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authorGary Oberbrunner <garyo@oberbrunner.com>2012-10-13 14:30:37 (GMT)
committerGary Oberbrunner <garyo@oberbrunner.com>2012-10-13 14:30:37 (GMT)
commit101c5aa6e19f7498e0723515d3274e4be6bed20a (patch)
tree483b80c43b26413ae1e6780c6282d675ec241f1e
parent1f12e6a3069220bf565b7eb4c4b130c21b67e2f6 (diff)
parentc3c4deb28d68fc28c41b0c06185c7d03c2d0247b (diff)
downloadSCons-101c5aa6e19f7498e0723515d3274e4be6bed20a.zip
SCons-101c5aa6e19f7498e0723515d3274e4be6bed20a.tar.gz
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Merged pull request #44 (make README a ReStructuredText file)
I added a few test fixes and tweaks to Russels version.
-rw-r--r--README779
-rw-r--r--README.rst753
-rw-r--r--SConstruct2
-rw-r--r--bin/update-release-info.py7
-rw-r--r--test/update-release-info/update-release-info.py6
5 files changed, 762 insertions, 785 deletions
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- SCons - a software construction tool
-
-Welcome to the SCons development tree. The real purpose of this tree
-is to package SCons for production distribution in a variety of formats,
-not just to hack SCons code.
-
-If all you want to do is install and run SCons, it will be easier for you
-to download and install the scons-{version}.tar.gz or scons-{version}.zip
-package rather than to work with the packaging logic in this tree.
-
-To the extent that this tree is about building SCons packages, the *full*
-development cycle is not just to test the code directly, but to package
-SCons, unpack the package, "install" SCons in a test subdirectory,
-and then to run the tests against the unpacked and installed software.
-This helps eliminate problems caused by, for example, failure to update
-the list of files to be packaged.
-
-For just working on making an individual change to the SCons source,
-however, you don't actually need to build or install SCons; you
-*can* actually edit and execute SCons in-place. See the following
-sections below for more information:
-
- MAKING CHANGES
- How to edit and execute SCons in-place.
-
- DEBUGGING
- Tips for debugging problems in SCons.
-
- TESTING
- How to use the automated regression tests.
-
- DEVELOPMENT WORKFLOW
- An example of how to put the edit/execute/test pieces
- together in a reasonable development workflow.
-
-
-LATEST VERSION
-==============
-
-Before going further, you can check that this package you have is the
-latest version at the SCons download page:
-
- http://www.scons.org/download.php
-
-
-EXECUTION REQUIREMENTS
-======================
-
-Running SCons requires Python version 2.4 or later. There should be
-no other dependencies or requirements to run SCons.
-
-The default SCons configuration assumes use of the Microsoft Visual C++
-compiler suite on WIN32 systems, and assumes a C compiler named 'cc',
-a C++ compiler named 'c++', and a Fortran compiler named 'g77' (such
-as found in the GNU C compiler suite) on any other type of system.
-You may, of course, override these default values by appropriate
-configuration of Environment construction variables.
-
-By default, SCons knows how to search for available programming tools
-on various systems--see the SCons man page for details. You may,
-of course, override the default SCons choices made by appropriate
-configuration of Environment construction variables.
-
-
-INSTALLATION REQUIREMENTS
-=========================
-
-Nothing special.
-
-
-EXECUTING SCONS WITHOUT INSTALLING
-==================================
-
-You can execute the local SCons directly from the src/ subdirectory by
-first setting the SCONS_LIB_DIR environment variable to the local
-src/engine subdirectory, and then executing the local src/script/scons.py
-script to populate the build/scons/ subdirectory. You would do this as
-follows on a Linux or UNIX system (using sh or a derivative like bash or
-ksh):
-
- $ setenv MYSCONS=`pwd`/src
- $ setenv SCONS_LIB_DIR=$MYSCONS/engine
- $ python $MYSCONS/script/scons.py [arguments]
-
-Or on Windows:
-
- C:\scons>set MYSCONS=%cd%\src
- C:\scons>set SCONS_LIB_DIR=%MYSCONS%\engine
- C:\scons>python %MYSCONS%\script\scons.py [arguments]
-
-An alternative approach is to skip the above and use:
-
- $ python bootstrap.py [arguments]
-
-bootstrap.py keeps the src/ subdirectory free of compiled Python (*.pyc or
-*.pyo) files by copying the necessary SCons files to a local bootstrap/
-subdirectory and executing it from there.
-
-You can use the -C option to have SCons change directory to another
-location where you already have a build configuration set up.
-
- $ python bootstrap.py -C /some/other/location [arguments]
-
-For simplicity in the following examples, we will only show the
-bootstrap.py approach.
-
-
-INSTALLATION
-============
-
- NOTE: You don't need to build SCons packages or install SCons if
- you just want to work on developing a patch. See the sections
- about MAKING CHANGES and TESTING below if you just want to submit
- a bug fix or some new functionality. See the sections below about
- BUILDING PACKAGES and TESTING PACKAGES if your enhancement involves
- changing the way in which SCons is packaged and/or installed on an
- end-user system.
-
-Assuming your system satisfies the installation requirements in the
-previous section, install SCons from this package by first populating
-the build/scons/ subdirectory. (For an easier way to install SCons,
-without having to populate this directory, use the scons-{version}.tar.gz
-or scons-{version}.zip package.)
-
-Populate build/scons/ using a pre-installed SCons
--------------------------------------------------
-
-If you already have an appropriate version of SCons installed on your
-system, populate the build/scons/ directory by running:
-
- $ scons build/scons
-
-Populate build/scons/ using the SCons source
---------------------------------------------
-
-You can also use this version of SCons to populate its own build directory
-by using a supplied bootstrap.py script (see the section above about
-EXECUTING SCONS WITHOUT INSTALLING):
-
- $ python bootstrap.py build/scons
-
-Install the built SCons files
------------------------------
-
-Any of the above commands will populate the build/scons/ directory with
-the necessary files and directory structure to use the Python-standard
-setup script as follows on Linux or UNIX:
-
- # cd build/scons
- # python setup.py install
-
-Or on Windows:
-
- C:\scons\>cd build\scons
- C:\scons\build\scons>python setup.py install
-
-By default, the above commands will do the following:
-
- -- Install the version-numbered "scons-2.0.0" and "sconsign-2.0.0"
- scripts in the default system script directory (/usr/bin or
- C:\Python*\Scripts, for example). This can be disabled by
- specifying the "--no-version-script" option on the command
- line.
-
- -- Install scripts named "scons" and "sconsign" scripts in the
- default system script directory (/usr/bin or C:\Python*\Scripts,
- for example). This can be disabled by specifying the
- "--no-scons-script" option on the command line, which is useful
- if you want to install and experiment with a new version before
- making it the default on your system.
-
- On UNIX or Linux systems, you can have the "scons" and "sconsign"
- scripts be hard links or symbolic links to the "scons-2.0.0" and
- "sconsign-2.0.0" scripts by specifying the "--hardlink-scons" or
- "--symlink-scons" options on the command line.
-
- -- Install "scons-2.0.0.bat" and "scons.bat" wrapper scripts in the
- Python prefix directory on Windows (C:\Python*, for example).
- This can be disabled by specifying the "--no-install-bat" option
- on the command line.
-
- On UNIX or Linux systems, the "--install-bat" option may be
- specified to have "scons-2.0.0.bat" and "scons.bat" files installed
- in the default system script directory, which is useful if you
- want to install SCons in a shared file system directory that can
- be used to execute SCons from both UNIX/Linux and Windows systems.
-
- -- Install the SCons build engine (a Python module) in an
- appropriate version-numbered SCons library directory
- (/usr/lib/scons-2.0.0 or C:\Python*\scons-2.0.0, for example).
- See below for more options related to installing the build
- engine library.
-
- -- Install the troff-format man pages in an appropriate directory
- on UNIX or Linux systems (/usr/share/man/man1 or /usr/man/man1,
- for example). This can be disabled by specifying the
- "--no-install-man" option on the command line. The man pages
- can be installed on Windows systems by specifying the
- "--install-man" option on the command line.
-
-Note that, by default, SCons does not install its build engine library
-in the standard Python library directories. If you want to be able to
-use the SCons library modules (the build engine) in other Python
-scripts, specify the "--standard-lib" option on the command line, as
-follows:
-
- # python setup.py install --standard-lib
-
-This will install the build engine in the standard Python library
-directory (/usr/lib/python*/site-packages or
-C:\Python*\Lib\site-packages).
-
-Alternatively, you can have SCons install its build engine library in a
-hard-coded standalone library directory, instead of the default
-version-numbered directory, by specifying the "--standalone-lib" option
-on the command line, as follows:
-
- # python setup.py install --standalone-lib
-
-This is usually not recommended, however.
-
-Note that, to install SCons in any of the above system directories,
-you should have system installation privileges (that is, "root" or
-"Administrator") when running the setup.py script. If you don't have
-system installation privileges, you can use the --prefix option to
-specify an alternate installation location, such as your home directory:
-
- $ python setup.py install --prefix=$HOME
-
-This will install SCons in the appropriate locations relative to
-$HOME--that is, the scons script itself $HOME/bin and the associated
-library in $HOME/lib/scons, for example.
-
-
-MAKING CHANGES
-==============
-
-Because SCons is implemented in a scripting language, you don't need to
-build it in order to make changes and test them.
-
-Virtually all of the SCons functionality exists in the "build engine,"
-the src/engine/SCons subdirectory hierarchy that contains all of the
-modules that make up SCons. The src/script/scons.py wrapper script exists
-mainly to find the appropriate build engine library and then execute it.
-
-In order to make your own changes locally and test them by hand, simply
-edit modules in the local src/engine/SCons subdirectory tree and use the
-local bootstrap.py script (see the section above about EXECUTING SCONS
-WITHOUT INSTALLING):
-
- $ python bootstrap.py [arguments]
-
-If you want to be able to just execute your modified version of SCons from
-the command line, you can make it executable and add its directory to your
-$PATH like so:
-
- $ chmod 755 src/script/scons.py
- $ export PATH=$PATH:`pwd`/src/script
-
-You should then be able to run this version of SCons by just typing
-"scons.py" at your UNIX or Linux command line.
-
-Note that the regular SCons development process makes heavy use of
-automated testing. See the TESTING and DEVELOPMENT WORKFLOW sections
-below for more information about the automated regression tests and how
-they can be used in a development cycle to validate that your changes
-don't break existing functionality.
-
-
-DEBUGGING
-=========
-
-Python comes with a good interactive debugger. When debugging changes
-by hand (i.e., when not using the automated tests), you can invoke SCons
-under control of the Python debugger by specifying the --debug=pdb option:
-
- $ scons --debug=pdb [arguments]
- > /home/knight/SCons/src/engine/SCons/Script/Main.py(927)_main()
- -> default_warnings = [ SCons.Warnings.CorruptSConsignWarning,
- (Pdb)
-
-Once in the debugger, you can set breakpoints at lines in files in the
-build engine modules by providing the path name of the file relative to
-the src/engine subdirectory (that is, including the SCons/ as the first
-directory component):
-
- (Pdb) b SCons/Tool/msvc.py:158
-
-The debugger also supports single stepping, stepping into functions,
-printing variables, etc.
-
-Trying to debug problems found by running the automated tests (see the
-TESTING section, below) is more difficult, because the test automation
-harness re-invokes SCons and captures output. Consequently, there isn't an
-easy way to invoke the Python debugger in a useful way on any particular
-SCons call within a test script.
-
-The most effective technique for debugging problems that occur during an
-automated test is to use the good old tried-and-true technique of adding
-statements to print tracing information. But note that you can't just use
-"print" statement, or even "sys.stdout.write()," because those change the
-SCons output, and the automated tests usually look for matches of specific
-output strings to decide if a given SCons invocations passes the test.
-
-To deal with this, SCons supports a Trace() function that (by default)
-will print messages to your console screen ("/dev/tty" on UNIX or Linux,
-"con" on Windows). By adding Trace() calls to the SCons source code:
-
- def sample_method(self, value):
- from SCons.Debug import Trace
- Trace('called sample_method(%s, %s)\n' % (self, value))
-
-You can then run automated tests that print any arbitrary information
-you wish about what's going on inside SCons, without interfering with
-the test automation.
-
-The Trace() function can also redirect its output to a file, rather than
-the screen:
-
- def sample_method(self, value):
- from SCons.Debug import Trace
- Trace('called sample_method(%s, %s)\n' % (self, value),
- file='trace.out')
-
-Where the Trace() function sends its output is stateful: once you use the
-"file=" argument, all subsequent calls to Trace() send their output to
-the same file, until another call with a "file=" argument is reached.
-
-
-TESTING
-=======
-
-Tests are run by the runtest.py script in this directory.
-
-There are two types of tests in this package:
-
- Unit tests for individual SCons modules live underneath the
- src/engine/ subdirectory and are the same base name as the module
- with "Tests.py" appended--for example, the unit test for the
- Builder.py module is the BuilderTests.py script.
-
- End-to-end tests of SCons live in the test/ subdirectory.
-
-You may specifically list one or more tests to be run:
-
- $ python runtest.py src/engine/SCons/BuilderTests.py
-
- $ python runtest.py test/option-j.py test/Program.py
-
-You also use the -f option to execute just the tests listed in a specified
-text file:
-
- $ cat testlist.txt
- test/option-j.py
- test/Program.py
- $ python runtest.py -f testlist.txt
-
-One test must be listed per line, and any lines that begin with '#'
-will be ignored (allowing you, for example, to comment out tests that
-are currently passing and then uncomment all of the tests in the file
-for a final validation run).
-
-The runtest.py script also takes a -a option that searches the tree for
-all of the tests and runs them:
-
- $ python runtest.py -a
-
-If more than one test is run, the runtest.py script prints a summary
-of how many tests passed, failed, or yielded no result, and lists any
-unsuccessful tests.
-
-The above invocations all test directly the files underneath the src/
-subdirectory, and do not require that a build be performed first. The
-runtest.py script supports additional options to run tests against
-unpacked packages in the build/test-*/ subdirectories. See the "TESTING
-PACKAGES" section below.
-
-
-DEVELOPMENT WORKFLOW
-====================
-
- CAVEAT: The point of this section isn't to describe one dogmatic
- workflow. Just running the test suite can be time-consuming, and
- getting a patch to pass all of the tests can be more so. If you're
- genuinely blocked, it may make more sense to submit a patch with
- a note about which tests still fail, and how. Someone else may be
- able to take your "initial draft" and figure out how to improve it
- to fix the rest of the tests. So there's plenty of room for use of
- good judgement.
-
-The various techniques described in the above sections can be combined
-to create simple and effective workflows that allow you to validate
-that patches you submit to SCons don't break existing functionality and
-have adequate testing, thereby increasing the speed with which they can
-be integrated.
-
-For example, suppose your project's SCons configuration is blocked by
-an SCons bug, and you decide you want to fix it and submit the patch.
-Here's one possible way to go about doing that (using UNIX/Linux as the
-development platform, Windows users can translate as appropriate)):
-
- -- Change to the top of your checked-out SCons tree.
-
- -- Confirm that the bug still exists in this version of SCons
- by using the -C option to run the broken build:
-
- $ python bootstrap.py -C /home/me/broken_project .
-
- -- Fix the bug in SCons by editing appropriate module files
- underneath src/engine/SCons.
-
- -- Confirm that you've fixed the bug affecting your project:
-
- $ python bootstrap.py -C /home/me/broken_project .
-
- -- Test to see if your fix had any unintended side effects
- that break existing functionality:
-
- $ python runtest.py -a -o test.log
-
- Be patient, there are more than 700 test scripts in the
- whole suite. If you are on UNIX/Linux, you can use:
-
- $ python runtest.py -a | tee test.log
-
- instead so you can monitor progress from your terminal.
-
- If any test scripts fail, they will be listed in a summary at
- the end of the log file. Some test scripts may also report
- NO RESULT because (for example) your local system is the wrong
- type or doesn't have some installed utilities necessary to run
- the script. In general, you can ignore the NO RESULT list.
-
- -- Cut-and-paste the list of failed tests into a file:
-
- $ cat > failed.txt
- test/failed-test-1.py
- test/failed-test-2.py
- test/failed-test-3.py
- ^D
- $
-
- -- Now debug the test failures and fix them, either by changing
- SCons, or by making necessary changes to the tests (if, for
- example, you have a strong reason to change functionality, or
- if you find that the bug really is in the test script itself).
- After each change, use the runtest.py -f option to examine the
- effects of the change on the subset of tests that originally
- failed:
-
- $ [edit]
- $ python runtest.py -f failed.txt
-
- Repeat this until all of the tests that originally failed
- now pass.
-
- -- Now you need to go back and validate that any changes you
- made while getting the tests to pass didn't break the fix
- you originally put in, and didn't introduce any *additional*
- unintended side effects that broke other tests:
-
- $ python bootstrap.py -C /home/me/broken_project .
- $ python runtest.py -a -o test.log
-
- If you find any newly-broken tests, add them to your "failed.txt"
- file and go back to the previous step.
-
-Of course, the above is only one suggested workflow. In practice, there
-is a lot of room for judgment and experience to make things go quicker.
-For example, if you're making a change to just the Java support, you
-might start looking for regressions by just running the test/Java/*.py
-tests instead of running all of "runtest.py -a".
-
-
-BUILDING PACKAGES
-=================
-
-We use SCons (version 0.96.93 later) to build its own packages. If you
-already have an appropriate version of SCons installed on your system,
-you can build everything by simply running it:
-
- $ scons
-
-If you don't have SCons version 0.96.93 later already installed on your
-system, you can use the supplied bootstrap.py script (see the section
-above about EXECUTING SCONS WITHOUT INSTALLING):
-
- $ python bootstrap.py build/scons
-
-Depending on the utilities installed on your system, any or all of the
-following packages will be built:
-
- build/dist/scons-2.0.0-1.noarch.rpm
- build/dist/scons-2.0.0-1.src.rpm
- build/dist/scons-2.0.0.linux-i686.tar.gz
- build/dist/scons-2.1.0.alpha.yyyymmdd.tar.gz
- build/dist/scons-2.1.0.alpha.yyyymmdd.win32.exe
- build/dist/scons-2.1.0.alpha.yyyymmdd.zip
- build/dist/scons-doc-2.1.0.alpha.yyyymmdd.tar.gz
- build/dist/scons-local-2.1.0.alpha.yyyymmdd.tar.gz
- build/dist/scons-local-2.1.0.alpha.yyyymmdd.zip
- build/dist/scons-src-2.1.0.alpha.yyyymmdd.tar.gz
- build/dist/scons-src-2.1.0.alpha.yyyymmdd.zip
- build/dist/scons_1.3.0-1_all.deb
-
-The SConstruct file is supposed to be smart enough to avoid trying to
-build packages for which you don't have the proper utilities installed.
-For example, if you don't have Debian packaging tools installed, it
-should just not build the .deb package, not fail the build.
-
-If you receive a build error, please report it to the scons-devel
-mailing list and open a bug report on the SCons bug tracker.
-
-Note that in addition to creating the above packages, the default build
-will also unpack one or more of the packages for testing.
-
-
-TESTING PACKAGES
-================
-
-A full build will unpack and/or install any .deb, .rpm., .local.tar.gz,
-.local.zip, .src.tar.gz, .src.zip, .tar.gz, and .zip packages into
-separate build/test-*/ subdirectories. (Of course, if a package was
-not built on your system, it should not try to install it.) The
-runtest.py script supports a -p option that will run the specified tests
-(individually or collectively via the -a option) against the unpacked
-build/test-/* subdirectory:
-
- $ python runtest.py -p deb
-
- $ python runtest.py -p rpm
-
- $ python runtest.py -p local-tar-gz
-
- $ python runtest.py -p local-zip
-
- $ python runtest.py -p src-tar-gz
-
- $ python runtest.py -p src-zip
-
- $ python runtest.py -p tar-gz
-
- $ python runtest.py -p zip
-
-(The canonical invocation is to also use the runtest.py -a option so
-that all tests are run against the specified package.)
-
-
-CONTENTS OF THIS PACKAGE
-========================
-
-Not guaranteed to be up-to-date (but better than nothing):
-
-bench/
- A subdirectory for benchmarking scripts, used to perform timing
- tests to decide what specific idioms are most efficient for
- various parts of the code base. We check these in so they're
- available in case we have to revisit any of these decisions in
- the future.
-
-bin/
- Miscellaneous utilities used in SCons development. Right now,
- some of the stuff here includes:
-
- -- a copy of the script we use to translate an Aegis change
- into a CVS checkin
- -- a script that runs pychecker on our source tree
- -- a script that counts source and test files and numbers
- of lines in each
- -- a script for synchronizing the Aegis tree to SourceForge
- -- a prototype script for capturing sample SCons output
- in xml files
- -- a script that can profile and time a packaging build of
- SCons itself
- -- a copy of xml_export, which can retrieve project data
- from SourceForge
- -- scripts and a Python module for translating the SCons
- home-brew XML documentation tags into DocBook and
- man page format
-
-bootstrap.py
- Build script for running SCons from the current source code
- checkout. This copies SCons files to bootstrap/ subdirectory,
- and then executes SCons with the supplied command-line arguments.
-
-build/
- This doesn't exist yet if you're looking at a vanilla source
- tree. This is generated as part of our build process, and it's
- where, believe it or not, we *build* everything.
-
-config
- The Aegis configuration, governing much of how we use Aegis to
- build, test, control source, etc.
-
-debian/
- Files needed to construct a Debian package. The contents of this
- directory are dictated by the Debian Policy Manual
- (http://www.debian.org/doc/debian-policy). The package will not be
- accepted into the Debian distribution unless the contents of this
- directory satisfy the relevant Debian policies.
-
-doc/
- SCons documentation. A variety of things here, in various
- stages of (in)completeness.
-
-gentoo/
- Stuff to generate files for Gentoo Linux.
-
-HOWTO/
- Documentation of SCons administrative procedures (making a
- change, releasing a new version). Maybe other administrative
- stuff in the future.
-
-LICENSE
- A copy of the copyright and terms under which SCons is
- distributed (the Open Source Initiative-approved MIT license).
-
-LICENSE-local
- A copy of the copyright and terms under which SCons is
- distributed for inclusion in the scons-local-{version} packages.
- This is the same as LICENSE with a preamble that specifies
- the licensing terms are for SCons itself, not any other
- package that includes SCons.
-
-QMTest/
- The Python modules we use for testing, some generic modules
- originating elsewhere and some specific to SCons.
-
-README
- What you're looking at right now.
-
-README-local
- A README file for inclusion in the scons-local-{version}
- packages. Similar to this file, but stripped down and modified
- for people looking at including SCons in their shipped software.
-
-review.py
- Script for uploading changes for review to Rietveld installation
- at http://codereview.appspot.com
-
-rpm/
- The .spec file for building our RPM packages.
-
-runtest.py
- Script for running SCons tests. By default, this will run a
- test against the code in the local src/ tree, so you don't
- have to do a build before testing your changes. Aegis uses
- it with an option that requires that you've done a build
- (aeb) before running tests.
-
-SConstruct
- The "Makefile" for the SCons distribution.
-
- (It has been pointed out that it's hard to find the SCons API
- in this SConstruct file, and that it looks a lot more like a
- pure Python script than a build configuration file. That's
- mainly because all of the magick we have to perform to deal with
- all of the different packaging formats requires a lot of pure
- Python manipulation. In other words, don't look at this file
- for an example of how easy it is to use SCons to build "normal"
- software.)
-
-src/
- Where the actual source code is kept, of course.
-
-template/
- Template files, used by Aegis to give you a head start when you
- aenf or aent a new file.
-
-test/
- End-to-end tests of the SCons utility itself. These are
- separate from the individual module unit tests, which live
- side-by-side with the modules under src/.
-
-
-DOCUMENTATION
-=============
-
-See the src/RELEASE.txt file for notes about this specific release,
-including known problems. See the src/CHANGES.txt file for a list of
-changes since the previous release.
-
-The doc/man/scons.1 man page is included in this package, and contains a
-section of small examples for getting started using SCons.
-
-Additional documentation for SCons is available at:
-
- http://www.scons.org/documentation.php
-
-
-LICENSING
-=========
-
-SCons is distributed under the MIT license, a full copy of which is
-available in the LICENSE file.
-
-
-REPORTING BUGS
-==============
-
-Please report bugs by following the detailed instructions on our Bug
-Submission page:
-
- http://scons.tigris.org/bug-submission.html
-
-You can also send mail to the SCons developers' mailing list:
-
- dev@scons.tigris.org
-
-But even if you send email to the mailing list please make sure that you
-ALSO submit a bug report to the project page bug tracker, because bug
-reports in email often get overlooked in the general flood of messages.
-
-
-MAILING LISTS
-=============
-
-An active mailing list for developers of SCons is available. You may
-send questions or comments to the list at:
-
- dev@scons.tigris.org
-
-You may request a subscription to the developer's mailing list by sending
-email to:
-
- dev-subscribe@scons.tigris.org
-
-Subscription to the developer's mailing list is by approval. In practice,
-no one is refused list membership, but we reserve the right to limit
-membership in the future and/or weed out lurkers.
-
-There is also a low-volume mailing list available for announcements
-about SCons. Subscribe by sending email to:
-
- announce-subscribe@scons.tigris.org
-
-There are other mailing lists available for SCons users, for notification
-of SCons code changes, and for notification of updated bug reports and
-project documents. Please see our mailing lists page for details.
-
-
-DONATIONS
-=========
-
-If you find SCons helpful, please consider making a donation (of cash,
-software, or hardware) to support continued work on the project.
-Information is available at:
-
- http://www.scons.org/donate.php
-
-
-FOR MORE INFORMATION
-====================
-
-Check the SCons web site at:
-
- http://www.scons.org/
-
-
-AUTHOR INFO
-===========
-
-Steven Knight
-knight at baldmt dot com
-http://www.baldmt.com/~knight/
-
-With plenty of help from the SCons Development team:
- Chad Austin
- Charles Crain
- William Deegan
- Steve Leblanc
- Greg Noel
- Gary Oberbrunner
- Anthony Roach
- Greg Spencer
- Christoph Wiedemann
-
-
-__COPYRIGHT__
diff --git a/README.rst b/README.rst
new file mode 100644
index 0000000..d2492ba
--- /dev/null
+++ b/README.rst
@@ -0,0 +1,753 @@
+SCons - a software construction tool
+####################################
+
+Welcome to the SCons development tree. The real purpose of this tree is to
+package SCons for production distribution in a variety of formats, not just to
+hack SCons code.
+
+If all you want to do is install and run SCons, it will be easier for you to
+download and install the scons-{version}.tar.gz or scons-{version}.zip package
+rather than to work with the packaging logic in this tree.
+
+To the extent that this tree is about building SCons packages, the *full*
+development cycle is not just to test the code directly, but to package SCons,
+unpack the package, "install" SCons in a test subdirectory, and then to run
+the tests against the unpacked and installed software. This helps eliminate
+problems caused by, for example, failure to update the list of files to be
+packaged.
+
+For just working on making an individual change to the SCons source, however,
+you don't actually need to build or install SCons; you *can* actually edit and
+execute SCons in-place. See the following sections below for more
+information:
+
+ `Making Changes`_
+ How to edit and execute SCons in-place.
+
+ `Debugging`_
+ Tips for debugging problems in SCons.
+
+ `Testing`_
+ How to use the automated regression tests.
+
+ `Development Workflow`_
+ An example of how to put the edit/execute/test pieces
+ together in a reasonable development workflow.
+
+
+Latest Version
+==============
+
+Before going further, you can check that this package you have is the latest
+version at the SCons download page:
+
+ http://www.scons.org/download.php
+
+
+Execution Requirements
+======================
+
+Running SCons requires Python version 2.4 or later (Python 3 is not
+yet supported). There should be no other dependencies or requirements
+to run SCons.
+
+The default SCons configuration assumes use of the Microsoft Visual C++
+compiler suite on WIN32 systems, and assumes a C compiler named 'cc', a C++
+compiler named 'c++', and a Fortran compiler named 'g77' (such as found in the
+GNU C compiler suite) on any other type of system. You may, of course,
+override these default values by appropriate configuration of Environment
+construction variables.
+
+By default, SCons knows how to search for available programming tools on
+various systems--see the SCons man page for details. You may, of course,
+override the default SCons choices made by appropriate configuration of
+Environment construction variables.
+
+
+Installation Requirements
+=========================
+
+Nothing special.
+
+
+Executing SCons Without Installing
+==================================
+
+You can execute the local SCons directly from the src/ subdirectory by first
+setting the SCONS_LIB_DIR environment variable to the local src/engine
+subdirectory, and then executing the local src/script/scons.py script to
+populate the build/scons/ subdirectory. You would do this as follows on a
+Linux or UNIX system (using sh or a derivative like bash or ksh)::
+
+ $ setenv MYSCONS=`pwd`/src
+ $ setenv SCONS_LIB_DIR=$MYSCONS/engine
+ $ python $MYSCONS/script/scons.py [arguments]
+
+Or on Windows::
+
+ C:\scons>set MYSCONS=%cd%\src
+ C:\scons>set SCONS_LIB_DIR=%MYSCONS%\engine
+ C:\scons>python %MYSCONS%\script\scons.py [arguments]
+
+An alternative approach is to skip the above and use::
+
+ $ python bootstrap.py [arguments]
+
+bootstrap.py keeps the src/ subdirectory free of compiled Python (\*.pyc or
+\*.pyo) files by copying the necessary SCons files to a local bootstrap/
+subdirectory and executing it from there.
+
+You can use the -C option to have SCons change directory to another location
+where you already have a build configuration set up::
+
+ $ python bootstrap.py -C /some/other/location [arguments]
+
+For simplicity in the following examples, we will only show the bootstrap.py
+approach.
+
+
+Installation
+============
+
+ Note: You don't need to build SCons packages or install SCons if you just
+ want to work on developing a patch. See the sections about `Making
+ Changes`_ and `Testing`_ below if you just want to submit a bug fix or
+ some new functionality. See the sections below about `Building Packages`_
+ and `Testing Packages`_ if your enhancement involves changing the way in
+ which SCons is packaged and/or installed on an end-user system.
+
+Assuming your system satisfies the installation requirements in the previous
+section, install SCons from this package by first populating the build/scons/
+subdirectory. (For an easier way to install SCons, without having to populate
+this directory, use the scons-{version}.tar.gz or scons-{version}.zip
+package.)
+
+Populate build/scons/ using a pre-installed SCons
+-------------------------------------------------
+
+If you already have an appropriate version of SCons installed on your system,
+populate the build/scons/ directory by running::
+
+ $ scons build/scons
+
+Populate build/scons/ using the SCons source
+--------------------------------------------
+
+You can also use this version of SCons to populate its own build directory
+by using a supplied bootstrap.py script (see the section above about
+`Executing SCons Without Installing`_)::
+
+ $ python bootstrap.py build/scons
+
+Install the built SCons files
+-----------------------------
+
+Any of the above commands will populate the build/scons/ directory with the
+necessary files and directory structure to use the Python-standard setup
+script as follows on Linux or UNIX::
+
+ # cd build/scons
+ # python setup.py install
+
+Or on Windows::
+
+ C:\scons\>cd build\scons
+ C:\scons\build\scons>python setup.py install
+
+By default, the above commands will do the following:
+
+- Install the version-numbered "scons-2.0.0" and "sconsign-2.0.0" scripts in
+ the default system script directory (/usr/bin or C:\\Python\*\\Scripts, for
+ example). This can be disabled by specifying the "--no-version-script"
+ option on the command line.
+
+- Install scripts named "scons" and "sconsign" scripts in the default system
+ script directory (/usr/bin or C:\\Python\*\\Scripts, for example). This can be
+ disabled by specifying the "--no-scons-script" option on the command line,
+ which is useful if you want to install and experiment with a new version
+ before making it the default on your system.
+
+ On UNIX or Linux systems, you can have the "scons" and "sconsign" scripts be
+ hard links or symbolic links to the "scons-2.0.0" and "sconsign-2.0.0"
+ scripts by specifying the "--hardlink-scons" or "--symlink-scons" options on
+ the command line.
+
+- Install "scons-2.0.0.bat" and "scons.bat" wrapper scripts in the Python
+ prefix directory on Windows (C:\\Python\*, for example). This can be disabled
+ by specifying the "--no-install-bat" option on the command line.
+
+ On UNIX or Linux systems, the "--install-bat" option may be specified to
+ have "scons-2.0.0.bat" and "scons.bat" files installed in the default system
+ script directory, which is useful if you want to install SCons in a shared
+ file system directory that can be used to execute SCons from both UNIX/Linux
+ and Windows systems.
+
+- Install the SCons build engine (a Python module) in an appropriate
+ version-numbered SCons library directory (/usr/lib/scons-2.0.0 or
+ C:\\Python\*\\scons-2.0.0, for example). See below for more options related to
+ installing the build engine library.
+
+- Install the troff-format man pages in an appropriate directory on UNIX or
+ Linux systems (/usr/share/man/man1 or /usr/man/man1, for example). This can
+ be disabled by specifying the "--no-install-man" option on the command line.
+ The man pages can be installed on Windows systems by specifying the
+ "--install-man" option on the command line.
+
+Note that, by default, SCons does not install its build engine library in the
+standard Python library directories. If you want to be able to use the SCons
+library modules (the build engine) in other Python scripts, specify the
+"--standard-lib" option on the command line, as follows::
+
+ # python setup.py install --standard-lib
+
+This will install the build engine in the standard Python library directory
+(/usr/lib/python\*/site-packages or C:\\Python*\\Lib\\site-packages).
+
+Alternatively, you can have SCons install its build engine library in a
+hard-coded standalone library directory, instead of the default
+version-numbered directory, by specifying the "--standalone-lib" option on the
+command line, as follows::
+
+ # python setup.py install --standalone-lib
+
+This is usually not recommended, however.
+
+Note that, to install SCons in any of the above system directories, you should
+have system installation privileges (that is, "root" or "Administrator") when
+running the setup.py script. If you don't have system installation
+privileges, you can use the --prefix option to specify an alternate
+installation location, such as your home directory::
+
+ $ python setup.py install --prefix=$HOME
+
+This will install SCons in the appropriate locations relative to $HOME--that
+is, the scons script itself $HOME/bin and the associated library in
+$HOME/lib/scons, for example.
+
+
+Making Changes
+==============
+
+Because SCons is implemented in a scripting language, you don't need to build
+it in order to make changes and test them.
+
+Virtually all of the SCons functionality exists in the "build engine," the
+src/engine/SCons subdirectory hierarchy that contains all of the modules that
+make up SCons. The src/script/scons.py wrapper script exists mainly to find
+the appropriate build engine library and then execute it.
+
+In order to make your own changes locally and test them by hand, simply edit
+modules in the local src/engine/SCons subdirectory tree and use the local
+bootstrap.py script (see the section above about `Executing SCons Without
+Installing`_)::
+
+ $ python bootstrap.py [arguments]
+
+If you want to be able to just execute your modified version of SCons from the
+command line, you can make it executable and add its directory to your $PATH
+like so::
+
+ $ chmod 755 src/script/scons.py
+ $ export PATH=$PATH:`pwd`/src/script
+
+You should then be able to run this version of SCons by just typing "scons.py"
+at your UNIX or Linux command line.
+
+Note that the regular SCons development process makes heavy use of automated
+testing. See the `Testing`_ and `Development Workflow`_ sections below for more
+information about the automated regression tests and how they can be used in a
+development cycle to validate that your changes don't break existing
+functionality.
+
+
+Debugging
+=========
+
+Python comes with a good interactive debugger. When debugging changes by hand
+(i.e., when not using the automated tests), you can invoke SCons under control
+of the Python debugger by specifying the --debug=pdb option::
+
+ $ scons --debug=pdb [arguments]
+ > /home/knight/SCons/src/engine/SCons/Script/Main.py(927)_main()
+ -> default_warnings = [ SCons.Warnings.CorruptSConsignWarning,
+ (Pdb)
+
+Once in the debugger, you can set breakpoints at lines in files in the build
+engine modules by providing the path name of the file relative to the
+src/engine subdirectory (that is, including the SCons/ as the first directory
+component)::
+
+ (Pdb) b SCons/Tool/msvc.py:158
+
+The debugger also supports single stepping, stepping into functions, printing
+variables, etc.
+
+Trying to debug problems found by running the automated tests (see the
+`Testing`_ section, below) is more difficult, because the test automation
+harness re-invokes SCons and captures output. Consequently, there isn't an
+easy way to invoke the Python debugger in a useful way on any particular SCons
+call within a test script.
+
+The most effective technique for debugging problems that occur during an
+automated test is to use the good old tried-and-true technique of adding
+statements to print tracing information. But note that you can't just use
+"print" statement, or even "sys.stdout.write()" because those change the
+SCons output, and the automated tests usually look for matches of specific
+output strings to decide if a given SCons invocations passes the test.
+
+To deal with this, SCons supports a Trace() function that (by default) will
+print messages to your console screen ("/dev/tty" on UNIX or Linux, "con" on
+Windows). By adding Trace() calls to the SCons source code::
+
+ def sample_method(self, value):
+ from SCons.Debug import Trace
+ Trace('called sample_method(%s, %s)\n' % (self, value))
+
+You can then run automated tests that print any arbitrary information you wish
+about what's going on inside SCons, without interfering with the test
+automation.
+
+The Trace() function can also redirect its output to a file, rather than the
+screen::
+
+ def sample_method(self, value):
+ from SCons.Debug import Trace
+ Trace('called sample_method(%s, %s)\n' % (self, value),
+ file='trace.out')
+
+Where the Trace() function sends its output is stateful: once you use the
+"file=" argument, all subsequent calls to Trace() send their output to the
+same file, until another call with a "file=" argument is reached.
+
+
+Testing
+=======
+
+Tests are run by the runtest.py script in this directory.
+
+There are two types of tests in this package:
+
+1. Unit tests for individual SCons modules live underneath the src/engine/
+ subdirectory and are the same base name as the module with "Tests.py"
+ appended--for example, the unit test for the Builder.py module is the
+ BuilderTests.py script.
+
+2. End-to-end tests of SCons live in the test/ subdirectory.
+
+You may specifically list one or more tests to be run::
+
+ $ python runtest.py src/engine/SCons/BuilderTests.py
+
+ $ python runtest.py test/option-j.py test/Program.py
+
+You also use the -f option to execute just the tests listed in a specified
+text file::
+
+ $ cat testlist.txt
+ test/option-j.py
+ test/Program.py
+ $ python runtest.py -f testlist.txt
+
+One test must be listed per line, and any lines that begin with '#' will be
+ignored (allowing you, for example, to comment out tests that are currently
+passing and then uncomment all of the tests in the file for a final validation
+run).
+
+The runtest.py script also takes a -a option that searches the tree for all of
+the tests and runs them::
+
+ $ python runtest.py -a
+
+If more than one test is run, the runtest.py script prints a summary of how
+many tests passed, failed, or yielded no result, and lists any unsuccessful
+tests.
+
+The above invocations all test directly the files underneath the src/
+subdirectory, and do not require that a build be performed first. The
+runtest.py script supports additional options to run tests against unpacked
+packages in the build/test-\*/ subdirectories. See the `Testing Packages`_
+section below.
+
+
+Development Workflow
+====================
+
+ Caveat: The point of this section isn't to describe one dogmatic workflow.
+ Just running the test suite can be time-consuming, and getting a patch to
+ pass all of the tests can be more so. If you're genuinely blocked, it may
+ make more sense to submit a patch with a note about which tests still
+ fail, and how. Someone else may be able to take your "initial draft" and
+ figure out how to improve it to fix the rest of the tests. So there's
+ plenty of room for use of good judgement.
+
+The various techniques described in the above sections can be combined to
+create simple and effective workflows that allow you to validate that patches
+you submit to SCons don't break existing functionality and have adequate
+testing, thereby increasing the speed with which they can be integrated.
+
+For example, suppose your project's SCons configuration is blocked by an SCons
+bug, and you decide you want to fix it and submit the patch. Here's one
+possible way to go about doing that (using UNIX/Linux as the development
+platform, Windows users can translate as appropriate)):
+
+- Change to the top of your checked-out SCons tree.
+
+- Confirm that the bug still exists in this version of SCons by using the -C
+ option to run the broken build::
+
+ $ python bootstrap.py -C /home/me/broken_project .
+
+- Fix the bug in SCons by editing appropriate module files underneath
+ src/engine/SCons.
+
+- Confirm that you've fixed the bug affecting your project::
+
+ $ python bootstrap.py -C /home/me/broken_project .
+
+- Test to see if your fix had any unintended side effects that break existing
+ functionality::
+
+ $ python runtest.py -a -o test.log
+
+ Be patient, there are more than 700 test scripts in the whole suite. If you
+ are on UNIX/Linux, you can use::
+
+ $ python runtest.py -a | tee test.log
+
+ instead so you can monitor progress from your terminal.
+
+ If any test scripts fail, they will be listed in a summary at the end of the
+ log file. Some test scripts may also report NO RESULT because (for example)
+ your local system is the wrong type or doesn't have some installed utilities
+ necessary to run the script. In general, you can ignore the NO RESULT list.
+
+- Cut-and-paste the list of failed tests into a file::
+
+ $ cat > failed.txt
+ test/failed-test-1.py
+ test/failed-test-2.py
+ test/failed-test-3.py
+ ^D
+ $
+
+- Now debug the test failures and fix them, either by changing SCons, or by
+ making necessary changes to the tests (if, for example, you have a strong
+ reason to change functionality, or if you find that the bug really is in the
+ test script itself). After each change, use the runtest.py -f option to
+ examine the effects of the change on the subset of tests that originally
+ failed::
+
+ $ [edit]
+ $ python runtest.py -f failed.txt
+
+ Repeat this until all of the tests that originally failed now pass.
+
+- Now you need to go back and validate that any changes you made while getting
+ the tests to pass didn't break the fix you originally put in, and didn't
+ introduce any *additional* unintended side effects that broke other tests::
+
+ $ python bootstrap.py -C /home/me/broken_project .
+ $ python runtest.py -a -o test.log
+
+ If you find any newly-broken tests, add them to your "failed.txt" file and
+ go back to the previous step.
+
+Of course, the above is only one suggested workflow. In practice, there is a
+lot of room for judgment and experience to make things go quicker. For
+example, if you're making a change to just the Java support, you might start
+looking for regressions by just running the test/Java/\*.py tests instead of
+running all of "runtest.py -a".
+
+
+Building Packages
+=================
+
+We use SCons (version 0.96.93 later) to build its own packages. If you
+already have an appropriate version of SCons installed on your system, you can
+build everything by simply running it::
+
+ $ scons
+
+If you don't have SCons version 0.96.93 later already installed on your
+system, you can use the supplied bootstrap.py script (see the section above
+about `Executing SCons Without Installing`_)::
+
+ $ python bootstrap.py build/scons
+
+Depending on the utilities installed on your system, any or all of the
+following packages will be built::
+
+ build/dist/scons-2.0.0-1.noarch.rpm
+ build/dist/scons-2.0.0-1.src.rpm
+ build/dist/scons-2.0.0.linux-i686.tar.gz
+ build/dist/scons-2.1.0.alpha.yyyymmdd.tar.gz
+ build/dist/scons-2.1.0.alpha.yyyymmdd.win32.exe
+ build/dist/scons-2.1.0.alpha.yyyymmdd.zip
+ build/dist/scons-doc-2.1.0.alpha.yyyymmdd.tar.gz
+ build/dist/scons-local-2.1.0.alpha.yyyymmdd.tar.gz
+ build/dist/scons-local-2.1.0.alpha.yyyymmdd.zip
+ build/dist/scons-src-2.1.0.alpha.yyyymmdd.tar.gz
+ build/dist/scons-src-2.1.0.alpha.yyyymmdd.zip
+ build/dist/scons_1.3.0-1_all.deb
+
+The SConstruct file is supposed to be smart enough to avoid trying to build
+packages for which you don't have the proper utilities installed. For
+example, if you don't have Debian packaging tools installed, it should just
+not build the .deb package, not fail the build.
+
+If you receive a build error, please report it to the scons-devel mailing list
+and open a bug report on the SCons bug tracker.
+
+Note that in addition to creating the above packages, the default build will
+also unpack one or more of the packages for testing.
+
+
+Testing Packages
+================
+
+A full build will unpack and/or install any .deb, .rpm., .local.tar.gz,
+.local.zip, .src.tar.gz, .src.zip, .tar.gz, and .zip packages into separate
+build/test-\*/ subdirectories. (Of course, if a package was not built on your
+system, it should not try to install it.) The runtest.py script supports a -p
+option that will run the specified tests (individually or collectively via
+the -a option) against the unpacked build/test-/\* subdirectory::
+
+ $ python runtest.py -p deb
+
+ $ python runtest.py -p rpm
+
+ $ python runtest.py -p local-tar-gz
+
+ $ python runtest.py -p local-zip
+
+ $ python runtest.py -p src-tar-gz
+
+ $ python runtest.py -p src-zip
+
+ $ python runtest.py -p tar-gz
+
+ $ python runtest.py -p zip
+
+(The canonical invocation is to also use the runtest.py -a option so that all
+tests are run against the specified package.)
+
+
+Contents of this Package
+========================
+
+Not guaranteed to be up-to-date (but better than nothing):
+
+bench/
+ A subdirectory for benchmarking scripts, used to perform timing tests
+ to decide what specific idioms are most efficient for various parts of
+ the code base. We check these in so they're available in case we have
+ to revisit any of these decisions in the future.
+
+bin/
+ Miscellaneous utilities used in SCons development. Right now,
+ some of the stuff here includes:
+
+ - a script that runs pychecker on our source tree;
+
+ - a script that counts source and test files and numbers of lines in each;
+
+ - a prototype script for capturing sample SCons output in xml files;
+
+ - a script that can profile and time a packaging build of SCons itself;
+
+ - a copy of xml_export, which can retrieve project data from SourceForge;
+ and
+
+ - scripts and a Python module for translating the SCons home-brew XML
+ documentation tags into DocBook and man page format
+
+
+bootstrap.py
+ Build script for running SCons from the current source code checkout. This
+ copies SCons files to bootstrap/ subdirectory, and then executes SCons
+ with the supplied command-line arguments.
+
+build/
+ This doesn't exist yet if you're looking at a vanilla source tree. This
+ is generated as part of our build process, and it's where, believe it or
+ not, we *build* everything.
+
+debian/
+ Files needed to construct a Debian package. The contents of this directory
+ are dictated by the Debian Policy Manual
+ (http://www.debian.org/doc/debian-policy). The package will not be
+ accepted into the Debian distribution unless the contents of this
+ directory satisfy the relevant Debian policies.
+
+doc/
+ SCons documentation. A variety of things here, in various stages of
+ (in)completeness.
+
+gentoo/
+ Stuff to generate files for Gentoo Linux.
+
+HOWTO/
+ Documentation of SCons administrative procedures (making a change,
+ releasing a new version). Maybe other administrative stuff in the future.
+
+LICENSE
+ A copy of the copyright and terms under which SCons is distributed (the
+ Open Source Initiative-approved MIT license).
+
+LICENSE-local
+ A copy of the copyright and terms under which SCons is distributed for
+ inclusion in the scons-local-{version} packages. This is the same as
+ LICENSE with a preamble that specifies the licensing terms are for SCons
+ itself, not any other package that includes SCons.
+
+QMTest/
+ The Python modules we use for testing, some generic modules originating
+ elsewhere and some specific to SCons.
+
+README.rst
+ What you're looking at right now.
+
+README-local
+ A README file for inclusion in the scons-local-{version} packages.
+ Similar to this file, but stripped down and modified for people looking at
+ including SCons in their shipped software.
+
+review.py
+ Script for uploading changes for review to Rietveld installation at
+ http://codereview.appspot.com
+
+rpm/
+ The .spec file for building our RPM packages.
+
+runtest.py
+ Script for running SCons tests. By default, this will run a test against
+ the code in the local src/ tree, so you don't have to do a build before
+ testing your changes.
+
+SConstruct
+ The file describing to SCons how to build the SCons distribution.
+
+ (It has been pointed out that it's hard to find the SCons API in this
+ SConstruct file, and that it looks a lot more like a pure Python script
+ than a build configuration file. That's mainly because all of the magick
+ we have to perform to deal with all of the different packaging formats
+ requires a lot of pure Python manipulation. In other words, don't look at
+ this file for an example of how easy it is to use SCons to build "normal"
+ software.)
+
+src/
+ Where the actual source code is kept, of course.
+
+test/
+ End-to-end tests of the SCons utility itself. These are separate from the
+ individual module unit tests, which live side-by-side with the modules
+ under src/.
+
+
+Documentation
+=============
+
+See the src/RELEASE.txt file for notes about this specific release, including
+known problems. See the src/CHANGES.txt file for a list of changes since the
+previous release.
+
+The doc/man/scons.1 man page is included in this package, and contains a
+section of small examples for getting started using SCons.
+
+Additional documentation for SCons is available at:
+
+ http://www.scons.org/documentation.php
+
+
+Licensing
+=========
+
+SCons is distributed under the MIT license, a full copy of which is available
+in the LICENSE file.
+
+
+Reporting Bugs
+==============
+
+Please report bugs by following the detailed instructions on our Bug
+Submission page:
+
+ http://scons.tigris.org/bug-submission.html
+
+You can also send mail to the SCons developers' mailing list:
+
+ dev@scons.tigris.org
+
+But even if you send email to the mailing list please make sure that you ALSO
+submit a bug report to the project page bug tracker, because bug reports in
+email often get overlooked in the general flood of messages.
+
+
+Mailing Lists
+=============
+
+An active mailing list for developers of SCons is available. You may
+send questions or comments to the list at:
+
+ dev@scons.tigris.org
+
+You may request a subscription to the developer's mailing list by sending
+email to:
+
+ dev-subscribe@scons.tigris.org
+
+Subscription to the developer's mailing list is by approval. In practice, no
+one is refused list membership, but we reserve the right to limit membership
+in the future and/or weed out lurkers.
+
+There is also a low-volume mailing list available for announcements about
+SCons. Subscribe by sending email to:
+
+ announce-subscribe@scons.tigris.org
+
+There are other mailing lists available for SCons users, for notification of
+SCons code changes, and for notification of updated bug reports and project
+documents. Please see our mailing lists page for details.
+
+
+Donations
+=========
+
+If you find SCons helpful, please consider making a donation (of cash,
+software, or hardware) to support continued work on the project. Information
+is available at:
+
+ http://www.scons.org/donate.php
+
+
+For More Information
+====================
+
+Check the SCons web site at:
+
+ http://www.scons.org/
+
+
+Author Info
+===========
+
+Steven Knight, knight at baldmt dot com, http://www.baldmt.com/~knight/
+
+With plenty of help from the SCons Development team:
+
+- Chad Austin
+- Dirk Baechle
+- Charles Crain
+- William Deegan
+- Steve Leblanc
+- Rob Managan
+- Greg Noel
+- Gary Oberbrunner
+- Anthony Roach
+- Greg Spencer
+- Christoph Wiedemann
+- Russel Winder
+
+\... and many others.
+
+__COPYRIGHT__
diff --git a/SConstruct b/SConstruct
index 4fd8c81..4407991 100644
--- a/SConstruct
+++ b/SConstruct
@@ -1,7 +1,7 @@
#
# SConstruct file to build scons packages during development.
#
-# See the README file for an overview of how SCons is built and tested.
+# See the README.rst file for an overview of how SCons is built and tested.
# When this gets changed, you must also change the copyright_years string
# in QMTest/TestSCons.py so the test scripts look for the right string.
diff --git a/bin/update-release-info.py b/bin/update-release-info.py
index 4493911..338bba9 100644
--- a/bin/update-release-info.py
+++ b/bin/update-release-info.py
@@ -305,11 +305,10 @@ t.replace_assign('default_version', repr(version_string))
# Update README
-t = UpdateFile('README')
-if DEBUG: t.file = '/tmp/README'
+t = UpdateFile('README.rst')
+if DEBUG: t.file = '/tmp/README.rst'
t.sub('-' + t.match_pat + '\.', '-' + version_string + '.', count = 0)
-# the loop below can be removed after all 1.x.y releases are dead
-for suf in ['tar', 'win32', 'zip']:
+for suf in ['tar', 'win32', 'zip', 'rpm', 'exe', 'deb']:
t.sub('-(\d+\.\d+\.\d+)\.%s' % suf,
'-%s.%s' % (version_string, suf),
count = 0)
diff --git a/test/update-release-info/update-release-info.py b/test/update-release-info/update-release-info.py
index 654a25c..d3125c7 100644
--- a/test/update-release-info/update-release-info.py
+++ b/test/update-release-info/update-release-info.py
@@ -35,7 +35,7 @@ import TestRuntest
this_year=time.localtime()[0]
TestSCons = 'QMTest/TestSCons.py' .split('/')
-README = 'README' .split('/')
+README = 'README.rst' .split('/')
ReleaseConfig = 'ReleaseConfig' .split('/')
SConstruct = 'SConstruct' .split('/')
Announce = 'src/Announce.txt' .split('/')
@@ -154,6 +154,8 @@ These files are a part of 33.22.11:
scons-33.22.11.tar.gz
scons-33.22.11.win32.exe
scons-33.22.11.zip
+ scons-33.22.11.rpm
+ scons-33.22.11.deb
scons-33.22.11.beta.20012122112.suffix
""")
@@ -211,6 +213,8 @@ These files are a part of 33.22.11:
scons-2.0.0.alpha.yyyymmdd.tar.gz
scons-2.0.0.alpha.yyyymmdd.win32.exe
scons-2.0.0.alpha.yyyymmdd.zip
+ scons-2.0.0.alpha.yyyymmdd.rpm
+ scons-2.0.0.alpha.yyyymmdd.deb
scons-2.0.0.alpha.yyyymmdd.suffix
""", mode = 'r')