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authorRaul Tambre <raul@tambre.ee>2020-04-22 16:32:14 (GMT)
committerRaul Tambre <raul@tambre.ee>2020-05-15 14:46:51 (GMT)
commitdc2eae1f91f98019efe14c1398e10f23e93a7005 (patch)
treed9309f87e04f9096dddeca641d93b3745096967e /Modules/Internal
parent70be10cbf4091f873e51937dd6013182fc2740d4 (diff)
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FindCUDAToolkit: Factor out discovery code into a separate file
This allows for re-use in other parts of the code, that require the CUDA toolkit location, but can't or may not want to use the full `FindCUDAToolkit`.
Diffstat (limited to 'Modules/Internal')
-rw-r--r--Modules/Internal/CUDAToolkit.cmake225
1 files changed, 225 insertions, 0 deletions
diff --git a/Modules/Internal/CUDAToolkit.cmake b/Modules/Internal/CUDAToolkit.cmake
new file mode 100644
index 0000000..ab1e568
--- /dev/null
+++ b/Modules/Internal/CUDAToolkit.cmake
@@ -0,0 +1,225 @@
+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+# This file is for sharing code for finding basic CUDA toolkit information between
+# CMakeDetermineCUDACompiler.cmake and FindCUDAToolkit.cmake.
+
+# For NVCC we can easily deduce the SDK binary directory from the compiler path.
+if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
+ get_filename_component(cuda_dir "${CMAKE_CUDA_COMPILER}" DIRECTORY)
+ set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "")
+ mark_as_advanced(CUDAToolkit_BIN_DIR)
+ unset(cuda_dir)
+endif()
+
+# Try language- or user-provided path first.
+if(CUDAToolkit_BIN_DIR)
+ find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${CUDAToolkit_BIN_DIR}
+ NO_DEFAULT_PATH
+ )
+endif()
+
+# Search using CUDAToolkit_ROOT
+find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ENV CUDA_PATH
+ PATH_SUFFIXES bin
+)
+
+# If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
+if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
+ # Declare error messages now, print later depending on find_package args.
+ set(fail_base "Could not find nvcc executable in path specified by")
+ set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
+ set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
+
+ if(CUDAToolkit_FIND_REQUIRED)
+ if(DEFINED CUDAToolkit_ROOT)
+ message(FATAL_ERROR ${cuda_root_fail})
+ elseif(DEFINED ENV{CUDAToolkit_ROOT})
+ message(FATAL_ERROR ${env_cuda_root_fail})
+ endif()
+ else()
+ if(NOT CUDAToolkit_FIND_QUIETLY)
+ if(DEFINED CUDAToolkit_ROOT)
+ message(STATUS ${cuda_root_fail})
+ elseif(DEFINED ENV{CUDAToolkit_ROOT})
+ message(STATUS ${env_cuda_root_fail})
+ endif()
+ endif()
+ set(CUDAToolkit_FOUND FALSE)
+ unset(fail_base)
+ unset(cuda_root_fail)
+ unset(env_cuda_root_fail)
+ return()
+ endif()
+endif()
+
+# CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults.
+#
+# - Linux: /usr/local/cuda-X.Y
+# - macOS: /Developer/NVIDIA/CUDA-X.Y
+# - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
+#
+# We will also search the default symlink location /usr/local/cuda first since
+# if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
+# directory is the desired location.
+if(NOT CUDAToolkit_NVCC_EXECUTABLE)
+ if(UNIX)
+ if(NOT APPLE)
+ set(platform_base "/usr/local/cuda-")
+ else()
+ set(platform_base "/Developer/NVIDIA/CUDA-")
+ endif()
+ else()
+ set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
+ endif()
+
+ # Build out a descending list of possible cuda installations, e.g.
+ file(GLOB possible_paths "${platform_base}*")
+ # Iterate the glob results and create a descending list.
+ set(possible_versions)
+ foreach (p ${possible_paths})
+ # Extract version number from end of string
+ string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
+ if(IS_DIRECTORY ${p} AND p_version)
+ list(APPEND possible_versions ${p_version})
+ endif()
+ endforeach()
+
+ # Cannot use list(SORT) because that is alphabetical, we need numerical.
+ # NOTE: this is not an efficient sorting strategy. But even if a user had
+ # every possible version of CUDA installed, this wouldn't create any
+ # significant overhead.
+ set(versions)
+ foreach (v ${possible_versions})
+ list(LENGTH versions num_versions)
+ # First version, nothing to compare with so just append.
+ if(num_versions EQUAL 0)
+ list(APPEND versions ${v})
+ else()
+ # Loop through list. Insert at an index when comparison is
+ # VERSION_GREATER since we want a descending list. Duplicates will not
+ # happen since this came from a glob list of directories.
+ set(i 0)
+ set(early_terminate FALSE)
+ while (i LESS num_versions)
+ list(GET versions ${i} curr)
+ if(v VERSION_GREATER curr)
+ list(INSERT versions ${i} ${v})
+ set(early_terminate TRUE)
+ break()
+ endif()
+ math(EXPR i "${i} + 1")
+ endwhile()
+ # If it did not get inserted, place it at the end.
+ if(NOT early_terminate)
+ list(APPEND versions ${v})
+ endif()
+ endif()
+ endforeach()
+
+ # With a descending list of versions, populate possible paths to search.
+ set(search_paths)
+ foreach (v ${versions})
+ list(APPEND search_paths "${platform_base}${v}")
+ endforeach()
+
+ # Force the global default /usr/local/cuda to the front on Unix.
+ if(UNIX)
+ list(INSERT search_paths 0 "/usr/local/cuda")
+ endif()
+
+ # Now search for nvcc again using the platform default search paths.
+ find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${search_paths}
+ PATH_SUFFIXES bin
+ )
+
+ # We are done with these variables now, cleanup for caller.
+ unset(platform_base)
+ unset(possible_paths)
+ unset(possible_versions)
+ unset(versions)
+ unset(i)
+ unset(early_terminate)
+ unset(search_paths)
+
+ if(NOT CUDAToolkit_NVCC_EXECUTABLE)
+ if(CUDAToolkit_FIND_REQUIRED)
+ message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ elseif(NOT CUDAToolkit_FIND_QUIETLY)
+ message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ endif()
+
+ set(CUDAToolkit_FOUND FALSE)
+ return()
+ endif()
+endif()
+
+if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE)
+ get_filename_component(cuda_dir "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY)
+ set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "" FORCE)
+ mark_as_advanced(CUDAToolkit_BIN_DIR)
+ unset(cuda_dir)
+endif()
+
+get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE)
+
+# Handle cross compilation
+if(CMAKE_CROSSCOMPILING)
+ if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
+ # Support for NVPACK
+ set(CUDAToolkit_TARGET_NAME "armv7-linux-androideabi")
+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
+ # Support for arm cross compilation
+ set(CUDAToolkit_TARGET_NAME "armv7-linux-gnueabihf")
+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
+ # Support for aarch64 cross compilation
+ if(ANDROID_ARCH_NAME STREQUAL "arm64")
+ set(CUDAToolkit_TARGET_NAME "aarch64-linux-androideabi")
+ else()
+ set(CUDAToolkit_TARGET_NAME "aarch64-linux")
+ endif(ANDROID_ARCH_NAME STREQUAL "arm64")
+ elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
+ set(CUDAToolkit_TARGET_NAME "x86_64-linux")
+ endif()
+
+ if(EXISTS "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
+ set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
+ # add known CUDA target root path to the set of directories we search for programs, libraries and headers
+ list(PREPEND CMAKE_FIND_ROOT_PATH "${CUDAToolkit_TARGET_DIR}")
+
+ # Mark that we need to pop the root search path changes after we have
+ # found all cuda libraries so that searches for our cross-compilation
+ # libraries work when another cuda sdk is in CMAKE_PREFIX_PATH or
+ # PATh
+ set(_CUDAToolkit_Pop_ROOT_PATH True)
+ endif()
+else()
+ # Not cross compiling
+ set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}")
+ # Now that we have the real ROOT_DIR, find components inside it.
+ list(APPEND CMAKE_PREFIX_PATH ${CUDAToolkit_ROOT_DIR})
+
+ # Mark that we need to pop the prefix path changes after we have
+ # found the cudart library.
+ set(_CUDAToolkit_Pop_Prefix True)
+endif()
+
+# Find the include/ directory
+find_path(CUDAToolkit_INCLUDE_DIR
+ NAMES cuda_runtime.h
+)
+
+# Find a tentative CUDAToolkit_LIBRARY_DIR. FindCUDAToolkit overrides it by searching for the CUDA runtime,
+# but we can't do that here, as CMakeDetermineCUDACompiler wants to use it before the variables necessary
+# for find_library() have been initialized.
+if(EXISTS "${CUDAToolkit_TARGET_DIR}/lib64")
+ set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib64")
+elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib")
+ set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib")
+endif()