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-rw-r--r--win/tclWinSock.c48
1 files changed, 47 insertions, 1 deletions
diff --git a/win/tclWinSock.c b/win/tclWinSock.c
index 329b57f..e913ff7 100644
--- a/win/tclWinSock.c
+++ b/win/tclWinSock.c
@@ -8,7 +8,43 @@
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
- * RCS: @(#) $Id: tclWinSock.c,v 1.36.2.10 2009/04/27 22:10:28 ferrieux Exp $
+ * RCS: @(#) $Id: tclWinSock.c,v 1.36.2.11 2010/09/24 17:53:14 andreas_kupries Exp $
+ *
+ * -----------------------------------------------------------------------
+ *
+ * General information on how this module works.
+ *
+ * - Each Tcl-thread with its sockets maintains an internal window to receive
+ * socket messages from the OS.
+ *
+ * - To ensure that message reception is always running this window is
+ * actually owned and handled by an internal thread. This we call the
+ * co-thread of Tcl's thread.
+ *
+ * - The whole structure is set up by InitSockets() which is called for each
+ * Tcl thread. The implementation of the co-thread is in SocketThread(),
+ * and the messages are handled by SocketProc(). The connection between
+ * both is not directly visible, it is done through a Win32 window class.
+ * This class is initialized by InitSockets() as well, and used in the
+ * creation of the message receiver windows.
+ *
+ * - An important thing to note is that *both* thread and co-thread have
+ * access to the list of sockets maintained in the private TSD data of the
+ * thread. The co-thread was given access to it upon creation through the
+ * new thread's client-data.
+ *
+ * Because of this dual access the TSD data contains an OS mutex, the
+ * "socketListLock", to mediate exclusion between thread and co-thread.
+ *
+ * The co-thread's access is all in SocketProc(). The thread's access is
+ * through SocketEventProc() (1) and the functions called by it.
+ *
+ * (Ad 1) This is the handler function for all queued socket events, which
+ * all the OS messages are translated to through the EventSource (2)
+ * driven by the OS messages.
+ *
+ * (Ad 2) The main functions for this are SocketSetupProc() and
+ * SocketCheckProc().
*/
#include "tclWinInt.h"
@@ -1601,6 +1637,12 @@ TcpAccept(infoPtr)
&len);
/*
+ * Protect access to sockets (acceptEventCount, readyEvents) in socketList
+ * by the lock. Fix for SF Tcl Bug 3056775.
+ */
+ WaitForSingleObject(tsdPtr->socketListLock, INFINITE);
+
+ /*
* Clear the ready mask so we can detect the next connection request.
* Note that connection requests are level triggered, so if there is
* a request already pending, a new event will be generated.
@@ -1609,6 +1651,8 @@ TcpAccept(infoPtr)
if (newSocket == INVALID_SOCKET) {
infoPtr->acceptEventCount = 0;
infoPtr->readyEvents &= ~(FD_ACCEPT);
+
+ SetEvent(tsdPtr->socketListLock);
return;
}
@@ -1624,6 +1668,8 @@ TcpAccept(infoPtr)
infoPtr->readyEvents &= ~(FD_ACCEPT);
}
+ SetEvent(tsdPtr->socketListLock);
+
/*
* Win-NT has a misfeature that sockets are inherited in child
* processes by default. Turn off the inherit bit.