#ifndef DELAYEDEVENTQUEUE_H_JA6WRBVP #define DELAYEDEVENTQUEUE_H_JA6WRBVP #include "uscxml/concurrency/tinythread.h" #include #include #include #include #include #include #include namespace uscxml { class DelayedEventQueue { public: struct callbackData { void *userData; void (*callback)(void*, const std::string eventId); std::string eventId; bool persist; struct event *event; DelayedEventQueue* eventQueue; }; DelayedEventQueue(); virtual ~DelayedEventQueue(); void addEvent(std::string eventId, void (*callback)(void*, const std::string eventId), uint32_t delayMs, void* userData, bool persist = false); void cancelEvent(std::string eventId); void start(); void stop(); static void run(void*); bool isEmpty() { return _callbackData.empty(); } static void timerCallback(evutil_socket_t fd, short what, void *arg); static void dummyCallback(evutil_socket_t fd, short what, void *arg); bool _isStarted; tthread::thread* _thread; tthread::recursive_mutex _mutex; std::map _callbackData; struct event_base* _eventLoop; }; } #endif /* end of include guard: DELAYEDEVENTQUEUE_H_JA6WRBVP */