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author | Bartosz Kosiorek <bartosz.kosiorek@tomtom.com> | 2019-04-01 13:14:27 (GMT) |
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committer | Bartosz Kosiorek <bartosz.kosiorek@tomtom.com> | 2019-04-04 13:13:58 (GMT) |
commit | 456e0fb64f5c70191145c34104d6f25bd24b7b37 (patch) | |
tree | f728b6b9ea236c5d0bb84ba91a9e5dd7a04471bc /Help/variable/CMAKE_CROSSCOMPILING.rst | |
parent | 5ad73b608d4fc7cc6b30017159b800802a503b0c (diff) | |
download | CMake-456e0fb64f5c70191145c34104d6f25bd24b7b37.zip CMake-456e0fb64f5c70191145c34104d6f25bd24b7b37.tar.gz CMake-456e0fb64f5c70191145c34104d6f25bd24b7b37.tar.bz2 |
Help: Improve documentation formating
Diffstat (limited to 'Help/variable/CMAKE_CROSSCOMPILING.rst')
-rw-r--r-- | Help/variable/CMAKE_CROSSCOMPILING.rst | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Help/variable/CMAKE_CROSSCOMPILING.rst b/Help/variable/CMAKE_CROSSCOMPILING.rst index 9e96769..7e6ec33 100644 --- a/Help/variable/CMAKE_CROSSCOMPILING.rst +++ b/Help/variable/CMAKE_CROSSCOMPILING.rst @@ -19,8 +19,9 @@ macOS are handled differently to other cross compiling scenarios. Rather than relying on :variable:`CMAKE_SYSTEM_NAME` to select the target platform, Apple device builds use :variable:`CMAKE_OSX_SYSROOT` to select the appropriate SDK, which indirectly determines the target platform. Furthermore, when using the -Xcode generator, developers can switch between device and simulator builds at -build time rather than having a single choice at configure time, so the concept +:generator:`Xcode` generator, developers can switch between device and +simulator builds at build time rather than having a single +choice at configure time, so the concept of whether the build is cross compiling or not is more complex. Therefore, the use of ``CMAKE_CROSSCOMPILING`` is not recommended for projects targeting Apple devices. |