/* * tclAsync.c -- * * This file provides low-level support needed to invoke signal handlers * in a safe way. The code here doesn't actually handle signals, though. * This code is based on proposals made by Mark Diekhans and Don Libes. * * Copyright © 1993 The Regents of the University of California. * Copyright © 1994 Sun Microsystems, Inc. * * See the file "license.terms" for information on usage and redistribution of * this file, and for a DISCLAIMER OF ALL WARRANTIES. */ #include "tclInt.h" /* Forward declaration */ struct ThreadSpecificData; /* * One of the following structures exists for each asynchronous handler: */ typedef struct AsyncHandler { int ready; /* Non-zero means this handler should be * invoked in the next call to * Tcl_AsyncInvoke. */ struct AsyncHandler *nextPtr; /* Next in list of all handlers for the * process. */ Tcl_AsyncProc *proc; /* Procedure to call when handler is * invoked. */ ClientData clientData; /* Value to pass to handler when it is * invoked. */ struct ThreadSpecificData *originTsd; /* Used in Tcl_AsyncMark to modify thread- * specific data from outside the thread it is * associated to. */ Tcl_ThreadId originThrdId; /* Origin thread where this token was created * and where it will be yielded. */ } AsyncHandler; typedef struct ThreadSpecificData { /* * The variables below maintain a list of all existing handlers specific * to the calling thread. */ AsyncHandler *firstHandler; /* First handler defined for process, or NULL * if none. */ AsyncHandler *lastHandler; /* Last handler or NULL. */ int asyncReady; /* This is set to 1 whenever a handler becomes * ready and it is cleared to zero whenever * Tcl_AsyncInvoke is called. It can be * checked elsewhere in the application by * calling Tcl_AsyncReady to see if * Tcl_AsyncInvoke should be invoked. */ int asyncActive; /* Indicates whether Tcl_AsyncInvoke is * currently working. If so then we won't set * asyncReady again until Tcl_AsyncInvoke * returns. */ Tcl_Mutex asyncMutex; /* Thread-specific AsyncHandler linked-list * lock */ } ThreadSpecificData; static Tcl_ThreadDataKey dataKey; /* *---------------------------------------------------------------------- * * TclFinalizeAsync -- * * Finalizes the mutex in the thread local data structure for the async * subsystem. * * Results: * None. * * Side effects: * Forgets knowledge of the mutex should it have been created. * *---------------------------------------------------------------------- */ void TclFinalizeAsync(void) { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); if (tsdPtr->asyncMutex != NULL) { Tcl_MutexFinalize(&tsdPtr->asyncMutex); } } /* *---------------------------------------------------------------------- * * Tcl_AsyncCreate -- * * This procedure creates the data structures for an asynchronous * handler, so that no memory has to be allocated when the handler is * activated. * * Results: * The return value is a token for the handler, which can be used to * activate it later on. * * Side effects: * Information about the handler is recorded. * *---------------------------------------------------------------------- */ Tcl_AsyncHandler Tcl_AsyncCreate( Tcl_AsyncProc *proc, /* Procedure to call when handler is * invoked. */ ClientData clientData) /* Argument to pass to handler. */ { AsyncHandler *asyncPtr; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); asyncPtr = (AsyncHandler*)Tcl_Alloc(sizeof(AsyncHandler)); asyncPtr->ready = 0; asyncPtr->nextPtr = NULL; asyncPtr->proc = proc; asyncPtr->clientData = clientData; asyncPtr->originTsd = tsdPtr; asyncPtr->originThrdId = Tcl_GetCurrentThread(); Tcl_MutexLock(&tsdPtr->asyncMutex); if (tsdPtr->firstHandler == NULL) { tsdPtr->firstHandler = asyncPtr; } else { tsdPtr->lastHandler->nextPtr = asyncPtr; } tsdPtr->lastHandler = asyncPtr; Tcl_MutexUnlock(&tsdPtr->asyncMutex); return (Tcl_AsyncHandler) asyncPtr; } /* *---------------------------------------------------------------------- * * Tcl_AsyncMark -- * * This procedure is called to request that an asynchronous handler be * invoked as soon as possible. It's typically called from an interrupt * handler, where it isn't safe to do anything that depends on or * modifies application state. * * Results: * None. * * Side effects: * The handler gets marked for invocation later. * *---------------------------------------------------------------------- */ void Tcl_AsyncMark( Tcl_AsyncHandler async) /* Token for handler. */ { AsyncHandler *token = (AsyncHandler *) async; Tcl_MutexLock(&token->originTsd->asyncMutex); token->ready = 1; if (!token->originTsd->asyncActive) { token->originTsd->asyncReady = 1; Tcl_ThreadAlert(token->originThrdId); } Tcl_MutexUnlock(&token->originTsd->asyncMutex); } /* *---------------------------------------------------------------------- * * Tcl_AsyncInvoke -- * * This procedure is called at a "safe" time at background level to * invoke any active asynchronous handlers. * * Results: * The return value is a normal Tcl result, which is intended to replace * the code argument as the current completion code for interp. * * Side effects: * Depends on the handlers that are active. * *---------------------------------------------------------------------- */ int Tcl_AsyncInvoke( Tcl_Interp *interp, /* If invoked from Tcl_Eval just after * completing a command, points to * interpreter. Otherwise it is NULL. */ int code) /* If interp is non-NULL, this gives * completion code from command that just * completed. */ { AsyncHandler *asyncPtr; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); Tcl_MutexLock(&tsdPtr->asyncMutex); if (tsdPtr->asyncReady == 0) { Tcl_MutexUnlock(&tsdPtr->asyncMutex); return code; } tsdPtr->asyncReady = 0; tsdPtr->asyncActive = 1; if (interp == NULL) { code = 0; } /* * Make one or more passes over the list of handlers, invoking at most one * handler in each pass. After invoking a handler, go back to the start of * the list again so that (a) if a new higher-priority handler gets marked * while executing a lower priority handler, we execute the higher- * priority handler next, and (b) if a handler gets deleted during the * execution of a handler, then the list structure may change so it isn't * safe to continue down the list anyway. */ while (1) { for (asyncPtr = tsdPtr->firstHandler; asyncPtr != NULL; asyncPtr = asyncPtr->nextPtr) { if (asyncPtr->ready) { break; } } if (asyncPtr == NULL) { break; } asyncPtr->ready = 0; Tcl_MutexUnlock(&tsdPtr->asyncMutex); code = asyncPtr->proc(asyncPtr->clientData, interp, code); Tcl_MutexLock(&tsdPtr->asyncMutex); } tsdPtr->asyncActive = 0; Tcl_MutexUnlock(&tsdPtr->asyncMutex); return code; } /* *---------------------------------------------------------------------- * * Tcl_AsyncDelete -- * * Frees up all the state for an asynchronous handler. The handler should * never be used again. * * Results: * None. * * Side effects: * The state associated with the handler is deleted. * * Failure to locate the handler in current thread private list * of async handlers will result in panic; exception: the list * is already empty (potential trouble?). * Consequently, threads should create and delete handlers * themselves. I.e. a handler created by one should not be * deleted by some other thread. * *---------------------------------------------------------------------- */ void Tcl_AsyncDelete( Tcl_AsyncHandler async) /* Token for handler to delete. */ { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); AsyncHandler *asyncPtr = (AsyncHandler *) async; AsyncHandler *prevPtr, *thisPtr; /* * Assure early handling of the constraint */ if (asyncPtr->originThrdId != Tcl_GetCurrentThread()) { Tcl_Panic("Tcl_AsyncDelete: async handler deleted by the wrong thread"); } /* * If we come to this point when TSD's for the current * thread have already been garbage-collected, we are * in the _serious_ trouble. OTOH, we tolerate calling * with already cleaned-up handler list (should we?). */ Tcl_MutexLock(&tsdPtr->asyncMutex); if (tsdPtr->firstHandler != NULL) { prevPtr = thisPtr = tsdPtr->firstHandler; while (thisPtr != NULL && thisPtr != asyncPtr) { prevPtr = thisPtr; thisPtr = thisPtr->nextPtr; } if (thisPtr == NULL) { Tcl_Panic("Tcl_AsyncDelete: cannot find async handler"); } if (asyncPtr == tsdPtr->firstHandler) { tsdPtr->firstHandler = asyncPtr->nextPtr; } else { prevPtr->nextPtr = asyncPtr->nextPtr; } if (asyncPtr == tsdPtr->lastHandler) { tsdPtr->lastHandler = prevPtr; } } Tcl_MutexUnlock(&tsdPtr->asyncMutex); Tcl_Free(asyncPtr); } /* *---------------------------------------------------------------------- * * Tcl_AsyncReady -- * * This procedure can be used to tell whether Tcl_AsyncInvoke needs to be * called. This procedure is the external interface for checking the * thread-specific asyncReady variable. * * Results: * The return value is 1 whenever a handler is ready and is 0 when no * handlers are ready. * * Side effects: * None. * *---------------------------------------------------------------------- */ int Tcl_AsyncReady(void) { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); return tsdPtr->asyncReady; } int * TclGetAsyncReadyPtr(void) { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); return &(tsdPtr->asyncReady); } /* * Local Variables: * mode: c * c-basic-offset: 4 * fill-column: 78 * End: */