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author | Brad King <brad.king@kitware.com> | 2023-11-16 15:37:49 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2023-11-17 14:58:21 (GMT) |
commit | 2744f14db1e87f4b7f6eb6f30f7c84ea52ce4a7a (patch) | |
tree | 35ee84cee04924eb7112971ebff1e5b80d818b90 /Modules/FindSDL.cmake | |
parent | f2776ac063e45fea91e4d496a910a0a6d10ed064 (diff) | |
download | CMake-2744f14db1e87f4b7f6eb6f30f7c84ea52ce4a7a.zip CMake-2744f14db1e87f4b7f6eb6f30f7c84ea52ce4a7a.tar.gz CMake-2744f14db1e87f4b7f6eb6f30f7c84ea52ce4a7a.tar.bz2 |
codespell: Fix typos
Diffstat (limited to 'Modules/FindSDL.cmake')
-rw-r--r-- | Modules/FindSDL.cmake | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Modules/FindSDL.cmake b/Modules/FindSDL.cmake index c68e18d..7691eb7 100644 --- a/Modules/FindSDL.cmake +++ b/Modules/FindSDL.cmake @@ -181,7 +181,7 @@ if(SDL_LIBRARY_TEMP) # For OS X, SDL uses Cocoa as a backend so it must link to Cocoa. # CMake doesn't display the -framework Cocoa string in the UI even - # though it actually is there if I modify a pre-used variable. + # though it actually is there if I modify a preused variable. # I think it has something to do with the CACHE STRING. # So I use a temporary variable until the end so I can set the # "real" variable in one-shot. |