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author | ericm <ericm> | 2000-01-26 21:10:59 (GMT) |
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committer | ericm <ericm> | 2000-01-26 21:10:59 (GMT) |
commit | 7e47234206a345a0b8dcbe7bd066ed360e4a9942 (patch) | |
tree | ab75a0002b8dc1779441e1af3ad2a504037a925b /generic | |
parent | 9b58b1c5c191be1379a0d3556a8c4792fc25695c (diff) | |
download | tk-7e47234206a345a0b8dcbe7bd066ed360e4a9942.zip tk-7e47234206a345a0b8dcbe7bd066ed360e4a9942.tar.gz tk-7e47234206a345a0b8dcbe7bd066ed360e4a9942.tar.bz2 |
* generic/tkImgPhoto.c: Added some comments regarding slow
processing of transparent images.
* generic/tkImgGIF.c: Improved GIF decoder for ~60% speed
increase. Added some comments on how to further improve the
implementation, time permitting.
* doc/photo.n: Added a description of what the -data string can
contain (base64 or binary data).
Diffstat (limited to 'generic')
-rw-r--r-- | generic/tkImgGIF.c | 364 | ||||
-rw-r--r-- | generic/tkImgPhoto.c | 30 |
2 files changed, 297 insertions, 97 deletions
diff --git a/generic/tkImgGIF.c b/generic/tkImgGIF.c index 3653141..52ba2d7 100644 --- a/generic/tkImgGIF.c +++ b/generic/tkImgGIF.c @@ -29,7 +29,7 @@ * | provided "as is" without express or implied warranty. | * +-------------------------------------------------------------------+ * - * RCS: @(#) $Id: tkImgGIF.c,v 1.8 1999/12/09 14:46:33 hobbs Exp $ + * RCS: @(#) $Id: tkImgGIF.c,v 1.9 2000/01/26 21:11:00 ericm Exp $ */ /* @@ -717,6 +717,41 @@ GetDataBlock(chan, buf) } + +/* + *---------------------------------------------------------------------- + * + * ReadImage -- + * + * Process a GIF image from a given source, with a given height, + * width, transparency, etc. + * + * This code is based on the code found in the ImageMagick GIF decoder, + * which is (c) 2000 ImageMagick Studio. + * + * Some thoughts on our implementation: + * We currently have implementations for two separate GIF decoders in + * this source. One is here, in ReadImage; the other is in LWZReadByte. + * This is an artifact of our original implementation. Ideally, we + * should remove all vestiges of LWZReadByte, which is slow and poorly + * documented. However, that would require some additional effort to + * collapse the calling layers of this system: Instead of + * FileReadGIF -> ReadImage, it would change to FileReadGIF. + * + * Possible further optimizations: we could pull the GetCode function + * directly into ReadImage, which would improve our speed. The reason + * I have not yet done so is because GetCode is still used by LWZReadByte, + * and I don't want to duplicate the code. + * + * Results: + * Processes a GIF image and loads the pixel data into a memory array. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + static int ReadImage(interp, imagePtr, chan, len, rows, cmap, width, height, srcX, srcY, interlace, transparent) @@ -730,26 +765,28 @@ ReadImage(interp, imagePtr, chan, len, rows, cmap, int interlace; int transparent; { - unsigned char c; + unsigned char initialCodeSize; int v; - int xpos = 0, ypos = 0, pass = 0; + int xpos = 0, ypos = 0, pass = 0, i; char *pixelPtr; - - + const static int interlaceStep[] = { 8, 8, 4, 2 }; + const static int interlaceStart[] = { 0, 4, 2, 1 }; + unsigned short prefix[(1 << MAX_LWZ_BITS)]; + unsigned char append[(1 << MAX_LWZ_BITS)]; + unsigned char stack[(1 << MAX_LWZ_BITS)*2]; + unsigned char *top; + int codeSize, clearCode, inCode, endCode, oldCode, maxCode, + code, firstCode; + + /* - * Initialize the Compression routines + * Initialize the decompression routines */ - if (! ReadOK(chan, &c, 1)) { + if (! ReadOK(chan, &initialCodeSize, 1)) { Tcl_AppendResult(interp, "error reading GIF image: ", Tcl_PosixError(interp), (char *) NULL); return TCL_ERROR; } - - if (LWZReadByte(chan, 1, c) < 0) { - Tcl_SetResult(interp, "format error in GIF image", TCL_STATIC); - return TCL_ERROR; - } - if (transparent!=-1) { cmap[transparent][CM_RED] = 0; cmap[transparent][CM_GREEN] = 0; @@ -758,52 +795,154 @@ ReadImage(interp, imagePtr, chan, len, rows, cmap, } pixelPtr = imagePtr; - while ((v = LWZReadByte(chan, 0, c)) >= 0 ) { - if ((xpos>=srcX) && (xpos<srcX+len) && - (ypos>=srcY) && (ypos<srcY+rows)) { + /* Initialize the decoder */ + /* Set values for "special" numbers: + * clear code reset the decoder + * end code stop decoding + * code size size of the next code to retrieve + * max code next available table position + */ + clearCode = 1 << (int) initialCodeSize; + endCode = clearCode + 1; + codeSize = (int) initialCodeSize + 1; + maxCode = clearCode + 2; + oldCode = -1; + firstCode = -1; + + memset((void *)prefix, 0, (1 << MAX_LWZ_BITS) * sizeof(short)); + memset((void *)append, 0, (1 << MAX_LWZ_BITS) * sizeof(char)); + for (i = 0; i < clearCode; i++) { + append[i] = i; + } + top = stack; + + GetCode(chan, 0, 1); + + /* Read until we finish the image */ + for (i = 0, ypos = 0; i < rows; i++) { + for (xpos = 0; xpos < len; ) { + + if (top == stack) { + /* Bummer -- our stack is empty. Now we have to work! */ + code = GetCode(chan, codeSize, 0); + if (code < 0) { + return TCL_OK; + } + + if (code > maxCode || code == endCode) { + /* + * If we're doing things right, we should never + * receive a code that is greater than our current + * maximum code. If we do, bail, because our decoder + * does not yet have that code set up. + * + * If the code is the magic endCode value, quit. + */ + return TCL_OK; + } + + if (code == clearCode) { + /* Reset the decoder */ + codeSize = initialCodeSize + 1; + maxCode = clearCode + 2; + oldCode = -1; + continue; + } + + if (oldCode == -1) { + /* + * Last pass reset the decoder, so the first code we + * see must be a singleton. Seed the stack with it, + * and set up the old/first code pointers for + * insertion into the string table. We can't just + * roll this into the clearCode test above, because + * at that point we have not yet read the next code. + */ + *top++=append[code]; + oldCode = code; + firstCode = code; + continue; + } + + inCode = code; + + if (code == maxCode) { + /* + * maxCode is always one bigger than our highest assigned + * code. If the code we see is equal to maxCode, then + * we are about to add a new string to the table. ??? + */ + *top++ = firstCode; + code = oldCode; + } + + while (code > clearCode) { + /* + * Populate the stack by tracing the string in the + * string table from its tail to its head + */ + *top++ = append[code]; + code = prefix[code]; + } + firstCode = append[code]; + + /* + * If there's no more room in our string table, quit. + * Otherwise, add a new string to the table + */ + if (maxCode >= (1 << MAX_LWZ_BITS)) { + return TCL_OK; + } + + /* Push the head of the string onto the stack */ + *top++ = firstCode; + + /* Add a new string to the string table */ + prefix[maxCode] = oldCode; + append[maxCode] = firstCode; + maxCode++; + + /* maxCode tells us the maximum code value we can accept. + * If we see that we need more bits to represent it than + * we are requesting from the unpacker, we need to increase + * the number we ask for. + */ + if ((maxCode >= (1 << codeSize)) + && (maxCode < (1<<MAX_LWZ_BITS))) { + codeSize++; + } + oldCode = inCode; + } + + /* Pop the next color index off the stack */ + v = *(--top); + if (v < 0) { + return TCL_OK; + } *pixelPtr++ = cmap[v][CM_RED]; *pixelPtr++ = cmap[v][CM_GREEN]; *pixelPtr++ = cmap[v][CM_BLUE]; if (transparent >= 0) { *pixelPtr++ = cmap[v][CM_ALPHA]; } + xpos++; } - ++xpos; - if (xpos == width) { - xpos = 0; - if (interlace) { - switch (pass) { - case 0: - case 1: - ypos += 8; break; - case 2: - ypos += 4; break; - case 3: - ypos += 2; break; + /* If interlacing, the next ypos is not just +1 */ + if (interlace) { + ypos += interlaceStep[pass]; + while (ypos >= height) { + pass++; + if (pass > 3) { + return TCL_OK; } - - while (ypos >= height) { - ++pass; - switch (pass) { - case 1: - ypos = 4; break; - case 2: - ypos = 2; break; - case 3: - ypos = 1; break; - default: - return TCL_OK; - } - } - } else { - ++ypos; + ypos = interlaceStart[pass]; } - pixelPtr = imagePtr + (ypos-srcY) * len * ((transparent>=0)?4:3); + } else { + ypos++; } - if (ypos >= height) - break; + pixelPtr = imagePtr + (ypos) * len * ((transparent>=0)?4:3); } return TCL_OK; } @@ -820,7 +959,8 @@ LWZReadByte(chan, flag, input_code_size) static int max_code, max_code_size; static int firstcode, oldcode; static int clear_code, end_code; - static int table[2][(1<< MAX_LWZ_BITS)]; + static int prefix[(1 << MAX_LWZ_BITS)]; + static int append[(1 << MAX_LWZ_BITS)]; static int stack[(1<<(MAX_LWZ_BITS))*2], *sp; register int i; @@ -832,26 +972,31 @@ LWZReadByte(chan, flag, input_code_size) max_code_size = 2*clear_code; max_code = clear_code+2; + /* Init the lwz unpacker */ GetCode(chan, 0, 1); fresh = 1; + /* Initialize prefix and append tables */ + memset((void *)prefix, 0, (1 << MAX_LWZ_BITS) * sizeof(int)); + memset((void *)append, 0, (1 << MAX_LWZ_BITS) * sizeof(int)); for (i = 0; i < clear_code; ++i) { - table[0][i] = 0; - table[1][i] = i; + append[i] = i; } - for (; i < (1<<MAX_LWZ_BITS); ++i) { - table[0][i] = table[1][0] = 0; - } - sp = stack; return 0; } else if (fresh) { + /* + * find the first "real" code and return that. Because of + * how LWZ works, it will necessarily refer to a single char, + * so we need not bother with the stack + */ fresh = 0; do { - firstcode = oldcode = GetCode(chan, code_size, 0); + firstcode = GetCode(chan, code_size, 0); } while (firstcode == clear_code); + oldcode = firstcode; return firstcode; } @@ -861,13 +1006,10 @@ LWZReadByte(chan, flag, input_code_size) while ((code = GetCode(chan, code_size, 0)) >= 0) { if (code == clear_code) { + memset((void *)prefix, 0, (1 << MAX_LWZ_BITS) * sizeof(int)); + memset((void *)append, 0, (1 << MAX_LWZ_BITS) * sizeof(int)); for (i = 0; i < clear_code; ++i) { - table[0][i] = 0; - table[1][i] = i; - } - - for (; i < (1<<MAX_LWZ_BITS); ++i) { - table[0][i] = table[1][i] = 0; + append[i] = i; } code_size = set_code_size+1; @@ -901,8 +1043,8 @@ LWZReadByte(chan, flag, input_code_size) } while (code >= clear_code) { - *sp++ = table[1][code]; - if (code == table[0][code]) { + *sp++ = append[code]; + if (code == prefix[code]) { return -2; /* @@ -911,14 +1053,14 @@ LWZReadByte(chan, flag, input_code_size) printf("circular table entry BIG ERROR\n"); */ } - code = table[0][code]; + code = prefix[code]; } - *sp++ = firstcode = table[1][code]; + *sp++ = firstcode = append[code]; if ((code = max_code) <(1<<MAX_LWZ_BITS)) { - table[0][code] = oldcode; - table[1][code] = firstcode; + prefix[code] = oldcode; + append[code] = firstcode; ++max_code; if ((max_code>=max_code_size) && (max_code_size < (1<<MAX_LWZ_BITS))) { max_code_size *= 2; @@ -934,6 +1076,35 @@ LWZReadByte(chan, flag, input_code_size) return code; } + +/* + *---------------------------------------------------------------------- + * + * GetCode -- + * + * Extract the next compression code from the file. In GIF's, the + * compression codes are between 3 and 12 bits long and are then + * packed into 8 bit bytes, left to right, for example: + * bbbaaaaa + * dcccccbb + * eeeedddd + * ... + * We use a byte buffer read from the file and a sliding window + * to unpack the bytes. Thanks to ImageMagick for the sliding window + * idea. + * args: chan the channel to read from + * code_size size of the code to extract + * flag boolean indicating whether the extractor + * should be reset or not + * + * Results: + * code the next compression code + * + * Side effects: + * May consume more input from chan. + * + *---------------------------------------------------------------------- + */ static int GetCode(chan, code_size, flag) @@ -942,46 +1113,51 @@ GetCode(chan, code_size, flag) int flag; { static unsigned char buf[280]; - static int curbit, lastbit, done, last_byte; - int i, j, ret; - unsigned char count; + static int bytes = 0, done; + static unsigned char *c; + static unsigned int window; + static int bitsInWindow = 0; + int ret; + if (flag) { - curbit = 0; - lastbit = 0; + /* Initialize the decoder */ + bitsInWindow = 0; + bytes = 0; + window = 0; done = 0; + c = NULL; return 0; } - - if ( (curbit+code_size) >= lastbit) { + while (bitsInWindow < code_size) { + /* Not enough bits in our window to cover the request */ if (done) { - /* ran off the end of my bits */ return -1; } - if (last_byte >= 2) { - buf[0] = buf[last_byte-2]; - } - if (last_byte >= 1) { - buf[1] = buf[last_byte-1]; - } - - if ((count = GetDataBlock(chan, &buf[2])) == 0) { - done = 1; + if (bytes == 0) { + /* Not enough bytes in our buffer to add to the window */ + bytes = GetDataBlock(chan, buf); + c = buf; + if (bytes <= 0) { + done = 1; + break; + } } - - last_byte = 2 + count; - curbit = (curbit - lastbit) + 16; - lastbit = (2+count)*8 ; - } - - ret = 0; - for (i = curbit, j = 0; j < code_size; ++i, ++j) { - ret |= ((buf[ i / 8 ] & (1 << (i % 8))) != 0) << j; + /* Tack another byte onto the window, see if that's enough */ + window += (*c) << bitsInWindow; + c++; + bitsInWindow += 8; + bytes--; } - curbit += code_size; + /* The next code will always be the last code_size bits of the window */ + ret = window & ((1 << code_size) - 1); + + /* Shift data in the window to put the next code at the end */ + window >>= code_size; + bitsInWindow -= code_size; return ret; } diff --git a/generic/tkImgPhoto.c b/generic/tkImgPhoto.c index 97e61af..17b61eb 100644 --- a/generic/tkImgPhoto.c +++ b/generic/tkImgPhoto.c @@ -15,7 +15,7 @@ * Department of Computer Science, * Australian National University. * - * RCS: @(#) $Id: tkImgPhoto.c,v 1.13 2000/01/26 17:02:27 ericm Exp $ + * RCS: @(#) $Id: tkImgPhoto.c,v 1.14 2000/01/26 21:11:00 ericm Exp $ */ #include "tkInt.h" @@ -3760,7 +3760,13 @@ Tk_PhotoPutBlock(handle, blockPtr, x, y, width, height) destLinePtr = masterPtr->pix24 + (y * masterPtr->width + x) * 4; pitch = masterPtr->width * 4; - if ((blockPtr->pixelSize == 4) && (greenOffset == 1) && (blueOffset == 2) && (alphaOffset == 0) + /* + * This test is probably too restrictive. We should also be able to + * do a memcpy if pixelSize == 3 and alphaOffset == 0. Maybe other cases + * too. + */ + if ((blockPtr->pixelSize == 4) + && (greenOffset == 1) && (blueOffset == 2) && (alphaOffset == 3) && (width <= blockPtr->width) && (height <= blockPtr->height) && ((height == 1) || ((x == 0) && (width == masterPtr->width) && (blockPtr->pitch == pitch)))) { @@ -3811,7 +3817,25 @@ Tk_PhotoPutBlock(handle, blockPtr, x, y, width, height) if (alphaOffset) { int x1, y1, end; - + + /* + * This block is grossly inefficient. For each row in the image, it + * finds each continguous string of transparent pixels, then marks those + * areas as invalid in the validRegion mask. This makes drawing very + * efficient, because of the way we use X: we just say, here's your + * mask, and here's your data. We need not worry about the current + * background color, etc. But this costs us a lot on the image setup. + * Still, image setup only happens once, whereas the drawing happens + * many times, so this might be the best way to go. + * + * An alternative might be to not set up this mask, and instead, at + * drawing time, for each transparent pixel, set its color to the + * color of the background behind that pixel. This is what I suspect + * most of programs do. However, they don't have to deal with the canvas, + * which could have many different background colors. Determining the + * correct bg color for a given pixel might be expensive. + */ + destLinePtr = masterPtr->pix24 + (y * masterPtr->width + x) * 4 + 3; for (y1 = 0; y1 < height; y1++) { x1 = 0; |