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author | das <das@noemail.net> | 2009-06-26 01:42:45 (GMT) |
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committer | das <das@noemail.net> | 2009-06-26 01:42:45 (GMT) |
commit | 276bb1eb068d0564739a5084f2f4f8c20aa1a977 (patch) | |
tree | 2adb96ca0ec47497841adacd8b08b680f66112e5 /carbon/tkMacOSXKeyEvent.c | |
parent | 8627a8fdbf7293986b7935ec0c7dc32fa641cec2 (diff) | |
download | tk-276bb1eb068d0564739a5084f2f4f8c20aa1a977.zip tk-276bb1eb068d0564739a5084f2f4f8c20aa1a977.tar.gz tk-276bb1eb068d0564739a5084f2f4f8c20aa1a977.tar.bz2 |
* carbon/ (new directory): copy of current state of 'macosx'
source directory, to preserve legacy TkAqua implementation based on
Carbon API (with support for Mac OS X releases older than 10.5).
FossilOrigin-Name: 163cd900fe33c2611ac6298e741371b92a36a334
Diffstat (limited to 'carbon/tkMacOSXKeyEvent.c')
-rw-r--r-- | carbon/tkMacOSXKeyEvent.c | 1169 |
1 files changed, 1169 insertions, 0 deletions
diff --git a/carbon/tkMacOSXKeyEvent.c b/carbon/tkMacOSXKeyEvent.c new file mode 100644 index 0000000..5bce60d --- /dev/null +++ b/carbon/tkMacOSXKeyEvent.c @@ -0,0 +1,1169 @@ +/* + * tkMacOSXKeyEvent.c -- + * + * This file implements functions that decode & handle keyboard events on + * MacOS X. + * + * Copyright 2001, Apple Computer, Inc. + * Copyright (c) 2006-2007 Daniel A. Steffen <das@users.sourceforge.net> + * + * See the file "license.terms" for information on usage and redistribution of + * this file, and for a DISCLAIMER OF ALL WARRANTIES. + * + * The following terms apply to all files originating from Apple Computer, + * Inc. ("Apple") and associated with the software unless explicitly + * disclaimed in individual files. + * + * Apple hereby grants permission to use, copy, modify, distribute, and + * license this software and its documentation for any purpose, provided + * that existing copyright notices are retained in all copies and that + * this notice is included verbatim in any distributions. No written + * agreement, license, or royalty fee is required for any of the + * authorized uses. Modifications to this software may be copyrighted by + * their authors and need not follow the licensing terms described here, + * provided that the new terms are clearly indicated on the first page of + * each file where they apply. + * + * IN NO EVENT SHALL APPLE, THE AUTHORS OR DISTRIBUTORS OF THE SOFTWARE BE + * LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR + * CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE, ITS + * DOCUMENTATION, OR ANY DERIVATIVES THEREOF, EVEN IF APPLE OR THE AUTHORS + * HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. APPLE, THE AUTHORS + * AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING, BUT + * NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR + * A PARTICULAR PURPOSE, AND NON-INFRINGEMENT. THIS SOFTWARE IS PROVIDED + * ON AN "AS IS" BASIS, AND APPLE,THE AUTHORS AND DISTRIBUTORS HAVE NO + * OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR + * MODIFICATIONS. + * + * GOVERNMENT USE: If you are acquiring this software on behalf of the + * U.S. government, the Government shall have only "Restricted Rights" in + * the software and related documentation as defined in the Federal + * Acquisition Regulations (FARs) in Clause 52.227.19 (c) (2). If you are + * acquiring the software on behalf of the Department of Defense, the + * software shall be classified as "Commercial Computer Software" and the + * Government shall have only "Restricted Rights" as defined in Clause + * 252.227-7013 (c) (1) of DFARs. Notwithstanding the foregoing, the + * authors grant the U.S. Government and others acting in its behalf + * permission to use and distribute the software in accordance with the + * terms specified in this license. + * + * RCS: @(#) $Id: tkMacOSXKeyEvent.c,v 1.1 2009/06/26 01:42:47 das Exp $ + */ + +#include "tkMacOSXPrivate.h" +#include "tkMacOSXEvent.h" + +/* +#ifdef TK_MAC_DEBUG +#define TK_MAC_DEBUG_KEYBOARD +#endif +*/ + +typedef struct { + WindowRef whichWindow; + int global_x, global_y; + int local_x, local_y; + unsigned int state; + UInt32 keyCode; + UInt32 keyModifiers; + UInt32 message; + unsigned char ch; +} KeyEventData; + +static Tk_Window grabWinPtr = NULL; + /* Current grab window, NULL if no grab. */ +static Tk_Window keyboardGrabWinPtr = NULL; + /* Current keyboard grab window. */ +static UInt32 deadKeyStateUp = 0; + /* The deadkey state for the current sequence + * of keyup events or 0 if not in a deadkey + * sequence */ +static UInt32 deadKeyStateDown = 0; + /* Ditto for keydown */ + +/* + * Declarations for functions used only in this file. + */ + +static int GenerateKeyEvent(UInt32 eKind, KeyEventData *e, + UInt32 savedKeyCode, UInt32 savedModifiers, + const UniChar *chars, int numChars); +static TextEncoding GetKCHREncoding(ScriptCode script, SInt32 layoutid); +static int GetKeyboardLayout(Ptr *resourcePtr, + TextEncoding *encodingPtr); +static int InitKeyData(KeyEventData *keyEventDataPtr); +static int InitKeyEvent(XEvent *eventPtr, KeyEventData *e, + UInt32 savedKeyCode, UInt32 savedModifiers); +static int KeycodeToUnicodeViaKCHRResource(UniChar *uniChars, + int maxChars, Ptr kchr, TextEncoding encoding, + EventKind eKind, UInt32 keycode, UInt32 modifiers, + UInt32 *deadKeyStatePtr); +static int KeycodeToUnicodeViaUnicodeResource(UniChar *uniChars, + int maxChars, Ptr uchr, EventKind eKind, + UInt32 keycode, UInt32 modifiers, + UInt32 *deadKeyStatePtr); + +/* + *---------------------------------------------------------------------- + * + * TkMacOSXProcessKeyboardEvent -- + * + * This routine processes the event in eventPtr, and generates the + * appropriate Tk events from it. + * + * Results: + * True if event(s) are generated - false otherwise. + * + * Side effects: + * Additional events may be place on the Tk event queue. + * + *---------------------------------------------------------------------- + */ + +MODULE_SCOPE int +TkMacOSXProcessKeyboardEvent( + TkMacOSXEvent *eventPtr, + MacEventStatus *statusPtr) +{ + static UInt32 savedKeyCode = 0; + static UInt32 savedModifiers = 0; + static UniChar savedChar = 0; + OSStatus err; + KeyEventData keyEventData; + MenuRef menuRef; + MenuItemIndex menuItemIndex; + int eventGenerated; + UniChar uniChars[5]; /* make this larger, if needed */ + UInt32 uniCharsLen = 0; + + if (!InitKeyData(&keyEventData)) { + statusPtr->err = 1; + return false; + } + + /* + * Because of the way that Tk operates, we can't in general funnel menu + * accelerators through IsMenuKeyEvent. Tk treats accelerators as mere + * decoration, and the user has to install bindings to get them to fire. + * + * However, the only way to trigger the Hide & Hide Others functions is by + * invoking the Menu command for Hide. So there is no nice way to provide a + * Tk command to hide the app which would be available for a binding. So I + * am going to hijack Command-H and Command-Shift-H here, and run the menu + * commands. Since the HI Guidelines explicitly reserve these for Hide, + * this isn't such a bad thing. Also, if you do rebind Command-H to another + * menu item, Hide will lose its binding. + * + * Note that I don't really do anything at this point, I just mark + * stopProcessing as 0 and return, and then the RecieveAndProcessEvent code + * will dispatch the event to the default handler. + */ + + if ((eventPtr->eKind == kEventRawKeyDown + || eventPtr->eKind == kEventRawKeyRepeat) + && IsMenuKeyEvent(tkCurrentAppleMenu, eventPtr->eventRef, + kMenuEventQueryOnly, &menuRef, &menuItemIndex)) { + MenuCommand menuCmd; + + GetMenuItemCommandID (menuRef, menuItemIndex, &menuCmd); + switch (menuCmd) { + case kHICommandHide: + case kHICommandHideOthers: + case kHICommandShowAll: + case kHICommandPreferences: + case kHICommandQuit: + statusPtr->stopProcessing = 0; + + /* + * TODO: may not be on event on queue. + */ + + return 0; + default: + break; + } + } + + err = ChkErr(GetEventParameter, eventPtr->eventRef, + kEventParamKeyMacCharCodes, typeChar, NULL, + sizeof(keyEventData.ch), NULL, &keyEventData.ch); + if (err != noErr) { + statusPtr->err = 1; + return false; + } + err = ChkErr(GetEventParameter, eventPtr->eventRef, kEventParamKeyCode, + typeUInt32, NULL, sizeof(keyEventData.keyCode), NULL, + &keyEventData.keyCode); + if (err != noErr) { + statusPtr->err = 1; + return false; + } + err = ChkErr(GetEventParameter, eventPtr->eventRef, + kEventParamKeyModifiers, typeUInt32, NULL, + sizeof(keyEventData.keyModifiers), NULL, + &keyEventData.keyModifiers); + if (err != noErr) { + statusPtr->err = 1; + return false; + } + + switch (eventPtr->eKind) { + case kEventRawKeyUp: + case kEventRawKeyDown: + case kEventRawKeyRepeat: { + UInt32 *deadKeyStatePtr; + + if (kEventRawKeyDown == eventPtr->eKind) { + deadKeyStatePtr = &deadKeyStateDown; + } else { + deadKeyStatePtr = &deadKeyStateUp; + } + + uniCharsLen = TkMacOSXKeycodeToUnicode(uniChars, + sizeof(uniChars)/sizeof(*uniChars), eventPtr->eKind, + keyEventData.keyCode, keyEventData.keyModifiers, + deadKeyStatePtr); + break; + } + } + + if (kEventRawKeyUp == eventPtr->eKind) { + /* + * For some reason the deadkey processing for KeyUp doesn't work + * sometimes, so we fudge and use the last detected KeyDown. + */ + + if ((0 == uniCharsLen) && (0 != savedChar)) { + uniChars[0] = savedChar; + uniCharsLen = 1; + } + + /* + * Suppress keyup events while we have a deadkey sequence on keydown. + * We still *do* want to collect deadkey state in this situation if + * the system provides it, that's why we do this only after + * TkMacOSXKeycodeToUnicode(). + */ + + if (0 != deadKeyStateDown) { + uniCharsLen = 0; + } + } + + keyEventData.message = keyEventData.ch|(keyEventData.keyCode << 8); + + eventGenerated = GenerateKeyEvent(eventPtr->eKind, &keyEventData, + savedKeyCode, savedModifiers, uniChars, uniCharsLen); + + savedModifiers = keyEventData.keyModifiers; + + if ((kEventRawKeyDown == eventPtr->eKind) && (uniCharsLen > 0)) { + savedChar = uniChars[0]; + } else { + savedChar = 0; + } + + statusPtr->stopProcessing = 1; + + if (eventGenerated == 0) { + savedKeyCode = keyEventData.message; + return false; + } + if (eventGenerated == -1) { + savedKeyCode = 0; + statusPtr->stopProcessing = 0; + return false; + } + savedKeyCode = 0; + return true; +} + +/* + *---------------------------------------------------------------------- + * + * GenerateKeyEvent -- + * + * Given Macintosh keyUp, keyDown & autoKey events (in their "raw" form) + * and a list of unicode characters this function generates the + * appropriate X key events. + * + * Parameter eKind is a raw keyboard event. e contains the data sent with + * the event. savedKeyCode and savedModifiers contain the values from the + * last event that came before (see TkMacOSXProcessKeyboardEvent()). + * chars/numChars has the Unicode characters for which we want to create + * events. + * + * Results: + * 1 if an event was generated, -1 for any error. + * + * Side effects: + * Additional events may be place on the Tk event queue. + * + *---------------------------------------------------------------------- + */ + +static int +GenerateKeyEvent( + UInt32 eKind, + KeyEventData * e, + UInt32 savedKeyCode, + UInt32 savedModifiers, + const UniChar * chars, + int numChars) +{ + XEvent event; + int i; + + if (-1 == InitKeyEvent(&event, e, savedKeyCode, savedModifiers)) { + return -1; + } + + if (kEventRawKeyModifiersChanged == eKind) { + if (savedModifiers > e->keyModifiers) { + event.xany.type = KeyRelease; + } else { + event.xany.type = KeyPress; + } + + /* + * Use special '-1' to signify a special keycode to our platform + * specific code in tkMacOSXKeyboard.c. This is rather like what + * happens on Windows. + */ + + event.xany.send_event = -1; + + /* + * Set keycode (which was zero) to the changed modifier + */ + + event.xkey.keycode = (e->keyModifiers ^ savedModifiers); + Tk_QueueWindowEvent(&event, TCL_QUEUE_TAIL); + } else { + for (i = 0; i < numChars; ++i) { + /* + * Encode one char in the trans_chars array that was already + * introduced for MS Windows. Don't encode the string, if it is a + * control character but was not generated with a real control + * modifier. Such control characters get generated by KeyTrans() + * for special keys, but we rather want to identify those by their + * KeySyms. + */ + + event.xkey.trans_chars[0] = 0; + if ((controlKey & e->keyModifiers) || (chars[i] >= ' ')) { + int done = Tcl_UniCharToUtf(chars[i],event.xkey.trans_chars); + + event.xkey.trans_chars[done] = 0; + } + + switch(eKind) { + case kEventRawKeyDown: + event.xany.type = KeyPress; + Tk_QueueWindowEvent(&event, TCL_QUEUE_TAIL); + break; + case kEventRawKeyUp: + event.xany.type = KeyRelease; + Tk_QueueWindowEvent(&event, TCL_QUEUE_TAIL); + break; + case kEventRawKeyRepeat: + event.xany.type = KeyRelease; + Tk_QueueWindowEvent(&event, TCL_QUEUE_TAIL); + event.xany.type = KeyPress; + Tk_QueueWindowEvent(&event, TCL_QUEUE_TAIL); + break; + default: + TkMacOSXDbgMsg("Invalid parameter eKind %ld", eKind); + return -1; + } + } + } + + return 1; +} + +/* + *---------------------------------------------------------------------- + * + * InitKeyData -- + * + * This routine initializes a KeyEventData structure by asking the OS and + * Tk for all the global information needed here. + * + * Results: + * True if the current front window can be found in Tk data structures, + * false otherwise. + * + * Side Effects: + * None + * + *---------------------------------------------------------------------- + */ + +static int +InitKeyData( + KeyEventData *keyEventDataPtr) +{ + memset(keyEventDataPtr, 0, sizeof(*keyEventDataPtr)); + + keyEventDataPtr->whichWindow = ActiveNonFloatingWindow(); + if (keyEventDataPtr->whichWindow == NULL) { + return false; + } + + XQueryPointer(NULL, None, NULL, NULL, &keyEventDataPtr->global_x, + &keyEventDataPtr->global_y, &keyEventDataPtr->local_x, + &keyEventDataPtr->local_y, &keyEventDataPtr->state); + return true; +} + +/* + *---------------------------------------------------------------------- + * + * InitKeyEvent -- + * + * Initialize an XEvent structure by asking Tk for global information. + * Also uses a KeyEventData structure and other current state. + * + * Results: + * 1 on success, -1 for any error. + * + * Side effects: + * Additional events may be place on the Tk event queue. + * + *---------------------------------------------------------------------- + */ + +/* + * We have a general problem here. How do we handle 'Option-char' keypresses? + * The problem is that we might want to bind to some of these (e.g. Cmd-Opt-d + * is 'uncomment' in Alpha). OTOH Option-d actually produces a real character + * on MacOS, namely a mathematical delta. + * + * The current behaviour is that a binding goes by the combinations of + * modifiers and base keysym, that is Option-d. The string value of the event + * is the mathematical delta character, so if no binding calls [break], the + * text widget will insert that character. + * + * Note that this is similar to control combinations on all platforms. They + * also generate events that have the base character as keysym and a real + * control character as character value. So Ctrl+C gets us the keysym XK_C, the + * modifier Control (so you can bind <Control-C>) and a string value as + * "\u0003". + * + * For a different solutions we may want for the event to contain keysyms for + * *both* the 'Opt-d' side of things and the mathematical delta. Then a binding + * on Opt-d will trigger, but a binding on mathematical delta would also + * trigger. This would require changes in the core, though. + */ + +static int +InitKeyEvent( + XEvent * eventPtr, + KeyEventData * e, + UInt32 savedKeyCode, + UInt32 savedModifiers) +{ + Window window; + Tk_Window tkwin; + TkDisplay *dispPtr; + + /* + * The focus must be in the FrontWindow on the Macintosh. We then query Tk + * to determine the exact Tk window that owns the focus. + */ + + window = TkMacOSXGetXWindow(e->whichWindow); + dispPtr = TkGetDisplayList(); + tkwin = Tk_IdToWindow(dispPtr->display, window); + + if (!tkwin) { + TkMacOSXDbgMsg("tkwin == NULL"); + return -1; + } + + tkwin = (Tk_Window) ((TkWindow *) tkwin)->dispPtr->focusPtr; + if (!tkwin) { + TkMacOSXDbgMsg("tkwin == NULL"); + return -1; + } + + eventPtr->xany.send_event = false; + eventPtr->xany.serial = Tk_Display(tkwin)->request; + + eventPtr->xkey.same_screen = true; + eventPtr->xkey.subwindow = None; + eventPtr->xkey.time = TkpGetMS(); + eventPtr->xkey.x_root = e->global_x; + eventPtr->xkey.y_root = e->global_y; + eventPtr->xkey.window = Tk_WindowId(tkwin); + eventPtr->xkey.display = Tk_Display(tkwin); + eventPtr->xkey.root = XRootWindow(Tk_Display(tkwin), 0); + eventPtr->xkey.state = e->state; + eventPtr->xkey.trans_chars[0] = 0; + + Tk_TopCoordsToWindow(tkwin, e->local_x, e->local_y, &eventPtr->xkey.x, + &eventPtr->xkey.y); + + eventPtr->xkey.keycode = e->ch | ((savedKeyCode & charCodeMask) << 8) | + ((e->message&keyCodeMask) << 8); + return 1; +} + +/* + *---------------------------------------------------------------------- + * + * GetKeyboardLayout -- + * + * Queries the OS for a pointer to a keyboard resource. + * + * This function works with the keyboard layout switch menu. It uses + * Keyboard Layout Services, where available. + * + * Results: + * 1 if there is returned a Unicode 'uchr' resource in *resourcePtr, 0 if + * it is a classic 'KCHR' resource. A pointer to the actual resource data + * goes into *resourcePtr. If the resource is a 'KCHR' resource, the + * corresponding Mac encoding goes into *encodingPtr. + * + * Side effects: + * Sets some internal static variables. + * + *---------------------------------------------------------------------- + */ + +static int +GetKeyboardLayout( + Ptr *resourcePtr, + TextEncoding *encodingPtr) +{ + static KeyboardLayoutRef lastLayout = NULL; + static SInt32 lastLayoutId; + static TextEncoding lastEncoding = kTextEncodingMacRoman; + static Ptr uchr = NULL; + static Ptr KCHR = NULL; + int hasLayoutChanged = false; + KeyboardLayoutRef currentLayout = NULL; + SInt32 currentLayoutId = 0; + ScriptCode currentKeyScript; + + currentKeyScript = GetScriptManagerVariable(smKeyScript); + + /* + * Use the Keyboard Layout Services. + */ + + KLGetCurrentKeyboardLayout(¤tLayout); + + if (currentLayout != NULL) { + /* + * The layout pointer could in theory be the same for different + * layouts, only the id gives us the information that the + * keyboard has actually changed. OTOH the layout object can + * also change and it could still be the same layoutid. + */ + + KLGetKeyboardLayoutProperty(currentLayout, kKLIdentifier, + (const void **) ¤tLayoutId); + + if ((lastLayout != currentLayout) + || (lastLayoutId != currentLayoutId)) { +#ifdef TK_MAC_DEBUG_KEYBOARD + TkMacOSXDbgMsg("Use KLS"); +#endif + hasLayoutChanged = true; + + /* + * Reinitialize all relevant variables. + */ + + lastLayout = currentLayout; + lastLayoutId = currentLayoutId; + uchr = NULL; + KCHR = NULL; + + if ((KLGetKeyboardLayoutProperty(currentLayout, + kKLuchrData, (const void **) &uchr) == noErr) + && (uchr != NULL)) { + /* done */ + } else if ((KLGetKeyboardLayoutProperty(currentLayout, + kKLKCHRData, (const void**)&KCHR) == noErr) + && (KCHR != NULL)) { + /* done */ + } + } + } + + if (hasLayoutChanged) { +#ifdef TK_MAC_DEBUG_KEYBOARD + if (KCHR) { + TkMacOSXDbgMsg("New 'KCHR' layout %ld", currentLayoutId); + } else if (uchr) { + TkMacOSXDbgMsg("New 'uchr' layout %ld", currentLayoutId); + } else { + TkMacOSXDbgMsg("Use cached layout (should have been %ld)", + currentLayoutId); + } +#endif + + deadKeyStateUp = deadKeyStateDown = 0; + + /* + * If we did get a new 'KCHR', compute its encoding and put it into + * lastEncoding. + * + * If we didn't get a new 'KCHR' and if we have no 'uchr' either, get + * some 'KCHR' from the OS cache and leave lastEncoding at its current + * value. This should better not happen, it doesn't really work. + */ + + if (KCHR) { + lastEncoding = GetKCHREncoding(currentKeyScript, currentLayoutId); +#ifdef TK_MAC_DEBUG_KEYBOARD + TkMacOSXDbgMsg("New 'KCHR' encoding %lu (%lu + 0x%lX)", + lastEncoding, lastEncoding & 0xFFFFL, + lastEncoding & ~0xFFFFL); +#endif + } else if (!uchr) { + KCHR = (Ptr)(intptr_t) GetScriptManagerVariable(smKCHRCache); + } + } + + if (uchr) { + *resourcePtr = uchr; + return 1; + } + *resourcePtr = KCHR; + *encodingPtr = lastEncoding; + return 0; +} + +/* + *---------------------------------------------------------------------- + * + * GetKCHREncoding -- + * + * Upgrade a WorldScript code to a TEC encoding based on the keyboard + * layout id. + * + * Results: + * The TEC code that corresponds best to the combination of WorldScript + * code and 'KCHR' id. + * + * Side effects: + * None. + * + * Rationale and Notes: + * WorldScript codes are sometimes not unique encodings. E.g. Icelandic + * uses script smRoman (0), but the actual encoding is + * kTextEncodingMacIcelandic (37). ftp://ftp.unicode.org/Public + * /MAPPINGS/VENDORS/APPLE/README.TXT has a good summary of these + * variants. So we need to upgrade the script to an encoding with + * GetTextEncodingFromScriptInfo(). + * + * 'KCHR' ids are usually region codes (see the comments in Script.h). + * Where they are not, we get a paramErr from the OS function and have + * appropriate fallbacks. + * + *---------------------------------------------------------------------- + */ + +static TextEncoding +GetKCHREncoding( + ScriptCode script, + SInt32 layoutid) +{ + RegionCode region = layoutid; + TextEncoding encoding = script; + + if (GetTextEncodingFromScriptInfo(script, kTextLanguageDontCare, region, + &encoding) == noErr) { + return encoding; + } + + /* + * GetTextEncodingFromScriptInfo() doesn't know about more exotic layouts. + * This provides a fallback for good measure. In an ideal world, exotic + * layouts would always provide a 'uchr' resource anyway, so we wouldn't + * need this. + * + * We can add more keyboard layouts, if we get actual complaints. Farsi or + * other Celtic/Gaelic layouts would be candidates. + */ + + switch (layoutid) { + /* + * Icelandic and Faroese (planned). These layouts are sold by Apple + * Iceland for legacy applications. + */ + + case 1800: case 1821: + return kTextEncodingMacIcelandic; + + /* + * Irish and Welsh. These layouts are mentioned in <Script.h>. + * + * FIXME: This may have to be kTextEncodingMacGaelic instead, but I + * can't locate layouts of this type for testing. + */ + + case 581: case 779: + return kTextEncodingMacCeltic; + } + + /* + * The valid script codes are also the valid default encoding codes, so if + * nothing else helps, fall back on those. + */ + + return script; +} + +/* + *---------------------------------------------------------------------- + * + * KeycodeToUnicodeViaUnicodeResource -- + * + * Given MacOS key event data this function generates the Unicode + * characters. It does this using a 'uchr' and the UCKeyTranslate API. + * + * The parameter deadKeyStatePtr can be NULL, if no deadkey handling is + * needed. + * + * Tested and known to work with US, Hebrew, Greek and Russian layouts as + * well as "Unicode Hex Input". + * + * Results: + * The number of characters generated if any, 0 if we are waiting for + * another byte of a dead-key sequence. Fills in the uniChars array with a + * Unicode string. + * + * Side Effects: + * None + * + *---------------------------------------------------------------------- + */ + +static int +KeycodeToUnicodeViaUnicodeResource( + UniChar *uniChars, + int maxChars, + Ptr uchr, + EventKind eKind, + UInt32 keycode, + UInt32 modifiers, + UInt32 *deadKeyStatePtr) +{ + int action; + unsigned long keyboardType; + OptionBits options = 0; + UInt32 dummy_state; + UniCharCount actuallength; + OSStatus err; + + keycode &= 0xFF; + modifiers = (modifiers >> 8) & 0xFF; + keyboardType = LMGetKbdType(); + + if (NULL==deadKeyStatePtr) { + options = kUCKeyTranslateNoDeadKeysMask; + dummy_state = 0; + deadKeyStatePtr = &dummy_state; + } + + switch(eKind) { + case kEventRawKeyDown: + action = kUCKeyActionDown; + break; + case kEventRawKeyUp: + action = kUCKeyActionUp; + break; + case kEventRawKeyRepeat: + action = kUCKeyActionAutoKey; + break; + default: + TkMacOSXDbgMsg("Invalid parameter eKind %d", eKind); + return 0; + } + + err = ChkErr(UCKeyTranslate, (const UCKeyboardLayout *) uchr, keycode, + action, modifiers, keyboardType, options, deadKeyStatePtr, + maxChars, &actuallength, uniChars); + + if ((0 == actuallength) && (0 != *deadKeyStatePtr)) { + /* + * More data later + */ + + return 0; + } + + /* + * Some IMEs leave residue. :-( + */ + + *deadKeyStatePtr = 0; + + if (err != noErr) { + actuallength = 0; + } + + return actuallength; +} + +/* + *---------------------------------------------------------------------- + * + * KeycodeToUnicodeViaKCHRResource -- + * + * Given MacOS key event data this function generates the Unicode + * characters. It does this using a 'KCHR' and the KeyTranslate API. + * + * The parameter deadKeyStatePtr can be NULL, if no deadkey handling is + * needed. + * + * Results: + * The number of characters generated if any, 0 if we are waiting for + * another byte of a dead-key sequence. Fills in the uniChars array with a + * Unicode string. + * + * Side Effects: + * None + * + *---------------------------------------------------------------------- + */ + +static int +KeycodeToUnicodeViaKCHRResource( + UniChar *uniChars, + int maxChars, + Ptr kchr, + TextEncoding encoding, + EventKind eKind, + UInt32 keycode, + UInt32 modifiers, + UInt32 *deadKeyStatePtr) +{ + UInt32 result; + char macBuff[3]; + char *macStr; + int macStrLen, uniStrLen; + UInt32 dummy_state = 0; + CFStringRef cfString; + + if (NULL == deadKeyStatePtr) { + deadKeyStatePtr = &dummy_state; + } + + keycode |= modifiers; + result = KeyTranslate(kchr, keycode, deadKeyStatePtr); + + if ((0 == result) && (0 != dummy_state)) { + /* + * 'dummy_state' gets only filled if the caller did not want deadkey + * processing (deadKeyStatePtr was NULL originally), but we still have + * a deadkey. We just push the keycode for the space bar to get the + * real key value. + */ + + result = KeyTranslate(kchr, 0x31, deadKeyStatePtr); + *deadKeyStatePtr = 0; + } + + if ((0 == result) && (0 != *deadKeyStatePtr)) { + /* + * More data later + */ + + return 0; + } + + macBuff[0] = (char) (result >> 16); + macBuff[1] = (char) result; + macBuff[2] = 0; + + if (0 != macBuff[0]) { + /* + * If the first byte is valid, the second is too. + */ + + macStr = macBuff; + macStrLen = 2; + } else if (0 != macBuff[1]) { + /* + * Only the second is valid. + */ + + macStr = macBuff+1; + macStrLen = 1; + } else { + /* + * No valid bytes at all -- shouldn't happen. + */ + + macStr = NULL; + macStrLen = 0; + } + + if (macStrLen <= 0) { + return 0; + } + + /* + * Use the CFString conversion routines. This is the easiest and most + * compatible way to get from an 8-bit string and a MacOS script code to a + * Unicode string. + * + * FIXME: The system ships with an Irish 'KCHR' but without the + * corresponding macCeltic encoding, which triggers the error below. Tcl + * doesn't have the macCeltic encoding either right now, so until we get + * that, we can just as well stick to this code. The right fix would be to + * use the Tcl encodings and add macCeltic and probably others + * there. Suitable Unicode data files for the missing encodings are + * available from www.evertype.com. + */ + + cfString = CFStringCreateWithCStringNoCopy(NULL, macStr, encoding, + kCFAllocatorNull); + if (cfString == NULL) { + TkMacOSXDbgMsg("CFString: Can't convert with encoding %ld", encoding); + return 0; + } + + uniStrLen = CFStringGetLength(cfString); + if (uniStrLen > maxChars) { + uniStrLen = maxChars; + } + CFStringGetCharacters(cfString, CFRangeMake(0,uniStrLen), uniChars); + CFRelease(cfString); + + return uniStrLen; +} + +/* + *---------------------------------------------------------------------- + * + * TkMacOSXKeycodeToUnicode -- + * + * Given MacOS key event data this function generates the Unicode + * characters. It does this using OS resources and APIs. + * + * The parameter deadKeyStatePtr can be NULL, if no deadkey handling is + * needed. + * + * This function is called from XKeycodeToKeysym() in tkMacOSKeyboard.c. + * + * Results: + * The number of characters generated if any, 0 if we are waiting for + * another byte of a dead-key sequence. Fills in the uniChars array with a + * Unicode string. + * + * Side Effects: + * None + * + *---------------------------------------------------------------------- + */ + +MODULE_SCOPE int +TkMacOSXKeycodeToUnicode( + UniChar *uniChars, + int maxChars, + EventKind eKind, + UInt32 keycode, + UInt32 modifiers, + UInt32 *deadKeyStatePtr) +{ + Ptr resource = NULL; + TextEncoding encoding; + + if (GetKeyboardLayout(&resource, &encoding)) { + return KeycodeToUnicodeViaUnicodeResource(uniChars, maxChars, + resource, eKind, keycode, modifiers, deadKeyStatePtr); + } else { + return KeycodeToUnicodeViaKCHRResource(uniChars, maxChars, resource, + encoding, eKind, keycode, modifiers, deadKeyStatePtr); + } +} + +/* + *---------------------------------------------------------------------- + * + * XGrabKeyboard -- + * + * Simulates a keyboard grab by setting the focus. + * + * Results: + * Always returns GrabSuccess. + * + * Side effects: + * Sets the keyboard focus to the specified window. + * + *---------------------------------------------------------------------- + */ + +int +XGrabKeyboard( + Display* display, + Window grab_window, + Bool owner_events, + int pointer_mode, + int keyboard_mode, + Time time) +{ + keyboardGrabWinPtr = Tk_IdToWindow(display, grab_window); + + return GrabSuccess; +} + +/* + *---------------------------------------------------------------------- + * + * XUngrabKeyboard -- + * + * Releases the simulated keyboard grab. + * + * Results: + * None. + * + * Side effects: + * Sets the keyboard focus back to the value before the grab. + * + *---------------------------------------------------------------------- + */ + +void +XUngrabKeyboard( + Display* display, + Time time) +{ + keyboardGrabWinPtr = NULL; +} + +/* + *---------------------------------------------------------------------- + * + * TkMacOSXGetCapture -- + * + * Results: + * Returns the current grab window + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +Tk_Window +TkMacOSXGetCapture(void) +{ + return grabWinPtr; +} + +/* + *---------------------------------------------------------------------- + * + * TkpSetCapture -- + * + * This function captures the mouse so that all future events will be + * reported to this window, even if the mouse is outside the window. If + * the specified window is NULL, then the mouse is released. + * + * Results: + * None. + * + * Side effects: + * Sets the capture flag and captures the mouse. + * + *---------------------------------------------------------------------- + */ + +void +TkpSetCapture( + TkWindow *winPtr) /* Capture window, or NULL. */ +{ + while (winPtr && !Tk_IsTopLevel(winPtr)) { + winPtr = winPtr->parentPtr; + } +#if 0 + { + TkWindow *w = NULL; + WindowModality m; + + if (winPtr) { + w = winPtr; + m = kWindowModalityAppModal; + } else if (grabWinPtr) { + w = (TkWindow *) grabWinPtr; + m = kWindowModalityNone; + } + + if (w && w->window != None && TkMacOSXHostToplevelExists(w)) { + ChkErr(SetWindowModality, TkMacOSXDrawableWindow(w->window), m, + NULL); + } + } +#endif + grabWinPtr = (Tk_Window) winPtr; +} + +/* + *---------------------------------------------------------------------- + * + * Tk_SetCaretPos -- + * + * This enables correct placement of the XIM caret. This is called by + * widgets to indicate their cursor placement, and the caret location is + * used by TkpGetString to place the XIM caret. + * + * Results: + * None + * + * Side effects: + * None + * + *---------------------------------------------------------------------- + */ + +void +Tk_SetCaretPos( + Tk_Window tkwin, + int x, + int y, + int height) +{ +} + +/* + *---------------------------------------------------------------------- + * + * TkMacOSXInitKeyboard -- + * + * This procedure initializes the keyboard layout. + * + * Results: + * None. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +MODULE_SCOPE void +TkMacOSXInitKeyboard( + Tcl_Interp *interp) +{ + Ptr resource; + TextEncoding encoding; + + GetKeyboardLayout(&resource, &encoding); +} + +/* + * Local Variables: + * mode: c + * c-basic-offset: 4 + * fill-column: 79 + * coding: utf-8 + * End: + */ |