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/**
* @file
* @author 2012-2014 Stefan Radomski (stefan.radomski@cs.tu-darmstadt.de)
* @copyright Simplified BSD
*
* @cond
* This program is free software: you can redistribute it and/or modify
* it under the terms of the FreeBSD license as published by the FreeBSD
* project.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* You should have received a copy of the FreeBSD license along with this
* program. If not, see <http://www.opensource.org/licenses/bsd-license>.
* @endcond
*/
#ifndef SOCKETCLIENT_H_9A0B2A88
#define SOCKETCLIENT_H_9A0B2A88
#include "uscxml/Common.h" // for USCXML_API
#include "uscxml/concurrency/EventBase.h"
#include <string>
#include <map>
#include <set>
#ifdef _WIN32
# include <winsock2.h>
#else
# include <netinet/in.h> /* For sockaddr_in */
#endif
#include <cerrno>
#include "uscxml/concurrency/tinythread.h" // for recursive_mutex, etc
extern "C" {
#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
}
namespace uscxml {
class USCXML_API Socket {
public:
Socket(int domain, int type, int protocol);
virtual ~Socket();
void setBlockSizeRead(size_t size);
protected:
void setupSockAddr(const std::string& address, int port);
evutil_socket_t _socketFD;
tthread::recursive_mutex _mutex;
size_t _blockSizeRead;
struct sockaddr_in _sin;
boost::shared_ptr<EventBase> _base;
};
class USCXML_API ServerSocket : public Socket {
public:
class Connection {
public:
struct bufferevent* bufferEvent;
int fd;
void reply(const char* data, size_t size);
};
ServerSocket(int domain, int type, int protocol);
virtual ~ServerSocket();
void listen(const std::string& address, int port);
virtual void readCallback(const char* data, size_t size, Connection& conn) {};
protected:
void bind();
static void acceptCallback(evutil_socket_t listener, short event, void *ctx);
static void errorCallback(struct bufferevent *bev, short error, void *ctx);
static void readCallback(struct bufferevent *bev, void *ctx);
std::map<struct bufferevent*, Connection> _connections;
struct event* _listenerEvent;
static std::set<ServerSocket*> _instances;
};
class USCXML_API ClientSocket : public Socket {
public:
ClientSocket(int domain, int type, int protocol);
virtual ~ClientSocket();
virtual void readCallback(const char* data, size_t size) {};
void connect(const std::string& address, int port);
int write(const char* data, size_t size);
protected:
static void readCallback(struct bufferevent *bev, void *ctx);
static void errorCallback(struct bufferevent *bev, short error, void *ctx);
struct bufferevent* _clientEvent;
};
}
#endif /* end of include guard: SOCKETCLIENT_H_9A0B2A88 */
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