From fbe20962d3a0e8bfd79f572db22ff00cac2121dc Mon Sep 17 00:00:00 2001 From: cvs2fossil Date: Tue, 28 Sep 2010 15:14:56 +0000 Subject: Created branch rmax-ipv6-merge-synthetic --- compat/unicows/license.txt | 19 + compat/unicows/readme.txt | 163 ++++++++ compat/unicows/unicows.lib | Bin 0 -> 492330 bytes compat/zlib/projects/README.projects | 41 ++ compat/zlib/projects/visualc6/README.txt | 73 ++++ compat/zlib/projects/visualc6/example.dsp | 278 +++++++++++++ compat/zlib/projects/visualc6/minigzip.dsp | 278 +++++++++++++ compat/zlib/projects/visualc6/zlib.dsp | 621 +++++++++++++++++++++++++++++ compat/zlib/projects/visualc6/zlib.dsw | 59 +++ libtommath/logs/invmod.log | 0 libtommath/poster.out | 0 win/stub16.c | 197 +++++++++ 12 files changed, 1729 insertions(+) create mode 100644 compat/unicows/license.txt create mode 100644 compat/unicows/readme.txt create mode 100644 compat/unicows/unicows.lib create mode 100644 compat/zlib/projects/README.projects create mode 100644 compat/zlib/projects/visualc6/README.txt create mode 100644 compat/zlib/projects/visualc6/example.dsp create mode 100644 compat/zlib/projects/visualc6/minigzip.dsp create mode 100644 compat/zlib/projects/visualc6/zlib.dsp create mode 100644 compat/zlib/projects/visualc6/zlib.dsw mode change 100644 => 100755 libtommath/logs/invmod.log mode change 100644 => 100755 libtommath/poster.out create mode 100644 win/stub16.c diff --git a/compat/unicows/license.txt b/compat/unicows/license.txt new file mode 100644 index 0000000..46f4d0b --- /dev/null +++ b/compat/unicows/license.txt @@ -0,0 +1,19 @@ +Copyright (c) 2001-2008 Vaclav Slavik + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +the Software, and to permit persons to whom the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS +FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR +COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER +IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + \ No newline at end of file diff --git a/compat/unicows/readme.txt b/compat/unicows/readme.txt new file mode 100644 index 0000000..00967fc --- /dev/null +++ b/compat/unicows/readme.txt @@ -0,0 +1,163 @@ + + + ============================================= + libunicows + ------------------------------------- + Import library for + Microsoft Layer for Unicode (unicows.dll) + + http://libunicows.sourceforge.net + ============================================= + + + About +======= + +Traditionally, win32 Unicode API was only available on Windows NT or 2000. If +you wanted to take advantage of Unicode in your application and support Windows +95/98 at the same time, your only option was to deploy two executables, one for +NT and one for 9X. + +Fortunately, this changed in 2001 when MS (finally!) released MSLU runtime that +allows Unicode applications to run under Windows 9X. + +See these pages for details: + + http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx + http://msdn.microsoft.com/msdnmag/nettop.asp?page=/msdnmag/issues/01/10/MSLU/MSLU.asp&ad=ads.ddj.com/msdnmag/premium.htm + +Less fortunately, this solution requires that you use a special statically +linked import library that decides at runtime whether to load symbols from +system libraries like kernel32.dll or user32.dll (in case of Windows NT) or +from unicows.dll (which provides Unicode emulation layer under 9X). This import +library is only available for Microsoft Visual C++ and is only part of the new +Platform SDK, which is rather huge package. + +This library contains independent implementation of the import library. It can +be used with any C compiler (although it was only tested with Mingw32 and MSVC +so far). + + + + Installing libunicows +======================= + + Mingw32 +--------- + +Simply copy libunicows.a to the lib subdirectory of your Mingw32 installation +(e.g. c:\mingw32\lib). + + + Microsoft Visual C++ +---------------------- + +Copy unicows.lib to C:\Program Files\Visual Studio\VC98\Lib (assuming you +installed MSVC into C:\Program Files\Visual Studio and that you have version +6.0, the path may vary otherwise). + +Note: This was tested only with MSVC++ 6.0, but should work with other versions + as well. + + + Borland C++ +------------- + +Copy unicows.lib to %BORLAND%\lib where %BORLAND% is where you installed BC++ +(this directory should contain import32.lib). + + + Watcom C/C++ +------------- + +Copy unicows.lib to %WATCOM%\lib386\nt where %WATCOM% is where you installed +the compiler. + + + Usage +======= + +1) Add the unicows import library BEFORE other win32 libraries on your command +line. For example, if your command line for Mingw32 was + + c++ foo.o bar.o -o foo -lkernel32 -luser32 -lgdi32 -lcomdlg32 + +change it to + + c++ foo.o bar.o -o foo -lunicows -lkernel32 -luser32 -lgdi32 -lcomdlg32 + +No other change is neccessary, you don't have to include any special headers in +your source files. + + +2) Download Unicows runtime from + + http://www.microsoft.com/downloads/release.asp?releaseid=30039 + +or + + http://download.microsoft.com/download/platformsdk/Redist/1.0/W9XMe/EN-US/unicows.exe + +Extract unicows.dll from the package and distribute it with your application. +Do *not* install it to Windows system directory, always copy the DLL to your +application's directory! (Nobody wants any more of DLL hell...). + +If your application uses Common Controls DLL (very likely) or Rich Edit control, +make sure the installer installs new enough versions that fully support Unicode +(Common Controls DLL version 5.80 and RichEdit 4.0). + + + Compiling from sources +======================== + +1) Download the source package (libunicows-$version-src.tar.gz) + +2) [optional step] Run generate.py to create assembler stubs. You will need + Python (http://www.python.org) to run it. You don't have to do this unless + you modified symbols.txt or src\template.asm, because generated stubs are + already included in source package (in src\gen_asm). + +3) Change to 'src' subdirectory and compile the library. You will need + NASM (http://nasm.sourceforge.net). + + Mingw32: run make -f makefile.mingw32 + MSVC: run nmake -f makefile.vc6 + + If your compiler is not supported, you will have to create a makefile/project + file for it. You can gen inspiration from existing makefiles. If you do so, + please send the makefile (and if possible, compiled unicows.lib) to me, + so that I can include it in the next release of libunicows. Thanks! + + + Compiling and using unicows_wrapper.dll +========================================= + +If precompiled version of libunicows is not available for your compiler, you +can use unicows_wrapper.dll (at the cost of marginally slower calls and +the need to install unicows_wrapper.dll on NT/2k/XP boxes, too). Create +an import library for it in the same way you would do for any other DLL +and same the created import library as unicows.lib (or whatever name convention +your compiler uses, the point is to not name it unicows_wrapper.lib). For +example, this is how to do it with Borland C++ tools: + + implib unicows.lib unicows_wrapper.dll + +That is. Use the library as with other compilers, i.e. put unicows.lib as the +first one on your command line, so that the symbols are found in unicows.lib +and not in e.g. kernel32.lib. + +Unlike with the "native" import libraries, using unicows_wrapper.dll will make +your application depend on unicows_wrapper.dll even when installed on +Windows NT/2000/XP. Therefore, your installer must install following files +in addition to your application's binary and data: + +9x/ME: unicows.dll, unicows_wrapper.dll +NT/2k/XP: unicows_wrapper.dll + + + + Contacting the author +======================= + +I can be reached at this email address: vslavik@fastmail.fm + \ No newline at end of file diff --git a/compat/unicows/unicows.lib b/compat/unicows/unicows.lib new file mode 100644 index 0000000..e130334 Binary files /dev/null and b/compat/unicows/unicows.lib differ diff --git a/compat/zlib/projects/README.projects b/compat/zlib/projects/README.projects new file mode 100644 index 0000000..1c029e4 --- /dev/null +++ b/compat/zlib/projects/README.projects @@ -0,0 +1,41 @@ +This directory contains project files for building zlib under various +Integrated Development Environments (IDE). + +If you wish to submit a new project to this directory, you should comply +to the following requirements. Otherwise (e.g. if you wish to integrate +a custom piece of code that changes the zlib interface or its behavior), +please consider submitting the project to the contrib directory. + + +Requirements +============ + +- The project must build zlib using the source files from the official + zlib source distribution, exclusively. + +- If the project produces redistributable builds (e.g. shared objects + or DLL files), these builds must be compatible to those produced by + makefiles, if such makefiles exist in the zlib distribution. + In particular, if the project produces a DLL build for the Win32 + platform, this build must comply to the officially-ammended Win32 DLL + Application Binary Interface (ABI), described in win32/DLL_FAQ.txt. + +- The project may provide additional build targets, which depend on + 3rd-party (unofficially-supported) software, present in the contrib + directory. For example, it is possible to provide an "ASM build", + besides the officially-supported build, and have ASM source files + among its dependencies. + +- If there are significant differences between the project files created + by different versions of an IDE (e.g. Visual C++ 6.0 vs. 7.0), the name + of the project directory should contain the version number of the IDE + for which the project is intended (e.g. "visualc6" for Visual C++ 6.0, + or "visualc7" for Visual C++ 7.0 and 7.1). + + +Current projects +================ + +visualc6/ by Simon-Pierre Cadieux + and Cosmin Truta + Project for Microsoft Visual C++ 6.0 diff --git a/compat/zlib/projects/visualc6/README.txt b/compat/zlib/projects/visualc6/README.txt new file mode 100644 index 0000000..3d0aef0 --- /dev/null +++ b/compat/zlib/projects/visualc6/README.txt @@ -0,0 +1,73 @@ +Microsoft Developer Studio Project Files, Format Version 6.00 for zlib. + +Copyright (C) 2000-2004 Simon-Pierre Cadieux. +Copyright (C) 2004 Cosmin Truta. +For conditions of distribution and use, see copyright notice in zlib.h. + + +This project builds the zlib binaries as follows: + +* Win32_DLL_Release\zlib1.dll DLL build +* Win32_DLL_Debug\zlib1d.dll DLL build (debug version) +* Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code +* Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version) +* Win32_LIB_Release\zlib.lib static build +* Win32_LIB_Debug\zlibd.lib static build (debug version) +* Win32_LIB_ASM_Release\zlib.lib static build using ASM code +* Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version) + + +For more information regarding the DLL builds, please see the DLL FAQ +in ..\..\win32\DLL_FAQ.txt. + + +To build and test: + +1) On the main menu, select "File | Open Workspace". + Open "zlib.dsw". + +2) Select "Build | Set Active Configuration". + Choose the configuration you wish to build. + +3) Select "Build | Clean". + +4) Select "Build | Build ... (F7)". Ignore warning messages about + not being able to find certain include files (e.g. alloc.h). + +5) If you built one of the sample programs (example or minigzip), + select "Build | Execute ... (Ctrl+F5)". + + +To use: + +1) Select "Project | Settings (Alt+F7)". + Make note of the configuration names used in your project. + Usually, these names are "Win32 Release" and "Win32 Debug". + +2) In the Workspace window, select the "FileView" tab. + Right-click on the root item "Workspace '...'". + Select "Insert Project into Workspace". + Switch on the checkbox "Dependency of:", and select the name + of your project. Open "zlib.dsp". + +3) Select "Build | Configurations". + For each configuration of your project: + 3.1) Choose the zlib configuration you wish to use. + 3.2) Click on "Add". + 3.3) Set the new zlib configuration name to the name used by + the configuration from the current iteration. + +4) Select "Build | Set Active Configuration". + Choose the configuration you wish to build. + +5) Select "Build | Build ... (F7)". + +6) If you built an executable program, select + "Build | Execute ... (Ctrl+F5)". + + +Note: + +To build the ASM-enabled code, you need Microsoft Assembler +(ML.EXE). You can get it by downloading and installing the +latest Processor Pack for Visual C++ 6.0. diff --git a/compat/zlib/projects/visualc6/example.dsp b/compat/zlib/projects/visualc6/example.dsp new file mode 100644 index 0000000..2599efd --- /dev/null +++ b/compat/zlib/projects/visualc6/example.dsp @@ -0,0 +1,278 @@ +# Microsoft Developer Studio Project File - Name="example" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=example - Win32 LIB Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "example.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "example.mak" CFG="example - Win32 LIB Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "example - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 DLL Release" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 DLL Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 LIB Release" (based on "Win32 (x86) Console Application") +!MESSAGE "example - Win32 LIB Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "example - Win32 DLL ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "example___Win32_DLL_ASM_Release" +# PROP BASE Intermediate_Dir "example___Win32_DLL_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_DLL_ASM_Release" +# PROP Intermediate_Dir "Win32_DLL_ASM_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "example - Win32 DLL ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "example___Win32_DLL_ASM_Debug" +# PROP BASE Intermediate_Dir "example___Win32_DLL_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_DLL_ASM_Debug" +# PROP Intermediate_Dir "Win32_DLL_ASM_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ELSEIF "$(CFG)" == "example - 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Win32 LIB Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "example___Win32_LIB_Release" +# PROP BASE Intermediate_Dir "example___Win32_LIB_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_Release" +# PROP Intermediate_Dir "Win32_LIB_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "example - Win32 LIB Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "example___Win32_LIB_Debug" +# PROP BASE Intermediate_Dir "example___Win32_LIB_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_Debug" +# PROP Intermediate_Dir "Win32_LIB_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "example - Win32 DLL ASM Release" +# Name "example - Win32 DLL ASM Debug" +# Name "example - Win32 DLL Release" +# Name "example - Win32 DLL Debug" +# Name "example - Win32 LIB ASM Release" +# Name "example - Win32 LIB ASM Debug" +# Name "example - Win32 LIB Release" +# Name "example - Win32 LIB Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\example.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\zconf.h +# End Source File +# Begin Source File + +SOURCE=..\..\zlib.h +# End Source File +# End Group +# End Target +# End Project diff --git a/compat/zlib/projects/visualc6/minigzip.dsp b/compat/zlib/projects/visualc6/minigzip.dsp new file mode 100644 index 0000000..941582b --- /dev/null +++ b/compat/zlib/projects/visualc6/minigzip.dsp @@ -0,0 +1,278 @@ +# Microsoft Developer Studio Project File - Name="minigzip" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=minigzip - Win32 LIB Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "minigzip.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "minigzip.mak" CFG="minigzip - Win32 LIB Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "minigzip - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 DLL Release" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 DLL Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 LIB Release" (based on "Win32 (x86) Console Application") +!MESSAGE "minigzip - Win32 LIB Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "minigzip - Win32 DLL ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "minigzip___Win32_DLL_ASM_Release" +# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_DLL_ASM_Release" +# PROP Intermediate_Dir "Win32_DLL_ASM_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "minigzip___Win32_DLL_ASM_Debug" +# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_DLL_ASM_Debug" +# PROP Intermediate_Dir "Win32_DLL_ASM_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ELSEIF "$(CFG)" == "minigzip - Win32 DLL Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "minigzip___Win32_DLL_Release" +# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_DLL_Release" +# PROP Intermediate_Dir "Win32_DLL_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "minigzip - Win32 DLL Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "minigzip___Win32_DLL_Debug" +# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_DLL_Debug" +# PROP Intermediate_Dir "Win32_DLL_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "minigzip___Win32_LIB_ASM_Release" +# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_ASM_Release" +# PROP Intermediate_Dir "Win32_LIB_ASM_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "minigzip___Win32_LIB_ASM_Debug" +# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_ASM_Debug" +# PROP Intermediate_Dir "Win32_LIB_ASM_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "minigzip___Win32_LIB_Release" +# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_Release" +# PROP Intermediate_Dir "Win32_LIB_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "minigzip___Win32_LIB_Debug" +# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_Debug" +# PROP Intermediate_Dir "Win32_LIB_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "minigzip - Win32 DLL ASM Release" +# Name "minigzip - Win32 DLL ASM Debug" +# Name "minigzip - Win32 DLL Release" +# Name "minigzip - Win32 DLL Debug" +# Name "minigzip - Win32 LIB ASM Release" +# Name "minigzip - Win32 LIB ASM Debug" +# Name "minigzip - Win32 LIB Release" +# Name "minigzip - Win32 LIB Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\minigzip.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\zconf.h +# End Source File +# Begin Source File + +SOURCE=..\..\zlib.h +# End Source File +# End Group +# End Target +# End Project diff --git a/compat/zlib/projects/visualc6/zlib.dsp b/compat/zlib/projects/visualc6/zlib.dsp new file mode 100644 index 0000000..34f1f30 --- /dev/null +++ b/compat/zlib/projects/visualc6/zlib.dsp @@ -0,0 +1,621 @@ +# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=zlib - Win32 LIB Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "zlib.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 LIB Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "zlib - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "zlib - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "zlib - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "zlib - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "zlib - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library") +!MESSAGE "zlib - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "zlib - Win32 LIB Release" (based on "Win32 (x86) Static Library") +!MESSAGE "zlib - Win32 LIB Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Release" +# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_DLL_ASM_Release" +# PROP Intermediate_Dir "Win32_DLL_ASM_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +MTL=midl.exe +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\zlib1.dll" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Debug" +# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_DLL_ASM_Debug" +# PROP Intermediate_Dir "Win32_DLL_ASM_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +MTL=midl.exe +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\zlib1d.dll" /pdbtype:sept + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "zlib___Win32_DLL_Release" +# PROP BASE Intermediate_Dir "zlib___Win32_DLL_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_DLL_Release" +# PROP Intermediate_Dir "Win32_DLL_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +MTL=midl.exe +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_Release\zlib1.dll" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_DLL_Debug" +# PROP BASE Intermediate_Dir "zlib___Win32_DLL_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_DLL_Debug" +# PROP Intermediate_Dir "Win32_DLL_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +MTL=midl.exe +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\zlib1d.dll" /pdbtype:sept + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_ASM_Release" +# PROP Intermediate_Dir "Win32_LIB_ASM_Release" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_ASM_Debug" +# PROP Intermediate_Dir "Win32_LIB_ASM_Debug" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\zlibd.lib" + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "zlib___Win32_LIB_Release" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Win32_LIB_Release" +# PROP Intermediate_Dir "Win32_LIB_Release" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_LIB_Debug" +# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Win32_LIB_Debug" +# PROP Intermediate_Dir "Win32_LIB_Debug" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"Win32_LIB_Debug\zlibd.lib" + +!ENDIF + +# Begin Target + +# Name "zlib - Win32 DLL ASM Release" +# Name "zlib - Win32 DLL ASM Debug" +# Name "zlib - Win32 DLL Release" +# Name "zlib - Win32 DLL Debug" +# Name "zlib - Win32 LIB ASM Release" +# Name "zlib - Win32 LIB ASM Debug" +# Name "zlib - Win32 LIB Release" +# Name "zlib - Win32 LIB Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\adler32.c +# End Source File +# Begin Source File + +SOURCE=..\..\compress.c +# End Source File +# Begin Source File + +SOURCE=..\..\crc32.c +# End Source File +# Begin Source File + +SOURCE=..\..\deflate.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzclose.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzlib.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzread.c +# End Source File +# Begin Source File + +SOURCE=..\..\gzwrite.c +# End Source File +# Begin Source File + +SOURCE=..\..\infback.c +# End Source File +# Begin Source File + +SOURCE=..\..\inffast.c +# End Source File +# Begin Source File + +SOURCE=..\..\inflate.c +# End Source File +# Begin Source File + +SOURCE=..\..\inftrees.c +# End Source File +# Begin Source File + +SOURCE=..\..\trees.c +# End Source File +# Begin Source File + +SOURCE=..\..\uncompr.c +# End Source File +# Begin Source File + +SOURCE=..\..\win32\zlib.def + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\zutil.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\crc32.h +# End Source File +# Begin Source File + +SOURCE=..\..\deflate.h +# End Source File +# Begin Source File + +SOURCE=..\..\inffast.h +# End Source File +# Begin Source File + +SOURCE=..\..\inffixed.h +# End Source File +# Begin Source File + +SOURCE=..\..\inflate.h +# End Source File +# Begin Source File + +SOURCE=..\..\inftrees.h +# End Source File +# Begin Source File + +SOURCE=..\..\trees.h +# End Source File +# Begin Source File + +SOURCE=..\..\zconf.h +# End Source File +# Begin Source File + +SOURCE=..\..\zlib.h +# End Source File +# Begin Source File + +SOURCE=..\..\zutil.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=..\..\win32\zlib1.rc +# End Source File +# End Group +# Begin Group "Assembler Files (Unsupported)" + +# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx" +# Begin Source File + +SOURCE=..\..\contrib\masmx86\gvmat32.asm + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Release +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Debug +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Release +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Debug +InputPath=..\..\contrib\masmx86\gvmat32.asm +InputName=gvmat32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\contrib\masmx86\gvmat32c.c + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 +# ADD CPP /I "..\.." + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\contrib\masmx86\inffas32.asm + +!IF "$(CFG)" == "zlib - Win32 DLL ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Release +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_DLL_ASM_Debug +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Release +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug" + +# Begin Custom Build - Assembling... +IntDir=.\Win32_LIB_ASM_Debug +InputPath=..\..\contrib\masmx86\inffas32.asm +InputName=inffas32 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)" + +# End Custom Build + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=.\README.txt +# End Source File +# End Target +# End Project diff --git a/compat/zlib/projects/visualc6/zlib.dsw b/compat/zlib/projects/visualc6/zlib.dsw new file mode 100644 index 0000000..2644856 --- /dev/null +++ b/compat/zlib/projects/visualc6/zlib.dsw @@ -0,0 +1,59 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "example"=.\example.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name zlib + End Project Dependency +}}} + +############################################################################### + +Project: "minigzip"=.\minigzip.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name zlib + End Project Dependency +}}} + +############################################################################### + +Project: "zlib"=.\zlib.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/libtommath/logs/invmod.log b/libtommath/logs/invmod.log old mode 100644 new mode 100755 diff --git a/libtommath/poster.out b/libtommath/poster.out old mode 100644 new mode 100755 diff --git a/win/stub16.c b/win/stub16.c new file mode 100644 index 0000000..52460c3 --- /dev/null +++ b/win/stub16.c @@ -0,0 +1,197 @@ +/* + * stub16.c + * + * A helper program used for running 16-bit DOS applications under + * Windows 95. + * + * Copyright (c) 1996 by Sun Microsystems, Inc. + * + * See the file "license.terms" for information on usage and redistribution of + * this file, and for a DISCLAIMER OF ALL WARRANTIES. + * + * RCS: @(#) $Id: stub16.c,v 1.6 2010/03/20 12:00:41 nijtmans Exp $ + */ + +#define STRICT + +#include +#include + +static HANDLE CreateTempFile(void); + +/* + *--------------------------------------------------------------------------- + * + * main + * + * Entry point for the 32-bit console mode app used by Windows 95 to help + * run the 16-bit program specified on the command line. + * + * 1. EOF on a pipe that connects a detached 16-bit process and a 32-bit + * process is never seen. So, this process runs the 16-bit process + * _attached_, and then it is run detached from the calling 32-bit + * process. + * + * 2. If a 16-bit process blocks reading from or writing to a pipe, it + * never wakes up, and eventually brings the whole system down with it if + * you try to kill the process. This app simulates pipes. If any of the + * stdio handles is a pipe, this program accumulates information into + * temp files and forwards it to or from the DOS application as + * appropriate. This means that this program must receive EOF from a + * stdin pipe before it will actually start the DOS app, and the DOS app + * must finish generating stdout or stderr before the data will be sent + * to the next stage of the pipe. If the stdio handles are not pipes, no + * accumulation occurs and the data is passed straight through to and + * from the DOS application. + * + * Results: + * None. + * + * Side effects: + * The child process is created and this process waits for it to + * complete. + * + *--------------------------------------------------------------------------- + */ + +int +main(void) +{ + DWORD dwRead, dwWrite; + char *cmdLine; + HANDLE hStdInput, hStdOutput, hStdError; + HANDLE hFileInput, hFileOutput, hFileError; + STARTUPINFOA si; + PROCESS_INFORMATION pi; + char buf[8192]; + DWORD result; + + hFileInput = INVALID_HANDLE_VALUE; + hFileOutput = INVALID_HANDLE_VALUE; + hFileError = INVALID_HANDLE_VALUE; + result = 1; + + /* + * Don't get command line from argc, argv, because the command line + * tokenizer will have stripped off all the escape sequences needed for + * quotes and backslashes, and then we'd have to put them all back in + * again. Get the raw command line and parse off what we want ourselves. + * The command line should be of the form: + * + * stub16.exe program arg1 arg2 ... + */ + + cmdLine = strchr(GetCommandLineA(), ' '); + if (cmdLine == NULL) { + return 1; + } + cmdLine++; + + hStdInput = GetStdHandle(STD_INPUT_HANDLE); + hStdOutput = GetStdHandle(STD_OUTPUT_HANDLE); + hStdError = GetStdHandle(STD_ERROR_HANDLE); + + if (GetFileType(hStdInput) == FILE_TYPE_PIPE) { + hFileInput = CreateTempFile(); + if (hFileInput == INVALID_HANDLE_VALUE) { + goto cleanup; + } + while (ReadFile(hStdInput, buf, sizeof(buf), &dwRead, NULL) != FALSE) { + if (dwRead == 0) { + break; + } + if (WriteFile(hFileInput, buf, dwRead, &dwWrite, NULL) == FALSE) { + goto cleanup; + } + } + SetFilePointer(hFileInput, 0, 0, FILE_BEGIN); + SetStdHandle(STD_INPUT_HANDLE, hFileInput); + } + if (GetFileType(hStdOutput) == FILE_TYPE_PIPE) { + hFileOutput = CreateTempFile(); + if (hFileOutput == INVALID_HANDLE_VALUE) { + goto cleanup; + } + SetStdHandle(STD_OUTPUT_HANDLE, hFileOutput); + } + if (GetFileType(hStdError) == FILE_TYPE_PIPE) { + hFileError = CreateTempFile(); + if (hFileError == INVALID_HANDLE_VALUE) { + goto cleanup; + } + SetStdHandle(STD_ERROR_HANDLE, hFileError); + } + + ZeroMemory(&si, sizeof(si)); + si.cb = sizeof(si); + if (CreateProcessA(NULL, cmdLine, NULL, NULL, TRUE, 0, NULL, NULL, &si, + &pi) == FALSE) { + goto cleanup; + } + + WaitForInputIdle(pi.hProcess, 5000); + WaitForSingleObject(pi.hProcess, INFINITE); + GetExitCodeProcess(pi.hProcess, &result); + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); + + if (hFileOutput != INVALID_HANDLE_VALUE) { + SetFilePointer(hFileOutput, 0, 0, FILE_BEGIN); + while (ReadFile(hFileOutput, buf, sizeof(buf), &dwRead, NULL) != FALSE) { + if (dwRead == 0) { + break; + } + if (WriteFile(hStdOutput, buf, dwRead, &dwWrite, NULL) == FALSE) { + break; + } + } + } + if (hFileError != INVALID_HANDLE_VALUE) { + SetFilePointer(hFileError, 0, 0, FILE_BEGIN); + while (ReadFile(hFileError, buf, sizeof(buf), &dwRead, NULL) != FALSE) { + if (dwRead == 0) { + break; + } + if (WriteFile(hStdError, buf, dwRead, &dwWrite, NULL) == FALSE) { + break; + } + } + } + + cleanup: + if (hFileInput != INVALID_HANDLE_VALUE) { + CloseHandle(hFileInput); + } + if (hFileOutput != INVALID_HANDLE_VALUE) { + CloseHandle(hFileOutput); + } + if (hFileError != INVALID_HANDLE_VALUE) { + CloseHandle(hFileError); + } + CloseHandle(hStdInput); + CloseHandle(hStdOutput); + CloseHandle(hStdError); + ExitProcess(result); + return 1; +} + +static HANDLE +CreateTempFile(void) +{ + char name[MAX_PATH]; + SECURITY_ATTRIBUTES sa; + + if (GetTempPathA(MAX_PATH, name) == 0) { + return INVALID_HANDLE_VALUE; + } + if (GetTempFileNameA(name, "tcl", 0, name) == 0) { + return INVALID_HANDLE_VALUE; + } + + sa.nLength = sizeof(sa); + sa.lpSecurityDescriptor = NULL; + sa.bInheritHandle = TRUE; + return CreateFileA(name, GENERIC_READ | GENERIC_WRITE, 0, &sa, + CREATE_ALWAYS, FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE, + NULL); +} -- cgit v0.12