set RandomN 500 set RandomDepth 5 # # Demo: random N items # proc DemoRandom {} { set T .f2.f1.t InitPics folder-* small-* set height [font metrics [$T cget -font] -linespace] if {$height < 18} { set height 18 } # # Configure the treectrl widget # $T configure -itemheight $height -selectmode extended \ -showroot yes -showrootbutton yes -showbuttons yes -showlines $::ShowLines \ -scrollmargin 16 -xscrolldelay "500 50" -yscrolldelay "500 50" # # Create columns # $T column create -expand yes -text Item -itembackground {#e0e8f0 {}} -tag item $T column create -text Parent -justify center -itembackground {gray90 {}} -tag parent $T column create -text Depth -justify center -itembackground {linen {}} -tag depth $T configure -treecolumn item # # Create elements # $T element create e1 image -image {folder-open {open} folder-closed {}} $T element create e2 image -image small-file $T element create e3 text \ -fill [list $::SystemHighlightText {selected focus}] $T element create e4 text -fill blue $T element create e6 text $T element create e5 rect -showfocus yes \ -fill [list $::SystemHighlight {selected focus} gray {selected !focus}] # # Create styles using the elements # $T style create s1 $T style elements s1 {e5 e1 e3 e4} $T style layout s1 e1 -padx {0 4} -expand ns $T style layout s1 e3 -padx {0 4} -expand ns $T style layout s1 e4 -padx {0 6} -expand ns $T style layout s1 e5 -union [list e3] -iexpand ns -ipadx 2 $T style create s2 $T style elements s2 {e5 e2 e3} $T style layout s2 e2 -padx {0 4} -expand ns $T style layout s2 e3 -padx {0 4} -expand ns $T style layout s2 e5 -union [list e3] -iexpand ns -ipadx 2 $T style create s3 $T style elements s3 {e6} $T style layout s3 e6 -padx 6 -expand ns set ::TreeCtrl::Priv(sensitive,$T) { {item s1 e5 e1 e3} {item s2 e5 e2 e3} } set ::TreeCtrl::Priv(dragimage,$T) { {item s1 e1 e3} {item s2 e2 e3} } # # Create items and assign styles # set clicks [clock clicks] set items [$T item id root] for {set i 1} {$i < $::RandomN} {incr i} { set itemi [$T item create] while 1 { set j [expr {int(rand() * $i)}] set itemj [lindex $items $j] if {[$T depth $itemj] < $::RandomDepth} break } if {rand() * 2 > 1} { $T item collapse $itemi } if {rand() * 2 > 1} { $T item lastchild $itemj $itemi } else { $T item firstchild $itemj $itemi } lappend items $itemi } puts "created $::RandomN-1 items in [expr [clock clicks] - $clicks] clicks" set clicks [clock clicks] for {set i 0} {$i < $::RandomN} {incr i} { set itemi [lindex $items $i] set numChildren [$T item numchildren $itemi] if {$numChildren} { $T item configure $itemi -button yes $T item style set $itemi item s1 parent s3 depth s3 $T item complex $itemi \ [list [list e3 -text "Item $i"] [list e4 -text "($numChildren)"]] \ [list [list e6 -text "[$T item parent $itemi]"]] \ [list [list e6 -text "[$T depth $itemi]"]] } else { $T item style set $itemi item s2 parent s3 depth s3 $T item complex $itemi \ [list [list e3 -text "Item $i"]] \ [list [list e6 -text "[$T item parent $itemi]"]] \ [list [list e6 -text "[$T depth $itemi]"]] } } puts "configured $::RandomN items in [expr [clock clicks] - $clicks] clicks" bind DemoRandom { TreeCtrl::DoubleButton1 %W %x %y break } bind DemoRandom { set TreeCtrl::Priv(selectMode) toggle TreeCtrl::RandomButton1 %W %x %y break } bind DemoRandom { set TreeCtrl::Priv(selectMode) add TreeCtrl::RandomButton1 %W %x %y break } bind DemoRandom { set TreeCtrl::Priv(selectMode) set TreeCtrl::RandomButton1 %W %x %y break } bind DemoRandom { TreeCtrl::RandomMotion1 %W %x %y break } bind DemoRandom { TreeCtrl::RandomRelease1 %W %x %y break } bindtags $T [list $T DemoRandom TreeCtrl [winfo toplevel $T] all] return } proc TreeCtrl::RandomButton1 {T x y} { variable Priv focus $T set id [$T identify $x $y] set Priv(buttonMode) "" # Click outside any item if {$id eq ""} { $T selection clear # Click in header } elseif {[lindex $id 0] eq "header"} { ButtonPress1 $T $x $y # Click in item } else { foreach {where item arg1 arg2 arg3 arg4} $id {} switch $arg1 { button { $T item toggle $item } line { $T item toggle $arg2 } column { set ok 0 # Clicked an element if {[llength $id] == 6} { set column [lindex $id 3] set E [lindex $id 5] foreach list $Priv(sensitive,$T) { set C [lindex $list 0] set S [lindex $list 1] set eList [lrange $list 2 end] if {[$T column compare $column != $C]} continue if {[$T item style set $item $C] ne $S} continue if {[lsearch -exact $eList $E] == -1} continue set ok 1 break } } if {!$ok} { $T selection clear return } set Priv(drag,motion) 0 set Priv(drag,x) [$T canvasx $x] set Priv(drag,y) [$T canvasy $y] set Priv(drop) "" if {$Priv(selectMode) eq "add"} { BeginExtend $T $item } elseif {$Priv(selectMode) eq "toggle"} { BeginToggle $T $item } elseif {![$T selection includes $item]} { BeginSelect $T $item } $T activate $item if {[$T selection includes $item]} { set Priv(buttonMode) drag } } } } return } proc TreeCtrl::RandomMotion1 {T x y} { variable Priv switch $Priv(buttonMode) { "drag" { set Priv(autoscan,command,$T) {RandomMotion %T %x %y} AutoScanCheck $T $x $y RandomMotion $T $x $y } default { Motion1 $T $x $y } } return } proc TreeCtrl::RandomMotion {T x y} { variable Priv switch $Priv(buttonMode) { "drag" { # Detect initial mouse movement if {!$Priv(drag,motion)} { set Priv(selection) [$T selection get] set Priv(drop) "" $T dragimage clear # For each selected item, add 2nd and 3rd elements of # column "item" to the dragimage foreach I $Priv(selection) { foreach list $Priv(dragimage,$T) { set C [lindex $list 0] set S [lindex $list 1] if {[$T item style set $I $C] eq $S} { eval $T dragimage add $I $C [lrange $list 2 end] } } } set Priv(drag,motion) 1 } # Find the item under the cursor set cursor X_cursor set drop "" set id [$T identify $x $y] set ok 0 if {($id ne "") && ([lindex $id 0] eq "item") && ([llength $id] == 6)} { set item [lindex $id 1] set column [lindex $id 3] set E [lindex $id 5] foreach list $Priv(sensitive,$T) { set C [lindex $list 0] set S [lindex $list 1] set eList [lrange $list 2 end] if {[$T column compare $column != $C]} continue if {[$T item style set $item $C] ne $S} continue if {[lsearch -exact $eList $E] == -1} continue set ok 1 break } if {[lsearch -exact $Priv(sensitive,$T) $E] != -1} { set ok 1 } } if {$ok} { # If the item is not in the pre-drag selection # (i.e. not being dragged) see if we can drop on it if {[lsearch -exact $Priv(selection) $item] == -1} { set drop $item # We can drop if dragged item isn't an ancestor foreach item2 $Priv(selection) { if {[$T item isancestor $item2 $item]} { set drop "" break } } if {$drop ne ""} { scan [$T item bbox $drop] "%d %d %d %d" x1 y1 x2 y2 if {$y < $y1 + 3} { set cursor top_side set Priv(drop,pos) prevsibling } elseif {$y >= $y2 - 3} { set cursor bottom_side set Priv(drop,pos) nextsibling } else { set cursor "" set Priv(drop,pos) lastchild } } } } if {[$T cget -cursor] ne $cursor} { $T configure -cursor $cursor } # Select the item under the cursor (if any) and deselect # the previous drop-item (if any) $T selection modify $drop $Priv(drop) set Priv(drop) $drop # Show the dragimage in its new position set x [expr {[$T canvasx $x] - $Priv(drag,x)}] set y [expr {[$T canvasy $y] - $Priv(drag,y)}] $T dragimage offset $x $y $T dragimage configure -visible yes } default { Motion1 $T $x $y } } return } proc TreeCtrl::RandomRelease1 {T x y} { variable Priv if {![info exists Priv(buttonMode)]} return switch $Priv(buttonMode) { "drag" { AutoScanCancel $T $T dragimage configure -visible no $T selection modify {} $Priv(drop) $T configure -cursor "" if {$Priv(drop) ne ""} { RandomDrop $T $Priv(drop) $Priv(selection) $Priv(drop,pos) } unset Priv(buttonMode) } default { Release1 $T $x $y } } return } proc RandomDrop {T target source pos} { set parentList {} switch -- $pos { lastchild { set parent $target } prevsibling { set parent [$T item parent $target] } nextsibling { set parent [$T item parent $target] } } foreach item $source { # Ignore any item whose ancestor is also selected set ignore 0 foreach ancestor [$T item ancestors $item] { if {[lsearch -exact $source $ancestor] != -1} { set ignore 1 break } } if {$ignore} continue # Update the old parent of this moved item later if {[lsearch -exact $parentList $item] == -1} { lappend parentList [$T item parent $item] } # Add to target $T item $pos $target $item # Update text: parent $T item element configure $item parent e6 -text $parent # Update text: depth $T item element configure $item depth e6 -text [$T depth $item] # Recursively update text: depth set itemList [$T item firstchild $item] while {[llength $itemList]} { # Pop set item [lindex $itemList end] set itemList [lrange $itemList 0 end-1] $T item element configure $item depth e6 -text [$T depth $item] set item2 [$T item nextsibling $item] if {$item2 ne ""} { # Push lappend itemList $item2 } set item2 [$T item firstchild $item] if {$item2 ne ""} { # Push lappend itemList $item2 } } } # Update items that lost some children foreach item $parentList { set numChildren [$T item numchildren $item] if {$numChildren == 0} { $T item configure $item -button no $T item style map $item item s2 {e3 e3} } else { $T item element configure $item item e4 -text "($numChildren)" } } # Update the target that gained some children if {[$T item style set $parent item] ne "s1"} { $T item configure $parent -button yes $T item style map $parent item s1 {e3 e3} } set numChildren [$T item numchildren $parent] $T item element configure $parent item e4 -text "($numChildren)" return } # # Demo: random N items, button images # proc DemoRandom2 {} { set T .f2.f1.t DemoRandom InitPics mac-* $T configure -buttonimage {mac-collapse open mac-expand {}} \ -showlines no return }