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author | Kevin Walzer <kw@codebykevin.com> | 2015-11-07 18:52:25 (GMT) |
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committer | Kevin Walzer <kw@codebykevin.com> | 2015-11-07 18:52:25 (GMT) |
commit | 509e52d9d0542fdf3883f95edf264045eba9ba5a (patch) | |
tree | 81102903302cc94b0b32cd51dc218781601a2306 /macosx/tkMacOSXMouseEvent.c | |
parent | 55fc97d827d04fb3bc87f34f5aba3ded5a7471eb (diff) | |
download | tk-509e52d9d0542fdf3883f95edf264045eba9ba5a.zip tk-509e52d9d0542fdf3883f95edf264045eba9ba5a.tar.gz tk-509e52d9d0542fdf3883f95edf264045eba9ba5a.tar.bz2 |
Fix for issues with bitmap rendering and mouse events in Tk-Cocoa; thanks to Marc Culler for patches
Diffstat (limited to 'macosx/tkMacOSXMouseEvent.c')
-rw-r--r-- | macosx/tkMacOSXMouseEvent.c | 50 |
1 files changed, 42 insertions, 8 deletions
diff --git a/macosx/tkMacOSXMouseEvent.c b/macosx/tkMacOSXMouseEvent.c index 10a615e..6481fbd 100644 --- a/macosx/tkMacOSXMouseEvent.c +++ b/macosx/tkMacOSXMouseEvent.c @@ -34,6 +34,18 @@ enum { NSWindowWillMoveEventType = 20 }; +/* + * In OS X 10.6 an NSEvent of type NSMouseMoved would always have a non-Nil + * window attribute when the mouse was inside a window. As of 10.8 this + * behavior had changed. The new behavior was that if the mouse were ever + * moved outside of a window, all subsequent NSMouseMoved NSEvents would have a + * Nil window attribute. To work around this we remember which window the + * mouse is in by saving the window attribute of each NSEvent of type + * NSMouseEntered. If an NSEvent has a Nil window attribute we use our saved + * window. It may be the case that the mouse has actually left the window, but + * this is harmless since Tk will ignore the event in that case. + */ + @implementation TKApplication(TKMouseEvent) - (NSEvent *)tkProcessMouseEvent:(NSEvent *)theEvent { #ifdef TK_MAC_DEBUG_EVENTS @@ -48,12 +60,11 @@ enum { switch (type) { case NSMouseEntered: + /* Remember which window has the mouse. */ + _windowWithMouse = [theEvent window]; + break; case NSMouseExited: case NSCursorUpdate: -#if 0 - trackingArea = [theEvent trackingArea]; - /* fall through */ -#endif case NSLeftMouseDown: case NSLeftMouseUp: case NSRightMouseDown: @@ -83,13 +94,36 @@ enum { /* Create an Xevent to add to the Tk queue. */ win = [theEvent window]; NSPoint global, local = [theEvent locationInWindow]; - if (win) { +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070 + /* convertBaseToScreen and convertScreenToBase were deprecated in 10.7. */ + NSRect pointrect; + pointrect.origin = local; + pointrect.size.width = 0; + pointrect.size.height = 0; +#endif + if (win) { /* local will be in window coordinates. */ +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070 + global = [win convertRectToScreen:pointrect].origin; +#else global = [win convertBaseToScreen:local]; +#endif local.y = [win frame].size.height - local.y; global.y = tkMacOSXZeroScreenHeight - global.y; - } else { - local.y = tkMacOSXZeroScreenHeight - local.y; - global = local; + } else { /* local will be in screen coordinates. */ + if (_windowWithMouse ) { + win = _windowWithMouse; + global = local; +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070 + local = [win convertRectFromScreen:pointrect].origin; +#else + local = [win convertScreenToBase:local]; +#endif + local.y = [win frame].size.height - local.y; + global.y = tkMacOSXZeroScreenHeight - global.y; + } else { /* We have no window. Use the screen???*/ + local.y = tkMacOSXZeroScreenHeight - local.y; + global = local; + } } Window window = TkMacOSXGetXWindow(win); |