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-rw-r--r--unix/tkUnix3d.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/unix/tkUnix3d.c b/unix/tkUnix3d.c
index c872484..b4efbf8 100644
--- a/unix/tkUnix3d.c
+++ b/unix/tkUnix3d.c
@@ -9,7 +9,7 @@
* See the file "license.terms" for information on usage and redistribution of
* this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
- * RCS: @(#) $Id: tkUnix3d.c,v 1.12 2007/12/13 15:28:50 dgp Exp $
+ * RCS: @(#) $Id: tkUnix3d.c,v 1.13 2008/12/09 22:58:30 dkf Exp $
*/
#include "tkInt.h"
@@ -379,7 +379,7 @@ TkpGetShadows(
*/
/*
- * Compute the dark shadow color
+ * Compute the dark shadow color.
*/
r = (int) borderPtr->bgColorPtr->red;
@@ -397,7 +397,7 @@ TkpGetShadows(
}
/*
- * Allocate the dark shadow color and its GC
+ * Allocate the dark shadow color and its GC.
*/
borderPtr->darkColorPtr = Tk_GetColorByValue(tkwin, &darkColor);
@@ -405,7 +405,7 @@ TkpGetShadows(
borderPtr->darkGC = Tk_GetGC(tkwin, GCForeground, &gcValues);
/*
- * Compute the light shadow color
+ * Compute the light shadow color.
*/
if (g > MAX_INTENSITY*0.95) {
@@ -433,9 +433,9 @@ TkpGetShadows(
lightColor.blue = (tmp1 > tmp2) ? tmp1 : tmp2;
}
- /*
- * Allocate the light shadow color and its GC
- */
+ /*
+ * Allocate the light shadow color and its GC.
+ */
borderPtr->lightColorPtr = Tk_GetColorByValue(tkwin, &lightColor);
gcValues.foreground = borderPtr->lightColorPtr->pixel;