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author | rjohnson <rjohnson@noemail.net> | 1998-04-01 09:37:39 (GMT) |
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committer | rjohnson <rjohnson@noemail.net> | 1998-04-01 09:37:39 (GMT) |
commit | 1d0efcbe267f2c0eb73869862522fb20fb2d63ca (patch) | |
tree | 3100714738a7941b590efee466a774862f9671c3 /doc/GetVisual.3 | |
parent | 0fd5c6ed04f661825c13076a82740af74e8f9872 (diff) | |
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diff --git a/doc/GetVisual.3 b/doc/GetVisual.3 new file mode 100644 index 0000000..cf54c2c --- /dev/null +++ b/doc/GetVisual.3 @@ -0,0 +1,98 @@ +'\" +'\" Copyright (c) 1994 The Regents of the University of California. +'\" Copyright (c) 1994-1996 Sun Microsystems, Inc. +'\" +'\" See the file "license.terms" for information on usage and redistribution +'\" of this file, and for a DISCLAIMER OF ALL WARRANTIES. +'\" +'\" SCCS: @(#) GetVisual.3 1.9 96/03/26 18:13:20 +'\" +.so man.macros +.TH Tk_GetVisual 3 4.0 Tk "Tk Library Procedures" +.BS +.SH NAME +Tk_GetVisual \- translate from string to visual +.SH SYNOPSIS +.nf +\fB#include <tk.h>\fR +.sp +Visual * +\fBTk_GetVisual(\fIinterp, tkwin, string, depthPtr, colormapPtr\fB)\fR +.SH ARGUMENTS +.AS "Tcl_Interp" *colormapPtr +.AP Tcl_Interp *interp in +Interpreter to use for error reporting. +.AP Tk_Window tkwin in +Token for window in which the visual will be used. +.AP char *string in +String that identifies the desired visual. See below for +valid formats. +.AP int *depthPtr out +Depth of returned visual gets stored here. +.AP Colormap *colormapPtr out +If non-NULL then a suitable colormap for visual is found and its +identifier is stored here. +.BE + +.SH DESCRIPTION +.PP +\fBTk_GetVisual\fR takes a string description of a visual and +finds a suitable X Visual for use in \fItkwin\fR, if there is one. +It returns a pointer to the X Visual structure for the visual +and stores the number of bits per pixel for it at \fI*depthPtr\fR. +If \fIstring\fR is unrecognizable or if no suitable visual could +be found, then NULL is returned and \fBTk_GetVisual\fR leaves +an error message in \fIinterp->result\fR. +If \fIcolormap\fR is non-NULL then \fBTk_GetVisual\fR +also locates an appropriate colormap for use with the result visual +and stores its X identifier at \fI*colormapPtr\fR. +.PP +The \fIstring\fR argument specifies the desired visual in one +of the following ways: +.TP 15 +\fIclass depth\fR +The string consists of a class name followed by an integer depth, +with any amount of white space (including none) in between. +\fIclass\fR selects what sort of visual is desired and must be one of +\fBdirectcolor\fR, \fBgrayscale\fR, \fBgreyscale\fR, \fBpseudocolor\fR, +\fBstaticcolor\fR, \fBstaticgray\fR, \fBstaticgrey\fR, or +\fBtruecolor\fR, or a unique abbreviation. +\fIdepth\fR specifies how many bits per pixel are needed for the +visual. +If possible, \fBTk_GetVisual\fR will return a visual with this depth; +if there is no visual of the desired depth then \fBTk_GetVisual\fR +looks first for a visual with greater depth, then one with less +depth. +.TP 15 +\fBdefault\fR +Use the default visual for \fItkwin\fR's screen. +.TP 15 +\fIpathName\fR +Use the visual for the window given by \fIpathName\fR. +\fIpathName\fR must be the name of a window on the same screen +as \fItkwin\fR. +.TP 15 +\fInumber\fR +Use the visual whose X identifier is \fInumber\fR. +.TP 15 +\fBbest\fR ?\fIdepth\fR? +Choose the ``best possible'' visual, using the following rules, in +decreasing order of priority: +(a) a visual that has exactly the desired depth is best, followed +by a visual with greater depth than requested (but as little extra +as possible), followed by a visual with less depth than requested +(but as great a depth as possible); +(b) if no \fIdepth\fR is specified, then the deepest available visual +is chosen; +(c) \fBpseudocolor\fR is better than \fBtruecolor\fR or \fBdirectcolor\fR, +which are better than \fBstaticcolor\fR, which is better than +\fBstaticgray\fR or \fBgrayscale\fR; +(d) the default visual for the screen is better than any other visual. + +.SH CREDITS +.PP +The idea for \fBTk_GetVisual\fR, and the first implementation, came +from Paul Mackerras. + +.SH KEYWORDS +colormap, screen, visual |