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authorMichael Brasser <michael.brasser@nokia.com>2009-10-26 01:25:17 (GMT)
committerMichael Brasser <michael.brasser@nokia.com>2009-10-26 01:26:14 (GMT)
commit4fbd2ad6c90fa4946595c715dedf712d77350fb8 (patch)
tree2b1d6dce68dd595bb93ba01ef6f893ea18c103c3
parent5d7f9e852a1de2c949ad6ca866d11a33b4152d29 (diff)
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Doc.
-rw-r--r--doc/src/declarative/pics/3d-rotation-axis.pngbin14304 -> 11078 bytes
-rw-r--r--doc/src/declarative/pics/axisrotation.pngbin3425 -> 8891 bytes
-rw-r--r--doc/src/snippets/declarative/rotation.qml16
-rw-r--r--src/declarative/fx/qfxitem.cpp37
4 files changed, 31 insertions, 22 deletions
diff --git a/doc/src/declarative/pics/3d-rotation-axis.png b/doc/src/declarative/pics/3d-rotation-axis.png
index 1b17261..b940215 100644
--- a/doc/src/declarative/pics/3d-rotation-axis.png
+++ b/doc/src/declarative/pics/3d-rotation-axis.png
Binary files differ
diff --git a/doc/src/declarative/pics/axisrotation.png b/doc/src/declarative/pics/axisrotation.png
index 409a9e9..4cddcdf 100644
--- a/doc/src/declarative/pics/axisrotation.png
+++ b/doc/src/declarative/pics/axisrotation.png
Binary files differ
diff --git a/doc/src/snippets/declarative/rotation.qml b/doc/src/snippets/declarative/rotation.qml
index aaaebee..4a67dcb 100644
--- a/doc/src/snippets/declarative/rotation.qml
+++ b/doc/src/snippets/declarative/rotation.qml
@@ -4,25 +4,29 @@ Rectangle {
width: 360; height: 80
color: "white"
//! [0]
- HorizontalLayout {
- margin: 10
+ Row {
+ x: 10; y: 10
spacing: 10
Image { source: "pics/qt.png" }
Image {
source: "pics/qt.png"
- transform: Rotation { origin.x: 30; axis.y: 60; axis.z: 0 angle: 18 }
+ transform: Rotation { origin.x: 30; origin.y: 30; axis { x: 0; y: 1; z: 0 } angle: 18 }
+ smooth: true
}
Image {
source: "pics/qt.png"
- transform: Rotation { origin.x: 30; axis.y: 60; axis.z: 0 angle: 36 }
+ transform: Rotation { origin.x: 30; origin.y: 30; axis { x: 0; y: 1; z: 0 } angle: 36 }
+ smooth: true
}
Image {
source: "pics/qt.png"
- transform: Rotation { origin.x: 30; axis.y: 60; axis.z: 0; angle: 54 }
+ transform: Rotation { origin.x: 30; origin.y: 30; axis { x: 0; y: 1; z: 0 } angle: 54 }
+ smooth: true
}
Image {
source: "pics/qt.png"
- transform: Rotation { origin.x: 30; axis.y: 60; axis.z: 0; angle: 72 }
+ transform: Rotation { origin.x: 30; origin.y: 30; axis { x: 0; y: 1; z: 0 } angle: 72 }
+ smooth: true
}
}
//! [0]
diff --git a/src/declarative/fx/qfxitem.cpp b/src/declarative/fx/qfxitem.cpp
index 317a284..b82a38d 100644
--- a/src/declarative/fx/qfxitem.cpp
+++ b/src/declarative/fx/qfxitem.cpp
@@ -79,15 +79,10 @@ QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
#include "qfxeffects.cpp"
/*!
- \qmlclass Transform
- \brief A transformation.
-*/
-
-/*!
\qmlclass Scale
- \brief A Scale object provides a way to scale an Item.
+ \brief The Scale object provides a way to scale an Item.
- The scale object gives more control over scaling than using Item's scale property. Specifically,
+ The Scale object gives more control over scaling than using Item's scale property. Specifically,
it allows a different scale for the x and y axes, and allows the scale to be relative to an
arbitrary point.
@@ -105,13 +100,14 @@ QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
\qmlproperty real Scale::origin.x
\qmlproperty real Scale::origin.y
- The origin point for the scale. The scale will be relative to this point.
+ The point that the item is scaled from (i.e., the point that stays fixed relative to the parent as
+ the rest of the item grows). By default the origin is 0, 0.
*/
/*!
\qmlproperty real Scale::xScale
- The scaling factor for the X axis.
+ The scaling factor for the X axis.
*/
/*!
@@ -122,7 +118,10 @@ QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
/*!
\qmlclass Rotation
- \brief A Rotation object provides a way to rotate an Item around a point using an axis in 3D space.
+ \brief The Rotation object provides a way to rotate an Item.
+
+ The Rotation object gives more control over rotation than using Item's rotation property.
+ Specifically, it allows (z axis) rotation to be relative to an arbitrary point.
The following example rotates a Rectangle around its interior point 25, 25:
\qml
@@ -133,7 +132,10 @@ QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
}
\endqml
- Here is an example of various rotations applied to an \l Image.
+ Rotation also provides a way to specify 3D-like rotations for Items. For these types of
+ rotations you must specify the axis to rotate around in addition to the origin point.
+
+ The following example shows various 3D-like rotations applied to an \l Image.
\snippet doc/src/snippets/declarative/rotation.qml 0
\image axisrotation.png
@@ -143,7 +145,8 @@ QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
\qmlproperty real Rotation::origin.x
\qmlproperty real Rotation::origin.y
- The point to rotate around.
+ The origin point of the rotation (i.e., the point that stays fixed relative to the parent as
+ the rest of the item rotates). By default the origin is 0, 0.
*/
/*!
@@ -151,16 +154,18 @@ QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
\qmlproperty real Rotation::axis.y
\qmlproperty real Rotation::axis.z
- A rotation axis is specified by a vector in 3D space By default the vector defines a rotation around the z-Axis.
+ The axis to rotate around. For simple (2D) rotation around a point, you do not need to specify an axis,
+ as the default axis is the z axis (\c{ axis { x: 0; y: 0; z: 0 } }).
- \image 3d-rotation-axis.png
+ For a typical 3D-like rotation you will usually specify both the origin and the axis.
+ \image 3d-rotation-axis.png
*/
/*!
\qmlproperty real Rotation::angle
- The angle, in degrees, to rotate.
+ The angle to rotate, in degrees clockwise.
*/
@@ -2113,7 +2118,7 @@ void QFxItem::setBaselineOffset(qreal offset)
/*!
\qmlproperty real Item::rotation
- This property holds the rotation of the item in degrees.
+ This property holds the rotation of the item in degrees clockwise.
This specifies how many degrees to rotate the item around its transformOrigin.
The default rotation is 0 degrees (i.e. not rotated at all).