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author | Brad King <brad.king@kitware.com> | 2022-07-28 12:13:45 (GMT) |
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committer | Kitware Robot <kwrobot@kitware.com> | 2022-07-28 12:13:53 (GMT) |
commit | b0273dc26f1fb99090e4bcd44dd38549fc14881d (patch) | |
tree | 18a21e4d94f0facf595db0c4c286b2b1698c4b72 /Modules | |
parent | dcdfc3b867fcc62f64efca723ffa61197089358f (diff) | |
parent | 13aee9720775c33468a5e0132f9851b88d5c7134 (diff) | |
download | CMake-b0273dc26f1fb99090e4bcd44dd38549fc14881d.zip CMake-b0273dc26f1fb99090e4bcd44dd38549fc14881d.tar.gz CMake-b0273dc26f1fb99090e4bcd44dd38549fc14881d.tar.bz2 |
Merge topic 'find-sdl_gfx'
13aee97207 FindSDL_gfx: Add module to find another SDL component
1279131a8e FindSDL_*: Drop module history from public documentation
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !7475
Diffstat (limited to 'Modules')
-rw-r--r-- | Modules/FindSDL_gfx.cmake | 86 | ||||
-rw-r--r-- | Modules/FindSDL_image.cmake | 4 | ||||
-rw-r--r-- | Modules/FindSDL_mixer.cmake | 4 | ||||
-rw-r--r-- | Modules/FindSDL_net.cmake | 4 | ||||
-rw-r--r-- | Modules/FindSDL_sound.cmake | 25 | ||||
-rw-r--r-- | Modules/FindSDL_ttf.cmake | 4 |
6 files changed, 100 insertions, 27 deletions
diff --git a/Modules/FindSDL_gfx.cmake b/Modules/FindSDL_gfx.cmake new file mode 100644 index 0000000..2dd96e9 --- /dev/null +++ b/Modules/FindSDL_gfx.cmake @@ -0,0 +1,86 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +#[=======================================================================[.rst: +FindSDL_gfx +----------- + +.. versionadded:: 3.25 + +Locate SDL_gfx library + +This module defines: + +:: + + SDL::SDL_gfx, the name of the target to use with target_*() commands + SDL_GFX_LIBRARIES, the name of the library to link against + SDL_GFX_INCLUDE_DIRS, where to find the headers + SDL_GFX_FOUND, if false, do not try to link against + SDL_GFX_VERSION_STRING - human-readable string containing the + version of SDL_gfx + +``$SDLDIR`` is an environment variable that would correspond to the +``./configure --prefix=$SDLDIR`` used in building SDL. +#]=======================================================================] + +find_path(SDL_GFX_INCLUDE_DIRS + NAMES + SDL_framerate.h + SDL_gfxBlitFunc.h + SDL_gfxPrimitives.h + SDL_gfxPrimitives_font.h + SDL_imageFilter.h + SDL_rotozoom.h + HINTS + ENV SDLGFXDIR + ENV SDLDIR + PATH_SUFFIXES SDL + # path suffixes to search inside ENV{SDLDIR} + include/SDL include/SDL12 include/SDL11 include +) + +if(CMAKE_SIZEOF_VOID_P EQUAL 8) + set(VC_LIB_PATH_SUFFIX lib/x64) +else() + set(VC_LIB_PATH_SUFFIX lib/x86) +endif() + +find_library(SDL_GFX_LIBRARIES + NAMES SDL_gfx + HINTS + ENV SDLGFXDIR + ENV SDLDIR + PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX} +) + +if(SDL_GFX_INCLUDE_DIRS AND EXISTS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h") + file(STRINGS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_GFXPRIMITIVES_MAJOR[ \t]+[0-9]+$") + file(STRINGS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_GFXPRIMITIVES_MINOR[ \t]+[0-9]+$") + file(STRINGS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_GFXPRIMITIVES_MICRO[ \t]+[0-9]+$") + string(REGEX REPLACE "^#define[ \t]+SDL_GFXPRIMITIVES_MAJOR[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MAJOR "${SDL_GFX_VERSION_MAJOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SDL_GFXPRIMITIVES_MINOR[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MINOR "${SDL_GFX_VERSION_MINOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SDL_GFXPRIMITIVES_MICRO[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_PATCH "${SDL_GFX_VERSION_PATCH_LINE}") + set(SDL_GFX_VERSION_STRING ${SDL_GFX_VERSION_MAJOR}.${SDL_GFX_VERSION_MINOR}.${SDL_GFX_VERSION_PATCH}) + unset(SDL_GFX_VERSION_MAJOR_LINE) + unset(SDL_GFX_VERSION_MINOR_LINE) + unset(SDL_GFX_VERSION_PATCH_LINE) + unset(SDL_GFX_VERSION_MAJOR) + unset(SDL_GFX_VERSION_MINOR) + unset(SDL_GFX_VERSION_PATCH) +endif() + +include(FindPackageHandleStandardArgs) + +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_gfx + REQUIRED_VARS SDL_GFX_LIBRARIES SDL_GFX_INCLUDE_DIRS + VERSION_VAR SDL_GFX_VERSION_STRING) + +if(SDL_gfx_FOUND) + if(NOT TARGET SDL::SDL_gfx) + add_library(SDL::SDL_gfx INTERFACE IMPORTED) + set_target_properties(SDL::SDL_gfx PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES "${SDL_GFX_INCLUDE_DIRS}" + INTERFACE_LINK_LIBRARIES "${SDL_GFX_LIBRARIES}") + endif() +endif() diff --git a/Modules/FindSDL_image.cmake b/Modules/FindSDL_image.cmake index e687b49..324fef5 100644 --- a/Modules/FindSDL_image.cmake +++ b/Modules/FindSDL_image.cmake @@ -31,10 +31,6 @@ For backward compatibility the following variables are also set: $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. - -Created by Eric Wing. This was influenced by the FindSDL.cmake -module, but with modifications to recognize OS X frameworks and -additional Unix paths (FreeBSD, etc). #]=======================================================================] if(NOT SDL_IMAGE_INCLUDE_DIR AND SDLIMAGE_INCLUDE_DIR) diff --git a/Modules/FindSDL_mixer.cmake b/Modules/FindSDL_mixer.cmake index 315400a..8ed3cb4 100644 --- a/Modules/FindSDL_mixer.cmake +++ b/Modules/FindSDL_mixer.cmake @@ -31,10 +31,6 @@ For backward compatibility the following variables are also set: $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. - -Created by Eric Wing. This was influenced by the FindSDL.cmake -module, but with modifications to recognize OS X frameworks and -additional Unix paths (FreeBSD, etc). #]=======================================================================] if(NOT SDL_MIXER_INCLUDE_DIR AND SDLMIXER_INCLUDE_DIR) diff --git a/Modules/FindSDL_net.cmake b/Modules/FindSDL_net.cmake index 28cb4d6..639e5bd 100644 --- a/Modules/FindSDL_net.cmake +++ b/Modules/FindSDL_net.cmake @@ -30,10 +30,6 @@ For backward compatibility the following variables are also set: $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. - -Created by Eric Wing. This was influenced by the FindSDL.cmake -module, but with modifications to recognize OS X frameworks and -additional Unix paths (FreeBSD, etc). #]=======================================================================] if(NOT SDL_NET_INCLUDE_DIR AND SDLNET_INCLUDE_DIR) diff --git a/Modules/FindSDL_sound.cmake b/Modules/FindSDL_sound.cmake index 8d2f9f8..6807522 100644 --- a/Modules/FindSDL_sound.cmake +++ b/Modules/FindSDL_sound.cmake @@ -54,7 +54,19 @@ Typically, you should not use these variables directly, and you should use SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries (if needed) to successfully compile on your system. -Created by Eric Wing. This module is a bit more complicated than the +Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that +would correspond to the ./configure --prefix=$SDLDIR used in building +SDL. + +On OSX, this will prefer the Framework version (if found) over others. +People will have to manually change the cache values of SDL_LIBRARY to +override this selectionor set the CMake environment CMAKE_INCLUDE_PATH +to modify the search paths. +#]=======================================================================] + + +#[[ +This module is a bit more complicated than the other FindSDL* family modules. The reason is that SDL_sound can be compiled in a large variety of different ways which are independent of platform. SDL_sound may dynamically link against other 3rd party @@ -70,16 +82,7 @@ This module uses a brute force approach to create a test program that uses SDL_sound, and then tries to build it. If the build fails, it parses the error output for known symbol names to figure out which libraries are needed. - -Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that -would correspond to the ./configure --prefix=$SDLDIR used in building -SDL. - -On OSX, this will prefer the Framework version (if found) over others. -People will have to manually change the cache values of SDL_LIBRARY to -override this selectionor set the CMake environment CMAKE_INCLUDE_PATH -to modify the search paths. -#]=======================================================================] +#]] set(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags") mark_as_advanced(SDL_SOUND_EXTRAS) diff --git a/Modules/FindSDL_ttf.cmake b/Modules/FindSDL_ttf.cmake index d5721da..d67c089 100644 --- a/Modules/FindSDL_ttf.cmake +++ b/Modules/FindSDL_ttf.cmake @@ -30,10 +30,6 @@ For backward compatibility the following variables are also set: $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. - -Created by Eric Wing. This was influenced by the FindSDL.cmake -module, but with modifications to recognize OS X frameworks and -additional Unix paths (FreeBSD, etc). #]=======================================================================] if(NOT SDL_TTF_INCLUDE_DIR AND SDLTTF_INCLUDE_DIR) |