From b8a5640f14e76b0eecbf18a509d1f2b1d7940e60 Mon Sep 17 00:00:00 2001 From: stanton Date: Fri, 9 Jul 1999 02:31:30 +0000 Subject: fixed line termination character --- generic/rege_dfa.c | 1354 ++++++++++++++++++++++++++-------------------------- 1 file changed, 677 insertions(+), 677 deletions(-) diff --git a/generic/rege_dfa.c b/generic/rege_dfa.c index 24ff2db..1628150 100644 --- a/generic/rege_dfa.c +++ b/generic/rege_dfa.c @@ -1,677 +1,677 @@ -/* - * DFA routines - * This file is #included by regexec.c. - * - * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. - * - * Development of this software was funded, in part, by Cray Research Inc., - * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics - * Corporation, none of whom are responsible for the results. The author - * thanks all of them. - * - * Redistribution and use in source and binary forms -- with or without - * modification -- are permitted for any purpose, provided that - * redistributions in source form retain this entire copyright notice and - * indicate the origin and nature of any modifications. - * - * I'd appreciate being given credit for this package in the documentation - * of software which uses it, but that is not a requirement. - * - * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, - * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY - * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL - * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -/* - - longest - longest-preferred matching engine - ^ static chr *longest(struct vars *, struct dfa *, chr *, chr *, int *); - */ -static chr * /* endpoint, or NULL */ -longest(v, d, start, stop, hitstopp) -struct vars *v; /* used only for debug and exec flags */ -struct dfa *d; -chr *start; /* where the match should start */ -chr *stop; /* match must end at or before here */ -int *hitstopp; /* record whether hit v->stop, if non-NULL */ -{ - chr *cp; - chr *realstop = (stop == v->stop) ? stop : stop + 1; - color co; - struct sset *css; - struct sset *ss; - chr *post; - int i; - struct colormap *cm = d->cm; - - /* initialize */ - css = initialize(v, d, start); - cp = start; - if (hitstopp != NULL) - *hitstopp = 0; - - /* startup */ - FDEBUG(("+++ startup +++\n")); - if (cp == v->start) { - co = d->cnfa->bos[(v->eflags®_NOTBOL) ? 0 : 1]; - FDEBUG(("color %ld\n", (long)co)); - } else { - co = GETCOLOR(cm, *(cp - 1)); - FDEBUG(("char %c, color %ld\n", (char)*(cp-1), (long)co)); - } - css = miss(v, d, css, co, cp, start); - if (css == NULL) - return NULL; - css->lastseen = cp; - - /* main loop */ - if (v->eflags®_FTRACE) - while (cp < realstop) { - FDEBUG(("+++ at c%d +++\n", css - d->ssets)); - co = GETCOLOR(cm, *cp); - FDEBUG(("char %c, color %ld\n", (char)*cp, (long)co)); - ss = css->outs[co]; - if (ss == NULL) { - ss = miss(v, d, css, co, cp+1, start); - if (ss == NULL) - break; /* NOTE BREAK OUT */ - } - cp++; - ss->lastseen = cp; - css = ss; - } - else - while (cp < realstop) { - co = GETCOLOR(cm, *cp); - ss = css->outs[co]; - if (ss == NULL) { - ss = miss(v, d, css, co, cp+1, start); - if (ss == NULL) - break; /* NOTE BREAK OUT */ - } - cp++; - ss->lastseen = cp; - css = ss; - } - - /* shutdown */ - FDEBUG(("+++ shutdown at c%d +++\n", css - d->ssets)); - if (cp == v->stop && stop == v->stop) { - if (hitstopp != NULL) - *hitstopp = 1; - co = d->cnfa->eos[(v->eflags®_NOTEOL) ? 0 : 1]; - FDEBUG(("color %ld\n", (long)co)); - ss = miss(v, d, css, co, cp, start); - /* special case: match ended at eol? */ - if (ss != NULL && (ss->flags&POSTSTATE)) - return cp; - else if (ss != NULL) - ss->lastseen = cp; /* to be tidy */ - } - - /* find last match, if any */ - post = d->lastpost; - for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) - if ((ss->flags&POSTSTATE) && post != ss->lastseen && - (post == NULL || post < ss->lastseen)) - post = ss->lastseen; - if (post != NULL) /* found one */ - return post - 1; - - return NULL; -} - -/* - - shortest - shortest-preferred matching engine - ^ static chr *shortest(struct vars *, struct dfa *, chr *, chr *, chr *, - ^ chr **, int *); - */ -static chr * /* endpoint, or NULL */ -shortest(v, d, start, min, max, coldp, hitstopp) -struct vars *v; -struct dfa *d; -chr *start; /* where the match should start */ -chr *min; /* match must end at or after here */ -chr *max; /* match must end at or before here */ -chr **coldp; /* store coldstart pointer here, if nonNULL */ -int *hitstopp; /* record whether hit v->stop, if non-NULL */ -{ - chr *cp; - chr *realmin = (min == v->stop) ? min : min + 1; - chr *realmax = (max == v->stop) ? max : max + 1; - color co; - struct sset *css; - struct sset *ss; - struct colormap *cm = d->cm; - - /* initialize */ - css = initialize(v, d, start); - cp = start; - if (hitstopp != NULL) - *hitstopp = 0; - - /* startup */ - FDEBUG(("--- startup ---\n")); - if (cp == v->start) { - co = d->cnfa->bos[(v->eflags®_NOTBOL) ? 0 : 1]; - FDEBUG(("color %ld\n", (long)co)); - } else { - co = GETCOLOR(cm, *(cp - 1)); - FDEBUG(("char %c, color %ld\n", (char)*(cp-1), (long)co)); - } - css = miss(v, d, css, co, cp, start); - if (css == NULL) - return NULL; - css->lastseen = cp; - ss = css; - - /* main loop */ - if (v->eflags®_FTRACE) - while (cp < realmax) { - FDEBUG(("--- at c%d ---\n", css - d->ssets)); - co = GETCOLOR(cm, *cp); - FDEBUG(("char %c, color %ld\n", (char)*cp, (long)co)); - ss = css->outs[co]; - if (ss == NULL) { - ss = miss(v, d, css, co, cp+1, start); - if (ss == NULL) - break; /* NOTE BREAK OUT */ - } - cp++; - ss->lastseen = cp; - css = ss; - if ((ss->flags&POSTSTATE) && cp >= realmin) - break; /* NOTE BREAK OUT */ - } - else - while (cp < realmax) { - co = GETCOLOR(cm, *cp); - ss = css->outs[co]; - if (ss == NULL) { - ss = miss(v, d, css, co, cp+1, start); - if (ss == NULL) - break; /* NOTE BREAK OUT */ - } - cp++; - ss->lastseen = cp; - css = ss; - if ((ss->flags&POSTSTATE) && cp >= realmin) - break; /* NOTE BREAK OUT */ - } - - if (ss == NULL) - return NULL; - - if (coldp != NULL) /* report last no-progress state set, if any */ - *coldp = lastcold(v, d); - - if ((ss->flags&POSTSTATE) && cp > min) { - assert(cp >= realmin); - cp--; - } else if (cp == v->stop && max == v->stop) { - co = d->cnfa->eos[(v->eflags®_NOTEOL) ? 0 : 1]; - FDEBUG(("color %ld\n", (long)co)); - ss = miss(v, d, css, co, cp, start); - /* match might have ended at eol */ - if ((ss == NULL || !(ss->flags&POSTSTATE)) && hitstopp != NULL) - *hitstopp = 1; - } - - if (ss == NULL || !(ss->flags&POSTSTATE)) - return NULL; - - return cp; -} - -/* - - lastcold - determine last point at which no progress had been made - ^ static chr *lastcold(struct vars *, struct dfa *); - */ -static chr * /* endpoint, or NULL */ -lastcold(v, d) -struct vars *v; -struct dfa *d; -{ - struct sset *ss; - chr *nopr; - int i; - - nopr = d->lastnopr; - if (nopr == NULL) - nopr = v->start; - for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) - if ((ss->flags&NOPROGRESS) && nopr < ss->lastseen) - nopr = ss->lastseen; - return nopr; -} - -/* - - newdfa - set up a fresh DFA - ^ static struct dfa *newdfa(struct vars *, struct cnfa *, - ^ struct colormap *, struct smalldfa *); - */ -static struct dfa * -newdfa(v, cnfa, cm, small) -struct vars *v; -struct cnfa *cnfa; -struct colormap *cm; -struct smalldfa *small; /* preallocated space, may be NULL */ -{ - struct dfa *d; - size_t nss = cnfa->nstates * 2; - int wordsper = (cnfa->nstates + UBITS - 1) / UBITS; - struct smalldfa *smallwas = small; - - assert(cnfa != NULL && cnfa->nstates != 0); - - if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS) { - assert(wordsper == 1); - if (small == NULL) { - small = (struct smalldfa *)MALLOC( - sizeof(struct smalldfa)); - if (small == NULL) { - ERR(REG_ESPACE); - return NULL; - } - } - d = &small->dfa; - d->ssets = small->ssets; - d->statesarea = small->statesarea; - d->work = &d->statesarea[nss]; - d->outsarea = small->outsarea; - d->incarea = small->incarea; - d->cptsmalloced = 0; - d->mallocarea = (smallwas == NULL) ? (char *)small : NULL; - } else { - d = (struct dfa *)MALLOC(sizeof(struct dfa)); - if (d == NULL) { - ERR(REG_ESPACE); - return NULL; - } - d->ssets = (struct sset *)MALLOC(nss * sizeof(struct sset)); - d->statesarea = (unsigned *)MALLOC((nss+WORK) * wordsper * - sizeof(unsigned)); - d->work = &d->statesarea[nss * wordsper]; - d->outsarea = (struct sset **)MALLOC(nss * cnfa->ncolors * - sizeof(struct sset *)); - d->incarea = (struct arcp *)MALLOC(nss * cnfa->ncolors * - sizeof(struct arcp)); - d->cptsmalloced = 1; - d->mallocarea = (char *)d; - if (d->ssets == NULL || d->statesarea == NULL || - d->outsarea == NULL || d->incarea == NULL) { - freedfa(d); - ERR(REG_ESPACE); - return NULL; - } - } - - d->nssets = (v->eflags®_SMALL) ? 7 : nss; - d->nssused = 0; - d->nstates = cnfa->nstates; - d->ncolors = cnfa->ncolors; - d->wordsper = wordsper; - d->cnfa = cnfa; - d->cm = cm; - d->lastpost = NULL; - d->lastnopr = NULL; - d->search = d->ssets; - - /* initialization of sset fields is done as needed */ - - return d; -} - -/* - - freedfa - free a DFA - ^ static VOID freedfa(struct dfa *); - */ -static VOID -freedfa(d) -struct dfa *d; -{ - if (d->cptsmalloced) { - if (d->ssets != NULL) - FREE(d->ssets); - if (d->statesarea != NULL) - FREE(d->statesarea); - if (d->outsarea != NULL) - FREE(d->outsarea); - if (d->incarea != NULL) - FREE(d->incarea); - } - - if (d->mallocarea != NULL) - FREE(d->mallocarea); -} - -/* - - hash - construct a hash code for a bitvector - * There are probably better ways, but they're more expensive. - ^ static unsigned hash(unsigned *, int); - */ -static unsigned -hash(uv, n) -unsigned *uv; -int n; -{ - int i; - unsigned h; - - h = 0; - for (i = 0; i < n; i++) - h ^= uv[i]; - return h; -} - -/* - - initialize - hand-craft a cache entry for startup, otherwise get ready - ^ static struct sset *initialize(struct vars *, struct dfa *, chr *); - */ -static struct sset * -initialize(v, d, start) -struct vars *v; /* used only for debug flags */ -struct dfa *d; -chr *start; -{ - struct sset *ss; - int i; - - /* is previous one still there? */ - if (d->nssused > 0 && (d->ssets[0].flags&STARTER)) - ss = &d->ssets[0]; - else { /* no, must (re)build it */ - ss = getvacant(v, d, start, start); - for (i = 0; i < d->wordsper; i++) - ss->states[i] = 0; - BSET(ss->states, d->cnfa->pre); - ss->hash = HASH(ss->states, d->wordsper); - assert(d->cnfa->pre != d->cnfa->post); - ss->flags = STARTER|LOCKED|NOPROGRESS; - /* lastseen dealt with below */ - } - - for (i = 0; i < d->nssused; i++) - d->ssets[i].lastseen = NULL; - ss->lastseen = start; /* maybe untrue, but harmless */ - d->lastpost = NULL; - d->lastnopr = NULL; - return ss; -} - -/* - - miss - handle a cache miss - ^ static struct sset *miss(struct vars *, struct dfa *, struct sset *, - ^ pcolor, chr *, chr *); - */ -static struct sset * /* NULL if goes to empty set */ -miss(v, d, css, co, cp, start) -struct vars *v; /* used only for debug flags */ -struct dfa *d; -struct sset *css; -pcolor co; -chr *cp; /* next chr */ -chr *start; /* where the attempt got started */ -{ - struct cnfa *cnfa = d->cnfa; - int i; - unsigned h; - struct carc *ca; - struct sset *p; - int ispost; - int noprogress; - int gotstate; - int dolacons; - int sawlacons; - - /* for convenience, we can be called even if it might not be a miss */ - if (css->outs[co] != NULL) { - FDEBUG(("hit\n")); - return css->outs[co]; - } - FDEBUG(("miss\n")); - - /* first, what set of states would we end up in? */ - for (i = 0; i < d->wordsper; i++) - d->work[i] = 0; - ispost = 0; - noprogress = 1; - gotstate = 0; - for (i = 0; i < d->nstates; i++) - if (ISBSET(css->states, i)) - for (ca = cnfa->states[i]+1; ca->co != COLORLESS; ca++) - if (ca->co == co) { - BSET(d->work, ca->to); - gotstate = 1; - if (ca->to == cnfa->post) - ispost = 1; - if (!cnfa->states[ca->to]->co) - noprogress = 0; - FDEBUG(("%d -> %d\n", i, ca->to)); - } - dolacons = (gotstate) ? (cnfa->flags&HASLACONS) : 0; - sawlacons = 0; - while (dolacons) { /* transitive closure */ - dolacons = 0; - for (i = 0; i < d->nstates; i++) - if (ISBSET(d->work, i)) - for (ca = cnfa->states[i]+1; ca->co != COLORLESS; - ca++) { - if (ca->co <= cnfa->ncolors) - continue; /* NOTE CONTINUE */ - sawlacons = 1; - if (ISBSET(d->work, ca->to)) - continue; /* NOTE CONTINUE */ - if (!lacon(v, cnfa, cp, ca->co)) - continue; /* NOTE CONTINUE */ - BSET(d->work, ca->to); - dolacons = 1; - if (ca->to == cnfa->post) - ispost = 1; - if (!cnfa->states[ca->to]->co) - noprogress = 0; - FDEBUG(("%d :> %d\n", i, ca->to)); - } - } - if (!gotstate) - return NULL; - h = HASH(d->work, d->wordsper); - - /* next, is that in the cache? */ - for (p = d->ssets, i = d->nssused; i > 0; p++, i--) - if (HIT(h, d->work, p, d->wordsper)) { - FDEBUG(("cached c%d\n", p - d->ssets)); - break; /* NOTE BREAK OUT */ - } - if (i == 0) { /* nope, need a new cache entry */ - p = getvacant(v, d, cp, start); - assert(p != css); - for (i = 0; i < d->wordsper; i++) - p->states[i] = d->work[i]; - p->hash = h; - p->flags = (ispost) ? POSTSTATE : 0; - if (noprogress) - p->flags |= NOPROGRESS; - /* lastseen to be dealt with by caller */ - } - - if (!sawlacons) { /* lookahead conds. always cache miss */ - FDEBUG(("c%d[%d]->%d\n", css - d->ssets, co, p - d->ssets)); - css->outs[co] = p; - css->inchain[co] = p->ins; - p->ins.ss = css; - p->ins.co = (color)co; - } - return p; -} - -/* - - lacon - lookahead-constraint checker for miss() - ^ static int lacon(struct vars *, struct cnfa *, chr *, pcolor); - */ -static int /* predicate: constraint satisfied? */ -lacon(v, pcnfa, cp, co) -struct vars *v; -struct cnfa *pcnfa; /* parent cnfa */ -chr *cp; -pcolor co; /* "color" of the lookahead constraint */ -{ - int n; - struct subre *sub; - struct dfa *d; - struct smalldfa sd; - chr *end; - - n = co - pcnfa->ncolors; - assert(n < v->g->nlacons && v->g->lacons != NULL); - FDEBUG(("=== testing lacon %d\n", n)); - sub = &v->g->lacons[n]; - d = newdfa(v, &sub->cnfa, &v->g->cmap, &sd); - if (d == NULL) { - ERR(REG_ESPACE); - return 0; - } - end = longest(v, d, cp, v->stop, (int *)NULL); - freedfa(d); - FDEBUG(("=== lacon %d match %d\n", n, (end != NULL))); - return (sub->subno) ? (end != NULL) : (end == NULL); -} - -/* - - getvacant - get a vacant state set - * This routine clears out the inarcs and outarcs, but does not otherwise - * clear the innards of the state set -- that's up to the caller. - ^ static struct sset *getvacant(struct vars *, struct dfa *, chr *, chr *); - */ -static struct sset * -getvacant(v, d, cp, start) -struct vars *v; /* used only for debug flags */ -struct dfa *d; -chr *cp; -chr *start; -{ - int i; - struct sset *ss; - struct sset *p; - struct arcp ap; - struct arcp lastap; - color co; - - ss = pickss(v, d, cp, start); - assert(!(ss->flags&LOCKED)); - - /* clear out its inarcs, including self-referential ones */ - ap = ss->ins; - while ((p = ap.ss) != NULL) { - co = ap.co; - FDEBUG(("zapping c%d's %ld outarc\n", p - d->ssets, (long)co)); - p->outs[co] = NULL; - ap = p->inchain[co]; - p->inchain[co].ss = NULL; /* paranoia */ - } - ss->ins.ss = NULL; - - /* take it off the inarc chains of the ssets reached by its outarcs */ - for (i = 0; i < d->ncolors; i++) { - p = ss->outs[i]; - assert(p != ss); /* not self-referential */ - if (p == NULL) - continue; /* NOTE CONTINUE */ - FDEBUG(("del outarc %d from c%d's in chn\n", i, p - d->ssets)); - if (p->ins.ss == ss && p->ins.co == i) - p->ins = ss->inchain[i]; - else { - assert(p->ins.ss != NULL); - for (ap = p->ins; ap.ss != NULL && - !(ap.ss == ss && ap.co == i); - ap = ap.ss->inchain[ap.co]) - lastap = ap; - assert(ap.ss != NULL); - lastap.ss->inchain[lastap.co] = ss->inchain[i]; - } - ss->outs[i] = NULL; - ss->inchain[i].ss = NULL; - } - - /* if ss was a success state, may need to remember location */ - if ((ss->flags&POSTSTATE) && ss->lastseen != d->lastpost && - (d->lastpost == NULL || d->lastpost < ss->lastseen)) - d->lastpost = ss->lastseen; - - /* likewise for a no-progress state */ - if ((ss->flags&NOPROGRESS) && ss->lastseen != d->lastnopr && - (d->lastnopr == NULL || d->lastnopr < ss->lastseen)) - d->lastnopr = ss->lastseen; - - return ss; -} - -/* - - pickss - pick the next stateset to be used - ^ static struct sset *pickss(struct vars *, struct dfa *, chr *, chr *); - */ -static struct sset * -pickss(v, d, cp, start) -struct vars *v; /* used only for debug flags */ -struct dfa *d; -chr *cp; -chr *start; -{ - int i; - struct sset *ss; - struct sset *end; - chr *ancient; - - /* shortcut for cases where cache isn't full */ - if (d->nssused < d->nssets) { - i = d->nssused; - d->nssused++; - ss = &d->ssets[i]; - FDEBUG(("new c%d\n", i)); - /* set up innards */ - ss->states = &d->statesarea[i * d->wordsper]; - ss->flags = 0; - ss->ins.ss = NULL; - ss->ins.co = WHITE; /* give it some value */ - ss->outs = &d->outsarea[i * d->ncolors]; - ss->inchain = &d->incarea[i * d->ncolors]; - for (i = 0; i < d->ncolors; i++) { - ss->outs[i] = NULL; - ss->inchain[i].ss = NULL; - } - return ss; - } - - /* look for oldest, or old enough anyway */ - if (cp - start > d->nssets*2/3) /* oldest 33% are expendable */ - ancient = cp - d->nssets*2/3; - else - ancient = start; - for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++) - if ((ss->lastseen == NULL || ss->lastseen < ancient) && - !(ss->flags&LOCKED)) { - d->search = ss + 1; - FDEBUG(("replacing c%d\n", ss - d->ssets)); - return ss; - } - for (ss = d->ssets, end = d->search; ss < end; ss++) - if ((ss->lastseen == NULL || ss->lastseen < ancient) && - !(ss->flags&LOCKED)) { - d->search = ss + 1; - FDEBUG(("replacing c%d\n", ss - d->ssets)); - return ss; - } - - /* nobody's old enough?!? -- something's really wrong */ - FDEBUG(("can't find victim to replace!\n")); - assert(NOTREACHED); - ERR(REG_ASSERT); - return d->ssets; -} +/* + * DFA routines + * This file is #included by regexec.c. + * + * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. + * + * Development of this software was funded, in part, by Cray Research Inc., + * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics + * Corporation, none of whom are responsible for the results. The author + * thanks all of them. + * + * Redistribution and use in source and binary forms -- with or without + * modification -- are permitted for any purpose, provided that + * redistributions in source form retain this entire copyright notice and + * indicate the origin and nature of any modifications. + * + * I'd appreciate being given credit for this package in the documentation + * of software which uses it, but that is not a requirement. + * + * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL + * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + */ + +/* + - longest - longest-preferred matching engine + ^ static chr *longest(struct vars *, struct dfa *, chr *, chr *, int *); + */ +static chr * /* endpoint, or NULL */ +longest(v, d, start, stop, hitstopp) +struct vars *v; /* used only for debug and exec flags */ +struct dfa *d; +chr *start; /* where the match should start */ +chr *stop; /* match must end at or before here */ +int *hitstopp; /* record whether hit v->stop, if non-NULL */ +{ + chr *cp; + chr *realstop = (stop == v->stop) ? stop : stop + 1; + color co; + struct sset *css; + struct sset *ss; + chr *post; + int i; + struct colormap *cm = d->cm; + + /* initialize */ + css = initialize(v, d, start); + cp = start; + if (hitstopp != NULL) + *hitstopp = 0; + + /* startup */ + FDEBUG(("+++ startup +++\n")); + if (cp == v->start) { + co = d->cnfa->bos[(v->eflags®_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long)co)); + } else { + co = GETCOLOR(cm, *(cp - 1)); + FDEBUG(("char %c, color %ld\n", (char)*(cp-1), (long)co)); + } + css = miss(v, d, css, co, cp, start); + if (css == NULL) + return NULL; + css->lastseen = cp; + + /* main loop */ + if (v->eflags®_FTRACE) + while (cp < realstop) { + FDEBUG(("+++ at c%d +++\n", css - d->ssets)); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char)*cp, (long)co)); + ss = css->outs[co]; + if (ss == NULL) { + ss = miss(v, d, css, co, cp+1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + else + while (cp < realstop) { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) { + ss = miss(v, d, css, co, cp+1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + + /* shutdown */ + FDEBUG(("+++ shutdown at c%d +++\n", css - d->ssets)); + if (cp == v->stop && stop == v->stop) { + if (hitstopp != NULL) + *hitstopp = 1; + co = d->cnfa->eos[(v->eflags®_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long)co)); + ss = miss(v, d, css, co, cp, start); + /* special case: match ended at eol? */ + if (ss != NULL && (ss->flags&POSTSTATE)) + return cp; + else if (ss != NULL) + ss->lastseen = cp; /* to be tidy */ + } + + /* find last match, if any */ + post = d->lastpost; + for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) + if ((ss->flags&POSTSTATE) && post != ss->lastseen && + (post == NULL || post < ss->lastseen)) + post = ss->lastseen; + if (post != NULL) /* found one */ + return post - 1; + + return NULL; +} + +/* + - shortest - shortest-preferred matching engine + ^ static chr *shortest(struct vars *, struct dfa *, chr *, chr *, chr *, + ^ chr **, int *); + */ +static chr * /* endpoint, or NULL */ +shortest(v, d, start, min, max, coldp, hitstopp) +struct vars *v; +struct dfa *d; +chr *start; /* where the match should start */ +chr *min; /* match must end at or after here */ +chr *max; /* match must end at or before here */ +chr **coldp; /* store coldstart pointer here, if nonNULL */ +int *hitstopp; /* record whether hit v->stop, if non-NULL */ +{ + chr *cp; + chr *realmin = (min == v->stop) ? min : min + 1; + chr *realmax = (max == v->stop) ? max : max + 1; + color co; + struct sset *css; + struct sset *ss; + struct colormap *cm = d->cm; + + /* initialize */ + css = initialize(v, d, start); + cp = start; + if (hitstopp != NULL) + *hitstopp = 0; + + /* startup */ + FDEBUG(("--- startup ---\n")); + if (cp == v->start) { + co = d->cnfa->bos[(v->eflags®_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long)co)); + } else { + co = GETCOLOR(cm, *(cp - 1)); + FDEBUG(("char %c, color %ld\n", (char)*(cp-1), (long)co)); + } + css = miss(v, d, css, co, cp, start); + if (css == NULL) + return NULL; + css->lastseen = cp; + ss = css; + + /* main loop */ + if (v->eflags®_FTRACE) + while (cp < realmax) { + FDEBUG(("--- at c%d ---\n", css - d->ssets)); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char)*cp, (long)co)); + ss = css->outs[co]; + if (ss == NULL) { + ss = miss(v, d, css, co, cp+1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + if ((ss->flags&POSTSTATE) && cp >= realmin) + break; /* NOTE BREAK OUT */ + } + else + while (cp < realmax) { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) { + ss = miss(v, d, css, co, cp+1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + if ((ss->flags&POSTSTATE) && cp >= realmin) + break; /* NOTE BREAK OUT */ + } + + if (ss == NULL) + return NULL; + + if (coldp != NULL) /* report last no-progress state set, if any */ + *coldp = lastcold(v, d); + + if ((ss->flags&POSTSTATE) && cp > min) { + assert(cp >= realmin); + cp--; + } else if (cp == v->stop && max == v->stop) { + co = d->cnfa->eos[(v->eflags®_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long)co)); + ss = miss(v, d, css, co, cp, start); + /* match might have ended at eol */ + if ((ss == NULL || !(ss->flags&POSTSTATE)) && hitstopp != NULL) + *hitstopp = 1; + } + + if (ss == NULL || !(ss->flags&POSTSTATE)) + return NULL; + + return cp; +} + +/* + - lastcold - determine last point at which no progress had been made + ^ static chr *lastcold(struct vars *, struct dfa *); + */ +static chr * /* endpoint, or NULL */ +lastcold(v, d) +struct vars *v; +struct dfa *d; +{ + struct sset *ss; + chr *nopr; + int i; + + nopr = d->lastnopr; + if (nopr == NULL) + nopr = v->start; + for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) + if ((ss->flags&NOPROGRESS) && nopr < ss->lastseen) + nopr = ss->lastseen; + return nopr; +} + +/* + - newdfa - set up a fresh DFA + ^ static struct dfa *newdfa(struct vars *, struct cnfa *, + ^ struct colormap *, struct smalldfa *); + */ +static struct dfa * +newdfa(v, cnfa, cm, small) +struct vars *v; +struct cnfa *cnfa; +struct colormap *cm; +struct smalldfa *small; /* preallocated space, may be NULL */ +{ + struct dfa *d; + size_t nss = cnfa->nstates * 2; + int wordsper = (cnfa->nstates + UBITS - 1) / UBITS; + struct smalldfa *smallwas = small; + + assert(cnfa != NULL && cnfa->nstates != 0); + + if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS) { + assert(wordsper == 1); + if (small == NULL) { + small = (struct smalldfa *)MALLOC( + sizeof(struct smalldfa)); + if (small == NULL) { + ERR(REG_ESPACE); + return NULL; + } + } + d = &small->dfa; + d->ssets = small->ssets; + d->statesarea = small->statesarea; + d->work = &d->statesarea[nss]; + d->outsarea = small->outsarea; + d->incarea = small->incarea; + d->cptsmalloced = 0; + d->mallocarea = (smallwas == NULL) ? (char *)small : NULL; + } else { + d = (struct dfa *)MALLOC(sizeof(struct dfa)); + if (d == NULL) { + ERR(REG_ESPACE); + return NULL; + } + d->ssets = (struct sset *)MALLOC(nss * sizeof(struct sset)); + d->statesarea = (unsigned *)MALLOC((nss+WORK) * wordsper * + sizeof(unsigned)); + d->work = &d->statesarea[nss * wordsper]; + d->outsarea = (struct sset **)MALLOC(nss * cnfa->ncolors * + sizeof(struct sset *)); + d->incarea = (struct arcp *)MALLOC(nss * cnfa->ncolors * + sizeof(struct arcp)); + d->cptsmalloced = 1; + d->mallocarea = (char *)d; + if (d->ssets == NULL || d->statesarea == NULL || + d->outsarea == NULL || d->incarea == NULL) { + freedfa(d); + ERR(REG_ESPACE); + return NULL; + } + } + + d->nssets = (v->eflags®_SMALL) ? 7 : nss; + d->nssused = 0; + d->nstates = cnfa->nstates; + d->ncolors = cnfa->ncolors; + d->wordsper = wordsper; + d->cnfa = cnfa; + d->cm = cm; + d->lastpost = NULL; + d->lastnopr = NULL; + d->search = d->ssets; + + /* initialization of sset fields is done as needed */ + + return d; +} + +/* + - freedfa - free a DFA + ^ static VOID freedfa(struct dfa *); + */ +static VOID +freedfa(d) +struct dfa *d; +{ + if (d->cptsmalloced) { + if (d->ssets != NULL) + FREE(d->ssets); + if (d->statesarea != NULL) + FREE(d->statesarea); + if (d->outsarea != NULL) + FREE(d->outsarea); + if (d->incarea != NULL) + FREE(d->incarea); + } + + if (d->mallocarea != NULL) + FREE(d->mallocarea); +} + +/* + - hash - construct a hash code for a bitvector + * There are probably better ways, but they're more expensive. + ^ static unsigned hash(unsigned *, int); + */ +static unsigned +hash(uv, n) +unsigned *uv; +int n; +{ + int i; + unsigned h; + + h = 0; + for (i = 0; i < n; i++) + h ^= uv[i]; + return h; +} + +/* + - initialize - hand-craft a cache entry for startup, otherwise get ready + ^ static struct sset *initialize(struct vars *, struct dfa *, chr *); + */ +static struct sset * +initialize(v, d, start) +struct vars *v; /* used only for debug flags */ +struct dfa *d; +chr *start; +{ + struct sset *ss; + int i; + + /* is previous one still there? */ + if (d->nssused > 0 && (d->ssets[0].flags&STARTER)) + ss = &d->ssets[0]; + else { /* no, must (re)build it */ + ss = getvacant(v, d, start, start); + for (i = 0; i < d->wordsper; i++) + ss->states[i] = 0; + BSET(ss->states, d->cnfa->pre); + ss->hash = HASH(ss->states, d->wordsper); + assert(d->cnfa->pre != d->cnfa->post); + ss->flags = STARTER|LOCKED|NOPROGRESS; + /* lastseen dealt with below */ + } + + for (i = 0; i < d->nssused; i++) + d->ssets[i].lastseen = NULL; + ss->lastseen = start; /* maybe untrue, but harmless */ + d->lastpost = NULL; + d->lastnopr = NULL; + return ss; +} + +/* + - miss - handle a cache miss + ^ static struct sset *miss(struct vars *, struct dfa *, struct sset *, + ^ pcolor, chr *, chr *); + */ +static struct sset * /* NULL if goes to empty set */ +miss(v, d, css, co, cp, start) +struct vars *v; /* used only for debug flags */ +struct dfa *d; +struct sset *css; +pcolor co; +chr *cp; /* next chr */ +chr *start; /* where the attempt got started */ +{ + struct cnfa *cnfa = d->cnfa; + int i; + unsigned h; + struct carc *ca; + struct sset *p; + int ispost; + int noprogress; + int gotstate; + int dolacons; + int sawlacons; + + /* for convenience, we can be called even if it might not be a miss */ + if (css->outs[co] != NULL) { + FDEBUG(("hit\n")); + return css->outs[co]; + } + FDEBUG(("miss\n")); + + /* first, what set of states would we end up in? */ + for (i = 0; i < d->wordsper; i++) + d->work[i] = 0; + ispost = 0; + noprogress = 1; + gotstate = 0; + for (i = 0; i < d->nstates; i++) + if (ISBSET(css->states, i)) + for (ca = cnfa->states[i]+1; ca->co != COLORLESS; ca++) + if (ca->co == co) { + BSET(d->work, ca->to); + gotstate = 1; + if (ca->to == cnfa->post) + ispost = 1; + if (!cnfa->states[ca->to]->co) + noprogress = 0; + FDEBUG(("%d -> %d\n", i, ca->to)); + } + dolacons = (gotstate) ? (cnfa->flags&HASLACONS) : 0; + sawlacons = 0; + while (dolacons) { /* transitive closure */ + dolacons = 0; + for (i = 0; i < d->nstates; i++) + if (ISBSET(d->work, i)) + for (ca = cnfa->states[i]+1; ca->co != COLORLESS; + ca++) { + if (ca->co <= cnfa->ncolors) + continue; /* NOTE CONTINUE */ + sawlacons = 1; + if (ISBSET(d->work, ca->to)) + continue; /* NOTE CONTINUE */ + if (!lacon(v, cnfa, cp, ca->co)) + continue; /* NOTE CONTINUE */ + BSET(d->work, ca->to); + dolacons = 1; + if (ca->to == cnfa->post) + ispost = 1; + if (!cnfa->states[ca->to]->co) + noprogress = 0; + FDEBUG(("%d :> %d\n", i, ca->to)); + } + } + if (!gotstate) + return NULL; + h = HASH(d->work, d->wordsper); + + /* next, is that in the cache? */ + for (p = d->ssets, i = d->nssused; i > 0; p++, i--) + if (HIT(h, d->work, p, d->wordsper)) { + FDEBUG(("cached c%d\n", p - d->ssets)); + break; /* NOTE BREAK OUT */ + } + if (i == 0) { /* nope, need a new cache entry */ + p = getvacant(v, d, cp, start); + assert(p != css); + for (i = 0; i < d->wordsper; i++) + p->states[i] = d->work[i]; + p->hash = h; + p->flags = (ispost) ? POSTSTATE : 0; + if (noprogress) + p->flags |= NOPROGRESS; + /* lastseen to be dealt with by caller */ + } + + if (!sawlacons) { /* lookahead conds. always cache miss */ + FDEBUG(("c%d[%d]->%d\n", css - d->ssets, co, p - d->ssets)); + css->outs[co] = p; + css->inchain[co] = p->ins; + p->ins.ss = css; + p->ins.co = (color)co; + } + return p; +} + +/* + - lacon - lookahead-constraint checker for miss() + ^ static int lacon(struct vars *, struct cnfa *, chr *, pcolor); + */ +static int /* predicate: constraint satisfied? */ +lacon(v, pcnfa, cp, co) +struct vars *v; +struct cnfa *pcnfa; /* parent cnfa */ +chr *cp; +pcolor co; /* "color" of the lookahead constraint */ +{ + int n; + struct subre *sub; + struct dfa *d; + struct smalldfa sd; + chr *end; + + n = co - pcnfa->ncolors; + assert(n < v->g->nlacons && v->g->lacons != NULL); + FDEBUG(("=== testing lacon %d\n", n)); + sub = &v->g->lacons[n]; + d = newdfa(v, &sub->cnfa, &v->g->cmap, &sd); + if (d == NULL) { + ERR(REG_ESPACE); + return 0; + } + end = longest(v, d, cp, v->stop, (int *)NULL); + freedfa(d); + FDEBUG(("=== lacon %d match %d\n", n, (end != NULL))); + return (sub->subno) ? (end != NULL) : (end == NULL); +} + +/* + - getvacant - get a vacant state set + * This routine clears out the inarcs and outarcs, but does not otherwise + * clear the innards of the state set -- that's up to the caller. + ^ static struct sset *getvacant(struct vars *, struct dfa *, chr *, chr *); + */ +static struct sset * +getvacant(v, d, cp, start) +struct vars *v; /* used only for debug flags */ +struct dfa *d; +chr *cp; +chr *start; +{ + int i; + struct sset *ss; + struct sset *p; + struct arcp ap; + struct arcp lastap; + color co; + + ss = pickss(v, d, cp, start); + assert(!(ss->flags&LOCKED)); + + /* clear out its inarcs, including self-referential ones */ + ap = ss->ins; + while ((p = ap.ss) != NULL) { + co = ap.co; + FDEBUG(("zapping c%d's %ld outarc\n", p - d->ssets, (long)co)); + p->outs[co] = NULL; + ap = p->inchain[co]; + p->inchain[co].ss = NULL; /* paranoia */ + } + ss->ins.ss = NULL; + + /* take it off the inarc chains of the ssets reached by its outarcs */ + for (i = 0; i < d->ncolors; i++) { + p = ss->outs[i]; + assert(p != ss); /* not self-referential */ + if (p == NULL) + continue; /* NOTE CONTINUE */ + FDEBUG(("del outarc %d from c%d's in chn\n", i, p - d->ssets)); + if (p->ins.ss == ss && p->ins.co == i) + p->ins = ss->inchain[i]; + else { + assert(p->ins.ss != NULL); + for (ap = p->ins; ap.ss != NULL && + !(ap.ss == ss && ap.co == i); + ap = ap.ss->inchain[ap.co]) + lastap = ap; + assert(ap.ss != NULL); + lastap.ss->inchain[lastap.co] = ss->inchain[i]; + } + ss->outs[i] = NULL; + ss->inchain[i].ss = NULL; + } + + /* if ss was a success state, may need to remember location */ + if ((ss->flags&POSTSTATE) && ss->lastseen != d->lastpost && + (d->lastpost == NULL || d->lastpost < ss->lastseen)) + d->lastpost = ss->lastseen; + + /* likewise for a no-progress state */ + if ((ss->flags&NOPROGRESS) && ss->lastseen != d->lastnopr && + (d->lastnopr == NULL || d->lastnopr < ss->lastseen)) + d->lastnopr = ss->lastseen; + + return ss; +} + +/* + - pickss - pick the next stateset to be used + ^ static struct sset *pickss(struct vars *, struct dfa *, chr *, chr *); + */ +static struct sset * +pickss(v, d, cp, start) +struct vars *v; /* used only for debug flags */ +struct dfa *d; +chr *cp; +chr *start; +{ + int i; + struct sset *ss; + struct sset *end; + chr *ancient; + + /* shortcut for cases where cache isn't full */ + if (d->nssused < d->nssets) { + i = d->nssused; + d->nssused++; + ss = &d->ssets[i]; + FDEBUG(("new c%d\n", i)); + /* set up innards */ + ss->states = &d->statesarea[i * d->wordsper]; + ss->flags = 0; + ss->ins.ss = NULL; + ss->ins.co = WHITE; /* give it some value */ + ss->outs = &d->outsarea[i * d->ncolors]; + ss->inchain = &d->incarea[i * d->ncolors]; + for (i = 0; i < d->ncolors; i++) { + ss->outs[i] = NULL; + ss->inchain[i].ss = NULL; + } + return ss; + } + + /* look for oldest, or old enough anyway */ + if (cp - start > d->nssets*2/3) /* oldest 33% are expendable */ + ancient = cp - d->nssets*2/3; + else + ancient = start; + for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++) + if ((ss->lastseen == NULL || ss->lastseen < ancient) && + !(ss->flags&LOCKED)) { + d->search = ss + 1; + FDEBUG(("replacing c%d\n", ss - d->ssets)); + return ss; + } + for (ss = d->ssets, end = d->search; ss < end; ss++) + if ((ss->lastseen == NULL || ss->lastseen < ancient) && + !(ss->flags&LOCKED)) { + d->search = ss + 1; + FDEBUG(("replacing c%d\n", ss - d->ssets)); + return ss; + } + + /* nobody's old enough?!? -- something's really wrong */ + FDEBUG(("can't find victim to replace!\n")); + assert(NOTREACHED); + ERR(REG_ASSERT); + return d->ssets; +} -- cgit v0.12