/* * tkMacOSXMouseEvent.c -- * * This file implements functions that decode & handle mouse events on * MacOS X. * * Copyright © 2001-2009 Apple Inc. * Copyright © 2005-2009 Daniel A. Steffen * * See the file "license.terms" for information on usage and redistribution of * this file, and for a DISCLAIMER OF ALL WARRANTIES. */ #include "tkMacOSXPrivate.h" #include "tkMacOSXWm.h" #include "tkMacOSXInt.h" #include "tkMacOSXDebug.h" #include "tkMacOSXConstants.h" typedef struct { unsigned int state; long delta; Window window; Point global; Point local; } MouseEventData; typedef struct { uint64_t wheelTickPrev; /* For high resolution wheels. */ double vWheelAcc; /* For high resolution wheels (vertical). */ double hWheelAcc; /* For high resolution wheels (horizontal). */ } ThreadSpecificData; static Tcl_ThreadDataKey dataKey; static Tk_Window captureWinPtr = NULL; /* Current capture window; may be * NULL. */ static int GenerateButtonEvent(MouseEventData *medPtr); static unsigned int ButtonModifiers2State(UInt32 buttonState, UInt32 keyModifiers); #pragma mark TKApplication(TKMouseEvent) enum { NSWindowWillMoveEventType = 20 }; /* * In OS X 10.6 an NSEvent of type NSMouseMoved would always have a non-Nil * window attribute pointing to the active window. As of 10.8 this behavior * had changed. The new behavior was that if the mouse were ever moved outside * of a window, all subsequent NSMouseMoved NSEvents would have a Nil window * attribute until the mouse returned to the window. In 11.1 it changed again. * The window attribute can be non-nil, but referencing a window which does not * belong to the application. */ @implementation TKApplication(TKMouseEvent) - (NSEvent *) tkProcessMouseEvent: (NSEvent *) theEvent { NSWindow *eventWindow = [theEvent window]; NSEventType eventType = [theEvent type]; NSRect viewFrame = [[eventWindow contentView] frame]; NSPoint location = [theEvent locationInWindow]; TkWindow *winPtr = NULL, *grabWinPtr; Tk_Window tkwin = NULL, capture, target; NSPoint local, global; NSInteger button; Bool inTitleBar = NO; int win_x, win_y; unsigned int buttonState = 0; static int validPresses = 0, ignoredPresses = 0; #ifdef TK_MAC_DEBUG_EVENTS TKLog(@"-[%@(%p) %s] %@", [self class], self, _cmd, theEvent); #endif /* * If this event is not for a Tk toplevel, it should just be passed up the * responder chain. However, there is an exception for synthesized events, * which are used in testing. Those events are recognized by having their * both the windowNumber and the eventNumber set to -1. */ if (eventWindow && ![eventWindow isMemberOfClass:[TKWindow class]]) { if ([theEvent windowNumber] != -1 || [theEvent eventNumber] != -1) return theEvent; } /* * Check if the event is located in the titlebar. */ if (eventWindow) { inTitleBar = viewFrame.size.height < location.y; } button = [theEvent buttonNumber] + Button1; if ((button & -2) == Button2) { button ^= 1; /* Swap buttons 2/3 */ } switch (eventType) { case NSRightMouseUp: case NSOtherMouseUp: buttonState &= ~Tk_GetButtonMask(button); break; case NSLeftMouseDragged: case NSRightMouseDragged: case NSOtherMouseDragged: case NSRightMouseDown: case NSOtherMouseDown: buttonState |= Tk_GetButtonMask(button); break; case NSMouseEntered: if ([eventWindow respondsToSelector:@selector(mouseInResizeArea)] && !inTitleBar) { [(TKWindow *)eventWindow setMouseInResizeArea:YES]; } break; case NSMouseExited: if ([eventWindow respondsToSelector:@selector(mouseInResizeArea)]) { [(TKWindow *)eventWindow setMouseInResizeArea:NO]; break; } case NSLeftMouseUp: case NSLeftMouseDown: /* * Ignore mouse button events which arrive while the app is inactive. * These events will be resent after activation, causing duplicate * actions when an app is activated by a bound mouse event. See ticket * [7bda9882cb]. */ if (! [NSApp isActive]) { return theEvent; } case NSMouseMoved: case NSScrollWheel: #if 0 case NSCursorUpdate: case NSTabletPoint: case NSTabletProximity: #endif break; default: /* This type of event is ignored. */ return theEvent; } /* * Update the button state. We ignore left button presses that start a * resize or occur in the title bar. See tickets [d72abe6b54] and * [39cbacb9e8]. */ if (eventType == NSLeftMouseDown) { if ([eventWindow respondsToSelector:@selector(mouseInResizeArea)] && [(TKWindow *) eventWindow mouseInResizeArea]) { /* * When the left button is pressed in the resize area, we receive * NSMouseDown, but when it is released we do not receive * NSMouseUp. So ignore the event and clear the button state but * do not change the ignoredPresses count. */ buttonState &= ~Tk_GetButtonMask(Button1); return theEvent; } if (inTitleBar) { ignoredPresses++; return theEvent; } validPresses++; buttonState |= Tk_GetButtonMask(Button1); } if (eventType == NSLeftMouseUp) { if (ignoredPresses > 0) { ignoredPresses--; } else if (validPresses > 0) { validPresses--; } if (validPresses == 0) { buttonState &= ~Tk_GetButtonMask(Button1); } } /* * Find an appropriate NSWindow to attach to this event, and its * associated Tk window. */ capture = TkpGetCapture(); if (capture) { winPtr = (TkWindow *) capture; eventWindow = TkMacOSXGetNSWindowForDrawable(winPtr->window); if (!eventWindow) { return theEvent; } } else { if (eventWindow) { winPtr = TkMacOSXGetTkWindow(eventWindow); } if (!winPtr) { eventWindow = [NSApp mainWindow]; winPtr = TkMacOSXGetTkWindow(eventWindow); } } if (!winPtr) { /* * We couldn't find a Tk window for this event. We have to ignore it. */ #ifdef TK_MAC_DEBUG_EVENTS TkMacOSXDbgMsg("Event received with no Tk window."); #endif return theEvent; } tkwin = (Tk_Window) winPtr; /* * Compute the mouse position in local (window) and global (screen) * coordinates. These are Tk coordinates, meaning that the local origin is * at the top left corner of the containing toplevel and the global origin * is at top left corner of the primary screen. */ global = [NSEvent mouseLocation]; local = [eventWindow tkConvertPointFromScreen: global]; global.x = floor(global.x); global.y = floor(TkMacOSXZeroScreenHeight() - global.y); local.x = floor(local.x); local.y = floor([eventWindow frame].size.height - local.y); if (Tk_IsEmbedded(winPtr)) { TkWindow *contPtr = TkpGetOtherWindow(winPtr); if (Tk_IsTopLevel(contPtr)) { local.x -= contPtr->wmInfoPtr->xInParent; local.y -= contPtr->wmInfoPtr->yInParent; } else { TkWindow *topPtr = TkMacOSXGetHostToplevel(winPtr)->winPtr; local.x -= (topPtr->wmInfoPtr->xInParent + contPtr->changes.x); local.y -= (topPtr->wmInfoPtr->yInParent + contPtr->changes.y); } } else { local.x -= winPtr->wmInfoPtr->xInParent; local.y -= winPtr->wmInfoPtr->yInParent; } /* * Use the local coordinates to find the Tk window which should receive * this event. Also convert local into the coordinates of that window. * (The converted local coordinates are only needed for scrollwheel * events.) */ target = Tk_TopCoordsToWindow(tkwin, local.x, local.y, &win_x, &win_y); /* * Ignore the event if a local grab is in effect and the Tk window is * not in the grabber's subtree. */ grabWinPtr = winPtr->dispPtr->grabWinPtr; if (grabWinPtr && /* There is a grab in effect ... */ !winPtr->dispPtr->grabFlags && /* and it is a local grab ... */ grabWinPtr->mainPtr == winPtr->mainPtr){ /* in the same application. */ Tk_Window tkwin2; if (!target) { return theEvent; } for (tkwin2 = target; !Tk_IsTopLevel(tkwin2); tkwin2 = Tk_Parent(tkwin2)) { if (tkwin2 == (Tk_Window)grabWinPtr) { break; } } if (tkwin2 != (Tk_Window)grabWinPtr) { return theEvent; } } /* * Generate an XEvent for this mouse event. */ unsigned int state = buttonState; NSUInteger modifiers = [theEvent modifierFlags]; if (modifiers & NSAlphaShiftKeyMask) { state |= LockMask; } if (modifiers & NSShiftKeyMask) { state |= ShiftMask; } if (modifiers & NSControlKeyMask) { state |= ControlMask; } if (modifiers & NSCommandKeyMask) { state |= Mod1Mask; /* command key */ } if (modifiers & NSAlternateKeyMask) { state |= Mod2Mask; /* option key */ } if (modifiers & NSNumericPadKeyMask) { state |= Mod3Mask; } if (modifiers & NSFunctionKeyMask) { state |= Mod4Mask; } if (eventType != NSScrollWheel) { /* * For normal mouse events, Tk_UpdatePointer will send the appropriate * XEvents using its cached state information. Unfortunately, it will * also recompute the local coordinates. */ #ifdef TK_MAC_DEBUG_EVENTS TKLog(@"UpdatePointer %p x %.1f y %.1f %d", target, global.x, global.y, state); #endif Tk_UpdatePointer(target, global.x, global.y, state); } else { CGFloat delta; XEvent xEvent; ThreadSpecificData *tsdPtr = (ThreadSpecificData *) Tcl_GetThreadData(&dataKey, sizeof(ThreadSpecificData)); /* * For scroll wheel events we need to send the XEvent here. */ xEvent.type = MouseWheelEvent; xEvent.xbutton.x = win_x; xEvent.xbutton.y = win_y; xEvent.xbutton.x_root = global.x; xEvent.xbutton.y_root = global.y; xEvent.xany.send_event = false; xEvent.xany.display = Tk_Display(target); xEvent.xany.window = Tk_WindowId(target); #define WHEEL_DELTA 120 #define WHEEL_DELAY 300000000 uint64_t wheelTick = clock_gettime_nsec_np(CLOCK_MONOTONIC_RAW); Bool timeout = (wheelTick - tsdPtr->wheelTickPrev) >= WHEEL_DELAY; if (timeout) { tsdPtr->vWheelAcc = tsdPtr->hWheelAcc = 0; } tsdPtr->wheelTickPrev = wheelTick; delta = [theEvent deltaY]; if (delta != 0.0) { delta = (tsdPtr->vWheelAcc += delta); if (timeout && fabs(delta) < 1.0) { delta = ((delta < 0.0) ? -1.0 : 1.0); } if (fabs(delta) >= 0.6) { int intDelta = round(delta); xEvent.xbutton.state = state; xEvent.xkey.keycode = WHEEL_DELTA * intDelta; tsdPtr->vWheelAcc -= intDelta; xEvent.xany.serial = LastKnownRequestProcessed(Tk_Display(tkwin)); Tk_QueueWindowEvent(&xEvent, TCL_QUEUE_TAIL); } } delta = [theEvent deltaX]; if (delta != 0.0) { delta = (tsdPtr->hWheelAcc += delta); if (timeout && fabs(delta) < 1.0) { delta = ((delta < 0.0) ? -1.0 : 1.0); } if (fabs(delta) >= 0.6) { int intDelta = round(delta); xEvent.xbutton.state = state | ShiftMask; xEvent.xkey.keycode = WHEEL_DELTA * intDelta; tsdPtr->hWheelAcc -= intDelta; xEvent.xany.serial = LastKnownRequestProcessed(Tk_Display(tkwin)); Tk_QueueWindowEvent(&xEvent, TCL_QUEUE_TAIL); } } } return theEvent; } @end #pragma mark - /* *---------------------------------------------------------------------- * * TkMacOSXButtonKeyState -- * * Returns the current state of the button & modifier keys. * * Results: * A bitwise inclusive OR of a subset of the following: Button1Mask, * ShiftMask, LockMask, ControlMask, Mod*Mask. * * Side effects: * None. * *---------------------------------------------------------------------- */ unsigned int TkMacOSXButtonKeyState(void) { UInt32 buttonState = 0, keyModifiers; int isFrontProcess = (GetCurrentEvent() && Tk_MacOSXIsAppInFront()); buttonState = isFrontProcess ? GetCurrentEventButtonState() : GetCurrentButtonState(); keyModifiers = isFrontProcess ? GetCurrentEventKeyModifiers() : GetCurrentKeyModifiers(); return ButtonModifiers2State(buttonState, keyModifiers); } /* *---------------------------------------------------------------------- * * ButtonModifiers2State -- * * Converts Carbon mouse button state and modifier values into a Tk * button/modifier state. * * Results: * None. * * Side effects: * None. * *---------------------------------------------------------------------- */ static unsigned int ButtonModifiers2State( UInt32 buttonState, UInt32 keyModifiers) { unsigned int state; /* * Tk on OSX supports at most 9 buttons. */ state = (buttonState & 0x079) * Button1Mask; /* Handle swapped buttons 2/3 */ if (buttonState & 0x02) { state |= Button3Mask; } if (buttonState & 0x04) { state |= Button2Mask; } /* Handle buttons 8/9 */ state |= (buttonState & 0x180) * (Button8Mask >> 7); if (keyModifiers & alphaLock) { state |= LockMask; } if (keyModifiers & shiftKey) { state |= ShiftMask; } if (keyModifiers & controlKey) { state |= ControlMask; } if (keyModifiers & cmdKey) { state |= Mod1Mask; /* command key */ } if (keyModifiers & optionKey) { state |= Mod2Mask; /* option key */ } if (keyModifiers & kEventKeyModifierNumLockMask) { state |= Mod3Mask; } if (keyModifiers & kEventKeyModifierFnMask) { state |= Mod4Mask; } return state; } /* *---------------------------------------------------------------------- * * XQueryPointer -- * * Check the current state of the mouse. This is not a complete * implementation of this function. It only computes the root coordinates * and the current mask. * * Results: * Sets root_x_return, root_y_return, and mask_return. Returns true on * success. * * Side effects: * None. * *---------------------------------------------------------------------- */ Bool XQueryPointer( Display *display, Window w, Window *root_return, Window *child_return, int *root_x_return, int *root_y_return, int *win_x_return, int *win_y_return, unsigned int *mask_return) { int getGlobal = (root_x_return && root_y_return); int getLocal = (win_x_return && win_y_return && w != None); (void)display; (void)root_return; (void)child_return; if (getGlobal || getLocal) { NSPoint global = [NSEvent mouseLocation]; if (getLocal) { MacDrawable *macWin = (MacDrawable *)w; NSWindow *win = TkMacOSXGetNSWindowForDrawable(w); if (win) { NSPoint local; local = [win tkConvertPointFromScreen:global]; local.y = [win frame].size.height - local.y; if (macWin->winPtr && macWin->winPtr->wmInfoPtr) { local.x -= macWin->winPtr->wmInfoPtr->xInParent; local.y -= macWin->winPtr->wmInfoPtr->yInParent; } *win_x_return = local.x; *win_y_return = local.y; } } if (getGlobal) { *root_x_return = global.x; *root_y_return = TkMacOSXZeroScreenHeight() - global.y; } } if (mask_return) { *mask_return = TkMacOSXButtonKeyState(); } return True; } /* *---------------------------------------------------------------------- * * TkGenerateButtonEventForXPointer -- * * This procedure generates an X button event for the current pointer * state as reported by XQueryPointer(). * * Results: * True if event(s) are generated - false otherwise. * * Side effects: * Additional events may be placed on the Tk event queue. Grab state may * also change. * *---------------------------------------------------------------------- */ MODULE_SCOPE int TkGenerateButtonEventForXPointer( Window window) /* X Window containing button event. */ { MouseEventData med; int global_x, global_y, local_x, local_y; bzero(&med, sizeof(MouseEventData)); XQueryPointer(NULL, window, NULL, NULL, &global_x, &global_y, &local_x, &local_y, &med.state); med.global.h = global_x; med.global.v = global_y; med.local.h = local_x; med.local.v = local_y; med.window = window; return GenerateButtonEvent(&med); } /* *---------------------------------------------------------------------- * * TkGenerateButtonEvent -- * * Given a global x & y position and the button key status this procedure * generates the appropriate X button event. It also handles the state * changes needed to implement implicit grabs. * * Results: * True if event(s) are generated, false otherwise. * * Side effects: * Additional events may be placed on the Tk event queue. Grab state may * also change. * *---------------------------------------------------------------------- */ int TkGenerateButtonEvent( int x, /* X location of mouse, */ int y, /* Y location of mouse. */ Window window, /* X Window containing button event. */ unsigned int state) /* Button Key state suitable for X event. */ { MacDrawable *macWin = (MacDrawable *)window; NSWindow *win = TkMacOSXGetNSWindowForDrawable(window); MouseEventData med; bzero(&med, sizeof(MouseEventData)); med.state = state; med.window = window; med.global.h = x; med.global.v = y; med.local = med.global; if (win) { NSPoint local = NSMakePoint(x, TkMacOSXZeroScreenHeight() - y); local = [win tkConvertPointFromScreen:local]; local.y = [win frame].size.height - local.y; if (macWin->winPtr && macWin->winPtr->wmInfoPtr) { local.x -= macWin->winPtr->wmInfoPtr->xInParent; local.y -= macWin->winPtr->wmInfoPtr->yInParent; } med.local.h = local.x; med.local.v = TkMacOSXZeroScreenHeight() - local.y; } return GenerateButtonEvent(&med); } /* *---------------------------------------------------------------------- * * GenerateButtonEvent -- * * Generate an X button event from a MouseEventData structure. Handles * the state changes needed to implement implicit grabs. * * Results: * True if event(s) are generated - false otherwise. * * Side effects: * Additional events may be placed on the Tk event queue. Grab state may * also change. * *---------------------------------------------------------------------- */ static int GenerateButtonEvent( MouseEventData *medPtr) { Tk_Window tkwin; int dummy; TkDisplay *dispPtr; #ifdef UNUSED /* * ButtonDown events will always occur in the front window. ButtonUp * events, however, may occur anywhere on the screen. ButtonUp events * should only be sent to Tk if in the front window or during an implicit * grab. */ if ((medPtr->activeNonFloating == NULL) || ((!(TkpIsWindowFloating(medPtr->whichWin)) && (medPtr->activeNonFloating != medPtr->whichWin)) && TkpGetCapture() == NULL)) { return false; } #endif dispPtr = TkGetDisplayList(); tkwin = Tk_IdToWindow(dispPtr->display, medPtr->window); if (tkwin != NULL) { tkwin = Tk_TopCoordsToWindow(tkwin, medPtr->local.h, medPtr->local.v, &dummy, &dummy); } Tk_UpdatePointer(tkwin, medPtr->global.h, medPtr->global.v, medPtr->state); return true; } /* *---------------------------------------------------------------------- * * TkpWarpPointer -- * * Move the mouse cursor to the screen location specified by the warpX and * warpY fields of a TkDisplay. * * Results: * None * * Side effects: * The mouse cursor is moved. * *---------------------------------------------------------------------- */ void TkpWarpPointer( TkDisplay *dispPtr) { CGPoint pt; if (dispPtr->warpWindow) { int x, y; Tk_GetRootCoords(dispPtr->warpWindow, &x, &y); pt.x = x + dispPtr->warpX; pt.y = y + dispPtr->warpY; } else { pt.x = dispPtr->warpX; pt.y = dispPtr->warpY; } CGWarpMouseCursorPosition(pt); if (dispPtr->warpWindow) { TkGenerateButtonEventForXPointer(Tk_WindowId(dispPtr->warpWindow)); } else { TkGenerateButtonEventForXPointer(None); } } /* *---------------------------------------------------------------------- * * TkpSetCapture -- * * This function captures the mouse so that all future events will be * reported to this window, even if the mouse is outside the window. If * the specified window is NULL, then the mouse is released. * * Results: * None. * * Side effects: * Sets the capture flag and captures the mouse. * *---------------------------------------------------------------------- */ void TkpSetCapture( TkWindow *winPtr) /* Capture window, or NULL. */ { while (winPtr && !Tk_IsTopLevel(winPtr)) { winPtr = winPtr->parentPtr; } captureWinPtr = (Tk_Window)winPtr; } /* *---------------------------------------------------------------------- * * TkpGetCapture -- * * Results: * Returns the current grab window * * Side effects: * None. * *---------------------------------------------------------------------- */ Tk_Window TkpGetCapture(void) { return captureWinPtr; } /* * Local Variables: * mode: objc * c-basic-offset: 4 * fill-column: 79 * coding: utf-8 * End: */