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-rw-r--r--docs/BUILDING.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/BUILDING.md b/docs/BUILDING.md
index 6610665..95582ed 100644
--- a/docs/BUILDING.md
+++ b/docs/BUILDING.md
@@ -315,7 +315,7 @@ If you just want a specific configuration for e.g. the simulator, you can invoke
$ make -j4
<b>Note</b>: We did not compile the prebuilts for iOS with 64Bit yet. As such, you will not get binaries build for
-arm64. The main culprit is, again, curl which assumes the size of an int to be the same as at its configure time.
+arm64. The main culprit is, again, curl which assumes the size of an int to be the identical.
## Language Bindings
@@ -398,8 +398,8 @@ Command Prompt (2010)</tt> and type:
We do support both, 32 and 64Bit for Linux and Windows. On Macintosh, most prebuilt dependencies are compiled as
universal binaries with 32/64Bit but we build 64Bit binaries exclusively. The reason is that e.g. <tt>curl</tt>
-cannot be compiled as a universal binary as its header files make assumptions about the bit-depth of an int.
-Furthermore, most libraries used by invokers and provided by brew or Macports will be 64Bit only and fail to link.
+cannot be compiled as a universal binary as its header files make assumptions about the size of an int.
+Furthermore, most libraries used by invokers are provided by brew or Macports will be 64Bit only and fail to link.
If you feel adventurous, you can uncomment <tt>set(CMAKE_OSX_ARCHITECTURES "i386;x86_64")</tt> in the topmost
<tt>CMakeLists.txt</tt> and fight your way through the linker errors.