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authorStephen Kelly <steveire@gmail.com>2015-05-04 21:01:29 (GMT)
committerStephen Kelly <steveire@gmail.com>2015-05-16 06:11:33 (GMT)
commit57bdc1a2f7d416c106c4bef8f3543eec74c3c391 (patch)
tree35f8d079bab6b86e79472663bd6a582fab2be7fa /Source/CPack/cpack.cxx
parentebf8a41984f591dbd6c22735aec7f2b1c36c9e0a (diff)
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cmState: Compute and store directory components.
There is no need to duplicate these in all cmLocalGenerators. Rename the symbols according to current conventions. Add explicit calls to Set{Source,Binary}Directory with empty strings in order to trigger the population of the components containers with the current working directory in cmLocalGenerator. Having directories set to empty is a special case in CMake, which is relied on for the `if(CMAKE_BINARY_DIR)` condition at the end of CMakeDetermineSystem.cmake.
Diffstat (limited to 'Source/CPack/cpack.cxx')
-rw-r--r--Source/CPack/cpack.cxx2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/CPack/cpack.cxx b/Source/CPack/cpack.cxx
index 2207873..d08b5de 100644
--- a/Source/CPack/cpack.cxx
+++ b/Source/CPack/cpack.cxx
@@ -198,6 +198,8 @@ int main (int argc, char const* const* argv)
"Read CPack config file: " << cpackConfigFile << std::endl);
cmake cminst;
+ cminst.SetHomeDirectory("");
+ cminst.SetHomeOutputDirectory("");
cminst.GetState()->RemoveUnscriptableCommands();
cmGlobalGenerator cmgg;
cmgg.SetCMakeInstance(&cminst);