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-rw-r--r--macosx/tkMacOSXDraw.c95
1 files changed, 61 insertions, 34 deletions
diff --git a/macosx/tkMacOSXDraw.c b/macosx/tkMacOSXDraw.c
index 089097e..6ec3e59 100644
--- a/macosx/tkMacOSXDraw.c
+++ b/macosx/tkMacOSXDraw.c
@@ -1458,12 +1458,12 @@ XMaxRequestSize(
* a damage region.
*
* Results:
- * Returns 0 if the scroll generated no additional damage.
+ * Returns 0 if the scroll genereated no additional damage.
* Otherwise, sets the region that needs to be repainted after
* scrolling and returns 1.
*
* Side effects:
- * Scrolls the rectangle in the window.
+ * Scrolls the bits in the window.
*
*----------------------------------------------------------------------
*/
@@ -1480,59 +1480,86 @@ TkScrollWindow(
Drawable drawable = Tk_WindowId(tkwin);
MacDrawable *macDraw = (MacDrawable *) drawable;
NSView *view = TkMacOSXDrawableView(macDraw);
- CGRect dmgRect, dstRect, visRectBL, srcRectBL, dstRectBL;
- NSRect visible, frame;
- HIShapeRef dmgRgn = NULL, dstRgn;
+ CGRect visRect, srcRect, dstRect, scroll_src, scroll_dst;
+ HIShapeRef dmgRgn = NULL;
+ NSRect bounds;
int result;
if ( view ) {
- visible = [view visibleRect];
-
- /* Find the frame for the Tk window within its NSview. */
- frame = NSMakeRect(Tk_X(tkwin),
- Tk_Y(tkwin) + visible.size.height - Tk_Height(tkwin),
- Tk_Width(tkwin),
- Tk_Height(tkwin));
-
/* Get the scroll area in NSView coordinates (origin at bottom left). */
- srcRectBL = CGRectMake(frame.origin.x + x,
- frame.origin.y + frame.size.height - height - y,
+ bounds = [view bounds];
+ scroll_src = CGRectMake(
+ macDraw->xOff + x,
+ bounds.size.height - height - (macDraw->yOff + y),
width, height);
- dstRectBL = CGRectOffset(srcRectBL, dx, -dy);
-
+ scroll_dst = CGRectOffset(scroll_src, dx, -dy);
/* Limit scrolling to the window content area. */
- visRectBL = NSRectToCGRect(frame);
- srcRectBL = CGRectIntersection(srcRectBL, visRectBL);
- dstRectBL = CGRectIntersection(dstRectBL, visRectBL);
+ visRect = NSRectToCGRect([view visibleRect]);
+ scroll_src = CGRectIntersection(scroll_src, visRect);
+ scroll_dst = CGRectIntersection(scroll_dst, visRect);
- if ( !CGRectIsEmpty(srcRectBL) && !CGRectIsEmpty(dstRectBL) ) {
+ if ( !CGRectIsEmpty(scroll_src) && !CGRectIsEmpty(scroll_dst) ) {
/*
- * Construct the damage region. We extend it to the top
- * or bottom of the window, in order to avoid artifacts when
- * scrolling.
+ * Mark the difference between source and destination as damaged.
+ * This region is described in the Tk coordinate system, after shifting by dy.
*/
- if ( dy < 0 ) { /* extend to bottom */
- dmgRect = CGRectMake(x, y, Tk_Width(tkwin), Tk_Height(tkwin) - y);
- } else { /* extend to top */
- dmgRect = CGRectMake(x , 0, Tk_Width(tkwin), Tk_Height(tkwin) + y);
- }
- dstRect = CGRectMake(x+dx, y+dy, width, height);
-
- dmgRgn = HIShapeCreateMutableWithRect(&dmgRect);
- dstRgn = HIShapeCreateWithRect(&dstRect);
+ srcRect = CGRectMake(x - macDraw->xOff, y - macDraw->yOff,
+ width, height);
+ dstRect = CGRectOffset(srcRect, dx, dy);
+ dmgRgn = HIShapeCreateMutableWithRect(&srcRect);
+ HIShapeRef dstRgn = HIShapeCreateWithRect(&dstRect);
ChkErr(HIShapeDifference, dmgRgn, dstRgn, (HIMutableShapeRef) dmgRgn);
CFRelease(dstRgn);
/* Scroll the rectangle. */
- [view scrollRect:NSRectFromCGRect(srcRectBL) by:NSMakeSize(dx, -dy)];
+ [view scrollRect:NSRectFromCGRect(scroll_src) by:NSMakeSize(dx, -dy)];
+ [view displayRect:NSRectFromCGRect(scroll_dst)];
+
+ /*
+ * When a Text widget contains embedded images, scrolling generates
+ * lots of artifacts involving multiple copies of the images
+ * displayed on top of each other. Extensive experimentation, with
+ * very little help from the Apple documentation, indicates that
+ * whenever an image is displayed it gets added as a subview, which
+ * then gets automatically redisplayed in its original location.
+ *
+ * We do two things to combat this. First, each subview that meets
+ * the scroll area is added as a damage rectangle. Second, we
+ * redisplay the subviews after the scroll.
+ */
+
+ /*
+ * Step 1: Find any subviews that meet the scroll area and mark
+ * them as damaged. Use Tk coordinates, shifted to account for the
+ * future scrolling.
+ */
+
+ for (NSView *subview in [view subviews] ) {
+ NSRect frame = [subview frame];
+ CGRect subviewRect = CGRectMake(
+ frame.origin.x - macDraw->xOff + dx,
+ (bounds.size.height - frame.origin.y - frame.size.height) - macDraw->yOff + dy,
+ frame.size.width, frame.size.height);
+ // /* Rectangles with negative coordinates seem to cause trouble. */
+ if (subviewRect.origin.y < 0 && subviewRect.origin.y + subviewRect.size.height > 0) {
+ subviewRect.origin.y = 0;
+ }
+ CGRect intersection = CGRectIntersection(srcRect, subviewRect);
+ if (! CGRectIsEmpty(intersection) ){
+ dstRgn = HIShapeCreateWithRect(&subviewRect);
+ ChkErr(HIShapeUnion, dmgRgn, dstRgn, (HIMutableShapeRef) dmgRgn);
+ CFRelease(dstRgn);
+ }
+ }
}
}
if ( dmgRgn == NULL ) {
dmgRgn = HIShapeCreateEmpty();
}
+ //TkMacOSXInvalidateViewRegion(view, dmgRgn);
TkMacOSXSetWithNativeRegion(damageRgn, dmgRgn);
result = HIShapeIsEmpty(dmgRgn) ? 0 : 1;
CFRelease(dmgRgn);