionName, dsPtr)
+ ClientData instanceData; /* Socket state. */
+ Tcl_Interp *interp; /* For error reporting - can be NULL */
+ char *optionName; /* Name of the option to
+ * retrieve the value for, or
+ * NULL to get all options and
+ * their values. */
+ Tcl_DString *dsPtr; /* Where to store the computed
+ * value; initialized by caller. */
+{
+ SocketInfo *infoPtr;
+ struct sockaddr_in sockname;
+ struct sockaddr_in peername;
+ struct hostent *hostEntPtr;
+ SOCKET sock;
+ int size = sizeof(struct sockaddr_in);
+ size_t len = 0;
+ char buf[128];
+
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ if (interp) {
+ Tcl_AppendResult(interp, "winsock is not initialized", NULL);
+ }
+ return TCL_ERROR;
+ }
+
+ infoPtr = (SocketInfo *) instanceData;
+ sock = (int) infoPtr->socket;
+ if (optionName != (char *) NULL) {
+ len = strlen(optionName);
+ }
+
+ if ((len == 0) ||
+ ((len > 1) && (optionName[1] == 'p') &&
+ (strncmp(optionName, "-peername", len) == 0))) {
+ if ((*winSock.getpeername)(sock, (struct sockaddr *) &peername, &size)
+ == 0) {
+ if (len == 0) {
+ Tcl_DStringAppendElement(dsPtr, "-peername");
+ Tcl_DStringStartSublist(dsPtr);
+ }
+ Tcl_DStringAppendElement(dsPtr,
+ (*winSock.inet_ntoa)(peername.sin_addr));
+ hostEntPtr = (*winSock.gethostbyaddr)(
+ (char *) &(peername.sin_addr), sizeof(peername.sin_addr),
+ AF_INET);
+ if (hostEntPtr != (struct hostent *) NULL) {
+ Tcl_DStringAppendElement(dsPtr, hostEntPtr->h_name);
+ } else {
+ Tcl_DStringAppendElement(dsPtr,
+ (*winSock.inet_ntoa)(peername.sin_addr));
+ }
+ sprintf(buf, "%d", (*winSock.ntohs)(peername.sin_port));
+ Tcl_DStringAppendElement(dsPtr, buf);
+ if (len == 0) {
+ Tcl_DStringEndSublist(dsPtr);
+ } else {
+ return TCL_OK;
+ }
+ } else {
+ /*
+ * getpeername failed - but if we were asked for all the options
+ * (len==0), don't flag an error at that point because it could
+ * be an fconfigure request on a server socket. (which have
+ * no peer). {copied from unix/tclUnixChan.c}
+ */
+ if (len) {
+ TclWinConvertWSAError((*winSock.WSAGetLastError)());
+ if (interp) {
+ Tcl_AppendResult(interp, "can't get peername: ",
+ Tcl_PosixError(interp),
+ (char *) NULL);
+ }
+ return TCL_ERROR;
+ }
+ }
+ }
+
+ if ((len == 0) ||
+ ((len > 1) && (optionName[1] == 's') &&
+ (strncmp(optionName, "-sockname", len) == 0))) {
+ if ((*winSock.getsockname)(sock, (struct sockaddr *) &sockname, &size)
+ == 0) {
+ if (len == 0) {
+ Tcl_DStringAppendElement(dsPtr, "-sockname");
+ Tcl_DStringStartSublist(dsPtr);
+ }
+ Tcl_DStringAppendElement(dsPtr,
+ (*winSock.inet_ntoa)(sockname.sin_addr));
+ hostEntPtr = (*winSock.gethostbyaddr)(
+ (char *) &(sockname.sin_addr), sizeof(peername.sin_addr),
+ AF_INET);
+ if (hostEntPtr != (struct hostent *) NULL) {
+ Tcl_DStringAppendElement(dsPtr, hostEntPtr->h_name);
+ } else {
+ Tcl_DStringAppendElement(dsPtr,
+ (*winSock.inet_ntoa)(sockname.sin_addr));
+ }
+ sprintf(buf, "%d", (*winSock.ntohs)(sockname.sin_port));
+ Tcl_DStringAppendElement(dsPtr, buf);
+ if (len == 0) {
+ Tcl_DStringEndSublist(dsPtr);
+ } else {
+ return TCL_OK;
+ }
+ } else {
+ if (interp) {
+ TclWinConvertWSAError((*winSock.WSAGetLastError)());
+ Tcl_AppendResult(interp, "can't get sockname: ",
+ Tcl_PosixError(interp),
+ (char *) NULL);
+ }
+ return TCL_ERROR;
+ }
+ }
+
+ if (len > 0) {
+ return Tcl_BadChannelOption(interp, optionName, "peername sockname");
+ }
+
+ return TCL_OK;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpWatchProc --
+ *
+ * Informs the channel driver of the events that the generic
+ * channel code wishes to receive on this socket.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * May cause the notifier to poll if any of the specified
+ * conditions are already true.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+TcpWatchProc(instanceData, mask)
+ ClientData instanceData; /* The socket state. */
+ int mask; /* Events of interest; an OR-ed
+ * combination of TCL_READABLE,
+ * TCL_WRITABLE and TCL_EXCEPTION. */
+{
+ SocketInfo *infoPtr = (SocketInfo *) instanceData;
+
+ /*
+ * Update the watch events mask.
+ */
+
+ infoPtr->watchEvents = 0;
+ if (mask & TCL_READABLE) {
+ infoPtr->watchEvents |= (FD_READ|FD_CLOSE|FD_ACCEPT);
+ }
+ if (mask & TCL_WRITABLE) {
+ infoPtr->watchEvents |= (FD_WRITE);
+ }
+
+ /*
+ * If there are any conditions already set, then tell the notifier to poll
+ * rather than block.
+ */
+
+ if (infoPtr->readyEvents & infoPtr->watchEvents) {
+ Tcl_Time blockTime = { 0, 0 };
+ Tcl_SetMaxBlockTime(&blockTime);
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TcpGetProc --
+ *
+ * Called from Tcl_GetChannelFile to retrieve an OS handle from inside
+ * a TCP socket based channel.
+ *
+ * Results:
+ * Returns TCL_OK with the socket in handlePtr.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static int
+TcpGetHandleProc(instanceData, direction, handlePtr)
+ ClientData instanceData; /* The socket state. */
+ int direction; /* Not used. */
+ ClientData *handlePtr; /* Where to store the handle. */
+{
+ SocketInfo *statePtr = (SocketInfo *) instanceData;
+
+ *handlePtr = (ClientData) statePtr->socket;
+ return TCL_OK;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SocketProc --
+ *
+ * This function is called when WSAAsyncSelect has been used
+ * to register interest in a socket event, and the event has
+ * occurred.
+ *
+ * Results:
+ * 0 on success.
+ *
+ * Side effects:
+ * The flags for the given socket are updated to reflect the
+ * event that occured.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static LRESULT CALLBACK
+SocketProc(hwnd, message, wParam, lParam)
+ HWND hwnd;
+ UINT message;
+ WPARAM wParam;
+ LPARAM lParam;
+{
+ int event, error;
+ SOCKET socket;
+ SocketInfo *infoPtr;
+
+ if (message != SOCKET_MESSAGE) {
+ return DefWindowProc(hwnd, message, wParam, lParam);
+ }
+
+ event = WSAGETSELECTEVENT(lParam);
+ error = WSAGETSELECTERROR(lParam);
+ socket = (SOCKET) wParam;
+
+ /*
+ * Find the specified socket on the socket list and update its
+ * eventState flag.
+ */
+
+ for (infoPtr = socketList; infoPtr != NULL; infoPtr = infoPtr->nextPtr) {
+ if (infoPtr->socket == socket) {
+ /*
+ * Update the socket state.
+ */
+
+ if (event & FD_CLOSE) {
+ infoPtr->readyEvents &= ~(FD_WRITE|FD_ACCEPT);
+ }
+ if (event & FD_CONNECT) {
+ /*
+ * The socket is now connected, so clear the async connect
+ * flag.
+ */
+
+ infoPtr->flags &= ~(SOCKET_ASYNC_CONNECT);
+
+ /*
+ * Remember any error that occurred so we can report
+ * connection failures.
+ */
+
+ if (error != ERROR_SUCCESS) {
+ TclWinConvertWSAError(error);
+ infoPtr->lastError = Tcl_GetErrno();
+ }
+
+ }
+ infoPtr->readyEvents |= event;
+ break;
+ }
+ }
+
+ /*
+ * Flush the Tcl event queue before returning to the event loop.
+ */
+
+ Tcl_ServiceAll();
+
+ return 0;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tcl_GetHostName --
+ *
+ * Returns the name of the local host.
+ *
+ * Results:
+ * A string containing the network name for this machine, or
+ * an empty string if we can't figure out the name. The caller
+ * must not modify or free this string.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+char *
+Tcl_GetHostName()
+{
+ DWORD length;
+ char *p;
+
+ if (hostnameInitialized) {
+ return hostname;
+ }
+
+ if (TclHasSockets(NULL) == TCL_OK) {
+ if ((*winSock.gethostname)(hostname, sizeof(hostname)) == 0) {
+ hostnameInitialized = 1;
+ return hostname;
+ }
+ }
+ length = sizeof(hostname);
+ if (GetComputerName(hostname, &length) != 0) {
+ for (p = hostname; *p != '\0'; p++) {
+ if (isupper(*((unsigned char *) p))) {
+ *p = (char) tolower(*((unsigned char *) p));
+ }
+ }
+ } else {
+ hostname[0] = '\0';
+ }
+ hostnameInitialized = 1;
+ return hostname;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TclWinGetSockOpt, et al. --
+ *
+ * These functions are wrappers that let us bind the WinSock
+ * API dynamically so we can run on systems that don't have
+ * the wsock32.dll. We need wrappers for these interfaces
+ * because they are called from the generic Tcl code.
+ *
+ * Results:
+ * As defined for each function.
+ *
+ * Side effects:
+ * As defined for each function.
+ *
+ *----------------------------------------------------------------------
+ */
+
+int PASCAL FAR
+TclWinGetSockOpt(SOCKET s, int level, int optname, char FAR * optval,
+ int FAR *optlen)
+{
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ return SOCKET_ERROR;
+ }
+
+ return (*winSock.getsockopt)(s, level, optname, optval, optlen);
+}
+
+int PASCAL FAR
+TclWinSetSockOpt(SOCKET s, int level, int optname, const char FAR * optval,
+ int optlen)
+{
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ return SOCKET_ERROR;
+ }
+
+ return (*winSock.setsockopt)(s, level, optname, optval, optlen);
+}
+
+u_short PASCAL FAR
+TclWinNToHS(u_short netshort)
+{
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ return (u_short) -1;
+ }
+
+ return (*winSock.ntohs)(netshort);
+}
+
+struct servent FAR * PASCAL FAR
+TclWinGetServByName(const char FAR * name, const char FAR * proto)
+{
+ /*
+ * Check that WinSock is initialized; do not call it if not, to
+ * prevent system crashes. This can happen at exit time if the exit
+ * handler for WinSock ran before other exit handlers that want to
+ * use sockets.
+ */
+
+ if (winSock.hInstance == NULL) {
+ return (struct servent FAR *) NULL;
+ }
+
+ return (*winSock.getservbyname)(name, proto);
+}