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author | Rolf Eike Beer <eike@sf-mail.de> | 2012-03-28 22:00:54 (GMT) |
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committer | Rolf Eike Beer <eike@sf-mail.de> | 2012-08-14 19:02:58 (GMT) |
commit | b04650e163320353762b6ec196afa9500345b5cd (patch) | |
tree | 1790b38ae7db75f232a27f4aa796d4441c68f009 /Modules/FindCUDA.cmake | |
parent | cd3bd23266a4a6c00595134a17a8bdaea9e28af5 (diff) | |
download | CMake-b04650e163320353762b6ec196afa9500345b5cd.zip CMake-b04650e163320353762b6ec196afa9500345b5cd.tar.gz CMake-b04650e163320353762b6ec196afa9500345b5cd.tar.bz2 |
use the find_* functions ENV parameter
Instead of directly passing $ENV{SOMEVAR} to a find_* call pass in ENV SOMEVAR.
This will make sure the paths will get correctly handled through different
platforms, especially on Windows.
Also fixes one place where paths with windows delimiters (\) were hardcoded to
use forward slashes.
Diffstat (limited to 'Modules/FindCUDA.cmake')
-rw-r--r-- | Modules/FindCUDA.cmake | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Modules/FindCUDA.cmake b/Modules/FindCUDA.cmake index f152437..6a6be47 100644 --- a/Modules/FindCUDA.cmake +++ b/Modules/FindCUDA.cmake @@ -650,9 +650,11 @@ endif() # Look for the SDK stuff. As of CUDA 3.0 NVSDKCUDA_ROOT has been replaced with # NVSDKCOMPUTE_ROOT with the old CUDA C contents moved into the C subdirectory find_path(CUDA_SDK_ROOT_DIR common/inc/cutil.h + HINTS "$ENV{NVSDKCOMPUTE_ROOT}/C" - "$ENV{NVSDKCUDA_ROOT}" + ENV NVSDKCUDA_ROOT "[HKEY_LOCAL_MACHINE\\SOFTWARE\\NVIDIA Corporation\\Installed Products\\NVIDIA SDK 10\\Compute;InstallDir]" + PATHS "/Developer/GPU\ Computing/C" ) |