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authorBartosz Kosiorek <bartosz.kosiorek@tomtom.com>2019-04-01 13:14:27 (GMT)
committerBartosz Kosiorek <bartosz.kosiorek@tomtom.com>2019-04-04 13:13:58 (GMT)
commit456e0fb64f5c70191145c34104d6f25bd24b7b37 (patch)
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Help: Improve documentation formating
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-rw-r--r--Help/variable/CMAKE_CROSSCOMPILING.rst5
1 files changed, 3 insertions, 2 deletions
diff --git a/Help/variable/CMAKE_CROSSCOMPILING.rst b/Help/variable/CMAKE_CROSSCOMPILING.rst
index 9e96769..7e6ec33 100644
--- a/Help/variable/CMAKE_CROSSCOMPILING.rst
+++ b/Help/variable/CMAKE_CROSSCOMPILING.rst
@@ -19,8 +19,9 @@ macOS are handled differently to other cross compiling scenarios. Rather than
relying on :variable:`CMAKE_SYSTEM_NAME` to select the target platform, Apple
device builds use :variable:`CMAKE_OSX_SYSROOT` to select the appropriate SDK,
which indirectly determines the target platform. Furthermore, when using the
-Xcode generator, developers can switch between device and simulator builds at
-build time rather than having a single choice at configure time, so the concept
+:generator:`Xcode` generator, developers can switch between device and
+simulator builds at build time rather than having a single
+choice at configure time, so the concept
of whether the build is cross compiling or not is more complex. Therefore, the
use of ``CMAKE_CROSSCOMPILING`` is not recommended for projects targeting Apple
devices.