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+# puzzle.tcl --
+#
+# This demonstration script creates a 15-puzzle game using a collection
+# of buttons.
+#
+# SCCS: @(#) puzzle.tcl 1.5 97/03/02 16:26:32
+
+if {![info exists widgetDemo]} {
+ error "This script should be run from the \"widget\" demo."
+}
+
+# puzzleSwitch --
+# This procedure is invoked when the user clicks on a particular button;
+# if the button is next to the empty space, it moves the button into th
+# empty space.
+
+proc puzzleSwitch {w num} {
+ global xpos ypos
+ if {(($ypos($num) >= ($ypos(space) - .01))
+ && ($ypos($num) <= ($ypos(space) + .01))
+ && ($xpos($num) >= ($xpos(space) - .26))
+ && ($xpos($num) <= ($xpos(space) + .26)))
+ || (($xpos($num) >= ($xpos(space) - .01))
+ && ($xpos($num) <= ($xpos(space) + .01))
+ && ($ypos($num) >= ($ypos(space) - .26))
+ && ($ypos($num) <= ($ypos(space) + .26)))} {
+ set tmp $xpos(space)
+ set xpos(space) $xpos($num)
+ set xpos($num) $tmp
+ set tmp $ypos(space)
+ set ypos(space) $ypos($num)
+ set ypos($num) $tmp
+ place $w.frame.$num -relx $xpos($num) -rely $ypos($num)
+ }
+}
+
+set w .puzzle
+catch {destroy $w}
+toplevel $w
+wm title $w "15-Puzzle Demonstration"
+wm iconname $w "15-Puzzle"
+positionWindow $w
+
+label $w.msg -font $font -wraplength 4i -justify left -text "A 15-puzzle appears below as a collection of buttons. Click on any of the pieces next to the space, and that piece will slide over the space. Continue this until the pieces are arranged in numerical order from upper-left to lower-right."
+pack $w.msg -side top
+
+frame $w.buttons
+pack $w.buttons -side bottom -fill x -pady 2m
+button $w.buttons.dismiss -text Dismiss -command "destroy $w"
+button $w.buttons.code -text "See Code" -command "showCode $w"
+pack $w.buttons.dismiss $w.buttons.code -side left -expand 1
+
+# Special trick: select a darker color for the space by creating a
+# scrollbar widget and using its trough color.
+
+scrollbar $w.s
+frame $w.frame -width 120 -height 120 -borderwidth 2 -relief sunken \
+ -bg [$w.s cget -troughcolor]
+pack $w.frame -side top -pady 1c -padx 1c
+destroy $w.s
+
+set order {3 1 6 2 5 7 15 13 4 11 8 9 14 10 12}
+for {set i 0} {$i < 15} {set i [expr $i+1]} {
+ set num [lindex $order $i]
+ set xpos($num) [expr ($i%4)*.25]
+ set ypos($num) [expr ($i/4)*.25]
+ button $w.frame.$num -relief raised -text $num -highlightthickness 0 \
+ -command "puzzleSwitch $w $num"
+ place $w.frame.$num -relx $xpos($num) -rely $ypos($num) \
+ -relwidth .25 -relheight .25
+}
+set xpos(space) .75
+set ypos(space) .75