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-rw-r--r--ChangeLog3
-rw-r--r--unix/tkUnix3d.c4
-rw-r--r--win/tkWin3d.c4
-rw-r--r--win/tkWinKey.c1461
4 files changed, 753 insertions, 719 deletions
diff --git a/ChangeLog b/ChangeLog
index 68fc1db..96df017 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,5 +1,8 @@
2000-04-13 Eric Melski <ericm@scriptics.com>
+ * win/tkWinKey.c: Added smarts to check whether the left or right
+ Control, Shift, or Alt key was pressed. [Bug: 870].
+
* win/tkWinMenu.c: Corrected code that created separator items on
menus; originally, it requested that the system be responsible for
drawing those items, so it would ignore configuration items like
diff --git a/unix/tkUnix3d.c b/unix/tkUnix3d.c
index 9a72da9..28331c5 100644
--- a/unix/tkUnix3d.c
+++ b/unix/tkUnix3d.c
@@ -9,7 +9,7 @@
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
- * RCS: @(#) $Id: tkUnix3d.c,v 1.4 2000/04/13 18:25:44 ericm Exp $
+ * RCS: @(#) $Id: tkUnix3d.c,v 1.5 2000/04/14 01:36:35 ericm Exp $
*/
#include <tk3d.h>
@@ -407,7 +407,7 @@ TkpGetShadows(borderPtr, tkwin)
* Compute the light shadow color
*/
- if (g > MAX_INTENSITY*85/100) {
+ if (g > MAX_INTENSITY*0.95) {
lightColor.red = (90 * r)/100;
lightColor.green = (90 * g)/100;
lightColor.blue = (90 * b)/100;
diff --git a/win/tkWin3d.c b/win/tkWin3d.c
index 089ab6c..8161eba 100644
--- a/win/tkWin3d.c
+++ b/win/tkWin3d.c
@@ -9,7 +9,7 @@
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
- * RCS: @(#) $Id: tkWin3d.c,v 1.4 2000/04/13 18:25:44 ericm Exp $
+ * RCS: @(#) $Id: tkWin3d.c,v 1.5 2000/04/14 01:36:35 ericm Exp $
*/
#include "tkWinInt.h"
@@ -439,7 +439,7 @@ TkpGetShadows(borderPtr, tkwin)
* Compute the light shadow color
*/
- if (g > MAX_INTENSITY*85/100) {
+ if (g > MAX_INTENSITY*0.95) {
lightColor.red = (90 * r)/100;
lightColor.green = (90 * g)/100;
lightColor.blue = (90 * b)/100;
diff --git a/win/tkWinKey.c b/win/tkWinKey.c
index 9e3687e..6a7a6a9 100644
--- a/win/tkWinKey.c
+++ b/win/tkWinKey.c
@@ -1,715 +1,746 @@
-/*
- * tkWinKey.c --
- *
- * This file contains X emulation routines for keyboard related
- * functions.
- *
- * Copyright (c) 1995 Sun Microsystems, Inc.
- *
- * See the file "license.terms" for information on usage and redistribution
- * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
- *
- * RCS: @(#) $Id: tkWinKey.c,v 1.8 2000/04/10 22:43:13 ericm Exp $
- */
-
-#include "tkWinInt.h"
-
-typedef struct {
- unsigned int keycode;
- KeySym keysym;
-} Keys;
-
-static Keys keymap[] = {
- VK_CANCEL, XK_Cancel,
- VK_BACK, XK_BackSpace,
- VK_TAB, XK_Tab,
- VK_CLEAR, XK_Clear,
- VK_RETURN, XK_Return,
- VK_SHIFT, XK_Shift_L,
- VK_CONTROL, XK_Control_L,
- VK_MENU, XK_Alt_L,
- VK_PAUSE, XK_Pause,
- VK_CAPITAL, XK_Caps_Lock,
- VK_ESCAPE, XK_Escape,
- VK_SPACE, XK_space,
- VK_PRIOR, XK_Prior,
- VK_NEXT, XK_Next,
- VK_END, XK_End,
- VK_HOME, XK_Home,
- VK_LEFT, XK_Left,
- VK_UP, XK_Up,
- VK_RIGHT, XK_Right,
- VK_DOWN, XK_Down,
- VK_SELECT, XK_Select,
- VK_PRINT, XK_Print,
- VK_EXECUTE, XK_Execute,
- VK_INSERT, XK_Insert,
- VK_DELETE, XK_Delete,
- VK_HELP, XK_Help,
- VK_F1, XK_F1,
- VK_F2, XK_F2,
- VK_F3, XK_F3,
- VK_F4, XK_F4,
- VK_F5, XK_F5,
- VK_F6, XK_F6,
- VK_F7, XK_F7,
- VK_F8, XK_F8,
- VK_F9, XK_F9,
- VK_F10, XK_F10,
- VK_F11, XK_F11,
- VK_F12, XK_F12,
- VK_F13, XK_F13,
- VK_F14, XK_F14,
- VK_F15, XK_F15,
- VK_F16, XK_F16,
- VK_F17, XK_F17,
- VK_F18, XK_F18,
- VK_F19, XK_F19,
- VK_F20, XK_F20,
- VK_F21, XK_F21,
- VK_F22, XK_F22,
- VK_F23, XK_F23,
- VK_F24, XK_F24,
- VK_NUMLOCK, XK_Num_Lock,
- VK_SCROLL, XK_Scroll_Lock,
-
- /*
- * The following support the new keys in the Microsoft keyboard.
- * Win_L and Win_R have the windows logo. App has the menu.
- */
-
- VK_LWIN, XK_Win_L,
- VK_RWIN, XK_Win_R,
- VK_APPS, XK_App,
-
- 0, NoSymbol
-};
-
-/*
- * Prototypes for local procedures defined in this file:
- */
-
-static KeySym KeycodeToKeysym _ANSI_ARGS_((unsigned int keycode,
- int state, int noascii));
-
-/*
- *----------------------------------------------------------------------
- *
- * TkpGetString --
- *
- * Retrieve the UTF string equivalent for the given keyboard event.
- *
- * Results:
- * Returns the UTF string.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
-
-char *
-TkpGetString(winPtr, eventPtr, dsPtr)
- TkWindow *winPtr; /* Window where event occurred: needed to
- * get input context. */
- XEvent *eventPtr; /* X keyboard event. */
- Tcl_DString *dsPtr; /* Uninitialized or empty string to hold
- * result. */
-{
- KeySym keysym;
- XKeyEvent* keyEv = &eventPtr->xkey;
-
- Tcl_DStringInit(dsPtr);
- if (eventPtr->xkey.send_event != -1) {
- /*
- * This is an event generated from generic code. It has no
- * nchars or trans_chars members.
- */
-
- keysym = KeycodeToKeysym(eventPtr->xkey.keycode,
- eventPtr->xkey.state, 0);
- if (((keysym != NoSymbol) && (keysym > 0) && (keysym < 256))
- || (keysym == XK_Return)
- || (keysym == XK_Tab)) {
- char buf[TCL_UTF_MAX];
- int len = Tcl_UniCharToUtf((Tcl_UniChar) (keysym & 255), buf);
- Tcl_DStringAppend(dsPtr, buf, len);
- }
- } else if (eventPtr->xkey.nbytes > 0) {
- Tcl_ExternalToUtfDString(NULL, eventPtr->xkey.trans_chars,
- eventPtr->xkey.nbytes, dsPtr);
- }
- return Tcl_DStringValue(dsPtr);
-}
-
-/*
- *----------------------------------------------------------------------
- *
- * XKeycodeToKeysym --
- *
- * Translate from a system-dependent keycode to a
- * system-independent keysym.
- *
- * Results:
- * Returns the translated keysym, or NoSymbol on failure.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
-
-KeySym
-XKeycodeToKeysym(display, keycode, index)
- Display* display;
- unsigned int keycode;
- int index;
-{
- int state = 0;
-
- if (index & 0x01) {
- state |= ShiftMask;
- }
- return KeycodeToKeysym(keycode, state, 0);
-}
-
-
-
-/*
- *----------------------------------------------------------------------
- *
- * KeycodeToKeysym --
- *
- * Translate from a system-dependent keycode to a
- * system-independent keysym.
- *
- * Results:
- * Returns the translated keysym, or NoSymbol on failure.
- *
- * Side effects:
- * It may affect the internal state of the keyboard, such as
- * remembered dead key or lock indicator lamps.
- *
- *----------------------------------------------------------------------
- */
-
-static KeySym
-KeycodeToKeysym(keycode, state, noascii)
- unsigned int keycode;
- int state;
- int noascii;
-{
- Keys* key;
- BYTE keys[256];
- int result, deadkey, shift;
- char buf[4];
- unsigned int scancode = MapVirtualKey(keycode, 0);
-
- /*
- * Do not run keycodes of lock keys through ToAscii().
- * One of ToAscii()'s side effects is to handle the lights
- * on the keyboard, and we don't want to mess that up.
- */
-
- if (noascii || keycode == VK_CAPITAL || keycode == VK_SCROLL ||
- keycode == VK_NUMLOCK)
- goto skipToAscii;
-
- /*
- * Use MapVirtualKey() to detect some dead keys.
- */
-
- if (MapVirtualKey(keycode, 2) > 0x7fffUL)
- return XK_Multi_key;
-
- /*
- * Set up a keyboard with correct modifiers
- */
-
- memset(keys, 0, 256);
- if (state & ShiftMask)
- keys[VK_SHIFT] = 0x80;
- if (state & ControlMask)
- keys[VK_CONTROL] = 0x80;
- if (state & Mod2Mask)
- keys[VK_MENU] = 0x80;
-
- /*
- * Make sure all lock button info is correct so we don't mess up the
- * lights
- */
-
- if (state & LockMask)
- keys[VK_CAPITAL] = 1;
- if (state & Mod3Mask)
- keys[VK_SCROLL] = 1;
- if (state & Mod1Mask)
- keys[VK_NUMLOCK] = 1;
-
- result = ToAscii(keycode, scancode, keys, (LPWORD) buf, 0);
-
- if (result < 0) {
- /*
- * Win95/98:
- * This was a dead char, which is now remembered by the keyboard.
- * Call ToAscii() again to forget it.
- * WinNT:
- * This was a dead char, overwriting any previously remembered
- * key. Calling ToAscii() again does not affect anything.
- */
-
- ToAscii(keycode, scancode, keys, (LPWORD) buf, 0);
- return XK_Multi_key;
- }
- if (result == 2) {
- /*
- * This was a dead char, and there were one previously remembered
- * by the keyboard.
- * Call ToAscii() again with proper parameters to restore it.
- */
-
- /*
- * Get information about the old char
- */
-
- deadkey = VkKeyScan(buf[0]);
- shift = deadkey >> 8;
- deadkey &= 255;
- scancode = MapVirtualKey(deadkey, 0);
-
- /*
- * Set up a keyboard with proper modifier keys
- */
-
- memset(keys, 0, 256);
- if (shift & 1)
- keys[VK_SHIFT] = 0x80;
- if (shift & 2)
- keys[VK_CONTROL] = 0x80;
- if (shift & 4)
- keys[VK_MENU] = 0x80;
- ToAscii(deadkey, scancode, keys, (LPWORD) buf, 0);
- return XK_Multi_key;
- }
-
- /*
- * Keycode mapped to a valid Latin-1 character. Since the keysyms
- * for alphanumeric characters map onto Latin-1, we just return it.
- */
-
- if (result == 1 && UCHAR(buf[0]) >= 0x20) {
- return (KeySym) UCHAR(buf[0]);
- }
-
- /*
- * Keycode is a non-alphanumeric key, so we have to do the lookup.
- */
-
- skipToAscii:
- for (key = keymap; key->keycode != 0; key++) {
- if (key->keycode == keycode) {
- return key->keysym;
- }
- }
-
- return NoSymbol;
-}
-
-
-/*
- *----------------------------------------------------------------------
- *
- * TkpGetKeySym --
- *
- * Given an X KeyPress or KeyRelease event, map the
- * keycode in the event into a KeySym.
- *
- * Results:
- * The return value is the KeySym corresponding to
- * eventPtr, or NoSymbol if no matching Keysym could be
- * found.
- *
- * Side effects:
- * In the first call for a given display, keycode-to-
- * KeySym maps get loaded.
- *
- *----------------------------------------------------------------------
- */
-
-KeySym
-TkpGetKeySym(dispPtr, eventPtr)
- TkDisplay *dispPtr; /* Display in which to map keycode. */
- XEvent *eventPtr; /* Description of X event. */
-{
- KeySym sym;
- int state = eventPtr->xkey.state;
-
- /*
- * Refresh the mapping information if it's stale
- */
-
- if (dispPtr->bindInfoStale) {
- TkpInitKeymapInfo(dispPtr);
- }
-
- sym = KeycodeToKeysym(eventPtr->xkey.keycode, state, 0);
-
- /*
- * Special handling: if this is a ctrl-alt or shifted key, and there
- * is no keysym defined, try without the modifiers.
- */
-
- if ((sym == NoSymbol) && ((state & ControlMask) || (state & Mod2Mask))) {
- state &= ~(ControlMask | Mod2Mask);
- sym = KeycodeToKeysym(eventPtr->xkey.keycode, state, 0);
- }
- if ((sym == NoSymbol) && (state & ShiftMask)) {
- state &= ~ShiftMask;
- sym = KeycodeToKeysym(eventPtr->xkey.keycode, state, 0);
- }
- return sym;
-}
-
-/*
- *--------------------------------------------------------------
- *
- * TkpInitKeymapInfo --
- *
- * This procedure is invoked to scan keymap information
- * to recompute stuff that's important for binding, such
- * as the modifier key (if any) that corresponds to "mode
- * switch".
- *
- * Results:
- * None.
- *
- * Side effects:
- * Keymap-related information in dispPtr is updated.
- *
- *--------------------------------------------------------------
- */
-
-void
-TkpInitKeymapInfo(dispPtr)
- TkDisplay *dispPtr; /* Display for which to recompute keymap
- * information. */
-{
- XModifierKeymap *modMapPtr;
- KeyCode *codePtr;
- KeySym keysym;
- int count, i, j, max, arraySize;
-#define KEYCODE_ARRAY_SIZE 20
-
- dispPtr->bindInfoStale = 0;
- modMapPtr = XGetModifierMapping(dispPtr->display);
-
- /*
- * Check the keycodes associated with the Lock modifier. If
- * any of them is associated with the XK_Shift_Lock modifier,
- * then Lock has to be interpreted as Shift Lock, not Caps Lock.
- */
-
- dispPtr->lockUsage = LU_IGNORE;
- codePtr = modMapPtr->modifiermap + modMapPtr->max_keypermod*LockMapIndex;
- for (count = modMapPtr->max_keypermod; count > 0; count--, codePtr++) {
- if (*codePtr == 0) {
- continue;
- }
- keysym = KeycodeToKeysym(*codePtr, 0, 1);
- if (keysym == XK_Shift_Lock) {
- dispPtr->lockUsage = LU_SHIFT;
- break;
- }
- if (keysym == XK_Caps_Lock) {
- dispPtr->lockUsage = LU_CAPS;
- break;
- }
- }
-
- /*
- * Look through the keycodes associated with modifiers to see if
- * the the "mode switch", "meta", or "alt" keysyms are associated
- * with any modifiers. If so, remember their modifier mask bits.
- */
-
- dispPtr->modeModMask = 0;
- dispPtr->metaModMask = 0;
- dispPtr->altModMask = 0;
- codePtr = modMapPtr->modifiermap;
- max = 8*modMapPtr->max_keypermod;
- for (i = 0; i < max; i++, codePtr++) {
- if (*codePtr == 0) {
- continue;
- }
- keysym = KeycodeToKeysym(*codePtr, 0, 1);
- if (keysym == XK_Mode_switch) {
- dispPtr->modeModMask |= ShiftMask << (i/modMapPtr->max_keypermod);
- }
- if ((keysym == XK_Meta_L) || (keysym == XK_Meta_R)) {
- dispPtr->metaModMask |= ShiftMask << (i/modMapPtr->max_keypermod);
- }
- if ((keysym == XK_Alt_L) || (keysym == XK_Alt_R)) {
- dispPtr->altModMask |= ShiftMask << (i/modMapPtr->max_keypermod);
- }
- }
-
- /*
- * Create an array of the keycodes for all modifier keys.
- */
-
- if (dispPtr->modKeyCodes != NULL) {
- ckfree((char *) dispPtr->modKeyCodes);
- }
- dispPtr->numModKeyCodes = 0;
- arraySize = KEYCODE_ARRAY_SIZE;
- dispPtr->modKeyCodes = (KeyCode *) ckalloc((unsigned)
- (KEYCODE_ARRAY_SIZE * sizeof(KeyCode)));
- for (i = 0, codePtr = modMapPtr->modifiermap; i < max; i++, codePtr++) {
- if (*codePtr == 0) {
- continue;
- }
-
- /*
- * Make sure that the keycode isn't already in the array.
- */
-
- for (j = 0; j < dispPtr->numModKeyCodes; j++) {
- if (dispPtr->modKeyCodes[j] == *codePtr) {
- goto nextModCode;
- }
- }
- if (dispPtr->numModKeyCodes >= arraySize) {
- KeyCode *new;
-
- /*
- * Ran out of space in the array; grow it.
- */
-
- arraySize *= 2;
- new = (KeyCode *) ckalloc((unsigned)
- (arraySize * sizeof(KeyCode)));
- memcpy((VOID *) new, (VOID *) dispPtr->modKeyCodes,
- (dispPtr->numModKeyCodes * sizeof(KeyCode)));
- ckfree((char *) dispPtr->modKeyCodes);
- dispPtr->modKeyCodes = new;
- }
- dispPtr->modKeyCodes[dispPtr->numModKeyCodes] = *codePtr;
- dispPtr->numModKeyCodes++;
- nextModCode: continue;
- }
- XFreeModifiermap(modMapPtr);
-}
-
-/*
- * When mapping from a keysym to a keycode, need
- * information about the modifier state that should be used
- * so that when they call XKeycodeToKeysym taking into
- * account the xkey.state, they will get back the original
- * keysym.
- */
-
-void
-TkpSetKeycodeAndState(tkwin, keySym, eventPtr)
- Tk_Window tkwin;
- KeySym keySym;
- XEvent *eventPtr;
-{
- Keys* key;
- SHORT result;
- int shift;
-
- eventPtr->xkey.keycode = 0;
- if (keySym == NoSymbol) {
- return;
- }
-
- /*
- * We check our private map first for a virtual keycode,
- * as VkKeyScan will return values that don't map to X
- * for the "extended" Syms. This may be due to just casting
- * problems below, but this works.
- */
-
- for (key = keymap; key->keycode != 0; key++) {
- if (key->keysym == keySym) {
- eventPtr->xkey.keycode = key->keycode;
- return;
- }
- }
-
- if (keySym >= 0x20) {
- result = VkKeyScan((char) keySym);
- if (result != -1) {
- shift = result >> 8;
- if (shift & 1)
- eventPtr->xkey.state |= ShiftMask;
- if (shift & 2)
- eventPtr->xkey.state |= ControlMask;
- if (shift & 4)
- eventPtr->xkey.state |= Mod2Mask;
- eventPtr->xkey.keycode = (KeyCode) (result & 0xff);
- }
- }
- {
- /* Debug log */
- FILE *fp = fopen("c:\\temp\\tklog.txt", "a");
- if (fp != NULL) {
- fprintf(fp, "TkpSetKeycode. Keycode %d State %d Keysym %d\n", eventPtr->xkey.keycode, eventPtr->xkey.state, keySym);
- fclose(fp);
- }
- }
-}
-
-/*
- *----------------------------------------------------------------------
- *
- * XKeysymToKeycode --
- *
- * Translate a keysym back into a keycode.
- *
- * Results:
- * Returns the keycode that would generate the specified keysym.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
-
-KeyCode
-XKeysymToKeycode(display, keysym)
- Display* display;
- KeySym keysym;
-{
- Keys* key;
- SHORT result;
-
- /*
- * We check our private map first for a virtual keycode,
- * as VkKeyScan will return values that don't map to X
- * for the "extended" Syms. This may be due to just casting
- * problems below, but this works.
- */
-
- for (key = keymap; key->keycode != 0; key++) {
- if (key->keysym == keysym) {
- return key->keycode;
- }
- }
-
- if (keysym >= 0x20) {
- result = VkKeyScan((char) keysym);
- if (result != -1) {
- return (KeyCode) (result & 0xff);
- }
- }
-
- return 0;
-}
-
-/*
- *----------------------------------------------------------------------
- *
- * XGetModifierMapping --
- *
- * Fetch the current keycodes used as modifiers.
- *
- * Results:
- * Returns a new modifier map.
- *
- * Side effects:
- * Allocates a new modifier map data structure.
- *
- *----------------------------------------------------------------------
- */
-
-XModifierKeymap *
-XGetModifierMapping(display)
- Display* display;
-{
- XModifierKeymap *map = (XModifierKeymap *)ckalloc(sizeof(XModifierKeymap));
-
- map->max_keypermod = 1;
- map->modifiermap = (KeyCode *) ckalloc(sizeof(KeyCode)*8);
- map->modifiermap[ShiftMapIndex] = VK_SHIFT;
- map->modifiermap[LockMapIndex] = VK_CAPITAL;
- map->modifiermap[ControlMapIndex] = VK_CONTROL;
- map->modifiermap[Mod1MapIndex] = VK_NUMLOCK;
- map->modifiermap[Mod2MapIndex] = VK_MENU;
- map->modifiermap[Mod3MapIndex] = VK_SCROLL;
- map->modifiermap[Mod4MapIndex] = 0;
- map->modifiermap[Mod5MapIndex] = 0;
- return map;
-}
-
-/*
- *----------------------------------------------------------------------
- *
- * XFreeModifiermap --
- *
- * Deallocate a modifier map that was created by
- * XGetModifierMapping.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Frees the datastructure referenced by modmap.
- *
- *----------------------------------------------------------------------
- */
-
-void
-XFreeModifiermap(modmap)
- XModifierKeymap* modmap;
-{
- ckfree((char *) modmap->modifiermap);
- ckfree((char *) modmap);
-}
-
-/*
- *----------------------------------------------------------------------
- *
- * XStringToKeysym --
- *
- * Translate a keysym name to the matching keysym.
- *
- * Results:
- * Returns the keysym. Since this is already handled by
- * Tk's StringToKeysym function, we just return NoSymbol.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
-
-KeySym
-XStringToKeysym(string)
- _Xconst char *string;
-{
- return NoSymbol;
-}
-
-/*
- *----------------------------------------------------------------------
- *
- * XKeysymToString --
- *
- * Convert a keysym to character form.
- *
- * Results:
- * Returns NULL, since Tk will have handled this already.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
-
-char *
-XKeysymToString(keysym)
- KeySym keysym;
-{
- return NULL;
-}
+/*
+ * tkWinKey.c --
+ *
+ * This file contains X emulation routines for keyboard related
+ * functions.
+ *
+ * Copyright (c) 1995 Sun Microsystems, Inc.
+ *
+ * See the file "license.terms" for information on usage and redistribution
+ * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
+ *
+ * RCS: @(#) $Id: tkWinKey.c,v 1.9 2000/04/14 01:36:35 ericm Exp $
+ */
+
+#include "tkWinInt.h"
+
+typedef struct {
+ unsigned int keycode;
+ KeySym keysym;
+} Keys;
+
+static Keys keymap[] = {
+ VK_CANCEL, XK_Cancel,
+ VK_BACK, XK_BackSpace,
+ VK_TAB, XK_Tab,
+ VK_CLEAR, XK_Clear,
+ VK_RETURN, XK_Return,
+ VK_SHIFT, XK_Shift_L,
+ VK_CONTROL, XK_Control_L,
+ VK_MENU, XK_Alt_L,
+ VK_PAUSE, XK_Pause,
+ VK_CAPITAL, XK_Caps_Lock,
+ VK_ESCAPE, XK_Escape,
+ VK_SPACE, XK_space,
+ VK_PRIOR, XK_Prior,
+ VK_NEXT, XK_Next,
+ VK_END, XK_End,
+ VK_HOME, XK_Home,
+ VK_LEFT, XK_Left,
+ VK_UP, XK_Up,
+ VK_RIGHT, XK_Right,
+ VK_DOWN, XK_Down,
+ VK_SELECT, XK_Select,
+ VK_PRINT, XK_Print,
+ VK_EXECUTE, XK_Execute,
+ VK_INSERT, XK_Insert,
+ VK_DELETE, XK_Delete,
+ VK_HELP, XK_Help,
+ VK_F1, XK_F1,
+ VK_F2, XK_F2,
+ VK_F3, XK_F3,
+ VK_F4, XK_F4,
+ VK_F5, XK_F5,
+ VK_F6, XK_F6,
+ VK_F7, XK_F7,
+ VK_F8, XK_F8,
+ VK_F9, XK_F9,
+ VK_F10, XK_F10,
+ VK_F11, XK_F11,
+ VK_F12, XK_F12,
+ VK_F13, XK_F13,
+ VK_F14, XK_F14,
+ VK_F15, XK_F15,
+ VK_F16, XK_F16,
+ VK_F17, XK_F17,
+ VK_F18, XK_F18,
+ VK_F19, XK_F19,
+ VK_F20, XK_F20,
+ VK_F21, XK_F21,
+ VK_F22, XK_F22,
+ VK_F23, XK_F23,
+ VK_F24, XK_F24,
+ VK_NUMLOCK, XK_Num_Lock,
+ VK_SCROLL, XK_Scroll_Lock,
+
+ /*
+ * The following support the new keys in the Microsoft keyboard.
+ * Win_L and Win_R have the windows logo. App has the menu.
+ */
+
+ VK_LWIN, XK_Win_L,
+ VK_RWIN, XK_Win_R,
+ VK_APPS, XK_App,
+
+ 0, NoSymbol
+};
+
+/*
+ * Prototypes for local procedures defined in this file:
+ */
+
+static KeySym KeycodeToKeysym _ANSI_ARGS_((unsigned int keycode,
+ int state, int noascii));
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TkpGetString --
+ *
+ * Retrieve the UTF string equivalent for the given keyboard event.
+ *
+ * Results:
+ * Returns the UTF string.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+char *
+TkpGetString(winPtr, eventPtr, dsPtr)
+ TkWindow *winPtr; /* Window where event occurred: needed to
+ * get input context. */
+ XEvent *eventPtr; /* X keyboard event. */
+ Tcl_DString *dsPtr; /* Uninitialized or empty string to hold
+ * result. */
+{
+ KeySym keysym;
+ XKeyEvent* keyEv = &eventPtr->xkey;
+
+ Tcl_DStringInit(dsPtr);
+ if (eventPtr->xkey.send_event != -1) {
+ /*
+ * This is an event generated from generic code. It has no
+ * nchars or trans_chars members.
+ */
+
+ keysym = KeycodeToKeysym(eventPtr->xkey.keycode,
+ eventPtr->xkey.state, 0);
+ if (((keysym != NoSymbol) && (keysym > 0) && (keysym < 256))
+ || (keysym == XK_Return)
+ || (keysym == XK_Tab)) {
+ char buf[TCL_UTF_MAX];
+ int len = Tcl_UniCharToUtf((Tcl_UniChar) (keysym & 255), buf);
+ Tcl_DStringAppend(dsPtr, buf, len);
+ }
+ } else if (eventPtr->xkey.nbytes > 0) {
+ Tcl_ExternalToUtfDString(NULL, eventPtr->xkey.trans_chars,
+ eventPtr->xkey.nbytes, dsPtr);
+ }
+ return Tcl_DStringValue(dsPtr);
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * XKeycodeToKeysym --
+ *
+ * Translate from a system-dependent keycode to a
+ * system-independent keysym.
+ *
+ * Results:
+ * Returns the translated keysym, or NoSymbol on failure.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+KeySym
+XKeycodeToKeysym(display, keycode, index)
+ Display* display;
+ unsigned int keycode;
+ int index;
+{
+ int state = 0;
+
+ if (index & 0x01) {
+ state |= ShiftMask;
+ }
+ return KeycodeToKeysym(keycode, state, 0);
+}
+
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * KeycodeToKeysym --
+ *
+ * Translate from a system-dependent keycode to a
+ * system-independent keysym.
+ *
+ * Results:
+ * Returns the translated keysym, or NoSymbol on failure.
+ *
+ * Side effects:
+ * It may affect the internal state of the keyboard, such as
+ * remembered dead key or lock indicator lamps.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static KeySym
+KeycodeToKeysym(keycode, state, noascii)
+ unsigned int keycode;
+ int state;
+ int noascii;
+{
+ Keys* key;
+ BYTE keys[256];
+ int result, deadkey, shift;
+ char buf[4];
+ unsigned int scancode = MapVirtualKey(keycode, 0);
+
+ /*
+ * Do not run keycodes of lock keys through ToAscii().
+ * One of ToAscii()'s side effects is to handle the lights
+ * on the keyboard, and we don't want to mess that up.
+ */
+
+ if (noascii || keycode == VK_CAPITAL || keycode == VK_SCROLL ||
+ keycode == VK_NUMLOCK)
+ goto skipToAscii;
+
+ /*
+ * Use MapVirtualKey() to detect some dead keys.
+ */
+
+ if (MapVirtualKey(keycode, 2) > 0x7fffUL)
+ return XK_Multi_key;
+
+ /*
+ * Set up a keyboard with correct modifiers
+ */
+
+ memset(keys, 0, 256);
+ if (state & ShiftMask)
+ keys[VK_SHIFT] = 0x80;
+ if (state & ControlMask)
+ keys[VK_CONTROL] = 0x80;
+ if (state & Mod2Mask)
+ keys[VK_MENU] = 0x80;
+
+ /*
+ * Make sure all lock button info is correct so we don't mess up the
+ * lights
+ */
+
+ if (state & LockMask)
+ keys[VK_CAPITAL] = 1;
+ if (state & Mod3Mask)
+ keys[VK_SCROLL] = 1;
+ if (state & Mod1Mask)
+ keys[VK_NUMLOCK] = 1;
+
+ result = ToAscii(keycode, scancode, keys, (LPWORD) buf, 0);
+
+ if (result < 0) {
+ /*
+ * Win95/98:
+ * This was a dead char, which is now remembered by the keyboard.
+ * Call ToAscii() again to forget it.
+ * WinNT:
+ * This was a dead char, overwriting any previously remembered
+ * key. Calling ToAscii() again does not affect anything.
+ */
+
+ ToAscii(keycode, scancode, keys, (LPWORD) buf, 0);
+ return XK_Multi_key;
+ }
+ if (result == 2) {
+ /*
+ * This was a dead char, and there were one previously remembered
+ * by the keyboard.
+ * Call ToAscii() again with proper parameters to restore it.
+ */
+
+ /*
+ * Get information about the old char
+ */
+
+ deadkey = VkKeyScan(buf[0]);
+ shift = deadkey >> 8;
+ deadkey &= 255;
+ scancode = MapVirtualKey(deadkey, 0);
+
+ /*
+ * Set up a keyboard with proper modifier keys
+ */
+
+ memset(keys, 0, 256);
+ if (shift & 1)
+ keys[VK_SHIFT] = 0x80;
+ if (shift & 2)
+ keys[VK_CONTROL] = 0x80;
+ if (shift & 4)
+ keys[VK_MENU] = 0x80;
+ ToAscii(deadkey, scancode, keys, (LPWORD) buf, 0);
+ return XK_Multi_key;
+ }
+
+ /*
+ * Keycode mapped to a valid Latin-1 character. Since the keysyms
+ * for alphanumeric characters map onto Latin-1, we just return it.
+ */
+
+ if (result == 1 && UCHAR(buf[0]) >= 0x20) {
+ return (KeySym) UCHAR(buf[0]);
+ }
+
+ /*
+ * Keycode is a non-alphanumeric key, so we have to do the lookup.
+ */
+
+ skipToAscii:
+ for (key = keymap; key->keycode != 0; key++) {
+ if (key->keycode == keycode) {
+ /*
+ * Windows only gives us an undifferentiated VK_CONTROL
+ * code (for example) when either Control key is pressed.
+ * To distinguish between left and right, we have to query the
+ * state of one of the two to determine which was actually
+ * pressed. So if the keycode indicates Control, Shift, or Menu
+ * (the key that everybody else calls Alt), do this extra test.
+ * If the right-side key was pressed, return the appropriate
+ * keycode. Otherwise, we fall through and rely on the
+ * keymap table to hold the correct keysym value.
+ */
+ switch (keycode) {
+ case VK_CONTROL: {
+ if (GetKeyState(VK_RCONTROL) & 0x80) {
+ return XK_Control_R;
+ }
+ break;
+ }
+ case VK_SHIFT: {
+ if (GetKeyState(VK_RSHIFT) & 0x80) {
+ return XK_Shift_R;
+ }
+ break;
+ }
+ case VK_MENU: {
+ if (GetKeyState(VK_RMENU) & 0x80) {
+ return XK_Alt_R;
+ }
+ break;
+ }
+ }
+ return key->keysym;
+ }
+ }
+
+ return NoSymbol;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TkpGetKeySym --
+ *
+ * Given an X KeyPress or KeyRelease event, map the
+ * keycode in the event into a KeySym.
+ *
+ * Results:
+ * The return value is the KeySym corresponding to
+ * eventPtr, or NoSymbol if no matching Keysym could be
+ * found.
+ *
+ * Side effects:
+ * In the first call for a given display, keycode-to-
+ * KeySym maps get loaded.
+ *
+ *----------------------------------------------------------------------
+ */
+
+KeySym
+TkpGetKeySym(dispPtr, eventPtr)
+ TkDisplay *dispPtr; /* Display in which to map keycode. */
+ XEvent *eventPtr; /* Description of X event. */
+{
+ KeySym sym;
+ int state = eventPtr->xkey.state;
+
+ /*
+ * Refresh the mapping information if it's stale
+ */
+
+ if (dispPtr->bindInfoStale) {
+ TkpInitKeymapInfo(dispPtr);
+ }
+
+ sym = KeycodeToKeysym(eventPtr->xkey.keycode, state, 0);
+
+ /*
+ * Special handling: if this is a ctrl-alt or shifted key, and there
+ * is no keysym defined, try without the modifiers.
+ */
+
+ if ((sym == NoSymbol) && ((state & ControlMask) || (state & Mod2Mask))) {
+ state &= ~(ControlMask | Mod2Mask);
+ sym = KeycodeToKeysym(eventPtr->xkey.keycode, state, 0);
+ }
+ if ((sym == NoSymbol) && (state & ShiftMask)) {
+ state &= ~ShiftMask;
+ sym = KeycodeToKeysym(eventPtr->xkey.keycode, state, 0);
+ }
+ return sym;
+}
+
+/*
+ *--------------------------------------------------------------
+ *
+ * TkpInitKeymapInfo --
+ *
+ * This procedure is invoked to scan keymap information
+ * to recompute stuff that's important for binding, such
+ * as the modifier key (if any) that corresponds to "mode
+ * switch".
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Keymap-related information in dispPtr is updated.
+ *
+ *--------------------------------------------------------------
+ */
+
+void
+TkpInitKeymapInfo(dispPtr)
+ TkDisplay *dispPtr; /* Display for which to recompute keymap
+ * information. */
+{
+ XModifierKeymap *modMapPtr;
+ KeyCode *codePtr;
+ KeySym keysym;
+ int count, i, j, max, arraySize;
+#define KEYCODE_ARRAY_SIZE 20
+
+ dispPtr->bindInfoStale = 0;
+ modMapPtr = XGetModifierMapping(dispPtr->display);
+
+ /*
+ * Check the keycodes associated with the Lock modifier. If
+ * any of them is associated with the XK_Shift_Lock modifier,
+ * then Lock has to be interpreted as Shift Lock, not Caps Lock.
+ */
+
+ dispPtr->lockUsage = LU_IGNORE;
+ codePtr = modMapPtr->modifiermap + modMapPtr->max_keypermod*LockMapIndex;
+ for (count = modMapPtr->max_keypermod; count > 0; count--, codePtr++) {
+ if (*codePtr == 0) {
+ continue;
+ }
+ keysym = KeycodeToKeysym(*codePtr, 0, 1);
+ if (keysym == XK_Shift_Lock) {
+ dispPtr->lockUsage = LU_SHIFT;
+ break;
+ }
+ if (keysym == XK_Caps_Lock) {
+ dispPtr->lockUsage = LU_CAPS;
+ break;
+ }
+ }
+
+ /*
+ * Look through the keycodes associated with modifiers to see if
+ * the the "mode switch", "meta", or "alt" keysyms are associated
+ * with any modifiers. If so, remember their modifier mask bits.
+ */
+
+ dispPtr->modeModMask = 0;
+ dispPtr->metaModMask = 0;
+ dispPtr->altModMask = 0;
+ codePtr = modMapPtr->modifiermap;
+ max = 8*modMapPtr->max_keypermod;
+ for (i = 0; i < max; i++, codePtr++) {
+ if (*codePtr == 0) {
+ continue;
+ }
+ keysym = KeycodeToKeysym(*codePtr, 0, 1);
+ if (keysym == XK_Mode_switch) {
+ dispPtr->modeModMask |= ShiftMask << (i/modMapPtr->max_keypermod);
+ }
+ if ((keysym == XK_Meta_L) || (keysym == XK_Meta_R)) {
+ dispPtr->metaModMask |= ShiftMask << (i/modMapPtr->max_keypermod);
+ }
+ if ((keysym == XK_Alt_L) || (keysym == XK_Alt_R)) {
+ dispPtr->altModMask |= ShiftMask << (i/modMapPtr->max_keypermod);
+ }
+ }
+
+ /*
+ * Create an array of the keycodes for all modifier keys.
+ */
+
+ if (dispPtr->modKeyCodes != NULL) {
+ ckfree((char *) dispPtr->modKeyCodes);
+ }
+ dispPtr->numModKeyCodes = 0;
+ arraySize = KEYCODE_ARRAY_SIZE;
+ dispPtr->modKeyCodes = (KeyCode *) ckalloc((unsigned)
+ (KEYCODE_ARRAY_SIZE * sizeof(KeyCode)));
+ for (i = 0, codePtr = modMapPtr->modifiermap; i < max; i++, codePtr++) {
+ if (*codePtr == 0) {
+ continue;
+ }
+
+ /*
+ * Make sure that the keycode isn't already in the array.
+ */
+
+ for (j = 0; j < dispPtr->numModKeyCodes; j++) {
+ if (dispPtr->modKeyCodes[j] == *codePtr) {
+ goto nextModCode;
+ }
+ }
+ if (dispPtr->numModKeyCodes >= arraySize) {
+ KeyCode *new;
+
+ /*
+ * Ran out of space in the array; grow it.
+ */
+
+ arraySize *= 2;
+ new = (KeyCode *) ckalloc((unsigned)
+ (arraySize * sizeof(KeyCode)));
+ memcpy((VOID *) new, (VOID *) dispPtr->modKeyCodes,
+ (dispPtr->numModKeyCodes * sizeof(KeyCode)));
+ ckfree((char *) dispPtr->modKeyCodes);
+ dispPtr->modKeyCodes = new;
+ }
+ dispPtr->modKeyCodes[dispPtr->numModKeyCodes] = *codePtr;
+ dispPtr->numModKeyCodes++;
+ nextModCode: continue;
+ }
+ XFreeModifiermap(modMapPtr);
+}
+
+/*
+ * When mapping from a keysym to a keycode, need
+ * information about the modifier state that should be used
+ * so that when they call XKeycodeToKeysym taking into
+ * account the xkey.state, they will get back the original
+ * keysym.
+ */
+
+void
+TkpSetKeycodeAndState(tkwin, keySym, eventPtr)
+ Tk_Window tkwin;
+ KeySym keySym;
+ XEvent *eventPtr;
+{
+ Keys* key;
+ SHORT result;
+ int shift;
+
+ eventPtr->xkey.keycode = 0;
+ if (keySym == NoSymbol) {
+ return;
+ }
+
+ /*
+ * We check our private map first for a virtual keycode,
+ * as VkKeyScan will return values that don't map to X
+ * for the "extended" Syms. This may be due to just casting
+ * problems below, but this works.
+ */
+
+ for (key = keymap; key->keycode != 0; key++) {
+ if (key->keysym == keySym) {
+ eventPtr->xkey.keycode = key->keycode;
+ return;
+ }
+ }
+
+ if (keySym >= 0x20) {
+ result = VkKeyScan((char) keySym);
+ if (result != -1) {
+ shift = result >> 8;
+ if (shift & 1)
+ eventPtr->xkey.state |= ShiftMask;
+ if (shift & 2)
+ eventPtr->xkey.state |= ControlMask;
+ if (shift & 4)
+ eventPtr->xkey.state |= Mod2Mask;
+ eventPtr->xkey.keycode = (KeyCode) (result & 0xff);
+ }
+ }
+ {
+ /* Debug log */
+ FILE *fp = fopen("c:\\temp\\tklog.txt", "a");
+ if (fp != NULL) {
+ fprintf(fp, "TkpSetKeycode. Keycode %d State %d Keysym %d\n", eventPtr->xkey.keycode, eventPtr->xkey.state, keySym);
+ fclose(fp);
+ }
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * XKeysymToKeycode --
+ *
+ * Translate a keysym back into a keycode.
+ *
+ * Results:
+ * Returns the keycode that would generate the specified keysym.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+KeyCode
+XKeysymToKeycode(display, keysym)
+ Display* display;
+ KeySym keysym;
+{
+ Keys* key;
+ SHORT result;
+
+ /*
+ * We check our private map first for a virtual keycode,
+ * as VkKeyScan will return values that don't map to X
+ * for the "extended" Syms. This may be due to just casting
+ * problems below, but this works.
+ */
+
+ for (key = keymap; key->keycode != 0; key++) {
+ if (key->keysym == keysym) {
+ return key->keycode;
+ }
+ }
+
+ if (keysym >= 0x20) {
+ result = VkKeyScan((char) keysym);
+ if (result != -1) {
+ return (KeyCode) (result & 0xff);
+ }
+ }
+
+ return 0;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * XGetModifierMapping --
+ *
+ * Fetch the current keycodes used as modifiers.
+ *
+ * Results:
+ * Returns a new modifier map.
+ *
+ * Side effects:
+ * Allocates a new modifier map data structure.
+ *
+ *----------------------------------------------------------------------
+ */
+
+XModifierKeymap *
+XGetModifierMapping(display)
+ Display* display;
+{
+ XModifierKeymap *map = (XModifierKeymap *)ckalloc(sizeof(XModifierKeymap));
+
+ map->max_keypermod = 1;
+ map->modifiermap = (KeyCode *) ckalloc(sizeof(KeyCode)*8);
+ map->modifiermap[ShiftMapIndex] = VK_SHIFT;
+ map->modifiermap[LockMapIndex] = VK_CAPITAL;
+ map->modifiermap[ControlMapIndex] = VK_CONTROL;
+ map->modifiermap[Mod1MapIndex] = VK_NUMLOCK;
+ map->modifiermap[Mod2MapIndex] = VK_MENU;
+ map->modifiermap[Mod3MapIndex] = VK_SCROLL;
+ map->modifiermap[Mod4MapIndex] = 0;
+ map->modifiermap[Mod5MapIndex] = 0;
+ return map;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * XFreeModifiermap --
+ *
+ * Deallocate a modifier map that was created by
+ * XGetModifierMapping.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Frees the datastructure referenced by modmap.
+ *
+ *----------------------------------------------------------------------
+ */
+
+void
+XFreeModifiermap(modmap)
+ XModifierKeymap* modmap;
+{
+ ckfree((char *) modmap->modifiermap);
+ ckfree((char *) modmap);
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * XStringToKeysym --
+ *
+ * Translate a keysym name to the matching keysym.
+ *
+ * Results:
+ * Returns the keysym. Since this is already handled by
+ * Tk's StringToKeysym function, we just return NoSymbol.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+KeySym
+XStringToKeysym(string)
+ _Xconst char *string;
+{
+ return NoSymbol;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * XKeysymToString --
+ *
+ * Convert a keysym to character form.
+ *
+ * Results:
+ * Returns NULL, since Tk will have handled this already.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+char *
+XKeysymToString(keysym)
+ KeySym keysym;
+{
+ return NULL;
+}